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[DA2 Legacy] Story Discussion - SPOILERS ABOUND!


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#526
rpgfan321

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I initially thought the Chantry was bogus and all. Like pfft. But after seeing Corpheyus start talking about the Golden City being corrupted and stuff... O.o
That means the Chantry might actually have some truth to them...

Then that changes my perception to DA's Chantry and Andraste. I always thought Andraste was some fictional figure made up by the religion.

#527
Auroras

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ElvaliaRavenHart wrote...

Filament wrote...

Did anyone else's Warden's ears perk up from thousands of miles away when Janeka said "and this was the weakest blight yet" (rough paraphrase). His mighty "screw you" could be heard reverberating across Thedas.


LOL, I had the same reaction and verbally said nearly the same thing to Janeka while playing. 


Same here. =/

#528
Guest_PurebredCorn_*

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I finished Legacy a couple of days ago and just wanted to say it was so very worth the wait. I really enjoyed the banter between companions and how they related to what was going on story wise. Really hope to see more of that in the future. Also really liked the way the "waves" during combat have been tweaked in a way as to be not so annoying. XD The final boss battle was really challenging and enjoyable. And loved the ending bit with Hawke's mom... very moving. I even liked the puzzles, though I haven't gotten around to solving the hardest one yet.

Anyway, just wanted to share my enthusiasm for this dlc and thank Bioware for doing such an awesome job. :)

Modifié par PurebredCorn, 18 août 2011 - 09:09 .


#529
Urazz

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rpgfan321 wrote...

I initially thought the Chantry was bogus and all. Like pfft. But after seeing Corpheyus start talking about the Golden City being corrupted and stuff... O.o
That means the Chantry might actually have some truth to them...

Then that changes my perception to DA's Chantry and Andraste. I always thought Andraste was some fictional figure made up by the religion.

The best lies have some truth to them.  It wouldn't surprise me if we learn the various things about Andraste's history that wasn't revealed, more about the magisters that went to the golden city, etc.

#530
Guest_dragonshield117_*

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the game play in Legacy was good, a great side story and even better level design. The end dialogue with Corpheyus was greatly revealing, but one thing he mentioned had me replaying the end stage. Corpheyus said they went seeking the "golden light" the Golden City, right? Dumal promised the Magisters the "power of the gods", but when they got there all that was there was "something black and corrupted". It's open to interpretation, but to me that means the Magisters found no Golden City because it never existed. They found the Black City, the one place in the Fade where spirits and demons avoid, even the most powerful demons stay away from it. When the Magisters returned they brought the darkspawn curse with them which turned them into monstrous slaves and that's why I believe Dumal tricked them into crossing over to the Fade, so he and the other Old Gods could be reborn. That's what the darkspawn do in the deep roads, dig and dig until they find Old God to start another blight. The Chantry discovered what they were trying to do and decided to put together the story of the Golden City being corrupted by the Magisters sins, then it became the Black City. An the darkspawn are mankind's punishment for what they did. It's just my opinion, but it would be awesome if in a DLC or maybe in DA3 we can finally go to the Black City and truly see why the spirits and demon alike fear it. Also to the full story about what actually happened, maybe I'm wrong an there was a Golden City and what the Chantry preaches is what happened, but until then my position is there was no Golden City just the Black City.

#531
Hayes1987

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I just had a thought. It seems that Cory possesses whomever you side with after whipping him up. But I was thinking that there may be more to it.

Maybe Cory died in the fight but like the archdemon, his essence simply transferred to the nearest with tainted blood? I know that if the archdemon dies and transfers his soul to a grey warden the warden will die but maybe not with this guy? Maybe the soul isn't as large? Also, are all darkspawn who are "intelligent" ala architect and the mother able to commune with the others via a hive mind type of thing or is it solely the archdemon who can? I find it interesting that he can do that seemingly more effectively than the archdemon himself as well because while playing you learn that Cory plays with the minds of grey wardens and is actually able to stay their hands and prevent them from taking him down.........hhhmmmmmm.....

