New Dragon Age II DLC - Legacy Feedback thread
#76
Posté 26 juillet 2011 - 08:57
I'm replaying a playthrough now and going through the deep roads. So I was thinking of doing it somewhere in the middle of Act 2, since Act3 feels very tight already (why would I traipse away when Kirkwall is falling apart around me).
Would that work?
Itkovian
#77
Posté 26 juillet 2011 - 08:58
I defended you guys when all the fans were being unreasonable and you give me this!
I saw someone from Bioware post this DLC was around three hours long. 1hr 20m is not three hours, it's less than half.
The level layout and combat aspects were an improvement but the story was absolutely terrible! DA2 had an excellent story I thought, so why did we get a mostly predicable story with no personality?
800ms points was way too much for this. I paid £10 to buy the closest denomination of points which is 1000msp. So I feel like I've forked out a tenner, even though I know you guys only get the 800msp I'm now left wondering why I bothered.
For 800msp I expect a selection of new weapons and armour, not just a few hand me downs. I expect a decent amount of content. Have a look at what Bethesda and Obsidian did with Fallout. That is what I expect for 800msp. I understand you can't match them because of different issues but you just tried to make the angry forum fans happy and forgot about the other fans. The angry forum guys must make up 2% of total sales (or somewhere near that). I think you've lost touch with what's current and what people want from game add ons.
The new armor is nothing special, giving us some Warden armour just makes me feel like you couldn't be arsed to give me anything extra for my money.
Let me try and give you an example incase that wasn't exactly clear. If I buy a COD map pack, I feel like I'm paying to play some exciting new stuff in a fun game. I don't feel like Treyarc or IW have only made them so they and Activision can have a even bigger pot of money, even though that IS what they're doing. That's how you guys have made me feel. Like I'm just another statistic that you and EA can boast about in corperate meetings and not a valued customer who has bought all DA games and DLC to date, has all the achivemeants and most of Biowares previous games.
I understand the need to make money, video games take a massive amount of funding and you need to re-coup the money spent to make more titles, and that's fine, I just feel really under valued, let down and unimportant.
I know this is a rant and I'm sorry if any this displeases you guys who believe in what you're doing but that's how I feel.
-Ad-
EDIT
Ok, I've just done a second play through and quite enjoyed it. I'm leaving my original post because that's how I honestly felt.
It seems as if there is a wrong party selection here. Playing with Anders in my party changed so many things and brought the DLC to life in areas that my first play through.
The secret boss was brillaint, but should I really have to accidently find out it exists on the interent? That boss added another 30mins of gameplay to my second run.
The puzzle room where you get the helm I had completely walked past without noticing. As did alot of people. These three new things I had on playthrough 2 would have added enough time to my first run to make it around 3 hours easily. So why did you hide some of it?
You know what makes you guys suck? There's no new game+ despite it being suggested several times over.
Finish the game and instead of just loitering in the Hawke estate, start a new game with all your nice looking shiny loot and aim to level from 20 to 30. If this mode would have been there, I could have just took my main guy and done the DLC again and nocticed all this cool stuff I missed. But instead you stick with this "no free play" option so once we finish things, out characters are essentionally dead.
Sometimes, there's hints of genius in you guys, walking upto a door that suddenly starts to charge at me because there's a Genlock waiting behind it was brilliant! But there's been alot of design choices that just make think that no one over there tests what you make to a degree where it works properly.
If you grabbed ten guys off the forums and said "here's a copy of the new DLC, sign here, play this, answer some questions, and give us feedback", then alot of these flaws could be easily avaoided.
Oh yeah, while I've got a place to rant, create a Hawke beards suck balls! They look like there's a piece of elastic that holds them in place.
There, end rant. At last:bandit:
Also, if any of the Bioware guys want to call me out on anythng I've said, think I'm being unfair or just idiotic. Feel free to quote me, I don't mind being called out on things that have merit and I don't get offended by the internet crows so I won't go cryin' to mommy.
Modifié par Ad Dugg, 28 juillet 2011 - 02:09 .
