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Mass Effect 3: A Dissertation


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#251
HBC Dresden

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Killjoy Cutter wrote...

Reading the Arrival section... um, who thought that the "human" Reaper was meant to replace Sovereign or accomplish what Sovereign failed to? Huh?


What didymos said. Also, the ME3 announcement trailer convinced me before I heard otherwise. The Human-Reaper was to show Shep what the Reapers truly are and what they want to do to humans: the chosen race to be Reapers. The only question left is the ultimate why? And better yet, how to stop it? The announcement trailer (for me) showed the Reapers are showing up on earth in full force to use humans to make Reapers, hence the low causality rate considering and why earth is the frontline. All other races make up their secondary goal: to be wiped out. With this mindset, it could be said the Reapers abandoned the Citadel plan and were justing getting a headstart on the human conversion and probably to confirm that humans could be turned into a Reaper (unlike the Protheans).

#252
bboynexus

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nothing-is-irreversible.com/category/gaming/mass-effect/

I thought I'd revive this by linking you all to the site I'm putting these up. The first five have been posted. I'm currently in the process of completely re-writing the sixth. I'll let you know when the others get put up.

Modifié par bboynexus, 11 janvier 2012 - 05:46 .


#253
Unschuld

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FERMi27 wrote...

Warning! Extremely huge posts via the link. If you're a TL;DR fan, just pass on - keep your brains intact.


Personally I find the whole "TL;DR" concept/attitude to be a cancer.



bboynexus wrote...

nothing-is-irreversible.com/category/gaming/mass-effect/

I thought I'd revive this by linking you all to the site I'm putting these up. The first five have been posted. I'm currently in the process of completely re-writing the sixth. I'll let you know when the others get put up.


You wrote that? Bravo, so far what I've read is very good!

#254
bboynexus

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Thanks! Believe it or not, I've enjoyed writing it. No matter how close or how far it is from the truth, I also hope you enjoy reading it all. :)

#255
Unschuld

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bboynexus wrote...

Thanks! Believe it or not, I've enjoyed writing it. No matter how close or how far it is from the truth, I also hope you enjoy reading it all. :)


I believe you. Had I the time, I would enjoy writing more on fun topics like this myself rather than the manditory ones I often do (which are still usually can be fun in themselves... just not as much).

Modifié par Unschuld, 11 janvier 2012 - 06:35 .


#256
Klijpope

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Yes, that is a really cogent analysis and I'm looking forward to reading the last 3 parts.

One thing I've always found striking is the fact that thresher maws can be found all across the galaxy. Now initially I figured it was just a reuse of assets rather than having to come up with another 'dragon' for each uncharted world (especially given the cookie cutter nature of the installations on them), but the story implication is that they've been deliberately seeded all over the galaxy.

Could the thresher maws be one of the other prothean initiatives you speculate on? (Or perhaps they were a strategy of a previous civilisation that may even had lead the protheans to see glimmers of the reaper threat?)

It does 'seem' from the recent trailer that thresher maws are an effective weapon against reapers - the question is were they designed for this purpose?

Modifié par Klijpope, 11 janvier 2012 - 08:49 .


#257
bboynexus

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That's a good question. I haven't thought about it. I always assumed their seeds were spread by chance.

#258
someone else

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bboynexus wrote...

nothing-is-irreversible.com/category/gaming/mass-effect/

I thought I'd revive this by linking you all to the site I'm putting these up. The first five have been posted. I'm currently in the process of completely re-writing the sixth. I'll let you know when the others get put up.


Tracked this from recent posts - just read through your original material and was wondering where the other parts were, what happened to the author, and why you got banned (this last NOMB, of course)

Appreciate your thoughtful and provocative work, & look forward to the read

Modifié par someone else, 12 janvier 2012 - 03:09 .


#259
OdanUrr

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I've been reading this for a while now, haven't yet finished but I intend to. My initial impression was that the author makes a lot of valid points and a lot of things make more sense this side of the article, but the longer I read the more contrived the story.

