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Why are people giving WiiU such a hard time?


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109 réponses à ce sujet

#1
gamer_girl

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I think it's a great idea, because hardware wise it basically has everything. It's like I heard one dev say "it's the swiss army knife of controllers". It's not like devs have to utilize every single function in it, it just gives them more options and more opportunity for variety. Really what people care about is game quality. WiiU has the hardware to present great games, and most likely they'd be more affordable than PS3 and 360 both for the console and the games. I dunno why people have such a mad hate for it before they've even tried anything on it. Am I the only one who feels this way? :huh:

#2
zx2781

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Because i will never be able to play a decent RPG on it. The only reason I play games accept for the guilty shooter and Madden bouts here and there. I think it sucks and hate it more and more each day as children 10 and under love it more and more every day. Sorry, my opinion.

#3
gamer_girl

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What makes it impossible to play a good RPG on it?

#4
Weiser_Cain

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It's underpowered, and has a boring/stupid/unoriginal gimmick that can only be used by one player.
Will be expensive.

#5
Dominus

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A number of reasons. Firstly, the controller. Even if it has great features for the tablet piece in the middle, it's going to be too cumbersome. More often than not, simplicity is best for traditional controllers. Remember dreamcast's controller with that mini handheld in it? They had great ideas, but it was about the shape of the original xbox controller.

Secondly, their reputation of having a severe lack of third-party last generation makes me less interested in what they have to offer. They've said in interviews they're trying to get more third-party quality titles, but we'll see.

Finally, it's still playing catch up in terms of technical capabilities. It's a massive improvement over the Wii, but the inevitable next console surge from Microsoft and Sony is going to make it look notably dated. It's not impossible to have a good RPG on it. Nintendo has(at least on occasion) had incredible titles on their console. Nothing recently I can think of.

And that's all I have to say about that.

Modifié par DominusVita, 28 juillet 2011 - 06:50 .


#6
gamer_girl

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DominusVita wrote...

A number of reasons. Firstly, the controller. Even if it has great features for the tablet piece in the middle, it's going to be too cumbersome. More often than not, simplicity is best for traditional controllers. Remember dreamcast's controller with that mini handheld in it? They had great ideas, but it was about the shape of the original xbox controller.

Secondly, their reputation of having a severe lack of third-party last generation makes me less interested in what they have to offer. They've said in interviews they're trying to get more third-party quality titles, but we'll see.

Finally, it's still playing catch up in terms of technical capabilities. It's a massive improvement over the Wii, but the inevitable next console surge from Microsoft and Sony is going to make it look notably dated. It's not impossible to have a good RPG on it. Nintendo has(at least on occasion) had incredible titles on their console. Nothing recently I can think of.

And that's all I have to say about that.


I'm not going to make a comment on how comfortable the controller is to hold until I hold one myself. They are going to have a lot of 3rd party support. That was shown big time at E3. And they have a partnership with EA now which is huge. About the whole catch up thing, it won't be obsolete until Sony and Microsoft actually release something new, and even then neither of those new consoles will have the affordability of the WiiU. People go for what is most affordable. I mean look at the release price of the PS3 $600 and the 360 $480 and the Wii was $250. That trend will probably continue.

#7
Dominus

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Commercially, the Nintendo Wii was one of the most successful consoles ever made. Affordability is undeniably one of the factors that made that a winner. Like you said, getting in early like it did originally is going to be absolutely key to making the console survive. And yes, the PS3 price was ridiculous, if not laughable in the beginning. I'd like to see nintendo pull it off, but I'll be waiting on the sidelines until I see genuinely impressive titles that don't involve nintendo mascots, or a game that makes exceptional use of that tablet feature to justify the size.

#8
Chromie

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Weiser_Cain wrote...

It's underpowered, and has a boring/stupid/unoriginal gimmick that can only be used by one player.
Will be expensive.


How do you know this?

We've only seen estimates of it's power. Unoriginal? I've never seen a console game that can be played on a tablet and boring and stupid? I see a lot of fun ways to play any game really.

