DA2 is just such an ugly game.
Art wise, sure, Origins looked a bit drab at times but it was consistent within its world. In that, Dwarves had the monopoly on the blocky, chunky vibe, Elves had the nature/curved shapes and everything had its own look more or less. Generic? Sure. Yet DA2 simplified things so that now every single being has harsh jagged edges, spikes and feathers sticking out everywhere regardless if they're human, dwarf, elf or Qunari. There is barely any in-world variance or uniqueness.
Thats my problem going forward- is that DA2 has simply adopted one uniform style for everything DA. And yet, I expect the elves or dwarves or templars or Wardens or different countries and people to dress differently based on where they're from and what their history is. Same goes with architecture- Kirkwall should look differently than Ferelden, which should look differently than Orlais, which should look different than Tevinter and so forth.
I mean, look at Game of Thrones on HBO and the armor/costumes there. Guys from Winterfell have unique armor both in form and color that reflects where they're from and the climate they come from. Whereas in King's Landing its warmer and thus its more colorful and people wear more loose clothing. Or even how the Lannister's armor is seen as not only fitting their house colors, but its often a bit fancy looking to reflect that they're filthy rich.
But beyond the art, I still think if BioWare simply tweaked some of the Origins designs, maybe made them more like their original concept art, and focused more on jacking up the technical side of the graphics, that would have been enough. Better lighting especially, cause DA's lighting system is horrendously dated looking. When I'm going into a cave or dungeon and there are only about 4 torches on the wall, why is the place lit up like Disney Land?
Modifié par Brockololly, 27 juillet 2011 - 08:05 .