It would seem that every single one of our actions (and we're talking even the smallest detail here) in ME1 and ME2 was designed for a purpose and I seriously doubt there's that much freedom in a project involving dozens or hundreds of people. A single author weaving a story together might do it, since he has full (kinda) control over his writing, but for half of the article's theories to work the teams behind ME1 and ME2 would have had to work at a snail's pace to make sure every single nuisance was catered for. I do not believe this to be very likely.

But let's admit the possibility for a moment. Can ME3 hope to connect all the dots together? Not without getting into some seriously heavy exposition that will probably make us wonder why at least some of it wasn't explained earlier. I think this point has been argued before but I'll repeat it: when the story you make up in your head is better than the one you're reading (playing), there's a problem somewhere. When you have to dot too many i's and cross too many t's for things to make sense, then there's a problem with the story. In a ploy to keep the mystery going, the author has made the story too convoluted for the reader to follow.

What I'm trying to say, ultimately, is that if you provide an endless supply of questions and reserve the right to answer them all at the very end, expect disappointment.

Modifié par OdanUrr, 12 janvier 2012 - 02:59 .


#260
someone else

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OdanUrr wrote...
... I think this point has been argued before but I'll repeat it: when the story you make up in your head is better than the one you're reading (playing), there's a problem somewhere. ...


Totally disagree - I think its huge that a mass market video story-telling game can and does do that ... do you realize the amount of personal creativity these games have engendered? 

#261
schemata

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read some things, and its really amazing. Makes me wonder if the Bioware writers were ever fans of the series Lost.

#262
OdanUrr

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someone else wrote...

OdanUrr wrote...
... I think this point has been argued before but I'll repeat it: when the story you make up in your head is better than the one you're reading (playing), there's a problem somewhere. ...


Totally disagree - I think its huge that a mass market video story-telling game can and does do that ... do you realize the amount of personal creativity these games have engendered? 


I'm talking about the story of the game, not what the game might have inspired others to create. What I meant is that if the story of the game is not good enough that you have to make up your own to explain the game, then there must be a problem.

#263
Bananables

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ill comment about the long post after i actually finish reading it. but for now.. the OP was banned? cuz his posts were too long and comprehensive! haha idk

#264
someone else

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...or a scarity of accurate information, misinformation, gaps and unknowns - sounds a lot like human history...but I understand your point. Just that explaining it is really a lot of fun.

#265
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Bananables wrote...

ill comment about the long post after i actually finish reading it. but for now.. the OP was banned? cuz his posts were too long and comprehensive! haha idk


on the original thread steam...totally inexplicably AFAIK.   Shoulda given him a gold lifetime membership.

#266
schemata

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wonder what the author thinks about dark energy? The reapers (though I know there talked about ALOT through the other articles.)  I find it fascinating because your able to connect so many dots. Just out of curiousty what was some of your favorite classes? Also any ties between mass effect, element zero, and dark energy that may play a larger role in the story?

Modifié par schemata, 12 janvier 2012 - 04:27 .


#267
Bananables

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someone else wrote...

Bananables wrote...

ill comment about the long post after i actually finish reading it. but for now.. the OP was banned? cuz his posts were too long and comprehensive! haha idk


on the original thread steam...totally inexplicably AFAIK.   Shoulda given him a gold lifetime membership.


yeah man i mean.. imagine barfing up something pretty damn close to a novel then you get banned.. damn. that post should be archived at least or something.

#268
hidden185

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FERMi27 wrote...

Some guy on the Steam forums posted a very interesting topic regarding the ME universe. It is being updated in a blog fashion. Still several sections to go.
Warning! Extremely huge posts via the link. If you're a TL;DR fan, just pass on - keep your brains intact.

I thought this was an interesting read.  I honestly have never thought the series that deeply, but I defintely thing devs should check this out.  