This might actually make RTS's a lot more fun really on a console. Shooters could be even more accurate if we can use our fingers. Seriously the UI could be on the controller itself giving us an immersive experience with nothing blocking our view of the game.

#9
Dominus

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That's a very good point though - RTSes would function a lot better than what we've had so far. The infamous Starcraft 64 tried having the control stick move around like a mouse, which faired poorly. C&C3 had much more success with keeping the "mouse" in the middle, making troop selection much easier. There is potential there, I just want to see it first.

#10
HiddenKING

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Ringo12 wrote...

Weiser_Cain wrote...

It's underpowered, and has a boring/stupid/unoriginal gimmick that can only be used by one player.
Will be expensive.


How do you know this?

We've only seen estimates of it's power. Unoriginal? I've never seen a console game that can be played on a tablet and boring and stupid? I see a lot of fun ways to play any game really.

This might actually make RTS's a lot more fun really on a console. Shooters could be even more accurate if we can use our fingers. Seriously the UI could be on the controller itself giving us an immersive experience with nothing blocking our view of the game.

Those are a lot of could bes/ and mights. Not saying you're wrong but that we don't know anything about it really. I personally don't care at this time. That being said I feel uncomfortable with tablets, and having  a similar device as teh controller does not appeal to me. It's too early to tell anything about it. but I can't see myself playing anything on it.

#11
gamer_girl

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I agree with what Ringo12 said. I'm not saying that there is no way it could fail, because there are ways that it could, I just think there's a huge potential for innovative games, that are not only fun, but something entirely new. Having Wii controllers compatible is also a huge plus because then they can attract not only hardcore gamers, but people who enjoyed the Wii as well. That and classic controller pro is great. It's not like you have to use the WiiU controller. It's just an option that could make the gameplay experience something new and different. You can't deny that the amount of potential variety in games is huge. Something no other console has done.

#12
Weiser_Cain

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Ringo12 wrote...

Weiser_Cain wrote...

It's underpowered, and has a boring/stupid/unoriginal gimmick that can only be used by one player.
Will be expensive.


How do you know this?

We've only seen estimates of it's power. Unoriginal? I've never seen a console game that can be played on a tablet and boring and stupid? I see a lot of fun ways to play any game really.

This might actually make RTS's a lot more fun really on a console. Shooters could be even more accurate if we can use our fingers. Seriously the UI could be on the controller itself giving us an immersive experience with nothing blocking our view of the game.

1 Because they aren't crowing about their stats as is virtual tradition when you walk out a next-gen system. Even if it isn't true they all claim their new system can just about run god.
2 You know what an Ipad is yes, look and you'll see the market is flooded with tablets. They all play games. The WiiU is just jumping on that bandwagon.
3 You only have one set of eyes, either the TV or the controller will be the primary screen. Any game that tries to get you to hold up the tablet for any amount of time is going to give you shoulders a hell of a workout... not a bad thing but how many are going to want to do that?

#13
Weiser_Cain

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Stop arguing with me by the way, the question is why are people giving it a hard time, I pointed out the reasons I saw.

#14
Lord Phoebus

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Nintendo decided not to compete with Sony and MS, they figured they would go for a new market instead and it paid off for them with the Wii. Essentially a technology based off of measuring the capacitance across a spirit level (which is in essence what the motion detector MEMS are). Its success was somewhat surprising as their earlier light guns and power glove were forays into motion gaming and never managed to get off the ground.

However they also alienated the "traditional" gamer market, who frankly don't care about a gimmicky new controller. There's a Nintendo Hard trope for a reason, they used to make some of the most challenging and rewarding games for their systems. But that started to change around the time of the game cube. These days, they don't produce anything that appeals to that market, hence you won't see much interest for their new console on a board like this one where "traditional" gamers form the majority.

From a tech perspective, they didn't push hard enough and the console looks like it won't hold up against the next gen from Sony and MS. If you look at the 360 and PS3, they were competitive with a $1000 store bought desktop PC (If you bargain hunted and built it yourself, you could get better for less) when they were released. That's probably the model you'll see with the next gen from MS and Sony. With Microsoft offering a free XBox360 with the purchase of a Win7 system (which reeks of trying to move surplus stock), I've got to think that within the next 12 to 18 months we'll be seeing the next iteration MS console. If that's the case, you're probably looking at something as powerful as a current $2000 PC (in 12 to 18 months it will be worth $1000 dollars). The WiiU is nowhere near that level.

