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Anyone else kind of dissatisfied with the prologue?


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#1
Kaiser_Wilhelm

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I'm not sure if I'm the only one who thought this, but I've not been very happy with ME3's prologue. According to information, you begin on Earth on-trial for the events of Aftermath. Earth is attacked by a Reaper invasion as you're there, and you must escape Earth. Now, let me explain why this relatively simply prologue annoys me.

1. This prologue assumes you've played Arrival. This is my biggest complaint. I know I'm not the only one who's never played the Arrival DLC. I have absolutely no idea of what happens and why in that DLC, aside from the fact that Shepard apparently does something horrible to put themself on trial. It's a prologue based on a poorly-reviewed DLC pack that many players never even bought.

2. This prologue immediately makes Shepard a technical war criminal. As I said, I'm not sure what happened in Arrival, but if it's gotten Shepard on trial, then in all technicalities, they're a war criminal. This is a more minor complaint but it still annoys me. In my playthrough over ME1, ME2, and ME3, I've been trying to get a high paragon character. I realize war's not always black and white, difficult decisions have to be made. However, I hate immediately starting as a war criminal on trial, especially considering that for me and others who've not played Arrival have no say in what's going on. We didn't make any difficult decisions, we didn't do any major actions, we're just thrown into some trial that has no real bearing or purpose to our characters, and whether we like that war criminal image or not, it's given to us without choice. This basically throws away the entire high paragon image I was going for, and I'm sure others went for as well. And as I said, I don't know what happened in Arrival, whether Shepard did some huge crime or not, but even if he didn't, being on military trial makes him a war criminal, in a technical sense, and this is an image I personally don't like. However, this wouldn't be a real complaint, since by now it's irreversible, if it didn't fit in with my third point.

3. There are many, many more possiblities as to what the prologue could be. The way I see it, the current prologue is nothing more than an excuse to be on Earth and a cheap reference to an admittedly poor DLC pack. Yet there are so many more ways the game could be started, ways that involve the player more or that were more creative. Instead, it's the same idea we had in ME2; put into a situation against our will, have to escape from an area under attack. Now, ME2's opening was fine, and it made sense canonically why that'd happen. But this, for many of us, won't make any sense, since we never did the actions in Arrival that triggered the prologue. And ME2's intro was totally different from ME1's intro, so why can't we have a new concept for ME3? Why do we have to use the same exact formula from ME2?

The formula: -Arrive/wake up/begin in a strange area, slowly become informed of the plot, initial control tutorials, beginning of actual mission-Enemies appear, fighting ensues-Meet up with people you may or may not know, slowly become more informed of the plot-Escape and ending dialogue, beginning of the game-


I'm probably just nitpicking, and I really don't have a problem with ME3's planned plot, but it just annoys me that this is how Bioware's chose to start things, with a recycled oepning based on an unpopular DLC item. I should've played Arrival and it's my own fault for not, but it's still unfair that a totally optional DLC pack is the core basis around the plot. By this point, the opening and its aspects are irreversible. I'm not at all content with it, but it's one opening in a larger game, which will be much better, more likely than not, and don't misunderstand me here, I'm not saying the game will be bad based on an intro. I'm just saying, in retrospect, the intro could've been vastly improved over the current concept they're going with, and I was wondering if I was the only one who had a problem with the way ME3 is supposed to begin.

Modifié par Kaiser_Wilhelm, 27 juillet 2011 - 01:55 .


#2
Kane Corr

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Well...two things:

1) You really SHOULD play Arrival.

2) They are also most likely going to get Shepard on working for Cerberus throughout Mass Effect 2 as well. And probably other things...maybe. Whatever they can fit in there.

Modifié par Kane Corr, 27 juillet 2011 - 01:52 .


#3
sympathy4saren

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Do what I do for The Elder Scrolls...fill in story gaps with your own personal version. Every TES game begins with the PC in prison.

#4
Bogsnot1

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1) Devs have said that if you havent played Arrival, they will introduce another mechanism to get Shepard to go to Earth.
2) See above.
3) See above.

#5
Kaiser_Wilhelm

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sympathy4saren wrote...

Do what I do for The Elder Scrolls...fill in story gaps with your own personal version. Every TES game begins with the PC in prison.