I do have one question though?  It looks like he was recently banned?  Was it over this dissertation? ?_?;

#269
bboynexus

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OdanUrr wrote...I'm talking about the story of the game, not what the game might have inspired others to create. What I meant is that if the story of the game is not good enough that you have to make up your own to explain the game, then there must be a problem.


I imagine it's dependent on personal preferance, and what separates those who, say, like LOST and those who don't. I'm the former. I don't believe that every plot point needs elucidating. I think it's great when there's enough shrouded in ambiguity that allows people to interpret it in their own way.


Bananables wrote...

ill comment about the long post after i actually finish reading it. but for now.. the OP was banned? cuz his posts were too long and comprehensive! haha idk


That's a long story, and not entirely a fair one.


hidden185 wrote...

I do have one question though?  It looks like he was recently banned?  Was it over this dissertation? ?_?;



I was not banned over the Dissertation, no. It was a separate post, from late October, in a completely different thread, which a Mod deemed 'flame-baiting'.

Modifié par bboynexus, 12 janvier 2012 - 07:42 .


#270
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Ugh - getting so tired of spoiler landmines - I regularly scroll through BSN posts these days - some (no names) have abandoned all restraint to become a virtual fountain of ME3 tidbits, but would have expected better from others. Ah well, is *spoiler alert* really so hard to include at the top of a post?

#271
bboynexus

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I mainly restrict myself to the Twitter thread. I'm very cautious of people spreading details (no matter how vague) about the ME3 leak.

#272
Foxtrot 212

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Documenting his work ASAP before its lost too time.... I enjoyed it

#273
bboynexus

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Just head over to my website, dude:

nothing-is-irreversible.com/category/gaming/mass-effect/


A lot of it has been re-written.

Modifié par bboynexus, 12 janvier 2012 - 03:52 .


#274
Ice Cold J

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Sorry, bumping/marking to read later. Image IPB

#275
Klijpope

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OdanUrr wrote...


I'm talking about the story of the game, not what the game might have inspired others to create. What I meant is that if the story of the game is not good enough that you have to make up your own to explain the game, then there must be a problem.


This dissertation is essentially an academic reading of a media text, kinda what all humantities are, not a making up of the story to explain the game.

This is how people study films, and books, and paintings. Once a work is 'complete', and in the hands of the audience, then these kind of studies become perfectly valid. An author's intentions are generally quite opaque, especially if the author is dead. There are whole faculties worth of academics doing this kind of thing with Shakespeare, and he's no longer around to explain his intentions. (Note, that is not comparing the writing of Mass Effect to the plays of Shakespeare.

All 'texts' require the 'reader' to interpret them. In a book, even one without much literally merit, the reader has to fill in the pictures themselves. In a film, the audience has to be able to follow the editing, ie: fill in the what happens between cuts, themselves. In some cases, the storyteller tries to lead the reader by the nose, and in others, the author will leave their audience to interpret some things themselves. It is one of the reasons Blade Runner is so interesting; Ridley Scott's original intentions are now more or less irrelevant - the discussion of whether Deckard is a replicant or not in interesting by itself.

With Mass Effect, this aspect of literary criticism is even more interesting, as ME is an interactive narrative. There's an element of shared authorship between the studio and the player: within confined limits, the player is writing their own story. It has nothing to do with whether the 'story is good enough' - it is wholly appropriate to this kind of fiction to do the kind of analysis the OP is attempting.

Basically, any reading of the narrative of ME is an opinion. This is true even for the authors of the game. The difference between opinions, in this case, is that this analysis is well argued and backed up with plenty of evidence. The writers of ME could put up a differing opinion, especially about their intentions, but it would require those intentions to be realised for it to be truly valid. And this is the point of literary criticism.

Sorry, that was really longwinded, but I hope my point comes across. :)

Modifié par Klijpope, 12 janvier 2012 - 06:36 .