AtreiyaN7 wrote...
Merci357 wrote...
I guess they took the "WoW" route. Millions play it, so they must like the childish/cartoonish approach.
That said, I liked the DA:O style - and would suit any future games far better
That is a complete ridiculous assertion, as I play WoW to raid with my guild. I would think I'd notice if DA2 had suddenly taken the WoW route. *snort* In no way, shape or form does DA2 artwork resemble Blizzard's artwork - looking at the human anatomy alone, it's clear that DA2 hews to the more realistic side of things in terms of both appearance and proportions.
If you look at Blizzard's games, they have a rather distinctive style. For example, they have a habit of portraying males as very bulky/stocky and rather oversized (with gigantic hands). You can see this even in the more the realistically depicted characters in SC2 cutscenes (who are beefy beyond belief if you ask me), etc. Maybe you should actually know what you're talking about so as to avoid future failed comparisons and analogies. The more exotic-looking, non-realistic weapons in DA2 hardly constitute a "childish/cartoonish approach" when everything else is quite realistic as far as I can tell. There are certainly plenty of bland-looking weapons about and so forth.
EDIT: And if someone tries to imply that the elf redesign looks like night-elves...no. Take a closer look at them (I don't particularly like the new DA2 elves, but I don't consider them cartoonish...they're just not all that attractive on the whole).
Thank you - I was getting tired of that assinign comparison and as far the . "ZOMG the sword is too big its so unrealistic" the two handed swords in the game are based of the Zweihänder and odachi style two-handed swords which were between 5 - 6 ft long. Now them being used in the manner they is not realistic but if i wanted to play realistic medevil combat sim...I would find one to play.





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