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We Can't Save Earth, We Can't Beat the Reapers


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#426
Arijharn

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Humanoid_Typhoon wrote...

Arijharn wrote...

Wholesale usage of nuclear weapons on Earth in order to defeat the Reapers is a very bad decision to make imo.

Maybe neutron weapons, but that would have to be limited to strikes to outside what could be considered populated areas, and I can't imagine Reapers would be standing around shooting the breeze in the Sahara though...

Well like I said it isn;t viable in atmo,but the EMP question can't be answered,we are currently working on making EMP weapons that don't rely on nuclear explosions I can't imagine we hadn't made them or just given up in 100 years.


Hmm, EMP might be worth testing in isolated cases, but I wouldn't want to base any plan for it's success in any major operation to a 'maybe' until we've found out a definite.

EDIT: Actually, I'd rather them make more tactical (read: small) anti-matter warheads if possible. Fire those suckers into the core structure of a Reaper and the mutual annihiliation of particular matter will destroy dust form element zero. Even small misses on a Reaper in orbit should work too, because it will act on oxygen etc. Therefore, even less shrapnel and debris will be raining down.

Problem being of course their approach to their target and to do it in such a way that the Reaper can't intercept at least all of them.

Modifié par Arijharn, 28 juillet 2011 - 08:49 .


#427
Humanoid_Typhoon

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Arijharn wrote...

Humanoid_Typhoon wrote...

Arijharn wrote...

Wholesale usage of nuclear weapons on Earth in order to defeat the Reapers is a very bad decision to make imo.

Maybe neutron weapons, but that would have to be limited to strikes to outside what could be considered populated areas, and I can't imagine Reapers would be standing around shooting the breeze in the Sahara though...

Well like I said it isn;t viable in atmo,but the EMP question can't be answered,we are currently working on making EMP weapons that don't rely on nuclear explosions I can't imagine we hadn't made them or just given up in 100 years.


Hmm, EMP might be worth testing in isolated cases, but I wouldn't want to base any plan for it's success in any major operation to a 'maybe' until we've found out a definite.



Agreed.In the face of seemingly impossible odds,even a hunch is worth pursuing.Albeit just the minor pursuit...

Modifié par Humanoid_Typhoon, 28 juillet 2011 - 08:50 .


#428
racer700

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Humanoid_Typhoon wrote...

Arijharn wrote...

Humanoid_Typhoon wrote...

Arijharn wrote...

Wholesale usage of nuclear weapons on Earth in order to defeat the Reapers is a very bad decision to make imo.

Maybe neutron weapons, but that would have to be limited to strikes to outside what could be considered populated areas, and I can't imagine Reapers would be standing around shooting the breeze in the Sahara though...

Well like I said it isn;t viable in atmo,but the EMP question can't be answered,we are currently working on making EMP weapons that don't rely on nuclear explosions I can't imagine we hadn't made them or just given up in 100 years.


Hmm, EMP might be worth testing in isolated cases, but I wouldn't want to base any plan for it's success in any major operation to a 'maybe' until we've found out a definite.



Agreed.In the face of seemingly impossible odds,even a hunch is worth pursuing.


i think you can beat the reapers but i reckon their will be major aftermath... like bad.

#429
Humanoid_Typhoon

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racer700 wrote...

Humanoid_Typhoon wrote...

Arijharn wrote...

Humanoid_Typhoon wrote...

Arijharn wrote...

Wholesale usage of nuclear weapons on Earth in order to defeat the Reapers is a very bad decision to make imo.

Maybe neutron weapons, but that would have to be limited to strikes to outside what could be considered populated areas, and I can't imagine Reapers would be standing around shooting the breeze in the Sahara though...

Well like I said it isn;t viable in atmo,but the EMP question can't be answered,we are currently working on making EMP weapons that don't rely on nuclear explosions I can't imagine we hadn't made them or just given up in 100 years.


Hmm, EMP might be worth testing in isolated cases, but I wouldn't want to base any plan for it's success in any major operation to a 'maybe' until we've found out a definite.



