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Worth picking up Legacy? Reviews please.


131 réponses à ce sujet

#76
PARAGON87

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ralph2190 wrote...

Gamespot gave it a horrible score. I don't think I will get it.

http://www.gamespot....tor;all;title;1


Gamespot has a horrible habit of underrating everything they see, I'd take this review with a grain of salt and pay more attention to the fans here, who almost entirely love it, myself included (I rated it #3 all-time best BioWare DLC behind BDtS and LotSB).

#77
Erinpedz

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I love legacy, I enjoy the fact its not hack mindlessly and theres moments you actually have a to plan a battle... and the fact I had to do a reload halfway through cause I missed parts lol.
the biggest drawback is that it makes DA2 look worse when you think that this is how it should have been, but I have hope for future DLC and DA3 now :)

#78
Teddie Sage

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Anything that adds replay value to this game is a win-win situation for me. As long as the party banter and fights are interesting, anything's good for me. Though I would love it if the story DLC would be a little bit more longer. We can expect the expansion to be epic, if they're going to release it after the DLCs.

#79
FieryDove

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Mike Laidlaw wrote...

Mr.House wrote...

FieryDove wrote...
Why can't the junk be changed to coins? Death to junk/trash loot! Image IPB Sigh Image IPB


It's a staple of the series.


For now. I would not be so sure in the future.


WooooT!

Ok +100 Friendship points for you.

Brockololly wrote...

Yes, I realize there is a middle ground to be had, but its too often in BioWare games it seems the way problematic systems are "fixed" is to simply axe them or streamline them into nothing. Like with DA2 where various changed elements, loot or otherwise flew right past any middle ground.


I wasn't suggesting they get rid of all loot. Just the stuff that is junk. DAO- Blank vellum's, DA2 - Rusty spoon etc.

I hope they don't think since there are *some* complaints about inventory to just remove inventory as a fix. That would not be good. Image IPB

I am a packrat I admit it.

#80
Sad Dragon

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JohnEpler wrote...

Mike Laidlaw wrote...

Mr.House wrote...

FieryDove wrote...
Why can't the junk be changed to coins? Death to junk/trash loot! Image IPB Sigh Image IPB

It's a staple of the series.


For now. I would not be so sure in the future.


What Mike doesn't mention is that, in the future, the junk loot will glom together, Katamari Damacy style, and be useable as a special attack.


*You're junk items have reached Katamari proportions! Press awesome to activate!*

[Presses Awesome]

Nana nanananananana na Katamari Damashii!

[Ball of junk items rolles around collecting all mobs in the area, adding them to the growing ball. Once all mobs are on the ball a giant in rainbow coloured clothing pops in and collects the ball leaving only usefull items and XP behind]

MAKE. IT. SO!

#81
Sir Ulrich Von Lichenstien

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FieryDove wrote...

Filament wrote...

It was certainly worth it for me. I wrote a longer review in the thread linked above.


Me too. Just a word of advice, if you go early on go empty. Every corpse/chest/crate had 1-3 *junk* loots. I was nearly full halfway through. lol

Why can't the junk be changed to coins? Death to junk/trash loot! Image IPB Sigh Image IPB


Paraphrasing a line Isabela says...

"I prefer towers filled of coin to towers filled with trash. For future reference" :wizard::lol:

Anyway I hope trash remains simply because I LOLed when I saw the particular junk labelled 'Rod of Fire request form' whomever thought of adding that as a junk item name is a genius :happy:

As for the topic question, I agree with people that say it is one of the best DLCs Bioware has ever done.

#82
Yrkoon

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PARAGON87 wrote...


Gamespot has a horrible habit of underrating everything they see,

Well... except for Dragon Age 2 itself, which they gave an 8.  lol

#83
Demon Velsper

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Hey John, how about you don't drag the topic off-topic?

I played Legacy for about an hour before getting bored and went to do something else. It's every bit as mind numbingly boring hack n slash fest the main game is.

Everyone keeps mentioning the new dungeons as a "positive" point on simply the virtue of them being non-recycled. Nevermind that it's still just walking down corridors with a new coat of paint.

Not to mention that it's outrageously over-priced for what it is.

Modifié par Demon Velsper, 30 juillet 2011 - 08:54 .


#84
TEWR

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JohnEpler wrote...

Brockololly wrote...

Well, hell, screw loot. Lets just have coins explode out of the enemies along side all their vital organs in a cascade of bodily fluids and raw currency.


Brock, I'm sure you're well aware that saying 'Junk loot may not be a staple of the series forever' is not the same as saying 'EVERYONE DROPS COINS AND NOTHING BUT COINS!'. There is plenty of middle ground to tread, and hyperbole does you no credit.


There's definitely a middle ground to be found. Something between vendor trash and immersive.

Personally, I'd like to see the inventory system go back to the Origins' icons. For some reason it was easier. Maybe it was just easier on the eyes. Maybe it didn't make me go "Wait.... what is this...". I don't know. It was just easier.

I'd also like to keep the concept of Auto-junk, where the junk items actually get sorted there. But I think it should get renamed to Miscellanea. Junk implies that it is nothing more than Vendor trash, whereas Miscellanea implies that some or even all of it has some sort of use.

