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We Can't Save Earth, We Can't Beat the Reapers


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#1676
Praetor Knight

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AlphaDormante wrote...

Praetor Shepard wrote...

SpiffySquee wrote...

Sisterofshane wrote...

Squee, you just made my night!
I'm also a little horrified, but I would like to point out that the loss of life may NOT be as high as you deem necessary.
How hard would it be to outfit those ships with a simple VI program to do exactly what the organic crew would have to do?
Just program it to go to a certain set of coordinates at FTL drive. Instant FTL missile, with no loss of organic life (or minimal loss), at least upon the ship.
Poor, Poor planet!


Very true, I did not think of that. 

I did say that I would stop posting in this thread :(,

but since some recent ideas are so similar to the originally crazy ideas that I had raised,

I ask, why not blast every primary mass relay between us and the reapers?


Well, in Squee's plan, the destruction of the relay is necessary because the resulting explosion would end up eradicating a humongous portion of the Reaper fleet - but you also have to remember that it'll wipe out everything else in the system. There's a chance that "every primary mass relay between us and the Reapers" will be located in areas with populated planets, and if destroyed, will result in any amount of casualties.

This would be acceptable if it actually did anything to stop the Reapers, but it doesn't. Reapers are capable of traveling through space just fine; all destroying relays between them and us would do is make the trip a little longer, as they would have to travel to another relay. That's what happened in Arrival: the relay we destroyed there was the Reapers' most tactically valuable tool because it served as a window throughout the galaxy. Even its destruction bought us little other than time.

Also, the species of the galaxy rely on relays just as much (if not more) than the Reapers do. Rapidly hashing up a list of relays to destroy for a quick fix is not strategically sound - we could very well cut ourselves off from important tactical positions, resources, or allies. The Reapers' whole original plan is based on isolating every cluster through the disruption of relay travel, and unless we're very picky about which ones we destroy, all we'd do is help them out with that very tactic.


More or less the end game I had figured from such extreme measures; beating the Reapers before they can create new reapers.at the cost of mass relays and solar systems

#1677
Guest_Saphra Deden_*

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Darksaberexile wrote...

Not sure it would work/actually be
a good idea, but I think it would be possible to beat a Reaper at
electronic/cyber warfare, using superior resources. (1v1 would be best,
at least until the merits of the system were evaluated)

This would require cooperation of EDI and the geth collective.


A virus or cyberwarefare weapon would be great. So would it a gun that disintigrates Reapers in one shot.

It's worthy putting time and effort into developing, but currently no such device exists.

Theoretical indeed.


SandTrout wrote...

I think that it is worth-while to note that meta-game data is applicable for this discussion. The debunked theory in question takes the place more as a prediction of what BioWare will do than as a choice available to the player.


I'm not trying to predict the plot at all.

I'll give Squee's video a watch in the next few days.

#1678
SpiffySquee

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Arijharn wrote...

I think the problem with Squee's argument is that it relies on meta-game level knowledge (to paraphrase: "We can tell by the ME3 trailer that Reapers do not just orbital bombard, they must descend onto the planets surface") to some degree. The only way we'd know this for sure is to observe it in universe, by which point it may be too late.

I do agree though that the Reapers wouldn't necessarily know where everything is; however, Saren was at the Terminal for some period of time before Shep stumbled upon him, is it therefore not possible that Saren could have uploaded various census data? True, it wouldn't be 'uptodate' but then again, it's not as if the Turian homeworld is going to move from Palaven.


I see your point and I should have been more clear. I was operating under the assumption that his plan was not made until after the reapers had started their attack and we could see their methods. I also agree that the Reapers would have a decent amount of information. What was important to me (and the plan) was that they did not know everything and there would be places to hide.

#1679
SpiffySquee

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Lotion Soronnar wrote...

SpiffySquee wrote...

Lotion Soronnar wrote...

Ok...just to bring this to a close...I'll take command of hte reaper forces. You take command of the resistance. I'll tell you the reaper attack strategy... let's see if you can win this.



1. Reapers will stike the infrastructure and power generation and food production first, starting with the biggest and most vital planets.
Shipyards are the primary targets in space.

2. Reapers will move in force. At no point will any force/fleet consist of less than 50 reapers.

3. Should the kinetic barriers come in danger of collapsing, the reaper will disengage and FTL to another unguarded enemy asset or, if no scuh exists in the vicinity, to a pre-established rally point.

