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Biotics continually toned down with each sequal?


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#51
Jack_cerberus

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Tell me... Is Shockwave A Weak atack? Cause it saved me lots of times from husks... Is Charga a weak atack? Cause it done a lot of damage on that Geth tropper XD And also... WARP Takes away Defenses.

#52
Shepard the Leper

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Xivai wrote...

A lot of people missing the point here. It's not about the fact we can't handle it. It's BORING! Every other class on that highest difficulty is a fun experience and is easier. Why is Adept arbitrarily harder? WHY!? That's all really. No one here said they couldn't do it, just that it was tedious. Why use your powers when shooting them is faster than using a power after you strip defenses. Seriously it makes no sense.


I can't tell you what's boring or not, but I recommend watching this video and tell me if you think it's boring:

www.youtube.com/watch

On the highest difficulty level you have warp and singularity. Everything else was just toys for lower difficulty levels. Why can't people see we want more variety this time around? SO boring relying on the same one two combo punch.


The same guy made a video of a Shockwave Adept on Insanity:

www.youtube.com/watch

The first point is about personal preference but it's the most entertaining ME2 video I've seen. The second point is simply false. Pull and Throw are excellent powers and even the much hated Shockwave can be pretty deadly.

#53
Ace of Dawn

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So I have a question, are biotics really supposed to be "push button = awesome" attacks everyone wants them to be? They're unique abilities, for sure. But I never really felt (even in ME1) that they were for the forefront of combat.

Maybe I am mistaken on this, and while it is certainly doable to make biotics completely aggressive without weapons, but I always felt that wasn't completely the point. Nevermind that they are more than capable in ME2 and ME3 to make the idea easily arguable.

Besides, the changes were done to ME2 to help with the cruddy weapons system that was present. Heaven forbid we fix weapons in a third person shooter game...

#54
Xivai

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Shepard the Leper wrote...

Xivai wrote...

A lot of people missing the point here. It's not about the fact we can't handle it. It's BORING! Every other class on that highest difficulty is a fun experience and is easier. Why is Adept arbitrarily harder? WHY!? That's all really. No one here said they couldn't do it, just that it was tedious. Why use your powers when shooting them is faster than using a power after you strip defenses. Seriously it makes no sense.


I can't tell you what's boring or not, but I recommend watching this video and tell me if you think it's boring:

www.youtube.com/watch

On the highest difficulty level you have warp and singularity. Everything else was just toys for lower difficulty levels. Why can't people see we want more variety this time around? SO boring relying on the same one two combo punch.


The same guy made a video of a Shockwave Adept on Insanity:

www.youtube.com/watch

The first point is about personal preference but it's the most entertaining ME2 video I've seen. The second point is simply false. Pull and Throw are excellent powers and even the much hated Shockwave can be pretty deadly.

Damn that guy was slow. Could have just shot them. BORING! Why can't the Biotics powers function as intended? I don't want them overpowered, I just want them to work. Is that so hard? I want to add a little variety into the game, but still be just as effective. I don't want to sacrafice my ability to beat the missions easier just to get some use out of useless powers.

I'm down for SOME enemies that are immune to Biotics for an extra challenge. But the sheer number of them on Insanity was stupid and I really just wanted to advance faster and get past the boring mook fights than strip their sheilds and go to town with a bunch of useless low ineffective powers.

Edit
I would like to note lots of these builds don't work unless you fork over the cash for the good weapons and powers. Hah, paid for advantages.

Modifié par Xivai, 26 juillet 2011 - 05:50 .


#55
The Spamming Troll

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JukeFrog wrote...

CommanderNuetral wrote...

Praetor Shepard wrote...

Xivai wrote...

Oh no... not more nerf. God no, the Adept is a shattered little individual compared to the original. It's so distracting from a lore perspective to why Biotics are getting weaker and weaker.


In the Known Features thread, under the Dev Promises section, it says "Biotics are more potent in Combat."


I'll believe it when I actually see it. Adepts in ME2 were nerfed.

I remember in ME1 casting singularity and turning an entire room into a tornado of death with crates and enemies smashing into each other. And the enemies usually did not survive the experience. In ME2 you were lucky to grab one or two bad guys and then to kill them you have to shoot them or have a squaddie take them out. Adepts in ME3 should return to their ME1 powerhouse roots.