Modifié par Lord Phoebus, 28 juillet 2011 - 07:50 .


#15
gamer_girl

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Weiser_Cain wrote...

Ringo12 wrote...

Weiser_Cain wrote...

It's underpowered, and has a boring/stupid/unoriginal gimmick that can only be used by one player.
Will be expensive.


How do you know this?

We've only seen estimates of it's power. Unoriginal? I've never seen a console game that can be played on a tablet and boring and stupid? I see a lot of fun ways to play any game really.

This might actually make RTS's a lot more fun really on a console. Shooters could be even more accurate if we can use our fingers. Seriously the UI could be on the controller itself giving us an immersive experience with nothing blocking our view of the game.

1 Because they aren't crowing about their stats as is virtual tradition when you walk out a next-gen system. Even if it isn't true they all claim their new system can just about run god.
2 You know what an Ipad is yes, look and you'll see the market is flooded with tablets. They all play games. The WiiU is just jumping on that bandwagon.
3 You only have one set of eyes, either the TV or the controller will be the primary screen. Any game that tries to get you to hold up the tablet for any amount of time is going to give you shoulders a hell of a workout... not a bad thing but how many are going to want to do that?


It's not even totally finished yet, they probably have things they want to change still. It's not being released until late 2012 you're forgetting. Sure iPad has games, but are they full length? Also are the controls comfortable? Mostly no for the first, but absolutely not for the second. I've never liked any games in iPad because the controls are absolute rubbish. I prefer my good old fashioned joy stick for most of my games. WiiU is adding the tablet mostly for precision, and you don't even know how devs are going to execute it. I doubt there will be a game on WiiU that solely uses the tablet and no joystick, buttons or anything else. Most likely use is maps, HUD, customization, etc. It doesn't take that long to glance down at the other screen. Just like when driving it doesn't take long to look at a spedometer.

#16
Guest_Tigerblood and MilkShakes_*

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The name alone just ask to be riddle with rudness.WiiU come on nintendo thats just bad marketing.
the tech specs have potenial.from what ive read/heard its spose to be just as good as the PS3/360 combined and then some.only one tablet control per consol kind of lame,so theyre going to have to create a regualr consol based hardcore controll for people to be comfortable with when/while using.

i like the idea of the system but rises alot of questions and demands answers.nothing was said about the harddrive if there is one.its ganna need at least a 250gb hd at first.

with the failure of the 3Ds.it just gives more reason to hate on the WiiU

#17
Godak

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My problem with Nintendo is not their hardware, but their insistence to do everything humanly feasible to try to destroy relations with quality third-party developers. For the most part, I am absolutely numb to any of Nintendo's first party games (Mario, LoZ, Metroid, SSB). The only exception is Fire Emblem. Now, the questions I ask myself is...do I buy a console for one game?

No. Hell no.

#18
Druss99

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It looks way too gimmicky for my tastes. As Weiser_Cain pointed out you can't look at two screens at once, you ever tried reading while playing a game? It would be alot like that. You'd have to keep pausing to look at the second screen and if your pausing it anyway you may aswell have the information on the first screen. I think the handheld feature is pointless too, why have a handheld that you can't go anywhere with? If I have access to a big screen then I'm gonna want to play on a big screen. Only one per console too? I see another list of problems there that I'm not going to go into. Plus it looks bloody awkward like the old Jaguar contollers. I just want a proper joypad to play games with.

Also the Wii was the single worst console I've ever owned by quite a distance and that includes the Jaguar. I don't have much faith in Nintendo at all anymore.

#19
ErichHartmann

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Godak wrote...

My problem with Nintendo is not their hardware, but their insistence to do everything humanly feasible to try to destroy relations with quality third-party developers. For the most part, I am absolutely numb to any of Nintendo's first party games (Mario, LoZ, Metroid, SSB). The only exception is Fire Emblem. Now, the questions I ask myself is...do I buy a console for one game?

