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New Dragon Age II DLC - Legacy Feedback thread


721 réponses à ce sujet

#76
Itkovian

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So when's the best time to do this DLC?

I'm replaying a playthrough now and going through the deep roads. So I was thinking of doing it somewhere in the middle of Act 2, since Act3 feels very tight already (why would I traipse away when Kirkwall is falling apart around me).

Would that work?

Itkovian

#77
Ad Dugg

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Man, I feel so shafted. I've defended you guys since DA2 launched, check my posts.

I defended you guys when all the fans were being unreasonable and you give me this!

I saw someone from Bioware post this DLC was around three hours long. 1hr 20m is not three hours, it's less than half.

The level layout and combat aspects were an improvement but the story was absolutely terrible! DA2 had an excellent story I thought, so why did we get a mostly predicable story with no personality?

800ms points was way too much for this. I paid £10 to buy the closest denomination of points which is 1000msp. So I feel like I've forked out a tenner, even though I know you guys only get the 800msp I'm now left wondering why I bothered.

For 800msp I expect a selection of new weapons and armour, not just a few hand me downs. I expect a decent amount of content. Have a look at what Bethesda and Obsidian did with Fallout. That is what I expect for 800msp. I understand you can't match them because of different issues but you just tried to make the angry forum fans happy and forgot about the other fans. The angry forum guys must make up 2% of total sales (or somewhere near that). I think you've lost touch with what's current and what people want from game add ons.

The new armor is nothing special, giving us some Warden armour just makes me feel like you couldn't be arsed to give me anything extra for my money.

Let me try and give you an example incase that wasn't exactly clear. If I buy a COD map pack, I feel like I'm paying to play some exciting new stuff in a fun game. I don't feel like Treyarc or IW have only made them so they and Activision can have a even bigger pot of money, even though that IS what they're doing. That's how you guys have made me feel. Like I'm just another statistic that you and EA can boast about in corperate meetings and not a valued customer who has bought all DA games and DLC to date, has all the achivemeants and most of Biowares previous games.

I understand the need to make money, video games take a massive amount of funding and you need to re-coup the money spent to make more titles, and that's fine, I just feel really under valued, let down and unimportant.

I know this is a rant and I'm sorry if any this displeases you guys who believe in what you're doing but that's how I feel.

-Ad-

EDIT

Ok, I've just done a second play through and quite enjoyed it.  I'm leaving my original post because that's how I honestly felt.

It seems as if there is a wrong party selection here.  Playing with Anders in my party changed so many things and brought the DLC to life in areas that my first play through.
The secret boss was brillaint, but should I really have to accidently find out it exists on the interent?  That boss added another 30mins of gameplay to my second run.
The puzzle room where you get the helm I had completely walked past without noticing.  As did alot of people.  These three new things I had on playthrough 2 would have added enough time to my first run to make it around 3 hours easily.  So why did you hide some of it?

You know what makes you guys suck?  There's no new game+ despite it being suggested several times over. 

Finish the game and instead of just loitering in the Hawke estate, start a new game with all your nice looking shiny loot and aim to level from 20 to 30.  If this mode would have been there, I could have just took my main guy and done the DLC again and nocticed all this cool stuff I missed.  But instead you stick with this "no free play" option so once we finish things, out characters are essentionally dead.

Sometimes, there's hints of genius in you guys,  walking upto a door that suddenly starts to charge at me because there's a Genlock waiting behind it was brilliant!  But there's been alot of design choices that just make think that no one over there tests what you make to a degree where it works properly. 

If you grabbed ten guys off the forums and said "here's a copy of the new DLC, sign here, play this, answer some questions, and give us feedback", then alot of these flaws could be easily avaoided.

Oh yeah, while I've got a place to rant, create a Hawke beards suck balls!  They look like there's a piece of elastic that holds them in place.

There, end rant.  At last:bandit:

Also, if any of the Bioware guys want to call me out on anythng I've said, think I'm being unfair or just idiotic.  Feel free to quote me, I don't mind being called out on things that have merit and  I don't get offended by the internet crows so I won't go cryin' to mommy.  :devil:

Modifié par Ad Dugg, 28 juillet 2011 - 02:09 .


#78
Northern Sun

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I quite enjoyed Legacy. The removal of the wave format improved combat immensely, and the conversations between characters(particularly Hawke and Bethany) was great. Loot was a bit of a disappointment though.

#79
Guest_PresidentCowboy_*

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Ad Dugg wrote...

The level layout and combat aspects were an improvement but the story was absolutely terrible! DA2 had an excellent story I thought, so why did we get a mostly predicable story with no personality?


Maybe cause stories don't have personalities...

#80
Knal1991

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Itkovian wrote...

So when's the best time to do this DLC?