Agreed.In the face of seemingly impossible odds,even a hunch is worth pursuing.


i think you can beat the reapers but i reckon their will be major aftermath... like bad.

Eh,pirates,scavengers,fanatical megalomanic recluses,all fighting over reaper tech,getting indoctrinated(maybe),there would be chaos,at least in a human perspective,we cant say how other races would handle it.

#430
Guest_Saphra Deden_*

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Arijharn wrote...

I was mainly saying though: How do you know they've been in orbit for however long, what made you just 'assume' it mainly?


I was saying they could have been in orbit anywhere from several minutes to several hours or days. Long enough to align themselves and be ready to fire on the surface at a moments notice.

Planetary assaults are complicated affairs. Why don't you go read the codex on it?

Actually, I'll be nice and quote it here for you:

Codex: Planetary Assaults

Planetary assaults are complicated if the target is a habitable
garden world; the attackers cannot approach the defenders straight on.
The Citadel Conventions
prohibit the use of large kinetic impactors against habitable worlds.
In a straight-on attack, any misses plough into the planet behind the
defending fleet. If the defenders position themselves between the
attackers and the planet, they can fire at will while the attacker risks
hitting the planet.
Successful assaults on garden worlds hinge upon up-to-date
intelligence. Attackers need to determine where the enemy's defenses
are, so they may approach from an angle that allows them to fire with no
collateral damage. Note this is not necessary for hostile worlds.
Once control of orbit has been lost, defensive garrisons disperse
into the wilderness. An enemy with orbital superiority can bombard
surface forces with impunity. The best option for defenders is to hide
and collect reconnaissance in anticipation of relief forces.


Obviously not all of this applies to the battle we are discussing here, but enough of it does. Namely the parts about the disadvantage we face in attacking the enemy and the need for up-to-date intel.

Arijharn wrote...

You just said we had supply trains, therefore we can't really 'run out.'


Supply trains I was disrupting. If you are going to wait there any length of time sooner or later you'll need supplies, and a lot of them at that. That's your fleets weakness. I don't expect you'd cave all at once, but the point is: this is not going to be as easy as you are trying to make it out to be.

I never said we couldn't put a up a hell of a fight against the Reapers. We can. I just don't think we can win the war in the long run.

Maybe we can win the battle for Earth, but that's just one battle among many.

Arijharn wrote...

Yes you have. You've struck out without knowledge of the rest of the sol system because you're constrained on Earth.


Wait, now the entire solar system is under your control? This helps you how? You can't hide your massive fleet because the entire point behind it is that I see it. I see your fleet, I can see where you'll be getting supplies from.

(which will either be ships coming through the relay or Saturn if you've managed to rebuild the fuel stations there, somehow)

It seems you are portraying this as a battle that I am already losing.

Let's take a step back. How will you retake the sol system? Assume I've got Reapers guarding the relay just waiting for you to send a fleet through and I've got forces around Saturn as well.

Time is ultimately on my side, Arijharn. If you want to try and park your fleet out there for all time, go ahead. I can stay on Earth and keep harvesting it until there is not a single human left.

You are the one under time pressures here, not me.


Arijharn wrote...

That's why prior experience comes in to play, that's why you don't shoot at the core centre of the Reaper, that's why you try to gain as much intel on the enemy in the first place. You know, why we did things like save the CB in the first place.


If you pull the Collector base card I pull the Cerberus card. They are the ones with the Collector base and as far as we know right now they're on the Reaper's side. So you can say goodbye to that intel. Or are you also assuming you've defeated the Collector base and recaptured it? Would that be fair? Or maybe we can assume you failed to penetrate the Omega-4 Relay a second time or Cerberus blew it up rather than let you steal it from them.

I can tell you one thing: you'll need a hell of a lot more than one frigate and 12 badasses to capture the base a second time.

Arijharn wrote...

You mean other than said action will guarantee their destruction?


No, all it means is that they are losing the battle and are retreating. This doesn't mean you are moping the floor with them. The battle may have many more hours or days of fighting left in it, but the Reaper's sophisticated minds have already seen where it is going and they're slowly withdrawing.

