Neofelis Nebulosa wrote...
I'd take a good explanation (and possible re-design) on the Omni-Blade over any spoileriffic cinematic anytime to be honest ...
Me too.
Neofelis Nebulosa wrote...
I'd take a good explanation (and possible re-design) on the Omni-Blade over any spoileriffic cinematic anytime to be honest ...
Neofelis Nebulosa wrote...
I'd take a good explanation (and possible re-design) on the Omni-Blade over any spoileriffic cinematic anytime to be honest ...
Guest_Aotearas_*
esollus wrote...
MAGNETS!? HOW DO THEY WORK!?
This game is in a science fiction universe.
technological explanations can be manufactured for anything.
Nice Troll.
iakus wrote...
Wong.
I'd be satisfied
Gyroscopic_Trout wrote...
If we keep this up, they'll scrap the next gameplay demo or action-packed cinematic trailer in favor of 30 seconds of Neil Ross reading the codex entry for omniblades.
Casey Hudson will pop on the forums to say "Well, we were gonna show you a sneak peak of this awesome ten minute cinematic of Wrex leading a krogan horde against a reaper invasion, but instead you get a stern talking to about science!"
Modifié par AtreiyaN7, 26 juillet 2011 - 02:32 .
Gyroscopic_Trout wrote...
If we keep this up, they'll scrap the next gameplay demo or action-packed cinematic trailer in favor of 30 seconds of Neil Ross reading the codex entry for omniblades.
Casey Hudson will pop on the forums to say "Well, we were gonna show you a sneak peak of this awesome ten minute cinematic of Wrex leading a krogan horde against a reaper invasion, but instead you get a stern talking to about science!"
commandoclone87 wrote...
Anyone here ever watch Star Trek?
Even in Star Trek, holographic bullets can kill when the safetys are off, a holographic doctor can treat real patients and interact with an entire ship and humans can interact with holographics objects and people (swimming in holographic water).
I would assume that similar technology exists in a more primitive form in Mass Effect (Omni Blade vs. a Holodeck)
The holodeck is depicted as an enclosed room in which objects and people are simulated by a combination of replicated matter, tractor beams, and shaped force fields onto which holographic images are projected. Sounds and smells are simulated by speakers and fragranced fluid atomizers, respectively. The feel of a large environment is simulated by suspending the participants on force fields which move with their feet, keeping them from reaching the walls of the room (a virtual treadmill).
Guest_Puddi III_*
Filament wrote...
Hm, is that the only kind of omniblade there is?
I don't really like it. Not very intimidating. Kind of looks like a can opener.
Praetor Shepard wrote...
So I just wonder how that tech holds up in Combat situations, outside and away from the emitters mentioned.
Adn the Doctor was intended for emergencies, from what I read.
Praetor Shepard wrote...
Neofelis Nebulosa wrote...
I'd take a good explanation (and possible re-design) on the Omni-Blade over any spoileriffic cinematic anytime to be honest ...
Me too.
Lotion Soronnar wrote...
Persoinally I don't like them. They smell (stink) os a cheap gimmick for hte Gears of War/Gods of War, etc.. crowd.
But what ARE they? Omni-tools use a holographic interface..that yelllowish thing that appears around the hand with bottuns and stuff.
How the hell do you kill someone with a hologram??????
Tonymac wrote...
So why not be able to attune one for a certain depth, just like a lightsaber?
Praetor Shepard wrote...
Lotion Soronnar wrote...
Am I the only one who find the omni-tools and the blade stupid?
Probably not, but if the in-game description makes sense, then why wouldn't they fit with what we already know about omni-tools?