Biotics in ME1 were incredibly broken and made insanity a joke, I'm glad they were toned down. If you want Shepard to kill enemies with a flick of his wrist then just play on casual.


do you not remember activateing immunity and taking 38 missle blasts to the face and not dying too?

the only reason adepts felt the brunt of complaining about being OP, is becasue it was the funnest way of being OP.

every biotic ability, not just singularity, should have the potential to work through defenses. i really hope im not investing a bunch of points into throw, only to cause a half second stagger. i might as well just play without biotics.

#56
The Spamming Troll

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Shepard the Leper wrote...

Xivai wrote...

A lot of people missing the point here. It's not about the fact we can't handle it. It's BORING! Every other class on that highest difficulty is a fun experience and is easier. Why is Adept arbitrarily harder? WHY!? That's all really. No one here said they couldn't do it, just that it was tedious. Why use your powers when shooting them is faster than using a power after you strip defenses. Seriously it makes no sense.


I can't tell you what's boring or not, but I recommend watching this video and tell me if you think it's boring:

www.youtube.com/watch

On the highest difficulty level you have warp and singularity. Everything else was just toys for lower difficulty levels. Why can't people see we want more variety this time around? SO boring relying on the same one two combo punch.


The same guy made a video of a Shockwave Adept on Insanity:

www.youtube.com/watch

The first point is about personal preference but it's the most entertaining ME2 video I've seen. The second point is simply false. Pull and Throw are excellent powers and even the much hated Shockwave can be pretty deadly.


the first video is not just one adept, its adepts with shotguns, ARs, stasis, reave and dominte. ofcorse it looks fun, becasue hes not actually playing an adept.

#57
sp0ck 06

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The Spamming Troll wrote...


the first video is not just one adept, its adepts with shotguns, ARs, stasis, reave and dominte. ofcorse it looks fun, becasue hes not actually playing an adept.


He is playing an adept...?

#58
CajNatalie

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sp0ck 06 wrote...

The Spamming Troll wrote...


the first video is not just one adept, its adepts with shotguns, ARs, stasis, reave and dominte. ofcorse it looks fun, becasue hes not actually playing an adept.


He is playing an adept...?

TST's point is that Boz optimized his Adept with multiple builds using DLC weapons and the bugged Stasis power.

There are definitely ways to have a fun time as an ME2 Insanity Adept, but when you toss in a bunch of OP stuff on an Adept it kind of detracts from trying to make Adepts look fun. What ultimately happens is mostly just makes the DLCs and Stasis look fun.

#59
MELTOR13

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The Spamming Troll wrote...

the first video is not just one adept, its adepts with shotguns, ARs, stasis, reave and dominte. ofcorse it looks fun, becasue hes not actually playing an adept.


lol. It's a montage. It's multiple different builds, across multiple playthroughs, using different skills and weapon set ups. They're all Adepts. I honestly don't know if I've ever seen you make a legitimate point ever on these boards. Continue on your crusade though. 

#60
this isnt my name

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Xivai wrote...

Oh no... not more nerf. God no, the Adept is a shattered little individual compared to the original. It's so distracting from a lore perspective to why Biotics are getting weaker and weaker.

Shepardshould get tired out quickly if its about lore iirc. So the lore argument dosent really work for biotecs.

Allthough I still want to know why armour/shields > gravity.

#61
MELTOR13

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CajNatalie wrote...

There are definitely ways to have a fun time as an ME2 Insanity Adept, but when you toss in a bunch of OP stuff on an Adept it kind of detracts from trying to make Adepts look fun. What ultimately happens is mostly just makes the DLCs and Stasis look fun.


I could probably count on my two hands all the videos on youtube that DON'T have Stasis or one of the OP weapons in their video. It's not some gimmick to make the Adept look good...

#62
Praetor Knight

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Xivai wrote...

Shepard the Leper wrote...

Xivai wrote...

A lot of people missing the point here. It's not about the fact we can't handle it. It's BORING! Every other class on that highest difficulty is a fun experience and is easier. Why is Adept arbitrarily harder? WHY!? That's all really. No one here said they couldn't do it, just that it was tedious. Why use your powers when shooting them is faster than using a power after you strip defenses. Seriously it makes no sense.