#532
Browneye_Vamp84

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with the 'possessed Warden' thing perhaps that will be followed up with a DLC for DA3... * just a random thought*

Modifié par Browneye_Vamp84, 24 août 2011 - 09:33 .


#533
Lyrandori

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I want to say thanks to BioWare for Legacy, I finished it yesterday and I enjoyed it a lot, a very good DLC overall within the Dragon Age saga, it easily rivals the quality of production found in Origins which is a good thing, very welcomed for DA2 and much needed in my opinion, it only makes DA2 better, that's the ultimate conclusion.

#534
CalJones

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I have to say Legacy is an excellent DLC - far better than any of the Origins DLCs and more on a par with the larger DLCs for ME2. Lots of nice details to flesh out the characters. This bodes well for DA3.

#535
UltiPup

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For the amount of quest, dialogue, new enemies, and new areas in Legacy, it is a pretty upstanding DLC. Not only that, but it also shows that Bioware is listening to our complaints. They want us to like this game. Good for them.


Oh Cor. I don't think I ever had such a frustrating boss battle. Not even a High Dragon was this terrifying. At least with a High Dragon my characters could dodge or defend. But with you? You took out half of my team, twice, before I could end you. And I SAW that sinister smile Larius gave off camera. Damn it, I don't want to face you again ;-;

#536
TGiNcRySiS

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So, I played through legacy twice now. Its pretty good. I destroyed the 2 bosses. I thought I would have trouble without a full spirit healer but the 2nd party I took down did it even easier. My hawke rouge, Isabella, Aveline and Bethany. Drink the elixir of purity, it makes a difference. I have my warrior hawke to do next. I did like how it tied things in. It is definitely better than any other quesrt in the game.

#537
Jessabi

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I loved Legacy! I had a lot of fun with it, a truly great DLC. I played it with my post-game rogue!Hawke, and took Varric, Anders and Fenris (though I wish I took Bethany so I'm going to play ot again and swap Varric with her). It was refreshing to play through new environments, the stoyline was awesome and interesting, and it was cool to discover new details about the characters, especially Hawke. I liked Anders going mildly insane from the voices in his head, then Justice erupting - I really didn't expect to have it to fight him. Funny thing was, my Hakwe and Varric become preoccupied with the shades so it became an Ultimate Showdown situation between Anders and Fenris, ha! I bet it felt good to release some of that pent up aggression towards each other ;D

Also, Fenris was a total BAMF during the final boss. Through my negligence, Anders and Varric died pretty much around the 75% health mark (doh!) so it was left to Hawke and Fenris to fight through all the flames and rock etc. just the two of them. I was button mashing furiously then- @£$!!£! Hawke died when he was just under 50% health. Fenris did some serious ass kicking though and completed the fight on his own! xD I'm very intrigued by the end, I sided with Lorius (or however it was spelt) and it did seem like he was possessed (the evil smirk and him twice repeating his thanks for freeing him was a dead giveaway). It was also very interesting to see that perhaps the story of the original darkspawn wasn't just myth after all! Even though Anders was in denial about it before the fight, he couldn't ignore the evidence with the Tevinter pendant after it.

And as I played it with my end-game save, I had a very touching scene at the end of it all with Hawke visualising talking to her mother about her father in front of the fireplace, then opening her eyes to see she's alone - it actually made me tear up a bit :(

Need to replay it with my male mage Hawke also for all that unique dialogue! Love it, definitely worth the money IMO.

Modifié par JessieBee185, 05 septembre 2011 - 10:54 .


#538
Jedi Master of Orion

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I played through it twice recently. I have to say I also really enjoyed it. I almost wish there was more of it.

#539
TGiNcRySiS

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I played through 3 times now. I have the feeling this story isn't over. I have a vibe that Corphyeus is going to show up again. I think he took over Janeka's body in death.