No. Hell no.


Yeah, I pretty much feel the same way.  

#20
Gandalf-the-Fabulous

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WiiU? More like WiiTarded AMIRITE guys?

#21
Kidd

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I think the WiiU looks fantastic aside from one detail. Let me go over the things I love about it first;

- Ever since we got double L/R buttons, we've had the problem where you can't hit the buttons with a finger for each button in any kind of ergonomic fashion. The WiiU controller seems to allow four fingers on four buttons to form a solid grip, since the buttons aren't right next to each other, instead it functions more like two solid handles with triggers underneath. Seems like a comfy piece to hold right there.

- Seemingly faster than ps360, 'nuff said. The graphics are certainly good enough. Well, until Sony and Microsoft unleash their new consoles, but I doubt we'll see those for another several years anyway...

- classic non-dualscreen games can be played as if you were playing on a handheld. I can definitely see myself doing some cozy late night gaming with the controller while I hide under my bed covers. Only this time I'll be doing it with a proper console, not a little handheld.

- Lots of new game concepts due to the added functionality of the controller. Not only can you basically run 1080p dualscreen DS games with the controller's screen acting as the touch screen, there's even more. First time I saw it at E3, I immedietly came up with a game idea myself. You could have a cooperative multi player game where there's hidden agendas on everyone's controller. Basically the TV displays a normal coop game, like a hack 'n' slash or something. Then player 1's controller says "Pick up all the guns first to score more points", player 2's might say "Player 3 must not survive", player 3's could have "Have the most gold at the end of the level" etc etc. It'd be a coop game where people all of a sudden might turn on each other at the most unexcepted times! Sounds great imho. And that's just the first idea that came into my mind.


... and then we heard you could only have one WiiU controller. So yeah, that broke my game idea right away and honestly thousands of others as well. If you're going to play local multi player, the games need to support both the WiiU and Wii controllers just as well as the other. No chain is stronger than the weakest link, meaning we will have to cope with the weakest parts of both controllers (not a lot of buttons and no real waggle to make up for it).

The console will only be able to have unique experiences when played in single player or over the internet. And while I know internet play is all the rage nowadays, I like being able to play with friends irl too. Nintendo took a huge leap and then fell on their faces but an inch shy of the goal line imho. But sure, bring on the great single player games and internet games... but local multi player seems impossible on that thing.

Modifié par KiddDaBeauty, 28 juillet 2011 - 09:45 .


#22
Boiny Bunny

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All I'm going to say is, when we knew about as much about the Wii as we do about the WiiU now (i.e. More or less nothing other than it's strange control) I was convinced Nintendo had finally lost the plot completely, that nobody would ever want to play games with a remote control, and that I would not purchase the Wii. I was so very, very wrong, on all of those points.

The Wii was a big risk, and turned out to be the most commercially successful console ever made. Hardcore gamers no longer represent even close to a majority of the market - so I'll reserve judgement for now, and wait until it actually comes out.

Modifié par Boiny Bunny, 28 juillet 2011 - 11:15 .


#23
IronSabbath88

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It all seems pretty complicated right now, but if Nintendo can make this work (and by the sounds of things, they need it to) and get elite 3rd party titles on the console that look and play nice, they could prove everyone wrong again. But it seems like they're still too focused on 1st party than anything else, which is nice and all, but if you want to succeed in the game industry in this day and age, you NEED that 3rd party support.

#24
Seagloom

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My reason is simple. I started giving Nintendo a hard time since the Gamecube days when it finally became apparent they cared more about catering to their niche than supporting an all inclusive gaming platform. Godak raised a point I agree with, and that is Nintendo's poor handling of relationships with third party developers. While I still like several of their flagship properties, I will not buy a console for them. I made the decision to walk away from Nintendo forever when I sold my Gamecube.

It seems all their inclusiveness is limited to portables these days.

#25
Ghost Lightning

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Cause it's an apology for making a POS like the Wii and yet is just as much of a ridiculous gimmick.