I can't tell you what's boring or not, but I recommend watching this video and tell me if you think it's boring:

www.youtube.com/watch

On the highest difficulty level you have warp and singularity. Everything else was just toys for lower difficulty levels. Why can't people see we want more variety this time around? SO boring relying on the same one two combo punch.


The same guy made a video of a Shockwave Adept on Insanity:

www.youtube.com/watch

The first point is about personal preference but it's the most entertaining ME2 video I've seen. The second point is simply false. Pull and Throw are excellent powers and even the much hated Shockwave can be pretty deadly.

Damn that guy was slow. Could have just shot them. BORING! Why can't the Biotics powers function as intended? I don't want them overpowered, I just want them to work. Is that so hard? I want to add a little variety into the game, but still be just as effective. I don't want to sacrafice my ability to beat the missions easier just to get some use out of useless powers.

I'm down for SOME enemies that are immune to Biotics for an extra challenge. But the sheer number of them on Insanity was stupid and I really just wanted to advance faster and get past the boring mook fights than strip their sheilds and go to town with a bunch of useless low ineffective powers.

Edit
I would like to note lots of these builds don't work unless you fork over the cash for the good weapons and powers. Hah, paid for advantages.


LOL, ME1 was no picnic either. In ME1 you could easily have used Spectre Gear too.

Check out the difference of ME1 to ME2 with this video of an ME1 Adept: www.youtube.com/watch

And here's another ME1 video of a Vanguard: www.youtube.com/watch

Edit: ME1 Sentinel: www.youtube.com/user/SlicGW#p/u/21/BQO_7DfCEd0
I think biotics have improved personally. ^_^

Modifié par Praetor Shepard, 26 juillet 2011 - 07:04 .


#63
Eurhetemec

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CajNatalie wrote...

There are definitely ways to have a fun time as an ME2 Insanity Adept, but when you toss in a bunch of OP stuff on an Adept it kind of detracts from trying to make Adepts look fun. What ultimately happens is mostly just makes the DLCs and Stasis look fun.


You don't need those, though. Obviously they're used in videos because videos go for maximum effect, but even using the normal weapons and just Barrier or even no bonus power. Adepts are, once they get maxed Warp and Singularity, easily on-par with other classes in Insanity, and possibly ahead of some. No class will beat a Sentinel for survivability, and Soldier + Maxed AR + Mattock = wildly OP, but that's the Mattock's problem.

MELTOR13 wrote...

I could probably count on my two hands
all the videos on youtube that DON'T have Stasis or one of the OP
weapons in their video. It's not some gimmick to make the Adept look
good...


Exactly, it's just what people do, whatever the class.

I tend to agree that Biotics are improved over ME1, in anything less than endgame gear, anyway, because you can actually use them constantly, rather than having to wait on lengthy cooldowns - at the end of ME1, the gear gets silly for every class (non-heating guns, total biotic cooldown reductions of 70-80%, and so on), but that doesn't really reflect the main game experience.

Modifié par Eurhetemec, 26 juillet 2011 - 07:28 .


#64
SynheKatze

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The Spamming Troll wrote...

Shepard the Leper wrote...

Xivai wrote...

A lot of people missing the point here. It's not about the fact we can't handle it. It's BORING! Every other class on that highest difficulty is a fun experience and is easier. Why is Adept arbitrarily harder? WHY!? That's all really. No one here said they couldn't do it, just that it was tedious. Why use your powers when shooting them is faster than using a power after you strip defenses. Seriously it makes no sense.


I can't tell you what's boring or not, but I recommend watching this video and tell me if you think it's boring:

www.youtube.com/watch

On the highest difficulty level you have warp and singularity. Everything else was just toys for lower difficulty levels. Why can't people see we want more variety this time around? SO boring relying on the same one two combo punch.


The same guy made a video of a Shockwave Adept on Insanity:

www.youtube.com/watch

The first point is about personal preference but it's the most entertaining ME2 video I've seen. The second point is simply false. Pull and Throw are excellent powers and even the much hated Shockwave can be pretty deadly.


the first video is not just one adept, its adepts with shotguns, ARs, stasis, reave and dominte. ofcorse it looks fun, becasue hes not actually playing an adept.


Yeah, you just have to avoid seeing pull and throw and the warp bombs in order to convince yourself that is not an adept.