In TES no one knows you, you can make your own character how you want. In ME3, chances are this whole war crime image will be brought up by many, meaning people will react to me badly over things I didn't do. I could make up a story behind it, but it kills that story element when other characters constantly refer to the default opening plotline.

Modifié par Kaiser_Wilhelm, 27 juillet 2011 - 01:55 .


#6
Saberchic

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I think that, eventually, there has to be some sort of common ground for Shepards. I know that I have vastly different playthroughs, but we're starting a game, so it makes sense that there needs to be a specific starting point. I don't have a problem with all my Sheps starting out the same way though they greatly differ in character.

I rather like that Shep is getting screwed over once again. It gives me the drive to go out and kick some ***. B)

#7
Kane Corr

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sympathy4saren wrote...

Do what I do for The Elder Scrolls...fill in story gaps with your own personal version. Every TES game begins with the PC in prison.





That's a good point too. It really comes down to this: We can't play EVERY day as our Shep. So, some things will happen that are just out of our control. And either way, Bioware could of come up with hundreds of ways to introduce Shepard to Earth for the introduction. This way is cool because it takes him from MIA, to reinstated, and connects DLC to the third game, bridging it nicely. I highly recommend you get it. It makes the whole experience fun OP.

#8
Boiny Bunny

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I'm sure the game will adequately explain the backstory to the trial, regardless of whether you have played Arrival or not. Personally, I think it's a much better way to start a game than the incredibly poor opening that ME2 had (extremely generic space station with nameless robots attacking you).

#9
Praetor Knight

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How can I get an early copy of the game too?

#10
Malanek

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I am quite satisfied by what I hear about it. They needed to get the reapers into the game early, and they wanted the entrance to come with a bit of bang hence Earth. I'm a bit disapointed that I will not be surprised at quite how early they will be brought in though.

#11
Kaiser_Wilhelm

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Praetor Shepard wrote...

How can I get an early copy of the game too?


I'm basing this on official information, not speculation.

#12
Kane Corr

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Kaiser_Wilhelm wrote...

sympathy4saren wrote...

Do what I do for The Elder Scrolls...fill in story gaps with your own personal version. Every TES game begins with the PC in prison.


In TES no one knows you, you can make your own character how you want. In ME3, chances are this whole war crime image will be brought up by many, meaning people will react to me badly over things I didn't do. I could make up a story behind it, but it kills that story element when other characters constantly refer to the default opening plotline.






In all fairness though...the trial is overshadowed by the reaper attack. So it'll go like this:

Judge: "Shepard, what you did was careless, reckless, and above all-

*Reapers land on Earth and decimate everything...*


Judge: "AHHHHH, Shepard....save us! What do we do?! Help usssssssss!"



So, basically...no worries. People will look up to Shepard, and will undoubtedly forget about the Trial.

#13
Good Chaos7

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The DLC's are now 50% off.. Go play it! ooor watch it on you tube.. But I recommend playing it... AFter you beat ME 2, since it's supposed to take place after the SM.

#14
Boiny Bunny

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Also TC, would you have a different view if the events of Arrival had been in ME2 from the start instead of a DLC?

I mean - not to spoil anything, but in Arrival you have to make a tough decision, and no matter what you decide, you're going to end up on trial.

#15
Kaiser_Wilhelm

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Boiny Bunny wrote...

Also TC, would you have a different view if the events of Arrival had been in ME2 from the start instead of a DLC?

I mean - not to spoil anything, but in Arrival you have to make a tough decision, and no matter what you decide, you're going to end up on trial.


If I had been given a choice I would not complain about it. I would've chosen the paragon action to fit in with my character's storyline. With it being DLC-based, I have absolutely no choice in what happened. Arrival is the only DLC I've not played, I have the others, and I passed it up due to the really bad reviews on it. That's also what doesn't make sense to me, why would you base an entire prologue around the events of an unpopular DLC?

#16
pablodurando

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Boiny Bunny wrote...

I mean - not to spoil anything, but in Arrival you have to make a tough decision, and no matter what you decide, you're going to end up on trial.


Wait, tough decision?  What are you talking about?

