[DA2 Legacy] Story Discussion - SPOILERS ABOUND!
#376
Posté 28 juillet 2011 - 12:25
#377
Posté 28 juillet 2011 - 12:40
#378
Posté 28 juillet 2011 - 01:36
#379
Posté 28 juillet 2011 - 02:25
I used an end game save- but on my new mage the quest is available immediately - any idea when the ideal time to play is? I think because of the weapon and armor I'd like to go earlier...
Modifié par Zeleen, 28 juillet 2011 - 02:29 .
#380
Posté 28 juillet 2011 - 02:29
Still, I don't think anyone can see that Sandal is dangerous just by looking at him....Maybe those carta have more awarness to the fade so that they can realize that Sandal is dangerous?dragonflight288 wrote...
Maybe because they had been watching the Hawke estate for awhile, looking for security weak points to best attack Hawke?
#381
Posté 28 juillet 2011 - 02:30
elikal71 wrote...
Fleshdress wrote...
elikal71 wrote...
More than what Corypheus mentions is, what he NOT mentions: The Maker. Instead Corypheus just says, Dumat promised them "the power of the Gods". Plural. Not the power of God, or the Maker. And not "the power to be Gods", it seems to indicate they expected some Gods in that city or a power to rival the power of Gods elsewhere. Isn't it weird that he does not mention the Maker in one single word? I find that the most important thing, given the Chantry claims it was the Makers city they wanted to invade.
And it would fit. Both the Demons and the good Spirits like Justice always say, they know of no Maker at all. In fact besides the Chantries books we have zero evidence of the Maker at all.
Yah but if he was an ancient magister he didn't know about/believe in the maker, to them the golden city was... something else I guess. The worshiped the dragon gods.
If we assume a Maker exists in the DA universe. And he lives in a Golden city, that can be seen everywhere from the Fade; should we not also assume then that EVERY being who travels the Fade or even lives in it, KNOWS about the existence of the Maker? I mean, due to the Chantry, the Maker had not yet turned his face away from mankind back then, only AFTER the city was blackened. So even due to Chantry lore the Maker was still "there". I still feel that all does not add up.
To me this is now making some sense as all the DA religions could be talking the same thing, just different interpretations. The elves believed in two sets of gods, Creators (5 men/4women) and Forgotten Ones (enemies of the creators) with Fen'Harel walking among both of them, each thinking he was one of them. So what if the Forgotten ones were the tevinter dragon gods and Fen'Harel is the maker? He traps both Pantheons and he becomes the sole god in DA universe.
#382
Posté 28 juillet 2011 - 04:07
"I never noticed it in my last playthrough but I've just noticed my hawkes eyes are glowing. Anyone else get this?"
My Hawke's eye are also glowing. It seemed to occur after he's back at his home AFTER completing Legacy.
#383
Posté 28 juillet 2011 - 04:09
I was a male warrior, and I did legacy in Act II.
I brought Bethany (grey warden), Aveline, and Isabella. I thought the side quest were good, and the DLC had a lot of accessories and armor to collect. I wasn't able to get the helm. I guess you had to solve the puzzle to get past the barriers I especially enjoyed the "create your own weapon."
I really enjoyed the boss fight! Best boss fight in Dragon Age history. All the action going around you was very cool. I did not side with the grey wardens. I sided with the crazy warden commander (forgot his name).
In my next playthrough I will bring varric so I can change the plot a little.
#384
Posté 28 juillet 2011 - 04:28
mcsquared2 wrote...
Macropodmum wrote:
"I never noticed it in my last playthrough but I've just noticed my hawkes eyes are glowing. Anyone else get this?"
My Hawke's eye are also glowing. It seemed to occur after he's back at his home AFTER completing Legacy.
Well, thats never good. Are your Hawke's mages?
#385
Posté 28 juillet 2011 - 04:45
#386
Posté 28 juillet 2011 - 04:48
And wow, I guess this makes the Chantry's version of the story seem legit to some extent now. I wonder what's in store. Oh Bioware, how you tease!
#387
Posté 28 juillet 2011 - 04:55
#388
Posté 28 juillet 2011 - 04:57
miraclemight wrote...
My mage Hawke looked normal. The only strange thing that happened to me was Anders suddenly appearing near the main door. For a moment, I thought he'd come to talk about that Tevinter amulet.