#540
perfect_victime

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I know this has been asked before, but I can't find it.  Sorry.Image IPB  With the Legacy and class pack 2 DLC I no longer have the Boots of the Fallen in the chest during the sheperding wolves quest.  Anyone know if there is a fix for this somewhere?Image IPB

#541
Ludjevik

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I found this the best way to defeat Corypheus: :ph34r:

In the initial fight, attack as individuals using pause if you have to issue direct orders.
Whilst he's calling down fire, select all your team (PC: Ctrl + A or Mac: Cmd + A ) and keep them selected.

Use right click to put them on the steps of any alcove. When the hand icon appears, click it and zap the two guardians one at a time (all companions attacking at once takes them down fast).

Watch the sweeping fire and stay behind it, using the right click to place your team to move to the next three alcoves. Complete the alcoves and then attack Corypheus in the middle.

Move quickly to an alcove when he calls down the next element.
Follow the same procedure for all the other elements, waiting for a spaces to appear and right click your whole team into them. Pause is very useful here to plot your path!

You will need someone with stun :pinched:capability when Corypheus cloaks himself in rock. Golem's Fist is a good follow up to Cone of Cold or a warrior stun attack.

I had no extra elemental protection on any character and none was injured. Careful movement is the key.

#542
Digital Scourge

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 I have to say that i really enjoyed legacy which surprisingly is both good and bad but i'll get to that in a bit.

First i enjoyed the setting seeing more of the grey wardens, getting more of the lore about he darkspawn hawke family and the breaching of the golden city. I especially liked how the story seemed to validate parts of the chantry religion much like how some ireligions put their own spin on real world events of the past and even the present. It really fitted in well with the main story and could have easily been one of chapter finale crisis points, which brings me to my problem with it.

The problem for me is that this wasn't additional interesting information its parts of the story that are vital to understanding what is going on in Kirkwall and Thedas in general especially when you combine what you learn from this DLC with the engima of Kirkwall. When you find out that one of the original tevinter magisters who breached the golden city is buried not far from kirkwall and that Kirkwall itself may be the location from which the Magisters attempted to enter the city everything from the weakened fade to crazy blood mages and primiveal thaigs starts to coalesce into a coherent story or at least theories in the minds of players you only have to look a the threads discussing it to see this happening. That it was DLC that did that speaks well about Legacy but really badly about story and plot decisions taken within he original game.

Now my side bar into bashing the core game is over anyone else think during the implied body hoping at the end immediately of flemeth? i'm pretty sure she won't end up being anything we've seen before, possibly the dread wolf (it is said he could walk between both races of gods and if the old gods are the forgotten ones then it makes sense that the dread wolf could indeed appear as a dragon). I am interested to see where some of what Corypheus mentioned goes such as potentially being tricked by Dumat or that the black city was already black and possibly never golden to begin with.

Modifié par Digital Scourge, 19 septembre 2011 - 07:35 .


#543
SirSponge

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Just wanted to say that I waited until yesterday to download Legacy. I finished it within three to four hours for a complete sweep of everything it had to offer.

I personnally thought Legacy was great. The lore followed what DA:O had put in place, the new DLC items were great, and the character banter... Hilarious :-). I do however think that the Hawke's Key is kind of worthless lol no matter what upgrades you put on it. But that's just my opinion. I think the disscussion with Corypheus could have been longer and more coherient with all the freakin puzzles they put you through to get to him.. which by the way were nice to see :-).

All in all, great job guys. If I had one thing to gripe about its: if I'm paying 10 dollars for a DLC, I would like at least the same about of new items that you would get from a 5 dollar item pack, plus some additional story input. So I quote The Wolf "Pretty please, with suger on top. Keep making quality DLC's".

#544
Foolsfolly

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Recently downloaded and beat Legacy. I originally felt this was not a DLC for me and skipped it.

... boy was I wrong.

The story's alright. I liked it fine, love the ramifications of it, and can't wait to see what's going to happen now that Cory's free.

Loved the character stuff, the dialogue was great, talking to mom was great, the sibling stuff is, yes, great. It was all well done. I sided with the crazy guy on his Calling the first time around and then the Mage who thinks she can take Cory second time around. I didn't like the mage woman. I don't think there's a single person out there who heard "I can brainwash an ancient evil" and believed her. I did like the "Oh, ****" bit. But while that was hilarious it kind of underscored the fact that there really isn't a choice here.

