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AFTER LEGACY: What do you want to see in future DLCs?


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#126
happy_daiz

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@ParnAkuma

Sorry, I'll admit that I didn't read your original post as thoroughly as I probably should have. Sometimes I glaze over when they're long. ;) 

#127
Melca36

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happy_daiz wrote...

ParnAkuma wrote...

I wouldn't mind DLC dealing with events involving Hawke and post-game Anders/Justice/Vengeance.


Unfortunately, a lot of people murder-knifed Anders at the end, including myself, in about 75% of my playthroughs. I would think it unlikely that BW would devote time and resources to create a DLC for a character that is very likely dead.



I'm a mage  revolutionist here. ;)

Only killed him with my rogues. 

And I think alot of people kept him alive than they care to admit.
Some people have called us terrorist supporters though and thats why people are afraid to admit it.

#128
Melca36

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Anything with a forest.........

I'd also like to see all those islands and coves explored.

#129
happy_daiz

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I go back and forth. Mostly, I simply like the Templar ending better (Cullen :wub:), and I like the idea of being Viscount. In the beginning, before I got the Sebastian DLC, it was a much easier choice. Anders always got to live, no matter what. Now, it's a harder decision.

#130
happy_daiz

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Melca36 wrote...

Anything with a forest.........

I'd also like to see all those islands and coves explored.


Agreed. I think we've had enough sand and dirt. There were so many cool-looking things in the distance in DA2 that inspired the explorer in me, but alas, we had to color within the lines.

#131
ParnAkuma

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happy_daiz wrote...

@ParnAkuma

Sorry, I'll admit that I didn't read your original post as thoroughly as I probably should have. Sometimes I glaze over when they're long. ;) 


I have a tendency to forumpost both infrequently and overextensively, so I understand. Besides, I didn't read it as thoroughly as I probably should have either, resulting in me now mostly just remembering making 100 edits for stupid typos and then asking for DLC featuring Anders and an electric guitar.  :wizard:

Modifié par ParnAkuma, 19 août 2011 - 06:39 .


#132
BioFan (Official)

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1. to find out what was soooooo immportaunt that the wardens didnt help in the Qunari invasion

2. more romance interaction

3. what happened AFTER the gallows

4. major story quests for every companion (mabye in an expansion)

5. MORRIGAN

6. go somewhere new in the free marches, like a city

#133
Melca36

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happy_daiz wrote...

I go back and forth. Mostly, I simply like the Templar ending better (Cullen :wub:), and I like the idea of being Viscount. In the beginning, before I got the Sebastian DLC, it was a much easier choice. Anders always got to live, no matter what. Now, it's a harder decision.


Cullen needs to be romancable!!!!  I would drop Anders in a heartbeat for Cullen. :wub:

I'd love to see Cullen in DA:3 and he's no longer a templar. He's a fed up Warrior torn over his beliefs. :)

#134
ParnAkuma

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Melca36 wrote...
I'm a mage  revolutionist here. ;)

Only killed him with my rogues. 

And I think alot of people kept him alive than they care to admit.
Some people have called us terrorist supporters though and thats why people are afraid to admit it.


That's a foolish thing to call someone for making an in-game choice, but proves that this game is engaging enough for many people to become emotionally invested in the outcome. Such game-preference insults are nothing new, though; I've certainly heard my fair share of pro-censorship arguments insisting that playing GTA means you want to be a floozy-punching pimp who steals cars and shoots cops.

I try to make every choice using multiple playthroughs. If anything, the range of responses doesn't seem to give anyone the option to approve of Anders' actions anywhere as intensely or directly as they can disapprove--you can please/pacify Sebastian and stabbify Anders to punish/release him, but you can't please/pacify Anders and stabbify Sebastian to put down someone openly threatening "the cause" and "our fearless leader" as he walks away slowly...with his back to you. So it's really a non-issue to me anyhow.

That's part of how I think DLC with him would be successful, though: by building in the opportunity for anti-Anders/mage rebels to more fully punish him and reduce his influence over the mages who are fighting--maybe even by going so far as to eradicate or eternally condemn his soul. It needn't be a forced quest to redeem Anders, Justice, or even Hawke. It can develop the facts further and deepen our understanding of events (where the heck did he get his explosives technology? The Qunari, or Tal-Vashoth? Somewhere else? Does it matter that the Chantry--at least potentially--had advance warning of his plan, yet chose not to act?)

I'd like to have the question of redemption asked. That doesn't mean players shouldn't be allowed to say "no."

Modifié par ParnAkuma, 19 août 2011 - 07:12 .


#135
LobselVith8

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ParnAkuma wrote...

I wouldn't mind DLC dealing with events involving Hawke and post-game Anders/Justice/Vengeance.


One of the developers said Hawke would be heading to Starkhaven in DLC, so I'm guessing Hawke's decision to spare Anders against Sebastian's wishes would be addressed (since it wouldn't make much sense to venture to Starkhaven before Act III).

#136
Urzon

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I would like Hawke to stumble upon my Warden, the Architect, and Avernus sitting down for tea discussing blood magic and darkspawn.

If not that, I guess some dlc that has Hawke finding out more about the Grey Wardens and what they are up to. With maybe... maybe... a brief shot of your imported Warden walking away at the very end.

#137
ParnAkuma

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LobselVith8 wrote...

ParnAkuma wrote...

I wouldn't mind DLC dealing with events involving Hawke and post-game Anders/Justice/Vengeance.


One of the developers said Hawke would be heading to Starkhaven in DLC, so I'm guessing Hawke's decision to spare Anders against Sebastian's wishes would be addressed (since it wouldn't make much sense to venture to Starkhaven before Act III).


Thanks. I confess I often miss these sorts of announcements--not always sure how, but I do. And I agree about the chronology; with any luck, they'll let me balance out my murderknifed Anders playthrough by giving me the chance to dual-stab Sebastian right in his...er...moral authority.

Time will tell!

#138
naledgeborn

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naledgeborn wrote...
Post-campaign. Full Expansion. Ship as a "travelling hub" a la Normandy/Ebon Hawk. Hawke and crew getting into trouble in the other city-states of the Free Marches (Ostwick, Ansburg, Tantervale, Starkhaven ect).



#139
Arppis

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Two-handed weapon that improves with level ups THANK YOU. Every other weapon-type has this treatment, why not two-handed weapons? >.<

#140
Vicious

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A final adventure and the fate of Hawke. Yes I know it will be left up in the air but closure would be nice, you know, before he fades into legend.

#141
The Revenator

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I agree with the Elven Parthenon and more about the elves. Also I would want to have Hawke be able to have the ability to say that he believes in the Elven gods instead of the chantry rubbish.

#142
Sons of Horus

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The Revenator wrote...

I agree with the Elven Parthenon and more about the elves. Also I would want to have Hawke be able to have the ability to say that he believes in the Elven gods instead of the chantry rubbish.

Why ? That would be retared. Only the dalish ever beilve in the Elven Parthenon.

#143
Meltemph

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Something either about what the Qunari are doing since the upheaval or something about the current state of the Dwarven Kingdoms with perhaps a war going on over the lyrium trade now that the circle and the Templar's are going "going at it" and seeing how that dynamic is going to work out and effect Thedas(since it survives, essentially, on the stuff).

#144
King Minos

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Exalted march! I want to be part of that Mage genocide event! The rise of apostate hawke and the downfall, not in death but forced to run AGAIN due to fear of being killed.