Part of your argument hinges on your sophisticated computers... well, the Reapers are even more sophisticated, remember? Not every ship in your fleet is going to have its own EDI. That raises all sorts of frightening issues all on its own.

Arijharn wrote...

I'm lost, how did we get into this convo about FTL? How are Reapers in FTL if they're in orbit around Earth and we're trying to evict them?


Wow, we are having a huge miscommunication here.

Arijharn, the Reapers are not in FTL. However for your ships to reach Earth in a human life-time they will need to use FTL at some point. You could drop out of FTL much further from Earth, like say in the outer solar system, but then you'll have to spend days or weeks flying to Earth and that gives the Reapers ample time to detect you and prepare for your arrival. The upside is that this all applies to you as well will be able to detect them as you get closer to the planet.

Your other option is to drop out of FTL relatively close to the planet at which point the Reapers will immediately be aware of you but will not have as much time to prepare. The downside of this strategy is that you as well will not have as much time to pinpoint the Reaper locations, orient your ships, take aim, and fire.

..but of-course as the attacker you are at a disadvantage anyway for the Reasons put forth in the codex.


Arijharn wrote...

No. And I'll tell you why, because statistically in the medieval ages (bear with me!) most conflicts that resulted in lengthly sieges did not lead in an attackers success... meaning we have to be a bit more patient.


Too bad time is working against you.

Once the Reapers finish with Earth they'll leave and that may be the last time you have a chance to attack them like this. After that they can do hit and run tactics on entire planets, dropping out of FTL only long enough to lob a few shots at the very large planet-sized target and then FLT jump away again. This is your doom. It will likely take years for the Reapers to accomplish, but they will succeed in the long run.

You really don't want them to escape from Earth.

So then you can commit to a more destructive strategy that will more likely than not desolate the Earth if saving the planet is not your priority.

There are two main points to this thread, remember? That we (probably) can't save Earth and (probably) can't defeat the Reapers.

(I remind you as I've reminded others that I'm fond of hyperbole)

You can risk destroying Earth to increase your odds of defeating the Reapers or decrease your odds of defeating the Reapers to improve your chances of saving Earth.

Heh, you're a crackerjack in a box sometimes, in fact, the majority of it relies on the skill and professionalism of those under my command, and based off technology that is current now, with the slight admitted assumption that is more capable in the future.


Current now as in the real world or current in Mass Effect?

Arijharn wrote...

You have made a massive assumption as well; that the Reapers are unbeatable (but then you crossed that off earlier) and I endeavoured to educate you otherwise.


Oh no you don't. I never ever assumed the Reapers were unbeatable. I came to this conclusion after thinking about it carefully and asking other people for their input. Furthermore, I never decided the Reapers were literally unbeatable, just that the odds were stacked against us in such a way that victory seemed incredibly improbable.

Hitting an immobile object is quite different from hitting a mobile one that is actively attempting to avoid being destroyed.

How many hits will you need to land anyway? If one shot is all it takes we'll be very fortunate, but I guarantee the Reapers will be doing the same to us. The Collector ship may not have been the best indication of the Thanix' power after all. Considering the shape of the Collector ship and where we hit it - it was shaped like a cylinder and we fired straight down the center of it, hitting somewhere near the back where the engines and main cannon appeared to be. A very obvious and exposed weak spot all things considered.

I don't think the Collector ship was ever designed for head-to-head engagements.

Will the Thanix be that effective against a Reaper?

What if they aren't?

#431
Rahmiel

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Arijharn wrote...

Memmahkth, any drug in sufficient quantities is going to be hazardous to your health. From paracetamol to Prazosin Hydrocloride (blood pressure controllers). You name it, any in 'sufficient' quantites is going to be harmful.

Except that eezo is not like any other drug, and not a drug at all!  Red sand is, but we're not talking about red sand.  Exposure to eezo dust does not have any effects aside from some pregnancy issues.

And, to play devil's advocate, any result that shows a definite decrease in birthrate is obviously going to impact our species, due to the fact that we all eventually age and die.