I'm replaying a playthrough now and going through the deep roads. So I was thinking of doing it somewhere in the middle of Act 2, since Act3 feels very tight already (why would I traipse away when Kirkwall is falling apart around me).

Would that work?

Itkovian


act three is the shortest though So I'd go with that, Personally I'd do it either Act 1 (sibling reasons), act 3 (length reasons) or postgame if you finished already (becuase of both the previous mentioned)...

#81
Ad Dugg

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PresidentCowboy wrote...

Ad Dugg wrote...

The level layout and combat aspects were an improvement but the story was absolutely terrible! DA2 had an excellent story I thought, so why did we get a mostly predicable story with no personality?


Maybe cause stories don't have personalities...


Oh right, so a story can't make you feel happy?  Or sad?  It can't grab you so hard that you're on the edge of your seat waiting to find out what happens next?  It doesn't tell jokes that makes you laugh out loud?  They don't make you care about them so much you're thinking about it when you're done with it?

I don't know if you're attempting to be funny or just a troll but please don't post unless you actually grasp what my original post was about.

Modifié par Ad Dugg, 26 juillet 2011 - 09:11 .


#82
ISnowdropI

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I have a question, Does the dialogue refer to the big decisions you've already made, like whether you chose to side with mages or templars assuming you start the dlc at the end of the game?

Modifié par ISnowdropI, 26 juillet 2011 - 09:21 .


#83
Valus

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Watched my wife play it a bit. She seems to like it but stuff like Baldur's gate is sensory overload for her and she thinks Twilight is great piece of literature so make of that what you will. I absolutely hate DA2 but I'll be honest, It's a step in the right direction. That being said, when the core product is an absolute disaster taking a step in the right direction is not hard to achieve. Overall it's 'better' but Bioware deserves absolutely no praise for this. Doing the things they did in this one (i.e. no waves, no reused dungeons) should have been commonplace to begin with. Not exactly sure why anyone deserves praise for not blatantly insulting their client base.

Modifié par Valus, 26 juillet 2011 - 09:15 .


#84
NinaDA

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Posted elsewhere, but will repeat myself in the "official" thread as I want positive feedback to be read by devs after all the criticism of DA2, some of which I agreed with (maps, companions interaction, blah, blah, you know the rest). I loved Legacy. Story-driven, new, beautiful locations, bringing back the wardens and darkspawn with nice additions, a couple of puzzles thrown in for variety, great final boss fight, a situation allowing you to chose according to your Hawke's personality, an explanation to the events in Kirkwall, quite a bit of companion input and most importantly to me: the DLC reacts to the point in time you choose to play it, acknowledges the relationships made in DA2, and has definite replay value as certain situations and reactions were clearly tailored to who is in your party. I now want to go back to with whomever I didn't take the first time around. It's a vast improvement on DAO DLC and on par with ME2 DLC. Truly well done, and thanks for listening.

#85
Cathey

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I really liked Legacy. It was brilliant being able to play it actually within the game rather than from the main menu like the larger DA:O ones were. Learning more about Hawke's family was a lot of fun too. I can't think of anything negative to say but that might be because I had too much fun and I didn't encounter any bugs.

All the achievements unlocked correctly which was brilliant. I remember the annoyance of Sebastian until that got fixed :P

So good job BioWare. It's definitely worth the money. Good length, interesting boss fight too. I hope the next DLC will be just as good or better!

Modifié par Cathey, 26 juillet 2011 - 09:18 .


#86
MightyFavog

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Couple questions for those who have played the DLC:

1. Can Templar-Carver be recruited for the DLC? He did not rejoin my party in Act 3.
2. Since it's a flashback, can you-know-who be brought along even if you executed him in the endgame?

#87
Guest_PresidentCowboy_*

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Ad Dugg wrote...

Oh right, so a story can't make you feel happy?  Or sad?  It can't grab you so hard that you're on the edge of your seat waiting to find out what happens next?  It doesn't tell jokes that makes you laugh out loud?  They don't make you care about them so much you're thinking about it when you're done with it?

I don't know if you're attempting to be funny or just a troll but please don't post unless you actually grasp what my original post was about.


You seem upset, I think you're a bit too emotionally involved in this video games stuff

MightyFavog wrote...

Couple questions for those who have played the DLC:

1. Can Templar-Carver be recruited for the DLC? He did not rejoin my party in Act 3.
2. Since it's a flashback, can you-know-who be brought along even if you executed him in the endgame?


1. I think so
2. I couldn't use you-know-who who stormed off at the end, so I don't think so

Modifié par PresidentCowboy, 26 juillet 2011 - 09:24 .


#88
guardian of hades

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MightyFavog wrote...

Couple questions for those who have played the DLC:

1. Can Templar-Carver be recruited for the DLC? He did not rejoin my party in Act 3.
2. Since it's a flashback, can you-know-who be brought along even if you executed him in the endgame?


