111987 wrote...
Even from a game-play perspective your plan isn't great. There are thousands of Reapers. Even if you could magically teleport onto them, it would be a very boring and repetitive game. I agree Shepard will be key in defeating the Reapers, meaning third-person combat will be involved, but I disagree that your way is hot it will be done. However I could be totally wrong, since we just don't know.
Shep would only be involved in 1-3 iterations of the plan. That's what the army is for, they hit up the rest of them. Given a force of 10,000 soldiers, which is not too insane assuming 1-3,000 reapers, they could all be accessed at the same time.
Esterclout wrote...
Relays work by creating a corridor of massless space-time between two
relays at two given points. In order for your Reapers are their own
relays idea to work relays would have to be able to "fall into" their
own corridor, which seems unlikely. However, let's just go under the
assumption that you're correct and Reapers can link directly to the
Citadel. What's stopping them from just not accepting "requests", for
lack of a better term, from the Citadel for relay jumps of enemy ships?
Just because the Reapers have eezo cores and in this situation are
relays themselves doesn't automatically mean that a relay can shoot
stuff at them and they can't do anything to stop it.
But here's
what concerns me most about your solution: it involves linking the
Reapers to Citadel. The second you connect the Citadel to the Reapers
you won't have to worry about getting your dropships to them because
every single last Reaper will be on top of you. I'll even use my own
argument against me and say what's stopping you from just denying the
Reaper requests to jump to the Citadel. That's all well and good but
that kind of leaves the two parties at a stalemate where neither is
willing to open up their relays under the fear that the other party will
destroy them.
I just don't see how linking the Reapers to the
Citadel will not end up having the Reapers using those same links to
jump themselves straight towards the object that will help them the
most.
That's perfectly fine if the battle for all life is AT the citadel. By the time "life" activates the citadel, their force is already gathered there. The point for the reapers to use the citadel was to cut off use of other relays and to get census information. IF all of "life's" army is already there, transportation is no longer needed, and if that army fails, stoping the use of census data is worthless anyway. Further, the whole point of the plan is to render each reaper harmless. Without their eezo core their guns don't work either (look up thanix cannon in the codex).
About reapers "accepting the link" there is nothing to suggest that a link has to be accepted. Once the link is active, there is nothing suggesting that either side can say "no" to each side involved. That creates another inference on top of an inference.
Modifié par Colintastic, 05 septembre 2011 - 04:13 .





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