4. Destruction of key enemy infrastructure takes precedence over total anihilation of all resistance on a planet. Once all the primary objectives have been completed, the reapers are to move to the next planet/world.
Possibly, leave a small force behind to bombard the planet from orbit and then follow.

5. The fleets will avoid any unencessry stops or delays - they are to be constantly on the move, using hit-and-run attacks.

6. Using precision relay jumps, jump into tacticly advantagous positions.

7. Send probes to sweep systems for bases and shipyards, and any supply convoys.

8. If the resitance sends fleet assests from somewhere else to reainforce a world under attack - disengage and FTL to the world from which the reinforcements came and hit it. Avoid getting unnecesarily tied down.


Challenge... accepted.



It's almost 30 minutes, but I did not feel like typing a wall of text. It is a detailed strategy that gives us a chance of beating the reapers (using your tactics). :lol:



Ahh...good one.:lol:


But allow me to make a few poitns of my own:

1) Assumptions reapers have no info.
Sovereign did connect ot the citadel ,so it's highly likely he did get information he could have transmitted.
Even assuming he didn't get info from there, Etiher He or Harbie could have gotten that info from all other sources - indoctriunated people, the Collectors (tehy have been around for a long time, even dealing with the Sahdow Broker), etc.
Now while I don't think they now the locations of EVERYTHNGI, I do think they know most of it.


2) detecting FTL reinforcements:
You got a point here. You cannot track FTL jumps. BUT, the reapers control the relays and only Normandy can really hide in sapce. Assuming the reinforcements come from in-system, there is only a limited number of locations from which those reinforcements could possibly come. If the reinforcement comes from outside, repers would detect the use of the mass realy and know from which system they come. then there is also the point of reaper drones and scouts.
Eihter way, the point is to deny you inflicting losses. If they can't detect from where your reinforcements come at all, then the "fallback to rally point" rule applies.


3) Reapers landing on planet:
They land on earth as they are reaping humans. I see no reason for them to land on planets if they don't want to reap. They might have some arcane reason for doing that, but I find it unlikely, as it's EXTREEMLY unefficient for anihilation. Reapers are uspposed to have intelligence, and deliberately handicapping themselves just doesn't fit.
Your enitre strategy depends on most of the reapers landing on planets.
I do agree FTL attack on a planet would devastate the planets and the reapers, and I also agree that the precision FTL strikes are impossible. There are no FTL sensors and at those speeds even the tiniest miss-aligment means you miss your target by thousands of kilometers. No way you can hit a reaper even if it's standing still, let alone if it's moving.
But a planet? Yes.

Now, would a kamikaze attack on repaer work? Given that Sovereign plowed trough a cruiser at full speed wihout flinching...hard to tell. Then there's this:

I personally think it would.
It's a amazing amount of power, but if such simple strategy worked, someone else would have used it on them by now.


4) supply fleet a secret:
VERY unlikely. For one, you supply fleet would have to follow the combat-ready one around the unvierse for it to be of any use. Given the size of the fleet, the advanced reaper sensors, indoctrination and theri mastery of the mass relays hiding (they'd probably be able to detect any use of the relays, including the details of the ship that went trough - ergo it would be very difficult to fool them) such large fleet movements


5) entire fleet avilable for an attack:
Again, highly unlikely that you would be able to bring in the whole fleet in system and have it ready and gatehred in time to strike..when you don't even know where they will be striking. We are talking
about ships that are faster and more manouverable than yours, so you can't really win in the battle of mobility.
You're also starting from the assumption that we weill know the location of all reaper fleets, yet they will not know the location of ours.

Not to mention it takes time for a fleet to transit into a system and the reapers would detect that. So they would have time to move away from he planet and FTL out of there or engange your fleet directly. That's assuming your fleet isn't already in-system when the reapers attack a planet, but if the reapers are trying to avoid direct confrontation, they wouldn't attack there in the first place.


the first 3 points are the cruical one tough.


Anyway, a good performance from you, congrats.B)

I was anticipating someone would try the kamikaze aproach, but I didn't think of ramming planets. Then again, I never considered reaprs would really land on planets anywhere except for Earth.:P


So many variable to be sure, and I agree with most of your points. The relays would be a problem and hitting reapers themselves would be too. It would be interesting to see how fast a ship can hit FTL speeds to see if this could be done at close range That would defiantly make hitting reapers more plausible.