1) Yes
2) Not sure but I believe so as the events of the final mission aren't supposed to have happened

#89
BloodyTalon

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My feed back is this, I enjoyed it and want more of the same depth and lore down the road.

It restored my faith in the dragon age name and will be getting the next major dlc and if you do an expression will pre order it.

I think the only draw back I noticed was some small things would have liked more items in the dlc and some party upgrades minor things like that. I will try to come up with more feed back later have a little more to finish, but after dragon age 2 my mood concerning the serias went from bad to good and happy noticed the work you all put into it and that you did listen to feedback.


Sorry for the errors and typos, and thank you for a great dlc Keep on this line of work and you will have many please people again.

#90
Dave of Canada

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You-know-who isn't available.

#91
Ad Dugg

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PresidentCowboy wrote...

Ad Dugg wrote...

Oh right, so a story can't make you feel happy?  Or sad?  It can't grab you so hard that you're on the edge of your seat waiting to find out what happens next?  It doesn't tell jokes that makes you laugh out loud?  They don't make you care about them so much you're thinking about it when you're done with it?

I don't know if you're attempting to be funny or just a troll but please don't post unless you actually grasp what my original post was about.


You seem upset, I think you're a bit too emotionally involved in this video games stuff


Troll it is then. K, thanx, bye bye now.

#92
Icinix

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Ad Dugg wrote...
....
Let me try and give you an example incase that wasn't exactly clear. If I buy a COD map pack, I feel like I'm paying to play some exciting new stuff in a fun game. I don't feel like Treyarc or IW have only made them so they and Activision can have a even bigger pot of money, even though that IS what they're doing. That's how you guys have made me feel. Like I'm just another statistic that you and EA can boast about in corperate meetings and not a valued customer who has bought all DA games and DLC to date, has all the achivemeants and most of Biowares previous games.
....


I wonder if thats directly related to how much you enjoy a game though, I'm the exact opposite. I've always felt like I get good value (90%) of the time for BioWare's DLC - but when it comes to Map Packs and the like - I feel like I'm getting shafted...maybe though thats because I come from a time when maps were created by players and shared freely among friends *shrug* 

#93
GGW KillerTiger

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1) Achievements unlock when they're supposed too now if only the actual game ones did that
2) The DLC took about 2 hours for me when I created a whole new character for it.
3) Everything seemed strait forward and simple for the most part
4) The story had too many odd twists but in a way worked
 Edit: Due to accidently adding a spoiler XD

Modifié par GGW KillerTiger, 26 juillet 2011 - 09:33 .


#94
Ad Dugg

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Icinix wrote...

Ad Dugg wrote...
....
Let me try and give you an example incase that wasn't exactly clear. If I buy a COD map pack, I feel like I'm paying to play some exciting new stuff in a fun game. I don't feel like Treyarc or IW have only made them so they and Activision can have a even bigger pot of money, even though that IS what they're doing. That's how you guys have made me feel. Like I'm just another statistic that you and EA can boast about in corperate meetings and not a valued customer who has bought all DA games and DLC to date, has all the achivemeants and most of Biowares previous games.
....


I wonder if thats directly related to how much you enjoy a game though, I'm the exact opposite. I've always felt like I get good value (90%) of the time for BioWare's DLC - but when it comes to Map Packs and the like - I feel like I'm getting shafted...maybe though thats because I come from a time when maps were created by players and shared freely among friends *shrug* 


The map pack was a terrible example, I just used it because I thought talking about a cash cow like Activision would make my point seem clearer.  Should've just used Broken Steel instead.  Probably more relateable.

#95
Fault Girl

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I really enjoyed the DLC, took me over 2 hours, was difficult (in a good way) felt more like DA:O in ways of off-direction rooms etc and old baddies etc. Banter was good, especially with certain PC's. I really liked DA2 anyway but this is a step in the right direction. The lore and side-quests were cool too. Intergrated well with the game so can be played at anymore, didn't experience any bugs for the time being.

overall 4.5/5 Loved it.

#96
Bigdoser

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Gotta say bioware you did a smashing job with this dlc loved the story/banter also harder fights and you kept in the personality mechanics and you added PUZZLES :D my problems with the dlc? Nothing i enjoyed every bit of it.

Modifié par Bigdoser, 26 juillet 2011 - 09:56 .


#97
BioFan (Official)

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Image IPB

Modifié par Ericander77, 26 juillet 2011 - 09:54 .


#98
BioFan (Official)

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is anyone else having trouble with the griffin statue showing up in your house?

#99
Guest_PresidentCowboy_*

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Oh almost forgot, as far as bugs go I had one or two enemies get stuck in a wall...

#100
guardian of hades

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Ericander77 wrote...

is anyone else having trouble with the griffin statue showing up in your house?


Try signing out then signing in again.  Seemed to help those that had the same problem