This happened in mine too and I did Legacy post-campaign, after I dumped Anders. It made me laugh because it made me think he had got his crap and was out the door haha.
#389
Posté 28 juillet 2011 - 06:12
#390
Posté 28 juillet 2011 - 06:21
Lawliet89 wrote...
The story was pretty awesome. Loved the interactions between Hawke and Carver.. and "imaginary Mother". Kudos.
And wow, I guess this makes the Chantry's version of the story seem legit to some extent now. I wonder what's in store. Oh Bioware, how you tease!
I kind of wish the Chantry would be explicitly wrong about something. Just something, just so that the story doesn't keep pushing the "mages are responsible for all of society's ills" line.
#391
Posté 28 juillet 2011 - 06:42
#392
Posté 28 juillet 2011 - 06:49
Atreieux wrote...
Has anyone figured out the torch puzzle yet? I'm bad with puzzles. skimmed thu but didn't find anything here.
As far as I can tell, it's one of those puzzles where lighting one torch lights certain others (or un-lights them, if they were already lit), and you just need to figure out how to get them all lit. I didn't actually "figure it out" in the sense of tracking exactly which torches light which other ones, because by the time I got to the "ah, I should note down which torches light which others" point I'd already solved it by accident.
#393
Posté 28 juillet 2011 - 07:07
tmp7704 wrote...
If i remember things right, supposedly the Old Gods were put underground by the Maker for teaching humans magic and making them turn away from the Maker and to worshipping the old gods. The whole trip to the golden city thing was an attempt of the old gods to free themselves.PsychoBlonde wrote...
It's just a theory--it doesn't explain why the old gods are buried under the ground, for instance. Perhaps whatever the magisters did caused some sort of terrible damage to the old gods, who retreated into hibernation as a defense.
It's... simple and logical enough chain of events to find it pretty plausible. Maybe the whole getting the magisters tainted and creating darkspawn was actually part of the old gods' plan, as opposed to granting the magisters power which they could use to free the old gods... considering the darkspawn does work relentlessly on trying to get the old gods out, ever since.
That assumes that the Maker actually exists, however, a fact that would completely destroy the entire essence of the DA setting because it would establish with finality that one side is right and the others wrong. Clearly some of the events in the Chant are not completely inaccurate, but what's needed is a *historical* explanation, not a *mythological* one. With a factual, historical account, the Chantry is free to go on believing that the Maker was somehow involved, everyone else is free to go on believing whatever it is THEY believe, and the conflict continues.
If you look at it from a certain perspective, the main thing that makes the protagonists of the games thus far important is that they have enough personal power to dig down into the veil of mystery and superstition that surrounds much of the world, because in Thedas, uncovering facts is an extremely dangerous undertaking riddled with pitfalls and traps. Like the real world, there are no rewards for ignorance--knowledge of how the world works is the means by which people grow and succeed. But gaining that knowledge is like trying to run across a minefield that was built on top of another minefield with yet another unsuspected minefield intersecting it. Bad enough that you might offend the various political entities that exist among humans, elves, dwarves, and qunari (minefield one), you might also trigger the dangers of whatever it is you're studying (minefield two), and further invite possession or corruption (minefield three).
Makes you wonder how the Chantry even came up with the concept of a benevolent Maker, considering just how malevolent the *world* of Thedas appears to be. Maybe it's just wishful thinking.
#394
Posté 28 juillet 2011 - 07:53
Matriach wrote...
Does anyone noticed that in a carta's note about assaulting Hawke's home, they mentioned to not attack the young dwarf? How do they realized that Sandal is dangerous?
They said something to the effect that Sandal hears things or something. Suggesting that their master warned them about Sandal's abilities. At least that's what it seemed like to me in the note.
#395
Posté 28 juillet 2011 - 08:08
Loved the Anders interaction as lover - it starts off with him being concerned that the carta are after Hawke.. and his pleas for help and agony over losing control... awesomesauce. Even as a friend it was pretty good. Varric and Anders definitely give the most interaction thus far.
Fenris... oh, I wish there was more from him, but his reaction to Anders plight was beautiful. Nothing related to Fenris as a LI though... very disappointing. Mind you, had no sibling with me in that one so maybe... the sibling would say something?