If they don't normally land on the planet, it would be possible to lure them there, or As sad as this sounds only attack planets they do land on. I would think Earth would not be the only planet they land on (and if the demo of you driving away from the reaper is a different planet, that might also add weight. Still, as you said, the plan has problems.


The point was not that it had a great chance of success since it would be complicated to coordinate so many attacks and keep the main fleet hidden. But It does at least have the possibility of being effective. :)

#1680
Arijharn

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Bogsnot1 wrote...

Dark space isnt completely dark. There are stars that, due to gravitational interactions, have been flung out of the galaxy, and instead either float free, or are trapped orbitting the galaxy the same way comets orbit the sun.
There are also other galaxies off in the distance, so far away in fact, that they appear simply as points of light.
Check out the Hubble Deep Field image to see how "empty" space really is.


Those aren't stars, those are actual Reapers! ZOMG Reapers are real!

#1681
Lotion Soronarr

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SpiffySquee wrote...

So many variable to be sure, and I agree with most of your points. The relays would be a problem and hitting reapers themselves would be too. It would be interesting to see how fast a ship can hit FTL speeds to see if this could be done at close range That would defiantly make hitting reapers more plausible.

If they don't normally land on the planet, it would be possible to lure them there, or As sad as this sounds only attack planets they do land on. I would think Earth would not be the only planet they land on (and if the demo of you driving away from the reaper is a different planet, that might also add weight. Still, as you said, the plan has problems.


The point was not that it had a great chance of success since it would be complicated to coordinate so many attacks and keep the main fleet hidden. But It does at least have the possibility of being effective. :)



HEhe...point.

Yet, I don't really think they land on planets they aim to eradicate. Why would they? They are starships. Space is their prefered enviromnet. in atmosphere they would only be more vulnerable due to atmoshperic effects.
Space is the ultimate high ground, and you dont' need to land to obliderate a plnet completely.

You only need to land to deploy troops...or to gather something from the planet.

I give you points for creativity, but I don't think it would work at all.:mellow:

Modifié par Lotion Soronnar, 06 août 2011 - 12:45 .


#1682
Humanoid_Typhoon

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Lotion Soronnar wrote...

You only need to land to deploy troops...or to gather something from the planet.

The ODSTs would like to disagree.:ph34r:

#1683
Sisterofshane

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Lotion Soronnar wrote...

Sisterofshane wrote...

Still works towards some of the Reapers apparent goals.  They (perhaps) want to spare the planet any uneccessary damage so that it would eventually sustain life again, and to do that they will have to be more methodical in their approach, then say just bombarding it from space.

In fact, it would support his argument to say that we would have to "sacrifice" planets, and probably more human planets then any other, because we are the Species actually being "reaped".  They're DEFINITELY not going to take the chance of making us go extinct before harvesting our bodies, which in essence would require their battle tactics regarding human colonies to have a bit more finesse.  Thusly, they will move in as close as possible to the surface.


Unless a planet is completley devoid of ALL life, then in a few hundered years, life would flourish again.
Bombarding a planet from orbit can only make it uncapable of supporting life if the atmosphere is gone or all bacterial life is gone.
Then it also depends on what weapons you use.

If I were a reaper - bombard all cities and war infrastructure from orbit. Then release a virus tailored to kill that species. Leave a few probes to minotor the progress.


The planet would not necessarily bounce back if the Reapers caused so much damage as to change the entire ecosystem of a planet.  I don't think this is a risk that they will necessarily take.  I feel that  another one of their primary goals is to harvest planets for resources (Vigil siad it was one of the things the indoctrinated was used for).  Why would they then take the risk of obliterating a planet's surface?
Plus, we have seen within the game Prothean ruins left completely INTACT (See Feros, Ilos, Eden Prime, countless other side-mission planets).  This does not suggest that their primary tactic is to sit in orbit and bombard a planet.  They eventually move in close enough to attack with presicion.

#1684
Kaiser Shepard

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Humanoid_Typhoon wrote...

Lotion Soronnar wrote...

You only need to land to deploy troops...or to gather something from the planet.

The ODSTs would like to disagree.:ph34r:

You know the music, time to dance.