It's obviously going to impact our species.  I'm not arguing it's not going to have any effect.  It's mainly to argue that there will not be an extinction level event because of it, and at worse, our birth rate decreases for a time period on Earth.  

If it's going to be air burst dust form element zero, where it lands its going to get everywhere, from clothing to crops to food supplies. It's going to build up exactly like dust.


Oh no!  Crops!  I never wash my food off.  It's dust form.  Eventually it'll collect in the bottom of streams or rivers, lakes, etc.  It can then be removed from the environment.  I believe somewhere it was mentioned a planet having biotic potential wildlife, but that doesn't seem to imply it's not edible or polluted.  Eezo exposure is not radiation exposure.  A lot of people seem to be drawing those conclusions or drawing a relationship between the two.  Eezo is something else entirely.  I mean, people are biotic.  Eezo dust everywhere can't be bad, unless you're a fetus.  Then you're either unaffected, or develop a terminal cancer with a small chance you could turn into a super biotic!

#432
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Memmahkth wrote...

 Exposure to eezo dust does not have any effects aside from some pregnancy issues.


For a fully grown human who weighs on average about 180 to 200 lbs or so? Sure. What about a much smaller child or animal? Even a microscopic amount may be enough in some cases.

Memmahkth wrote...

Oh no!  Crops!  I never wash my food off.  It's dust form.  Eventually it'll collect in the bottom of streams or rivers, lakes, etc.  It can then be removed from the environment.


That could take several cycles and in the mean-time it will be IN the plants themselves, including the parts you eat. You can't wash that off.

#433
Rahmiel

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That could take several cycles and in the mean-time it will be IN the plants themselves, including the parts you eat. You can't wash that off.


Are you implying that it's poisonous to be biotic?  Is there a source for biotic plant life being toxic to eat?  An easy way to find out would be to cannibalize a biotic, no?

#434
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Memmahkth wrote...

Are you implying that it's poisonous to be biotic?  Is there a source for biotic plant life being toxic to eat?  An easy way to find out would be to cannibalize a biotic, no?


I'm up for it. No need to resort to cannibalism though. Let's eat an alien. A succulent asari...

#435
Rahmiel

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Saphra Deden wrote...
I'm up for it. No need to resort to cannibalism though. Let's eat an alien. A succulent asari...


It can't be poisonous.. I mean, how do biotics exist if their tissue is actually poisonous?

I wonder what that krogan weapon was, that destroyed the one planet.  A super krogan biotic would be awesome.  Perhaps that krogan got so powerful because he feasted on the remains of the battlemasters he crushed!

edit:

also, you're assuming that the plants will somehow.. consume the eezo dust.  It's true that I do not know how the exposure to dust form eezo will cause birth defects (contact, inhalation, consumption on food), but from the entries, it sounds like the only notable side effects were exhibited in humans alone.  Therefore, plant life could be unaffected to dust form eezo.

Modifié par Memmahkth, 28 juillet 2011 - 09:48 .


#436
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Memmahkth wrote...

It can't be poisonous.. I mean, how do biotics exist if their tissue is actually poisonous?


How can rattlesnake venom be venomous? I mean how do rattlesnakes exist with venom in their tissue?

Memmahkth wrote...

I wonder what that krogan weapon was, that destroyed the one planet.  A super krogan biotic would be awesome.  Perhaps that krogan got so powerful because he feasted on the remains of the battlemasters he crushed!


My money is on a more conventional weapon. Well, as conventional as a planet-shattering weapon gets.

#437
bboynexus

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Dr. Wallace Breen has a particular monologue in Half-Life 2 which greatly supports this theory.

Modifié par bboynexus, 28 juillet 2011 - 09:56 .


#438
Rahmiel

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Saphra Deden wrote...

How can rattlesnake venom be venomous? I mean how do rattlesnakes exist with venom in their tissue?


So now you're comparing biotics to rattlesnakes?  This analogy is poor because you're not comparing rattlesnakes to changed rattlesnakes.  It's not that biotics are a new species.  They're still humans.

