But did anyone else get Carver hitting on Merrill?
Modifié par Bryy_Miller, 27 juillet 2011 - 12:01 .
Modifié par Bryy_Miller, 27 juillet 2011 - 12:01 .
Modifié par Aradace, 27 juillet 2011 - 12:10 .
StarkeyKing wrote...
I just finished my second play thru of Legacy. I feel like the ending for helping either Wardens is a cliffhanger....it was in ur dialogue and what they said...for example when Janeka said...she is a completely different person , turns around and start walking..i swear she was smirking ...maybe its my imagination..lol ...Anyway, this was good DLC...and I throughly enjoyed it! Kudo Dragon Age team!
Mike 9987 wrote...
Please fix the last boss for the console version (PS3). on the second part when the green rocks appear my teammates lag behind as im navigating around the rocks and running from the fire, so they get caught in it and die. i cant beat it. i dont want to have to issue every movement as a command for every party member. thats not "tactical" its just purely anoying.
Mike 9987 wrote...
Please fix the last boss for the console version (PS3). on the second part when the green rocks appear my teammates lag behind as im navigating around the rocks and running from the fire, so they get caught in it and die. i cant beat it. i dont want to have to issue every movement as a command for every party member. thats not "tactical" its just purely anoying.
Aradace wrote...
Mike 9987 wrote...
Please fix the last boss for the console version (PS3). on the second part when the green rocks appear my teammates lag behind as im navigating around the rocks and running from the fire, so they get caught in it and die. i cant beat it. i dont want to have to issue every movement as a command for every party member. thats not "tactical" its just purely anoying.
You're faring better than I...Ive literally found a bug that makes the last boss immortal in one of two ways:
1.) The most common Ive encountered so far; During the 4th round of combat and doing the statues, you touch the statues but nothing happens. No monsters, no POIs, nothing. And you're literally stuck at that point just running around until you die.
2.) You happen to bypass #1 somehow and he goes strait into being outright immortal when his hp gets to 0.
Ive reloaded multiple saves and none of them have fixed this problem and have fought the bastardo at least 8 times now 7 of those 8 fights, #1 happened. And on the other #2 occured.
Modifié par bleetman, 27 juillet 2011 - 01:25 .
Thessair wrote...
The only bug I hit in my run-through was a totally silent Merrill.
Modifié par Morroian, 27 juillet 2011 - 01:27 .
I haven't played it yet but from what I understand this is not exactly correct.silentassassin264 wrote...
Also...we get a chance to talk to one of the first Darkspawn who confirms the Chantry's story of the Darkspawn origin