As for Lotion, you don't technically need to land to drop a Mako or Hammerhead.

#1685
Lotion Soronarr

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Sisterofshane wrote...

Lotion Soronnar wrote...

Sisterofshane wrote...

Still works towards some of the Reapers apparent goals.  They (perhaps) want to spare the planet any uneccessary damage so that it would eventually sustain life again, and to do that they will have to be more methodical in their approach, then say just bombarding it from space.

In fact, it would support his argument to say that we would have to "sacrifice" planets, and probably more human planets then any other, because we are the Species actually being "reaped".  They're DEFINITELY not going to take the chance of making us go extinct before harvesting our bodies, which in essence would require their battle tactics regarding human colonies to have a bit more finesse.  Thusly, they will move in as close as possible to the surface.


Unless a planet is completley devoid of ALL life, then in a few hundered years, life would flourish again.
Bombarding a planet from orbit can only make it uncapable of supporting life if the atmosphere is gone or all bacterial life is gone.
Then it also depends on what weapons you use.

If I were a reaper - bombard all cities and war infrastructure from orbit. Then release a virus tailored to kill that species. Leave a few probes to minotor the progress.


The planet would not necessarily bounce back if the Reapers caused so much damage as to change the entire ecosystem of a planet.  I don't think this is a risk that they will necessarily take.  I feel that  another one of their primary goals is to harvest planets for resources (Vigil siad it was one of the things the indoctrinated was used for).  Why would they then take the risk of obliterating a planet's surface?
Plus, we have seen within the game Prothean ruins left completely INTACT (See Feros, Ilos, Eden Prime, countless other side-mission planets).  This does not suggest that their primary tactic is to sit in orbit and bombard a planet.  They eventually move in close enough to attack with presicion.



I wouldn't call Ilos in tact, genernally some buildings on the outskirts survive, even if you drop a nuke.

But, as I said - the reapers themselves - especialyl the big ones - don't have to land at all. They can use indoctrinated slaves, husks nad viruses. And given the highly advnaced knowledge in bio-engineering, using viruses is a safe bet.
There' simply no reason for htem to expose themselves so.

#1686
Lotion Soronarr

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Kaiser Shepard wrote...

Humanoid_Typhoon wrote...

Lotion Soronnar wrote...

You only need to land to deploy troops...or to gather something from the planet.

The ODSTs would like to disagree.:ph34r:

You know the music, time to dance.

As for Lotion, you don't technically need to land to drop a Mako or Hammerhead.


Correct. Which gives enemy more weight to my point.

A spaceship belongs in space.

#1687
Humanoid_Typhoon

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How effective are carriers in combat?

#1688
Someone With Mass

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Humanoid_Typhoon wrote...

How effective are carriers in combat?


I'd imagine that they're sticking to the back of the battle while launching their fighters and interceptors, and then either retreats via FTL until the battle is over or hides behind something like a planet or the other ships, as the carriers themselves aren't fit for combat.

#1689
Humanoid_Typhoon

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Someone With Mass wrote...

Humanoid_Typhoon wrote...

How effective are carriers in combat?


I'd imagine that they're sticking to the back of the battle while launching their fighters and interceptors, and then either retreats via FTL until the battle is over or hides behind something like a planet or the other ships, as the carriers themselves aren't fit for combat.

Well I know how Carrier warfare works I meant the fighters not the ship itself,I probably should have said how well does a carrier fighter wing work in combat.

#1690
Someone With Mass

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Humanoid_Typhoon wrote...
Well I know how Carrier warfare works I meant the fighters not the ship itself,I probably should have said how well does a carrier fighter wing work in combat.


The fighters?

They're trying to swarm and overwhelm the enemy ships' anti-ship/missile systems and then try to get as close as possible, past those defenses and then launch their torpedoes at point blank range, giving the enemy no time to counter them.

But, as soon as a fighter gets damaged or launched its payload, it's pretty much out of the game and must retreat back to the carriers.

If you mean the flight capabilities of the fighters, I have no answer for that. They're good enough to keep up with the SSV Normandy in the battle of the Citadel, anyway.

#1691
AlphaDormante

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Lotion Soronnar wrote...

Kaiser Shepard wrote...

Humanoid_Typhoon wrote...

Lotion Soronnar wrote...