To come up with an accurate analogy, you'd have to take an every day living creature, alter it to have poisonous tissue/abilities, yet still be functional.  Kaiden is a human and for the most part, is expected to live a normal life (unless he dies on Virmire, in which case, pick.. uh.. who's that stupid kid that got shot in Retribution.. Nick!)  Right, so Nick is pretty much just like any other kid.  The kid has biotic powers.  You're saying it's safe to assume that his body tissue is contaminated?

Turning your analogy around, all humans or aliens must be poisonous to eat!  I mean, rattlesnakes are poisonous!  But we know that to not be true.  It's a poor analogy.

*edit:  I had is not contaminated, when it should be is.

Modifié par Memmahkth, 28 juillet 2011 - 10:01 .


#439
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bboynexus wrote...

Dr. Wallace Breen has a particular monologue in Half-Life 2 which greatly supports this theory.


It has come to my attention that lately some have called me 'indoctrinated', as though such a state of being were shameful.

Well I ask you, what greater endeavor exists than that of salvation?

In our current unparalleled enterprise a refusal to accept salvation is refusal to grow, an insistence on suicide if you will.

Would we follow the example of the humble lungfish? Trapped in the ocean abyss, lidless eyes open, staring into the dark. Ignorant and doomed despite our eternal vigilance.

Would we model ourselves on the Protheans? Are all the accomplishments of mankind fated to be nothing more than a thin layer of broken plastic shards, sandwhiched between the Acidalia Planetia and an eons worth of dust?

In order to stay true to our nature we must aspire to greater things. We have outgrown the cradle. It is futile to cry for mothers milk while our true desinty awaits us among the stars.

Therefore I say yes, I am indoctrinated! We must all accept salvation. Willingly! Eagerly!

If we are to be are to survive, and survive... we shall.

#440
bboynexus

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Bingo. It's actually the backbone for why I think Cerberus are allied with the Reapers in ME3. The Illusive Man doesn't see any possible way to defeat them outright and, in favor of extinction, decides to submit.

Modifié par bboynexus, 28 juillet 2011 - 10:11 .


#441
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bboynexus wrote...

Bingo. It's actually the backbone for why I think Cerberus are allied with the Reapers in ME3. The Illusive Man doesn't see any possible way to defeat them outright and, in favor of extinction, decides to submit.


That's what I'm thinking too, as I said in my post.

I imagine after Shepard escapes from Earth he'll have a conversation with TIM that doesn't go very well.

#442
joriandrake

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/reads first post


okay... so ... when do you plan to release control, hmm?

#443
Seboist

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Saphra Deden wrote...

bboynexus wrote...

Bingo. It's actually the backbone for why I think Cerberus are allied with the Reapers in ME3. The Illusive Man doesn't see any possible way to defeat them outright and, in favor of extinction, decides to submit.


That's what I'm thinking too, as I said in my post.

I imagine after Shepard escapes from Earth he'll have a conversation with TIM that doesn't go very well.


Wonder if the Alliance left the quantum entanglement communicator intact on the Normandy? It would be nice to have several TIM/Shepard exchanges throughout the game where they try to reason with each other.

#444
bboynexus

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Saphra Deden wrote..

I imagine after Shepard escapes from Earth he'll have a conversation with TIM that doesn't go very well.


I'm thinking so as well! I have a feeling we'll be talking to him very early on which is where the conflict between Shepard and Cerberus in ME3 will begin. Unfortuantely, I don't see BioWare giving the players the choice to defect and join Cerberus (because the differences would be so dramatic) but oh well.

#445
Arijharn

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[quote]Saphra Deden wrote...

Obviously not all of this applies to the battle we are discussing here, but enough of it does. Namely the parts about the disadvantage we face in attacking the enemy and the need for up-to-date intel.
[/quote]
Right.. which is what we're getting from long range scans because we know the majority is on Earth, and we're getting due to a variety of factors including light sources from the sun and albedo rates from the Earth. We can probably make guestimates like cities and all of this can be confirmed or dismissed as we get closer.. and not necessarily 'us' but probes etc.