Fenris-Anders-Varric interaction was pure win. Varric-Carver-Anders was pretty good, surprised bro didn't say anything about Anders though (Carver was templar).
Isa-Merrill(LI)-Bethany was rather disappointing other than a couple of remarks between Bethany-Merrill (about pet names) and a funny one between Isa and Merrill (kitten is such a cute nickname).
Shall try other combinations... was disappointed to hear that Bethany warden is not affected like Anders because that was simply beautiful!
Also... Anders as Justice... that convo should have had an option to address Justice. Hawke as Anders' partner has probably dealt with Justice before, don't see why I had to pick between addressing Anders (as the diplomatic option) or saying some aggressive Back-off stuff... probably to Justice. The game really doesn't leave much room to roleplay someone that actually likes Justice/Vengeance.
o.O I didn't know anything about the warm orb and returning and whatnot! I must try that! There was no hint as to what to do with the damn thing in the DLC itself!
Also, Hawke herself was sucky until I played my witty warrior who had the most hilarious lines ever. Aggressive Hawke was disappointing... to say the least. The extra questions sound completely off because no matter who you are, Hawke (female) delivers them as if you're diplomatic Hawke. It's kind of wild after you run an aggressive line...
Shall say more after a few more combinations of companions and my other Hawkettes.
#396
Guest_Queen-Of-Stuff_*
Posté 28 juillet 2011 - 09:04
Guest_Queen-Of-Stuff_*
As for my decision, I ended up siding with Larius. I'm genre savvy enough to know that as soon as someone says "I can control it" everything is going to go to sh*t. Also, my Amell killed the Architect, so I figured I'd follow the family tradition.
Modifié par Queen-Of-Stuff, 28 juillet 2011 - 09:31 .
#397
Posté 28 juillet 2011 - 09:10
#398
Posté 28 juillet 2011 - 10:13
joelc16 wrote...
I've played the DLC twice now with a warrior sarcastic Hawke ("Corypheus, that sounds like someone would laugh like this,'Mwuahahaha'") and rogue Hawke (is anyone else finding this DLC super easy with the rogue, I swear I just kept killing everything with little help). Great job Bioware, truly enjoyed everything in this DLC, you can even sense some Origins in there too. Party banter was enjoyable, new darkspawn were amazing, final boss battle is, in my opinion, the best one so far. And the just the plain lore of this DLC is great, I mean, a freakin' magister...whoa. Plus, I'm really happy I got Grey Warden armor, really nice. I have been wondering about the Warm Orb though, any thoughts anyone? Oh, and did anyone notice at the end when Larius or Janeka (depending on who you chose) were leaving, they left with an evil-looking smirk/grin on their face? Possession? Craziness? Just me imagining things? Doesn't matter, great DLC, keep doing what you're doing Bioware and I hope you release the next one really soon.
Corypheus: "If I cannot leave with you, I will leave through you!"
As a writer myself, I would have linked the two together. Corypheus was chained up for a reason... would that last boss fight really be all there is to him? Not to mention that when I let Larius go free, he emphasised his 'gratitude'.
So no, I don't think you are imagining things.
#399
Posté 28 juillet 2011 - 10:23
That's exactly why they came up with it, I think most would prefer hope and wishful thinking, that the world is only in the state that it is in because the Maker turned away from it. That being good would somehow make the world a better place as this father diety is going to come and bail the world out, like with Andraste's stories.PsychoBlonde wrote...
Makes you wonder how the Chantry even came up with the concept of a benevolent Maker, considering just how malevolent the *world* of Thedas appears to be. Maybe it's just wishful thinking.
#400
Posté 28 juillet 2011 - 10:23
DeaHamlet wrote...
I loved the DLC but after doing either Janika or Larius (2 different mage characters)... the ending was a let-down in a way. It felt like that last DLC for ME2 where no matter what you do, you **** up the universe in some way... in this one no matter what you do, someone gets possessed. And yet again Hawke has unleashed evil in the world, this time with no choice NOT to. Meh!
I'm quite giddy over the thought of meeting Corypheus again. Hopefully we'll be able to have an in-depth conversation, and the encounter doesn't mandate you kill him.





Retour en haut