You only need to land to deploy troops...or to gather something from the planet.

The ODSTs would like to disagree.:ph34r:

You know the music, time to dance.

As for Lotion, you don't technically need to land to drop a Mako or Hammerhead.


Correct. Which gives enemy more weight to my point.

A spaceship belongs in space.


First of all, in an earlier point you said that the Reapers only landed on Earth because they planned to harvest humans. I agree, but that leaves you implying that humans are the only species that the Reapers are interested in harvesting...which is an entirely baseless assumption. Certainly humans are the most interesting race to them, but I've seen absolutely no evidence to support that they're the only ones worth harvesting. In fact, there is evidence to the contrary: husks of other species have been revealed, and you can't make a husk out of someone by throwing a bomb at them.

I'd also like to point out that a "bomb and run" tactic is exceedingly unthorough. It would be incredibly foolish of the Reapers to drop a few big ones, then assume the planet completely obliterated of sentient life and continue on their way to the next. Vigil described the Reapers as incredibly thorough, which means that sooner or later, they're going to have to descend onto the planet to double-check their work. There's no way around it.

#1692
Humanoid_Typhoon

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Ugh,batarian husks are soooooo ugly,worse then the flood,but you're correct they would have to collect other species to make them husks.

Modifié par Humanoid_Typhoon, 06 août 2011 - 08:05 .


#1693
Bogsnot1

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AlphaDormante wrote...
First of all, in an earlier point you said that the Reapers only landed on Earth because they planned to harvest humans. I agree, but that leaves you implying that humans are the only species that the Reapers are interested in harvesting...which is an entirely baseless assumption. Certainly humans are the most interesting race to them, but I've seen absolutely no evidence to support that they're the only ones worth harvesting. In fact, there is evidence to the contrary: husks of other species have been revealed, and you can't make a husk out of someone by throwing a bomb at them.

I'd also like to point out that a "bomb and run" tactic is exceedingly unthorough. It would be incredibly foolish of the Reapers to drop a few big ones, then assume the planet completely obliterated of sentient life and continue on their way to the next. Vigil described the Reapers as incredibly thorough, which means that sooner or later, they're going to have to descend onto the planet to double-check their work. There's no way around it.


Making husks =/= Harvesting.
Harvesting means what they were doing in ME2, liquifying the meatbags and forcibly "ascending" them to Reaperdom.
If you listen to Harby's monologues throughout ME2, you will hear reasons why all other species (except Batarians and Vorcha) are not considered worthy of harvest/ascension.

I fully expect the Reapers to drop a "few big ones". Have you ever heard the effect a pure protein diet has on a digestive system? For gods sake, dont light a cigarette anywhere near one. B)

#1694
Dexi

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Firstly, formulating a plan to beat the Reapers isn't what really matters.

All that matters in this war, is the people's ability to make sacrifices and suffer heavy loses.

That the Reapers never faced. The Reapers also never faced the situation in which they got 2000 years delayed from their reap, in which the species copied their technology and in which they don't use their Citadel/surprise tactic.
This, combined with the Galaxy's willingness to go kamikaze if it has to, these will win the war.

Plans to beat the Reapers exist, but they are hidden deep inside one's mind by the self-preservation instinct. Once that goes out the window and people will be willing to make the sacrifices, the plans will roll, and the Reapers end will come.


Also, I believe there is not a single, general plan of attack to get rid of the Reapers ( like in Squee's vid).
The Galactic Alliance needs to use a variation of techniques. Yes, ****ing blow a planet up in that sector, blow some Mass Relays up, but just those won't work every time, the Reapers aren't stupid.

Use the guddam carriers. Take large portion of the Alliance Fleet and overwhelm the pockets of 50 Reapers at a time.
Get the Reapers swarmed by fighters and interceptors, then focus fire them.
2000 ships attacking 50 Reapers, swarming them with another 2000 fighters, close up, then have the 2000 ships focus fire at a Reaper at a time. I can't believe a Reaper can really stand up to more than 2000 torpedoes launched at once at him. If he survives one wave of torpedoes, use 2!

Have Krogans drop into the Reapers from the fighters and have them blow the Reapers' cores ( yes, I know it's silly, but it might work ).

Draw the Reapers into ambushes and launch ships at them at FTL speeds.