[quote]Saphra Deden wrote...
Supply trains I was disrupting. If you are going to wait there any length of time sooner or later you'll need supplies, and a lot of them at that. That's your fleets weakness. I don't expect you'd cave all at once, but the point is: this is not going to be as easy as you are trying to make it out to be.
[/quote]
I never once made the assumption it was going to be easy, all I said was that it's doable, and I gave my plan. Supply trains aren't an 'ongoing concern' either since we don't need them constantly. And we can take steps to minimize your (hah, you've become the proxy representative of the Reapers, sorry about that!) chances of being able to detect them. (For example, where possible, running them close to the Asteriod belt if needed to mask them from any of your own deep range scanning etc)

[quote]Saphra Deden wrote...
I never said we couldn't put a up a hell of a fight against the Reapers. We can. I just don't think we can win the war in the long run.

Maybe we can win the battle for Earth, but that's just one battle among many.
[/quote]

Think of it as tiny stepping stones then. If we can defeat them on Earth, we can defeat them elsewhere. If we can defeat them there, then we can defeat them somewhere else too.

Before you know it, we've cast down these 'invincible oppressors, and more to that, achieved a sizeable propaganda victory amongst our own supporters, and yes, we need that too.

Part of it is picking and choosing your battles, and make sure we don't fight the Reapers on their own terms. Fighting in overwhelming force in individual locations before slinking away, because we can't afford the Reapers to strike in overwhelming force in reply.

[quote]Saphra Deden wrote...
Wait, now the entire solar system is under your control? This helps you how? You can't hide your massive fleet because the entire point behind it is that I see it. I see your fleet, I can see where you'll be getting supplies from.
[/quote]
It would have to be if we've pushed in system and your guarding Earth. If we've successfully pushed in system then we've scattered your advance guard attempting to lock down the Mass Relay (which would be were you'd focus your attentions otherwise, because it's the quickest means of us getting our reinforcements insystem). No Reaper can afford to take 'independent action' because we're in column and we would leave some forces to remain at the Mass Relay to help guard our 'rear.'

But like I said; I don't need to show off my entire fleet in order for you to know that I have a fleet, and obviously, I don't need to guard the entirety of the sol system, only the places I need to worry about. The rest can be patrolled by flotilla frigate wolfpack squadrons until such time as I need them, and I'd have probes to monitor other approaches too.

You know it and I know it, we want Earth. You, for some reason, want Earth too. Therefore, our strategies are going to revolve around it in some way.

[quote]Saphra Deden wrote...
It seems you are portraying this as a battle that I am already losing.
[/quote]
That's because you are really. As soon as you 'gave up' the control of the Mass Relay, you've been losing. The closer I get to Earth, you're losing. I'm constricting your movements because I'm essentially blockading you in. Any gesture you make against Earth is purely symbolic really. But the symbolism only exists as long as you remain 'dominant' if you lose this, then your past victories become hollow.

If you managed to destroy the Saturn He3 manufacturing plant (which you know, I'm going to assume you did because I sure as hell would), then me repairing it if possible is just another method in which the Reapers failed. Here they are using their fury to constrict our movements, yet here we are again at this spot, repairing it, putting right damage inflicted in the past.

Think about it.

[quote]Saphra Deden wrote...
Let's take a step back. How will you retake the sol system? Assume I've got Reapers guarding the relay just waiting for you to send a fleet through and I've got forces around Saturn as well.
[/quote]
Advance scouts through probes to send data back, then probably leading with capital ships (SHIELDS ON!) to take the brunt of the Reaper assault while then sending in Wolfpack frigates and fighters with Thanix to overwhelm and bring down Reapers.

Or alternatively, I'll bring in everyone at once ( SHIELDS ON -- which is probably my preferred method). Suicidal I guess, but we don't have the opportunity to **** foot around the place.