Then, I think we should start seeing different shops. If we pick up four Torn Trousers, we should be able to take them to a Tailor, where he can rework them into being a slightly more functional pair of pants. Then, we take it to a Blacksmith where he says he'll make them combat efficient.

So, by doing all that, you've made a collection of Torn Trousers into a piece of armor. Of course, more than likely it'll just become Vendor Trash.

Something along those lines anyway. I'd like to say that I think loot should be worth more. Origins let us sell many things for a nice chunk of change. In DA2, we're lucky if Hawke picks up something that sells for 8 silver. He's trying to amass 50 sovereigns, but he's constantly picking up Torn Trousers and selling them for 3 coppers.

Loot also needs to make sense. I don't want to pick up a stale biscuit from an enemy, unless he's some homeless crazy dude. If I take down a Qunari/Tal-Vashoth, why am I picking up his rations? Can I eat it? Sadly no.

That's all I got. I just woke up so I'm a bit groggy.

#85
TEWR

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Demon Velsper wrote...

Hey John, how about you don't drag the topic off-topic?

I played Legacy for about an hour before getting bored and went to do something else. It's every bit as mind numbingly boring hack n slash fest the main game is.

Everyone keeps mentioning the new dungeons as a "positive" point on simply the virtue of them being non-recycled. Nevermind that it's still just walking down corridors with a new coat of paint.

Not to mention that it's outrageously over-priced for what it is.



So what you're saying is that Witch Hunt and Warden's Keep were worth the money, despite the former being an hour long only and the latter being a half-hour at best?

I think not. Witch Hunt was incredibly short and answered one question: What gender is my kid?. Warden's Keep had a great story, but afterwards the Keep was nothing more than a nice little thing to look at. I just cleaned out an entire fortress of demons and corpses, and Levi even says that his big family has done work on the Keep! Let me use that as the base of operations!

I "acquired" a fortress that I can't even use. Seriously. the companions could've been doing their own little thing.

Sten could be looking at the mountain on the bridge to Avernus' tower, Morrigan and Wynne could be in the Archivist's library, Alistair and Dog could be in the Kitchen, Oghren could be outside drunk and naked (something I'd expect him to do), Shale could be chasing the birds, Zevran could be in the barracks, Leliana could be praying somewhere (I think there was a little shrine to Andraste. Or maybe it was just to the jam. I don't know)

Hell this could've even worked with Seweryn when he asks if he can become a Warden! He heads up to the base and you see him!

But instead, it was just a nice half-hour story that afterwards gave you a storage chest and two merchants who were useless after you bought what you wanted from them. That wasn't worth the seven dollars I paid for it.

Legacy is at least 2 hours long and has five sidequests, an amazing story, better implementation of the waves (only in the DLC yes, but it goes a long way) and a great boss fight. I'd say it was well worth the 10 dollars I spent. 

#86
Demon Velsper

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The Ethereal Writer Redux wrote...

So what you're saying is that Witch Hunt and Warden's Keep were worth the money, despite the former being an hour long only and the latter being a half-hour at best?


Aye, because if I say something is overpriced and don't also mention everything else in the world that also is overpriced that means nothing else but that one thing I did mention is overpriced. Epic logic, especially since I made so many mentions of Witch Hunt and Warden's Keep in the thread that specifically asked about Legacy.

#87
RinpocheSchnozberry

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It's more of a game that's better than DAO. Why wouldn't you get it?

#88
lizzbee

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Zjarcal wrote...

That review is so wrong on so many levels, I don't even know what to say. Sound bugs? Enemies that don't die? WTF is he talking about? Then again, I stopped taking GS's reviews seriously a LONG time ago.

Either way, as the user above mentioned, the opinions of the people on the forums (especially those who disliked DA2 and appreciated the DLC) are much more worthy.


Depends on the hardware you're using.  I had every single one of the sound glitches the review mentioned-- it seems to be a side-effect of patch 1.03, not the DLC itself.  I was able to get past them, but if the reviewer hadn't read the Legacy thread in the PC Support forum, he wouldn't have had a clue how to fix them.

I have mixed feelings about the DLC.  I really enjoyed the character interaction, the extra banters, and the overall story.  I thought that was extremely well done.  Some of the new environments have a very nice atmosphere to them.  If I hadn't blundered into solving the puzzles randomly, I probably would have enjoyed actually figuring them out ;)  The overall feel of the DLC is extremely polished, in fact, I'd say it's about as well conceived and executed as some of the ME2 DLC (I'd probably rank it up there with Kasumi's Stolen Memory).

That said, ugh, the combat!  If you don't mind getting knocked down all the time, you'll probably like this DLC more than I do.  One of the things I loathed most about DA2's combat was the new knockdown system, but it was sparing enough in the core game that I could get past how much I really disliked the combat and appreciate the characters and the story.  There's no subtlety at all, and the overuse of the knockdown mechanic made the combat utter torture for me.  I only just finished the DLC today, and I bought it launch day after reading a lot of the accolades here.