Seriously, if your inhability cannot let you play adept, blame yourself and not the game.

#65
The Spamming Troll

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MELTOR13 wrote...

The Spamming Troll wrote...

the first video is not just one adept, its adepts with shotguns, ARs, stasis, reave and dominte. ofcorse it looks fun, becasue hes not actually playing an adept.


lol. It's a montage. It's multiple different builds, across multiple playthroughs, using different skills and weapon set ups. They're all Adepts. I honestly don't know if I've ever seen you make a legitimate point ever on these boards. Continue on your crusade though. 


im not here to satisfy your needs.

SynheKatze wrote...

Yeah, you just have to avoid seeing pull and throw and the warp bombs in order to convince yourself that is not an adept.

Seriously, if your inhability cannot let you play adept, blame yourself and not the game.


its really an awesome situation to be in when i say "biotics suck" and your tiny little brain jumps to the conclusion that "no, you just suck." try to look outside that bubble you keep yourself inside of.

Modifié par The Spamming Troll, 26 juillet 2011 - 08:09 .


#66
No Snakes Alive

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Anyone who finds Biotics boring in ME2 because they have to sit there and wait for defenses to be stripped before using their powers is doing it wrong. Put the game on casual or learn how to use warp bombs. Adepts are perfectly adept at (lol pun) Biotically raping their way through Insanity with their powers alone. They're even viable as a CQC class, although probably the worst at it comparably to every other class.

Me, personally, I prefer Tech anyway. Never liked Star Wars so the Biotics don't appeal as much as igniting and freezing stuff, but that's not the issue here. Too many people just never seemed to reach the Adept's true potential in ME2.

#67
Eurhetemec

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The Spamming Troll wrote...

its really an awesome situation to be in when i say "biotics suck" and your tiny little brain jumps to the conclusion that "no, you just suck." try to look outside that bubble you keep yourself inside of.


Spamming, have you tried playing an Adept on Insanity past about level 16 or so? Or am I misunderstanding you?

Modifié par Eurhetemec, 26 juillet 2011 - 08:26 .


#68
No Snakes Alive

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Xivai wrote...

A lot of people missing the point here. It's not about the fact we can't handle it. It's BORING! Every other class on that highest difficulty is a fun experience and is easier. Why is Adept arbitrarily harder? WHY!? That's all really. No one here said they couldn't do it, just that it was tedious. Why use your powers when shooting them is faster than using a power after you strip defenses. Seriously it makes no sense.

On the highest difficulty level you have warp and singularity. Everything else was just toys for lower difficulty levels. Why can't people see we want more variety this time around? SO boring relying on the same one two combo punch.



Seems to me you're missing the point. Turn the difficulty down and your problems are sloved. OR learn how to properly use warp bombs, squadmates, and guns to strip defenses, and then run wild with your Biotics. It's only as difficult/boring/tedious as you make it. Singularity and Warp aren't the only viable powers on Insanity at all. You should be using Warp bombs to strip groups' defenses and then pull/throw/guns/younameit.

#69
Xivai

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Eurhetemec wrote...

The Spamming Troll wrote...

its really an awesome situation to be in when i say "biotics suck" and your tiny little brain jumps to the conclusion that "no, you just suck." try to look outside that bubble you keep yourself inside of.


Spamming, have you tried playing an Adept on Insanity past about level 16 or so? Or am I misunderstanding you?

I've beaten Mass Effect 2 on Insane as an Adept. Any other class can do it faster and easier. **** that ****. People wanted to balance the OP Adept so now they don't want to buff it when it's underpowered? What the **** kinf of a one sided discrimination is that?

I've beaten it as every other class on Insanity. The Adept has it the worst of the lot. Personally I'm baffled why we even have these debates. It's singleplayer. Why does it matter if something is overpowered? Don't use it if you don't want to. I want to feel like a powerful badass. I didn't pick the Adept because they described him as a skinny weakling that can only sissy slap his enemies with Biotic warp bombs. I got the impression he's a super soldier. Guess that was wrong. So much for the singularity ripping holes in the hulls of ships we get in cinematics and books. God so boring.

At least I know what I get with the other classes. Adept needs a buff or something to make him fun and unique. His powers are just not that good. The hybrid classes get the best of his powers.