[quote]Saphra Deden wrote...
Time is ultimately on my side, Arijharn. If you want to try and park your fleet out there for all time, go ahead. I can stay on Earth and keep harvesting it until there is not a single human left.
[/quote]
That's where you're wrong Saphra, technically neither side has time on theirs. You can continue your harvesting actions as long as they don't leave you too exposed, because I'm still the one dictating the course and tide of the battle while you're merely reactionary until you can be bothered to actually amass to take me out... but to do so you need to leave behind Earth.

You are the one under time pressures here, not me.


[quote]Saphra Deden wrote...
If you pull the Collector base card I pull the Cerberus card. They are the ones with the Collector base and as far as we know right now they're on the Reaper's side. So you can say goodbye to that intel. Or are you also assuming you've defeated the Collector base and recaptured it? Would that be fair? Or maybe we can assume you failed to penetrate the Omega-4 Relay a second time or Cerberus blew it up rather than let you steal it from them.
[/quote]
/sigh, I'm not just pulling the CB card, I'm pulling all the cards of which the actual effect of Cerberus is actually pretty minimal. I'm surprised you can't otherwise tell the difference.

[quote]Saphra Deden wrote...
I can tell you one thing: you'll need a hell of a lot more than one frigate and 12 badasses to capture the base a second time.
[/quote]
Honestly, I think the actual CB base is pretty minimal at the time in comparison to other more pressing issues. But, you know, that pack of 1 frigate and 12 badasses did exterminate a species -- just putting that out there.

[quote]Saphra Deden wrote...
No, all it means is that they are losing the battle and are retreating. This doesn't mean you are moping the floor with them. The battle may have many more hours or days of fighting left in it, but the Reaper's sophisticated minds have already seen where it is going and they're slowly withdrawing.
[/quote]
Saphra, if they're turning to align their main batteries on the planet, that means their main batteries aren't aiming at my ships. Or if they are doing both, then that explicitly means that they're dividing their firepower, while I'm not, which means I would have the advantage in sheer numbers. Of course I'm going to be making a bit of a tally in such a situation, in fact, I'd honestly welcome it, because while it may devastate Earth, it means I'm giving the Reapers a good ploughing, which is, as I've already mentioned my priority at least over survivors on Earth.

You're mistake in arguing with me this entire time is the belief that I hold the people of Earth as more important than end victory over the Reapers. I can take actions to attempt to minimize casualities suffered by those people on Earth, it's true, but if you divide your attention in a situation like above, I'm going to punish you severely for your uncertainty.

[quote]Saphra Deden wrote...
Part of your argument hinges on your sophisticated computers... well, the Reapers are even more sophisticated, remember? Not every ship in your fleet is going to have its own EDI. That raises all sorts of frightening issues all on its own.
[/quote]
Not so much, my argument hinges on the fact we have damn good calculators.

Also, for brevity's sake I've cut some of our conversation because I've responded to your argument above.

[quote]Saphra Deden wrote..
Once the Reapers finish with Earth they'll leave and that may be the last time you have a chance to attack them like this. After that they can do hit and run tactics on entire planets, dropping out of FTL only long enough to lob a few shots at the very large planet-sized target and then FLT jump away again. This is your doom. It will likely take years for the Reapers to accomplish, but they will succeed in the long run.

You really don't want them to escape from Earth.
[/quote]
False dilemna. If you postulate that the Reapers will resort to making arbitrary hit and run strikes (despite being no real precedent for this action, which means you're doing as much if not more 'assuming' than I am in this case) then you're assuming that we can't fortify worlds important to us. We don't need to defend everything. Also bare in mind that shield technologies exist to cover at least large cities (although expensive to manufacture), and you're also assuming that Mass Relay's would just be left alone.

But then again, I think them leaving the immediate surrounds of Earth in the first place is going to be difficult for them though.

[quote]Saphra Deden wrote...
Current now as in the real world or current in Mass Effect?
[/quote]
Current in the real world, unless it's made specifically clear that it isn't in the ME world.

