JrayM16 wrote...
You have to find a balance. It's like waht Realmzmaster said above. Stuff like planet-scanning, it would take a fool to not see how people want that to be removed or at least improved.
The problem with listening to fans is the polarization; how no one can seem to agree what they like/dislike. Sometimes you can almost pin it down, say when you see people lash against the voiced protagonist. THen you find a fair amount of people who like the voiced protagonist. Now you're back to square 1.
Again as Realmzmaster pointed out, people complained about DA:O before it came out. I believe there is a cycle of fan "purging" for lack of a better word. Not by the devs, but by the fans themselves.
Before ME1 came out, people complained that it was a shooter and that it was not KOTOR 3. At least on the ME forums, you'll hardly ever see anyone like that anymore. Instead it's people talking about how ME1 was the friggin second coming and how ME2 was an abomination or something. And while it's too early to see, that may loop back around to ME3, and ME2 will become more popular on the forums. I'm not on the ME forums much, but from what I've seen the criticism of ME2 has cooled down a bit and the ME3 hate has begun.
THe same basic idea applies to DA. Now, we shall see how the future of fan perception pans out. After DA2 was released, the forums reached a critical mass of hatred and flamewars. However, we will not know the truth of DA2's forum legacy until DA3 has been out a while. Will it still be hated? Will it be appreciated more? Or will it be forgotten in liue of hating or loving DA3? Who knows?
Either way, Bioware should take fan feedback seriously, but not be governed by it.
That's a good point, really. I think most people will agree that the reused maps and the implementation of wave combat are flawed, but other changes that DA2 made are far more contentious. Take the combat animation and art style, for example, or the move to a voiced protagonist. I thoroughly disliked these changes, but there are many others who felt the opposite, and neither of us are any more "right" than the other. So when you have two groups, one saying "Feature X is awesome" and the other saying "Feature X is rubbish!", then whom do the developers listen to? In that case, I don't think they have any choice but to put their feet down and say, "This is how we're doing it, and that's final."
Of course, I hear things like, "BioWare's fanbase is unpleasable, so they shouldn't bother listening to them". Well yes, if you treat the fanbase like a monolithic entity that thinks with one mind, then yes, it is "unpleasable." No game that can appeal to everyone; I defy any game developer to produce a game that everybody likes. The closest examples I can think of are Ocarina of Time, or maybe the original Super Mario Bros., but I'm sure you wouldn't have to look far to find people who hate those games as well.





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