#78
Posté 26 juillet 2011 - 09:03
#79
Guest_PresidentCowboy_*
Posté 26 juillet 2011 - 09:04
Guest_PresidentCowboy_*
Ad Dugg wrote...
The level layout and combat aspects were an improvement but the story was absolutely terrible! DA2 had an excellent story I thought, so why did we get a mostly predicable story with no personality?
Maybe cause stories don't have personalities...
#80
Posté 26 juillet 2011 - 09:08
Itkovian wrote...
So when's the best time to do this DLC?
I'm replaying a playthrough now and going through the deep roads. So I was thinking of doing it somewhere in the middle of Act 2, since Act3 feels very tight already (why would I traipse away when Kirkwall is falling apart around me).
Would that work?
Itkovian
act three is the shortest though So I'd go with that, Personally I'd do it either Act 1 (sibling reasons), act 3 (length reasons) or postgame if you finished already (becuase of both the previous mentioned)...
#81
Posté 26 juillet 2011 - 09:10
PresidentCowboy wrote...
Ad Dugg wrote...
The level layout and combat aspects were an improvement but the story was absolutely terrible! DA2 had an excellent story I thought, so why did we get a mostly predicable story with no personality?
Maybe cause stories don't have personalities...
Oh right, so a story can't make you feel happy? Or sad? It can't grab you so hard that you're on the edge of your seat waiting to find out what happens next? It doesn't tell jokes that makes you laugh out loud? They don't make you care about them so much you're thinking about it when you're done with it?
I don't know if you're attempting to be funny or just a troll but please don't post unless you actually grasp what my original post was about.
Modifié par Ad Dugg, 26 juillet 2011 - 09:11 .
#82
Posté 26 juillet 2011 - 09:11
Modifié par ISnowdropI, 26 juillet 2011 - 09:21 .
#83
Posté 26 juillet 2011 - 09:11
Modifié par Valus, 26 juillet 2011 - 09:15 .
#84
Posté 26 juillet 2011 - 09:11
#85
Posté 26 juillet 2011 - 09:17
All the achievements unlocked correctly which was brilliant. I remember the annoyance of Sebastian until that got fixed
So good job BioWare. It's definitely worth the money. Good length, interesting boss fight too. I hope the next DLC will be just as good or better!
Modifié par Cathey, 26 juillet 2011 - 09:18 .
#86
Posté 26 juillet 2011 - 09:19
1. Can Templar-Carver be recruited for the DLC? He did not rejoin my party in Act 3.
2. Since it's a flashback, can you-know-who be brought along even if you executed him in the endgame?
#87
Guest_PresidentCowboy_*
Posté 26 juillet 2011 - 09:22
Guest_PresidentCowboy_*
Ad Dugg wrote...
Oh right, so a story can't make you feel happy? Or sad? It can't grab you so hard that you're on the edge of your seat waiting to find out what happens next? It doesn't tell jokes that makes you laugh out loud? They don't make you care about them so much you're thinking about it when you're done with it?
I don't know if you're attempting to be funny or just a troll but please don't post unless you actually grasp what my original post was about.
You seem upset, I think you're a bit too emotionally involved in this video games stuff
MightyFavog wrote...
Couple questions for those who have played the DLC:
1. Can Templar-Carver be recruited for the DLC? He did not rejoin my party in Act 3.
2. Since it's a flashback, can you-know-who be brought along even if you executed him in the endgame?
1. I think so
2. I couldn't use you-know-who who stormed off at the end, so I don't think so
Modifié par PresidentCowboy, 26 juillet 2011 - 09:24 .
#88
Posté 26 juillet 2011 - 09:23
MightyFavog wrote...
Couple questions for those who have played the DLC:
1. Can Templar-Carver be recruited for the DLC? He did not rejoin my party in Act 3.
2. Since it's a flashback, can you-know-who be brought along even if you executed him in the endgame?
1) Yes
2) Not sure but I believe so as the events of the final mission aren't supposed to have happened
#89
Posté 26 juillet 2011 - 09:24
It restored my faith in the dragon age name and will be getting the next major dlc and if you do an expression will pre order it.