Well, not a logical choice anyway.

The side missions were well done. And I loved the level design. The desert, the carta fortress, and the Deep Roads were all well done. The Deep Roads will be my focus here since they're the second time I've actually felt like I was traveling through the ruins of a dwarven city (the other being Cadash Thaig). It was great. I loved it's look, atmosphere, and feel.

All around it's probably the high mark for the series in terms of DLC. It's only contender being Soldier's Peak. And from the outside looking in it looks like Mark of the Assassin will blow Legacy out of the water. So keep kicking ass, BioWare.

EDIT:

Oh, and the Genlock design is a vast improvement over the Origins design. They look great, they fight well, and I just love the design --- bestial, primal, and vicious. They're almost like mini-ogres. In fact, Darkspawn combat is shaping up to be very interesting now. I actually can't wait for the day when we can fight with ogres, genlocks, hurlocks, and sheiks again. Perhaps an Emissary or two as well, but I hate them.

Not because of their look but because of that AoE fire spell of their's. :P

Modifié par Foolsfolly, 25 septembre 2011 - 10:25 .


#545
Jaulen

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rpgfan321 wrote...

I initially thought the Chantry was bogus and all. Like pfft. But after seeing Corpheyus start talking about the Golden City being corrupted and stuff... O.o
That means the Chantry might actually have some truth to them...

Then that changes my perception to DA's Chantry and Andraste. I always thought Andraste was some fictional figure made up by the religion.


But Corpheyus states that the City was already black when they got there.....

#546
Vreeshim

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I loved the DLC. It had a great flow with the story plot, and the banter between your companions was awesome. Bioware really stepped up their comedy in banter. Priceless.

What I though was most impressive though was the new lore they put into it. Corypheyus definitely looks like he could have been one of the first magisters to bring the blight back from the fade. Out of all the darkspawn designs, he looks the most...human. And I don't know about the rest of you, but he put some serious thoughts into my head when he said that the Golden City was a lie. That it was already black and corrupt when they got there. I'm really looking forward to future DA games and DLC. I want more of the lore and story filled in. We're left with just too many questions!! lol

#547
ShermTank7272

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What happens to Carver/Bethany if you bring them along before "The Deep Roads"? Correct me if I'm wrong, but don't they leave after Legacy? What happens in/after the Roads then?

#548
CuriousArtemis

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UltiPup wrote...

Oh Cor. I don't think I ever had such a frustrating boss battle. Not even a High Dragon was this terrifying. At least with a High Dragon my characters could dodge or defend. But with you? You took out half of my team, twice, before I could end you. 


Ack ... it was a hard fight, yeah.  My team died multiple times T.T  At the end, it was just Hawke and Anders, and I had to keep pulling Anders after Hawke b/c the silly git would just stand there in the line of rotating fire lol  

ShermTank7272 wrote...

What happens to Carver/Bethany if you bring them along before "The Deep Roads"? Correct me if I'm wrong, but don't they leave after Legacy? What happens in/after the Roads then?


I'm also wondering what will happen if you try to play Legacy after the Deep Roads and...  *SPOILER* you let Bethany/Carver die  *SPOILER*  Guess that means they wouldn't be available for the quest?  I played after my finished game; Bethany was available b/c she'd become a Circle mage.

#549
Vreeshim

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I didn' have single problem with the boss battle. It was challenging only in the fact that you had to think differently as opposed to other boss battles that were more 'set your character and let it go'. If you paid attention to when he was doing the flames and selected your whole party to move as one, then got them into an alcove to shut down the pillars, your companions would all stay alive and lose only tiny bits of health that would regenerate when you ran ahead of the flames to the next pillar.

#550
DarkBornPhoenix

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well you can do that or make anders a healer then a fighter tip of mage or if your  Hawke is a mage make him a healer too

Modifié par joseph smith, 21 octobre 2011 - 09:38 .