#17
Guest_HomelessGal_*

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Because it was explicitly designed to set the stage for the opening of ME3. Just because there were bad reviews doesn't mean it can or should be ignored.

#18
Xarathox

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I agree about the "Arrival" fiasco.

If BW had intended for the conclusion of that mission to be the trigger for the trial prologue in ME3, then it should've been added to the vanilla version of ME2 instead of tacking it on way late...that you have to ****ing pay for. <_<

#19
Kaiser_Wilhelm

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HomelessGal wrote...

Because it was explicitly designed to set the stage for the opening of ME3. Just because there were bad reviews doesn't mean it can or should be ignored.


So why use it as the basis? Why not use more popular DLC as a basis, or just put the intended ending in the actual game? It makes no sense that the prologue is based on a DLC made long after the game's release. As Xarathox said, it's a fiasco.

Modifié par Kaiser_Wilhelm, 27 juillet 2011 - 02:09 .


#20
SpEcIaLRyAn

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Bioware has stated that they would never punish anyone for not purchasing the DLC. So chances are they will either explain the events of Arrival in the beginning or have a totally different explanation as to why your on trial on Earth.

Modifié par SpEcIaLRyAn, 27 juillet 2011 - 02:10 .


#21
Raiil

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Boiny Bunny wrote...

Also TC, would you have a different view if the events of Arrival had been in ME2 from the start instead of a DLC?

I mean - not to spoil anything, but in Arrival you have to make a tough decision, and no matter what you decide, you're going to end up on trial.



There was a decision involved in that process? All I remember was the feeling of the train pushing on my back as I was railroaded into a certain situation. I tend to not take 'amg LORE' too seriously but even I had a  'wait- what the f--k' going on.

#22
Praetor Knight

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Kaiser_Wilhelm wrote...

I'm basing this on official information, not speculation.

As others have said, you need to try the DLC to know what happens I don't want to ruin it for you.



And as far as I know, that info on the Prologue first came from the GI article. So the Prologue can still be changed since the game is still being developed.

#23
Xarathox

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Kaiser_Wilhelm wrote...

HomelessGal wrote...

Because it was explicitly designed to set the stage for the opening of ME3. Just because there were bad reviews doesn't mean it can or should be ignored.


So why use it as the basis? Why not use more popular DLC as a basis, or just put the intended ending in the actual game? It makes no sense that the prologue is based on a DLC made long after the game's release. As Xarathox said, it's a fiasco.


Which supports my assumption that BioWare have literally been "winging" it since after ME1.

Modifié par Xarathox, 27 juillet 2011 - 02:12 .


#24
Guest_HomelessGal_*

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Kaiser_Wilhelm wrote...
So why use it as the basis? Why not use more popular DLC as a basis, or just put the intended ending in the actual game? It makes no sense that the prologue is based on a DLC made long after the game's release. As Xarathox said, it's a fiasco.

Why would they use another DLC as the basis when its the entire reason Arrival was created? You don't have to like it, but that's how it goes.

Whether or not it should have been in the game to begin with and not as DLC is a topic someone else can debate because I  don't care to.

#25
Kaiser_Wilhelm

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Praetor Shepard wrote...

Kaiser_Wilhelm wrote...

I'm basing this on official information, not speculation.

As others have said, you need to try the DLC to know what happens I don't want to ruin it for you.



And as far as I know, that info on the Prologue first came from the GI article. So the Prologue can still be changed since the game is still being developed.


With only 8 months left until the release date, I doubt they'll go back and remake the prologue now, unless they want to push the release date up.

HomelessGal wrote...

Kaiser_Wilhelm wrote...
So why use it as the basis? Why not use more popular DLC as a basis, or just put the intended ending in the actual game? It makes no sense that the prologue is based on a DLC made long after the game's release. As Xarathox said, it's a fiasco.

Why would they use another DLC as the basis when its the entire reason Arrival was created? You don't have to like it, but that's how it goes.

Whether or not it should have been in the game to begin with and not as DLC is a topic someone else can debate because I don't care to.


Why make DLC be the basis for the next game in the first place? Why not make the basis in the actual game instead of in an optional DLC pack that we have to pay for?

Modifié par Kaiser_Wilhelm, 27 juillet 2011 - 02:14 .