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How to fix DA for DA3


1 réponse à ce sujet

#1
Dasher1010

Dasher1010
  • Members
  • 3 655 messages
1. Lower cooldown times and give us more active abilities. Fast paced combat is fine but when you can't use the tactics at your disposal, the game just feels like a mashfest and if I can't throw or jump, it makes what should be a chatic yet tactical game feel boring.

2. Keep all DA2 abilities. If one of them is broken, buff or nerf it. DA2 didn't have enough abilities available to players and could benefit from making the weapon trees larger.

3. Let players know what's going on after an hour or two. Players like having a plot to follow. the characters were good but they were involved in a disjointed story. A good narrative makes everything better. Not three stories in one game. Save anything that doesn't have to do with the main plot for DLC.

4. Bring back backstabs. Rogues should still rely on positioning and do additional damage for attacking from behind.

5. Bring back dual wielding for warriors and allow there to be a one-sword/no shield weapon tree.

5. Don't give us fetch quests with no story. I'd rather have a shorter game with less to do than perform pointless tasks for XP.

6. Give us a new protagonist. Dragon Age isn't about Hawke. It's about the Thedas.

7. Get rid fo the dialog wheel, or at least give us a laconic option. Having only three thigns to say with three very different personalities seems to take away from my choice as a player and forces me into one role at the beginning of the game.

8. Don't redo the graphics engine. It wasted too much dev time when making DA2.

9. Give us more item sets with set bonuses. They're worth it. Also, bring back item descriptions and give us stats instead of stars.

Modifié par Dasher1010, 24 juillet 2011 - 11:43 .


#2
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages
I think the title of this should have been 'how to fix DA for DA3'. All of these suggestions/criticisms have been documented and forwarded to the appropriate parties but we always appreciate the feedback when it's constructive.

Also, Im surprised that #1 didn't have a big addendum with it :whistle:

Modifié par Luke Barrett, 24 juillet 2011 - 11:35 .