Which Function
#1
Posté 25 juillet 2011 - 12:37
Thanks in advance!!
#2
Posté 25 juillet 2011 - 12:41
Modifié par _Knightmare_, 25 juillet 2011 - 12:42 .
#3
Posté 25 juillet 2011 - 12:43
_Knightmare_ wrote...
EDIT: Nevermind it seems the function SetUseableFlag() is a NWN2 only function.
SetUseableFlag is in NWN1 too. I don't think it goes static, but it'll remove its usability.
Modifié par zunath, 25 juillet 2011 - 12:44 .
#4
Posté 25 juillet 2011 - 01:16
#5
Posté 25 juillet 2011 - 01:27
My current understanding is that the only way to get a truly ststic placeable is to have it painted in the toolset. Even if you create a ststic placable via script, I do not think it gets placed into the file that contains the static placables.
Setting the placable as non-useable is about as good as you are going to be able to do once the game is running. That is at least my current opinion.
#6
Posté 25 juillet 2011 - 01:34
It accomplishes nearly the same thing though.
EDIT: Lightfoot beat me to it
Modifié par zunath, 25 juillet 2011 - 01:34 .
#7
Posté 25 juillet 2011 - 02:18
Lightfoot8 wrote...
This is one of the points I am a little fuzzy on in NWN.
My current understanding is that the only way to get a truly ststic placeable is to have it painted in the toolset. Even if you create a ststic placable via script, I do not think it gets placed into the file that contains the static placables.
Setting the placable as non-useable is about as good as you are going to be able to do once the game is running. That is at least my current opinion.
That's all correct - but SetUseable should suffice for just about anything you're doing - static vs nonuseable is typically irrelevant save for questions of load, where the difference is there, but small.
Funky
#8
Posté 25 juillet 2011 - 09:23
Oh ok, that's good. I just looked through the Lexicon (online version) and didn't see it listed in there was all.zunath wrote...
_Knightmare_ wrote...
EDIT: Nevermind it seems the function SetUseableFlag() is a NWN2 only function.
SetUseableFlag is in NWN1 too.
#9
Posté 25 juillet 2011 - 12:07
#10
Posté 25 juillet 2011 - 12:48





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