Still working on the story but it begins with your character about to board a Freighter that has been found abandoned on the edge of the Hades Nebula.
Atm I am trying to sort out the character stats as the player can choose a race and class for their character.
Here are the stats I've come up with so far. Just curious to see what people think of them.
the stats that matter are; Pistols, Shotguns, Assault Rifles, Sniper Rifles, Armor, First Aid, Training, Fitness, Tech Skill and Biotic Skill.
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At the very start of the game the intial stats are;
Pistols 1
Shotguns 0
Assault Rifles 0
Sniper Rifles 0
Armor 1
First Aid 1
Training 1
Fitness 1
Tech skill 0
Biotic skill 0
Then depending on the race the player picks the following stats gain additional point(s)
Asari = Biotic Skill +1 [edited was +2]
Human = Pistols +1
Krogan = Armor +1 [edited was Fitness +2]
Quarian = Tech Skill +1 [edited was +2]
Salarian = Fitness +1 [edited was Tech skill +1]
Turian = Training +1
Finally the choice of class adds these additional points
Soldier = +1 in all four weapon stats
Engineer = +1 in Pistols, +2 in Tech Skill
Adept = +1 in Pistols, +2 in Biotic Skill
Infiltrator = +1 in Pistols, +2 in Sniper Rifles, +1 in Tech Skill
Sentinel = +1 in Pistols, +1 in Tech Skill, +1 in Biotic Skill
Vanguard = +1 in Pistols, +1 in Shotgun, +1 in Biotic Skill
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So I'm curious do you think they work? Do you agree with the way I've put the stats? Should certain one be made weaker/stronger etc?
Comments please
EDITED: altered the race stats.
Modifié par NocturnalStillness, 29 juillet 2011 - 02:08 .





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