In any case, any tactic you import will require lots of sacrifices. But they can work.
I strongly believe the power to win the war is directly proportional to the power to make sacrifices.

Modifié par Dexi, 06 août 2011 - 08:34 .


#1695
100k

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It's fairly safe to assume that the Reapers know where most planets of importance are in the galaxy. Sovereign and the Collectors had been scouting out the galaxy for 50,000 years -- and that's not counting the number of times that the Reapers came and went before that (at least several hundred thousand times).

However, they can't know the current location of the quarian fleet, unless the heretic geth were successfully spying on them -- and even then the fleet would move around. And they can't know the locations of many colonies, because colonies are fairly new and dynamic settings.

With the Citadel out of their control, the Reapers can't control the relays.

With Sovereign dead, the Reapers can't gain any data on current shipping lanes, economic powerhouses -- though they can likely guess that Illium, Bekenstein, and Thessia are hot spots.

With the Collectors dead, the Reapers don't have data on what makes a race tick -- unless Harbinger some how is able to upload that data from billions of light years away.

With the Geth dead/reprogrammed, the Reapers have lost a considerable army for their purposes.

NOTE OF IMPORTANCE?


Originally we thought that the Reapers attack Earth first when they struck the galaxy, but is this untrue? In ME3, we know that part of the Reapers attack force consists of batarian husks!

Does this mean that, a few months before they launched their "official" attack, the Reapers went for the batarians? It makes sense to attack them first, doesn't it? They have systems near Sol, certainly some of which weren't effected by the Alpha relay's destruction. Furthermore, these systems are completely isolated due to the batarian hegemony. They could easily harvest new replacements from the geth and Collectors, without drawing attention to themselves.

#1696
AlphaDormante

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Bogsnot1 wrote...

AlphaDormante wrote...
First of all, in an earlier point you said that the Reapers only landed on Earth because they planned to harvest humans. I agree, but that leaves you implying that humans are the only species that the Reapers are interested in harvesting...which is an entirely baseless assumption. Certainly humans are the most interesting race to them, but I've seen absolutely no evidence to support that they're the only ones worth harvesting. In fact, there is evidence to the contrary: husks of other species have been revealed, and you can't make a husk out of someone by throwing a bomb at them.

I'd also like to point out that a "bomb and run" tactic is exceedingly unthorough. It would be incredibly foolish of the Reapers to drop a few big ones, then assume the planet completely obliterated of sentient life and continue on their way to the next. Vigil described the Reapers as incredibly thorough, which means that sooner or later, they're going to have to descend onto the planet to double-check their work. There's no way around it.


Making husks =/= Harvesting.
Harvesting means what they were doing in ME2, liquifying the meatbags and forcibly "ascending" them to Reaperdom.
If you listen to Harby's monologues throughout ME2, you will hear reasons why all other species (except Batarians and Vorcha) are not considered worthy of harvest/ascension.

I fully expect the Reapers to drop a "few big ones". Have you ever heard the effect a pure protein diet has on a digestive system? For gods sake, dont light a cigarette anywhere near one. B)


I kind of dropped the ball on terminology - my bad. Let me clarify my point: according to Vigil's theory, Reapers invade planets possibly to "harvest" the resources and technology. Perhaps they'd ascend humans only, but what makes the resources and technology of anyone else any less important? I would think that Vigil knows how the Reapers conduct their attacks better than anyone, and since he seems like a smart fellow, I'd say that it would be pretty silly to make a theory like that if the Reapers just made everything to kaboom. Unless the Reapers are somehow able to collect resources/technology from a smouldering pile of ashes, that is.

And you'd better tell the Illusive Man that :? With how he goes through cigarettes, the whole Cerberus/Reaper problem should take care of itself.

Modifié par AlphaDormante, 06 août 2011 - 08:52 .


#1697
Lotion Soronarr

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AlphaDormante wrote...
First of all, in an earlier point you said that the Reapers only landed on Earth because they planned to harvest humans. I agree, but that leaves you implying that humans are the only species that the Reapers are interested in harvesting...which is an entirely baseless assumption. Certainly humans are the most interesting race to them, but I've seen absolutely no evidence to support that they're the only ones worth harvesting. In fact, there is evidence to the contrary: husks of other species have been revealed, and you can't make a husk out of someone by throwing a bomb at them.