[quote]Saphra Deden wrote...
Oh no you don't. I never ever assumed the Reapers were unbeatable. I came to this conclusion after thinking about it carefully and asking other people for their input. Furthermore, I never decided the Reapers were literally unbeatable, just that the odds were stacked against us in such a way that victory seemed incredibly improbable.
[/quote]
Evidently, you haven't thought about it carefully enough then (OH NO HE DIDN'T! <SNAP>)

[quote]Saphra Deden wrote...
Hitting an immobile object is quite different from hitting a mobile one that is actively attempting to avoid being destroyed.
[/quote]
Short of FTL travel, its not as if Reapers can teleport around the place at will (I will unhappily rescind this if this turned out to be the case in game, but I'm not going to 'assume' that they can...) . It also means that pure extremities may not be the ones that get shot at, but consider how fast a Mass accelerated bullet travels, its not as if we'd have to lead a huge amount either.

Look, to cut off your hand I don't have to limit myself at just slicing at your hand. I can be an utter bastard and aim at your shoulder, and you're going to have a harder time dodging with your shoulder than you would if I was aiming at just your hand. Same case as a Reaper 'weapon arm'... tentacle, thing.

[quote]Saphra Deden wrote...
Will the Thanix be that effective against a Reaper?

What if they aren't?

[/quote]
I don't see why they wouldn't be if they're superior armaments to normal mass accelerated rounds, and they seem vulnerable enough to them. If they're somehow more ceramic (aka more heat resistant than say armoured) then I think it's safe to say we probably would have worked that out before attempting to retake Sol system.

#446
joriandrake

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honestly, reapers placed the mass relays down, and also the Citadel and the "backdoor" in it, I doubt reapers wouldn't just lock down/reset/assume control of the whole relay network and make space travel pretty much impossible for majority of their enemies

#447
Arijharn

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Heh, that's how I'd do it, I'd go against the Citadel and look that down rather than waste time on Earth.

#448
Rahmiel

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bboynexus wrote...

Bingo. It's actually the backbone for why I think Cerberus are allied with the Reapers in ME3. The Illusive Man doesn't see any possible way to defeat them outright and, in favor of extinction, decides to submit.


I disagree with you here.  Do we know Cerberus allied with the Reapers?  For all we know Cerberus can be against Shepard for 2 separate reasons.
1) Shepard kept the collector base, and eventually TIM became indoctrinated himself
2) Shepard destroys the base, and TIM decides he's going to kill Shepard or serve him up to the Reapers as revenge.  What TIM gets out of this, we'll have to see in ME3, but we do know he's not above petty vengeance and giving those that betray him over to the reapers.

In both of these cases, Cerberus is not allied with the Reapers.  In (1) they're basically an extension (I do not consider that an ally much like the collectors are not allies, but pawns) and in (2) Cerberus still has plans for human domination and to defeat the reapers but believes they must deal with Shepard first.

My main point being, neither of these have to be true, but to me, they're just as plausible as saying Cerberus is allied with the Reapers.  Is there a source for that?  I recall in an interview someone brought that up to Casey, and he basically said that was an over simplification for the purposes of the relaying the fact that both entities are out for you.

#449
bboynexus

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I don't think it's simply indoctrination, but Cerberus are clearly out to thwart Shepard's efforts against the Reapers, and Shepard clearly says "They're indoctrinated, they're capable of anything" in the Sur-kesh demos. Like Breen, I think it's simply that the Illusive Man doesn't see any other choice. I'd like to think the Illusive Man doesn't actually believe in the Reaper's cause - that would make him far less sympathetic and complex. He sees the current situation as a Catch-22. Either he condones extinction or he condones assimilation.

Modifié par bboynexus, 28 juillet 2011 - 10:37 .


#450
Rahmiel

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Arijharn wrote...

Heh, that's how I'd do it, I'd go against the Citadel and look that down rather than waste time on Earth.


what makes you believe the Reapers cannot be doing both at the same time?  They reach Earth first, but that doesn't necessarily mean they don't have forces pushing on throughout the galaxy.  There could be a force on its way to strike at the citadel in order to lock down all the relays, as well as a force striking Earth.

There are a lot of reapers.  Sure, they all could stop and attack Earth, but to me, that doesn't seem very tactical or smart.  But I haven't played ME3, so we'll see.