Lotion Soronnar wrote...
Am I the only one who find the omni-tools and the blade stupid?
They are like a smudge on a beautifull image of the universe (to me at least).
I personally find Biotics more of a stretch of imagination, alongside the very nature Eezo. However, it's not my universe, so physics must be a little different there. I accept Eezo and it's effects as base material for the universe BioWare has built to work, just as I accept gravity and magnetism in my own world, despite the fact nobody really knows why these phenomenons happen.
People forget that Omni-Tools aren't purely holographic, they're wrist mounted projectors, with a built in minifacturing unit. It took me a long time to get my head around that fact playing ME1. It's effectively a nanoforge, a device that can replicate items from a base material (in this case, Omnigel). Hence you don't run out of materials for Tech Grenades. I'll be honest, that concept is not highly based in reality. It's an extremely hard thing to do, but in the Mass Effect universe it's eas easy as throwing people around with your mind.
Suspension of disbelief is also in the mind of the user. If you try to apply real world physics to the Mass Effect universe it will fall apart, just as I know magic don't exist, and people can't be immortal, but I accept it when I read/watch Lord of the Rings. That said an element of realism must still exist. As a creator it's the developers/authors/directors duty to provide enough realism. Something Tolkien does well, and I think BioWare has also.
So the Omni-Blade is a crystalline diamond blade with a holographic overlay, that is created and dissassembled by a wrist mounted nanoforge. I can work with that as much as I can work with Element Zero Drive Cores, and almost every alien known being humanoid.