I think the only draw back I noticed was some small things would have liked more items in the dlc and some party upgrades minor things like that. I will try to come up with more feed back later have a little more to finish, but after dragon age 2 my mood concerning the serias went from bad to good and happy noticed the work you all put into it and that you did listen to feedback.
Sorry for the errors and typos, and thank you for a great dlc Keep on this line of work and you will have many please people again.
#90
Posté 26 juillet 2011 - 09:24
#91
Posté 26 juillet 2011 - 09:25
PresidentCowboy wrote...
Ad Dugg wrote...
Oh right, so a story can't make you feel happy? Or sad? It can't grab you so hard that you're on the edge of your seat waiting to find out what happens next? It doesn't tell jokes that makes you laugh out loud? They don't make you care about them so much you're thinking about it when you're done with it?
I don't know if you're attempting to be funny or just a troll but please don't post unless you actually grasp what my original post was about.
You seem upset, I think you're a bit too emotionally involved in this video games stuff
Troll it is then. K, thanx, bye bye now.
#92
Posté 26 juillet 2011 - 09:25
Ad Dugg wrote...
....
Let me try and give you an example incase that wasn't exactly clear. If I buy a COD map pack, I feel like I'm paying to play some exciting new stuff in a fun game. I don't feel like Treyarc or IW have only made them so they and Activision can have a even bigger pot of money, even though that IS what they're doing. That's how you guys have made me feel. Like I'm just another statistic that you and EA can boast about in corperate meetings and not a valued customer who has bought all DA games and DLC to date, has all the achivemeants and most of Biowares previous games.
....
I wonder if thats directly related to how much you enjoy a game though, I'm the exact opposite. I've always felt like I get good value (90%) of the time for BioWare's DLC - but when it comes to Map Packs and the like - I feel like I'm getting shafted...maybe though thats because I come from a time when maps were created by players and shared freely among friends *shrug*
#93
Posté 26 juillet 2011 - 09:31
2) The DLC took about 2 hours for me when I created a whole new character for it.
3) Everything seemed strait forward and simple for the most part
4) The story had too many odd twists but in a way worked
Edit: Due to accidently adding a spoiler XD
Modifié par GGW KillerTiger, 26 juillet 2011 - 09:33 .
#94
Posté 26 juillet 2011 - 09:31
Icinix wrote...
Ad Dugg wrote...
....
Let me try and give you an example incase that wasn't exactly clear. If I buy a COD map pack, I feel like I'm paying to play some exciting new stuff in a fun game. I don't feel like Treyarc or IW have only made them so they and Activision can have a even bigger pot of money, even though that IS what they're doing. That's how you guys have made me feel. Like I'm just another statistic that you and EA can boast about in corperate meetings and not a valued customer who has bought all DA games and DLC to date, has all the achivemeants and most of Biowares previous games.
....
I wonder if thats directly related to how much you enjoy a game though, I'm the exact opposite. I've always felt like I get good value (90%) of the time for BioWare's DLC - but when it comes to Map Packs and the like - I feel like I'm getting shafted...maybe though thats because I come from a time when maps were created by players and shared freely among friends *shrug*
The map pack was a terrible example, I just used it because I thought talking about a cash cow like Activision would make my point seem clearer. Should've just used Broken Steel instead. Probably more relateable.
#95
Posté 26 juillet 2011 - 09:33
overall 4.5/5 Loved it.
#96
Posté 26 juillet 2011 - 09:51
Modifié par Bigdoser, 26 juillet 2011 - 09:56 .
#97
Posté 26 juillet 2011 - 09:53
Modifié par Ericander77, 26 juillet 2011 - 09:54 .
#98
Posté 26 juillet 2011 - 09:54
#99
Guest_PresidentCowboy_*
Posté 26 juillet 2011 - 10:04
Guest_PresidentCowboy_*
#100
Posté 26 juillet 2011 - 10:09
Ericander77 wrote...
is anyone else having trouble with the griffin statue showing up in your house?
Try signing out then signing in again. Seemed to help those that had the same problem





Retour en haut





