I apologize if this posted twice, I think the other topic was bugged due to a typo in the title.
I want to make an NPC I created, appear as a ghost or spirit...looking at wiki and such but not finding out to do this...thought maybe there is a built in effect that you apply to the character..but no luck so far.
Any pointers would be appreciated, thanks.
[HELP] How can I make a created NPC appear as Ghost?
Débuté par
NewYears1978
, nov. 21 2009 05:07
#1
Posté 21 novembre 2009 - 05:07
#2
Posté 21 novembre 2009 - 05:52
Anyone have any ideas? I tried using ApplyEffectVisualEffect but not sure if I havemy parameters right:
[quote]
HasAbility (oNPC,17022);
ApplyEffectVisualEffect( oNPC,oNPC,90071,EFFECT_DURATION_TYPE_PERMANENT,17022);
[quote]
90071 is the ID from the 2da file for VFX for Fade Shroud, 17022 is Fade Shroud ID number..but this gives me errors.. not sure myformat is right or if this evenworks..but heyat least I am trying.
[quote]
HasAbility (oNPC,17022);
ApplyEffectVisualEffect( oNPC,oNPC,90071,EFFECT_DURATION_TYPE_PERMANENT,17022);
[quote]
90071 is the ID from the 2da file for VFX for Fade Shroud, 17022 is Fade Shroud ID number..but this gives me errors.. not sure myformat is right or if this evenworks..but heyat least I am trying.
Modifié par NewYears1978, 21 novembre 2009 - 05:52 .
#3
Posté 21 novembre 2009 - 07:32
i *THINK* adding TRAIT_GHOST under talents of the creature is enough.
#4
Posté 21 novembre 2009 - 07:37
Right again you are, thank a million! I looked in there but I didn't see that one! Doh..then I was in all sorts of files and trying script effects ...etc.





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