Well, given Harbies commnts about all of the species..adn given the reapers were only making a Human Reaper... I do get the impression they aren't interested in others.

Also, husks prove nothing. They are the reapers cannon fooder, obtained trough their army of slaves.


I'd also like to point out that a "bomb and run" tactic is exceedingly unthorough. It would be incredibly foolish of the Reapers to drop a few big ones, then assume the planet completely obliterated of sentient life and continue on their way to the next. Vigil described the Reapers as incredibly thorough, which means that sooner or later, they're going to have to descend onto the planet to double-check their work. There's no way around it.


Actually, you're wrong there.
The point of bomb and run isn't to eradicate all sentient life. It's to quickly eradiate all viable RESISTANCE.
What life is left on the planet would be in no shape to fight back, and the reapers can return later to finish the job.

The point it to strike fast, not giving the races time to mount a proper offensive or gather forces. After that is dealth with, eliminating the few remains is a cake walk.

#1698
SandTrout

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@Dexi,

I really hope that you're not in any position of military leadership. Ever. You express the tactical prowess of WW2 Russians against the German Blitz and/or Zapp Brannigan.

The willingness to trade/risk soldiers lives in order to secure and objective is vital toward military success, but no military has ever been successful on a pure basis of sacrificing soldiers.

#1699
Lotion Soronarr

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100k wrote...

It's fairly safe to assume that the Reapers know where most planets of importance are in the galaxy. Sovereign and the Collectors had been scouting out the galaxy for 50,000 years -- and that's not counting the number of times that the Reapers came and went before that (at least several hundred thousand times).

However, they can't know the current location of the quarian fleet, unless the heretic geth were successfully spying on them -- and even then the fleet would move around. And they can't know the locations of many colonies, because colonies are fairly new and dynamic settings.

With the Citadel out of their control, the Reapers can't control the relays.

Remotely? Probably not. But it's highly possible tehy cna control one direcly. Attach physicly t oa mass relay and re-program it.


With Sovereign dead, the Reapers can't gain any data on current shipping lanes, economic powerhouses -- though they can likely guess that Illium, Bekenstein, and Thessia are hot spots.

With the Collectors dead, the Reapers don't have data on what makes a race tick -- unless Harbinger some how is able to upload that data from billions of light years away.

I'd say it's a safe bet. It controled the Collector General from billions of years away...that's data transfer right there.
Not to mention he seemed to have all biological info on the races. It's safe to assume that whatever the Collectors know, Harby knows.
Also, they were doing buisness with the Shadow Broker..so getting info rom him?


With the Geth dead/reprogrammed, the Reapers have lost a considerable army for their purposes.

That remains to be seen.



#1700
AlphaDormante

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Lotion Soronnar wrote...

AlphaDormante wrote...
First of all, in an earlier point you said that the Reapers only landed on Earth because they planned to harvest humans. I agree, but that leaves you implying that humans are the only species that the Reapers are interested in harvesting...which is an entirely baseless assumption. Certainly humans are the most interesting race to them, but I've seen absolutely no evidence to support that they're the only ones worth harvesting. In fact, there is evidence to the contrary: husks of other species have been revealed, and you can't make a husk out of someone by throwing a bomb at them.


Well, given Harbies commnts about all of the species..adn given the reapers were only making a Human Reaper... I do get the impression they aren't interested in others.

Also, husks prove nothing. They are the reapers cannon fooder, obtained trough their army of slaves.


Addressed in my last post. Whether or not Reapers are interested in the sentient life itself, it is very likely that they need to travel down to the planet in order to collect resources and technology. This is a theory put forward by Vigil himself, who is by far the most reliable source where Reaper invasion is concerned.

Actually, you're wrong there.
The point of bomb and run isn't to eradicate all sentient life. It's to quickly eradiate all viable RESISTANCE.
What life is left on the planet would be in no shape to fight back, and the reapers can return later to finish the job.

The point it to strike fast, not giving the races time to mount a proper offensive or gather forces. After that is dealth with, eliminating the few remains is a cake walk.


Possible. Your point? We aren't discussing the Reapers' bombing tactics, we're discussing the fact that bombs are not capable of destroying 100% of life from orbit. Sooner or later, they're going to have to go down and weed out the stragglers.

edit: Bah, html <_< A blight upon you!

Modifié par AlphaDormante, 06 août 2011 - 09:26 .