Edit
Will people stop saying I don't know how to play? What the **** is wrong with you morons. Stop trying to mind control and dictate my life like your some omipitent big brother figure who knows everything I did apparently. Oh wait you aren't? Then shut the **** up about what I have and haven't done. It's not th epoint of this debate.

Got some regular Nostradamous players in the thread.

Modifié par Xivai, 26 juillet 2011 - 08:54 .


#70
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green biotics
Image IPB

#71
KainrycKarr

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Oh please. I found biotics plenty of fun in ME2. Frankly, it sounds like some of you just want to be godlike like you were in ME1.

I rarely play as a soldier, always as a sentinel, vanguard, or adept, yet somehow I find a way to be viable with biotics, even in insanity.

#72
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I would like the biotic class in Me3 to kind of take the vanguard approach, where the game starts off initially very difficult then gets easier as your powers progress.

I think adept's end power should be much greater than the end power in Me2. Basically, upgrading biotic powers should have a greater impact imo.

I have beaten the game on insanity on all classes, adept is wee bit more challenging than the rest and the powers "feel" the same when upgraded.

#73
Praetor Knight

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The one thing I wouldn't mind tweaking on Insanity, is the 20% duration bonus penalty, and that's a very minor annoyance anyway.

#74
No Snakes Alive

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Xivai wrote...

Eurhetemec wrote...

The Spamming Troll wrote...

its really an awesome situation to be in when i say "biotics suck" and your tiny little brain jumps to the conclusion that "no, you just suck." try to look outside that bubble you keep yourself inside of.


Spamming, have you tried playing an Adept on Insanity past about level 16 or so? Or am I misunderstanding you?

I've beaten Mass Effect 2 on Insane as an Adept. Any other class can do it faster and easier. **** that ****. People wanted to balance the OP Adept so now they don't want to buff it when it's underpowered? What the **** kinf of a one sided discrimination is that?

I've beaten it as every other class on Insanity. The Adept has it the worst of the lot. Personally I'm baffled why we even have these debates. It's singleplayer. Why does it matter if something is overpowered? Don't use it if you don't want to. I want to feel like a powerful badass. I didn't pick the Adept because they described him as a skinny weakling that can only sissy slap his enemies with Biotic warp bombs. I got the impression he's a super soldier. Guess that was wrong. So much for the singularity ripping holes in the hulls of ships we get in cinematics and books. God so boring.

At least I know what I get with the other classes. Adept needs a buff or something to make him fun and unique. His powers are just not that good. The hybrid classes get the best of his powers.


Edit
Will people stop saying I don't know how to play? What the **** is wrong with you morons. Stop trying to mind control and dictate my life like your some omipitent big brother figure who knows everything I did apparently. Oh wait you aren't? Then shut the **** up about what I have and haven't done. It's not th epoint of this debate.

Got some regular Nostradamous players in the thread.


Wow, umadbro? All you're doing is making broad, sweeping, matter-of-fact criticisms about a class based upon your own personal, subjective experiences with it and the difficulty YOU had beating Insanity with it. Since plenty of us had an easy time with Adepts on Insanity, and weren't bored at all, we're letting you know that it must be you instead of the class. So yes, you ARE doing it wrong.

And no im not some defensive Adept fanboy. Adepts are m least favorite class next to Soldiers because I like Tech powers and CQC more than sitting back and shooting/casting. But I can still see you're disappointment in the class is misdirected; you're simply not utilizing the class's full potential like the rest of us.

#75
CajNatalie

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Seriously, why is it people can only ever complain that biotics were nerfed?
Sometimes there are complaints about armor being nerfed, but it's nowhere near as crazy as the biotic complaints.

Seriously, try beating Luna aggressively on Insanity using only biotics.
This is something only the Engineer, Infiltrator, and marginally the Sentinel can do, because of the power of techs.
Example: www.youtube.com/watch
Try that using only biotics, and see how much you get owned. That Engineer didn't even lose her shields once.

Everything was overpowered in ME1, and everything was nerfed in ME2.
Complain consistently, people, or don't complain at all.
Get over it. Mass Effect isn't a guaranteed faceroll anymore starting from ME2.

Modifié par CajNatalie, 26 juillet 2011 - 09:18 .