#89
MorrigansLove

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PARAGON87 wrote...

ralph2190 wrote...

Gamespot gave it a horrible score. I don't think I will get it.

http://www.gamespot....tor;all;title;1


Gamespot has a horrible habit of underrating everything they see, I'd take this review with a grain of salt and pay more attention to the fans here, who almost entirely love it, myself included (I rated it #3 all-time best BioWare DLC behind BDtS and LotSB).


I agree, they DEFINITELY underrated the PC version of Dragon Age: Origins.

#90
Yrkoon

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Demon Velsper wrote...

The Ethereal Writer Redux wrote...

So what you're saying is that Witch Hunt and Warden's Keep were worth the money, despite the former being an hour long only and the latter being a half-hour at best?


Aye, because if I say something is overpriced and don't also mention everything else in the world that also is overpriced that means nothing else but that one thing I did mention is overpriced. Epic logic, especially since I made so many mentions of Witch Hunt and Warden's Keep in the thread that specifically asked about Legacy.

It's not illogical at all.  The concept of value can never  exist in a vacuum. 

When someone  says that something is "too expensive" or "not worth the price" or it's a "rip off", it's pretty darn obvious that  their  judgement is based on a comparison.   Otherwise, how do they reach the conclusion they're reaching?

Let me reel us back from your dodge-answer now.

Witch Hunt featured:
 
1) up to an hour of  gameplay.    
2) companion  banter in it was rather good
3) it had only one new enemy 
4) it  had zero new maps.  
5) It had 2  unique items  to unlock for the main game

Cost: $7.


  Legacy  features:
1) a few hours of gameplay
2)  Hundreds of lines of diverse and varied companion banter (read: tons of   new voice over lines.)
3)  It had a couple of new (to DA2) enemies
4) Many, Many new maps
5) It had several new items to take to the main game

Cost: $10.

Since you're the one who brought up "logic", we will  argue it.    From a logical point of view,  you have 3  possible responses to  the question.

a) Neither DLC  was worth the cost
B) Both DLCs were worth the cost
c) One DLC was worth the cost but the other wasn't.

Modifié par Yrkoon, 30 juillet 2011 - 11:44 .


#91
TEWR

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Point. Missing it.

You're saying Legacy, which is a great DLC, was overpriced when there were other DLCs that were worse in quality and were definitely overpriced for what they gave.

But I'm sure if it was $7 like Witch Hunt or Warden's Keep people would still complain about it being overpriced.

#92
Guest_PresidentCowboy_*

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RinpocheSchnozberry wrote...

It's more of a game that's better than DAO. Why wouldn't you get it?


I like you. This!

#93
Demon Velsper

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The Ethereal Writer Redux wrote...

You're saying Legacy, which is a great DLC, was overpriced when there were other DLCs that were worse in quality and were definitely overpriced for what they gave.

No, I'm saying Legacy, which is a bad DLC, is overpriced for what it gives you.

In no way does that imply that it's the only overpriced DLC out there, but the topic wasn't bloody asking about Witch Hunt now was it?

You may think Legacy is great, which is great for you and all but it's merely your opinion not a fact despite your attempts to claim otherwise.

Modifié par Demon Velsper, 30 juillet 2011 - 12:21 .


#94
Guest_PresidentCowboy_*

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Demon Velsper wrote...

Legacy, which is a bad DLC


Demon Velsper wrote...

You may think Legacy is great, which is great for you and all but it's
merely your opinion not a fact despite your attempts to claim otherwise.


Contradicting yourself, sweet

#95
TEWR

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hah glad I wasn't the only one who noticed the contradiction.


not to mention I said in my first post towards him:

I'd say it was well worth the 10 dollars I spent.


If that wasn't enough to take from my comments that it was my opinion that Legacy was a great DLC, then I don't know what more I should've said.

#96
dheer

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Mr.House wrote...
It's a staple of the series.

An Archdemon stapled two torn trousers together and called it Dragon Age 2.

#97
Guest_PresidentCowboy_*

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The Ethereal Writer Redux wrote...

If that wasn't enough to take from my comments that it was my opinion that Legacy was a great DLC, then I don't know what more I should've said.


Maybe you should have added "By the way guys this is just my opinion. THIS, MY OPINION. OPINION, NOT FACT. MINE."

Speaking of which never added my review, I'd say it's well worth the money. Great combat, story, banter, and if you play it post-game it serves as a much better ending than what we got in the base game imo.

#98
RinpocheSchnozberry

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Mike Laidlaw wrote...

Mr.House wrote...

FieryDove wrote...
Why can't the junk be changed to coins? Death to junk/trash loot! Image IPB Sigh Image IPB

It's a staple of the series.


For now. I would not be so sure in the future.



WIN!  PURE WIN ALERT!   DING DING DING!

This would make me so happy.  You get rid of trash loot totally, or at least no trash loot on anything below an alpha or named character and there will be that much more time for longer set battles with cut scenes mixed in and general time to explore a map.  Rock!

#99
In Exile

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Yrkoon wrote...

I'm not sure that Loot and (fantasy) RPGs are fundamentally opposed. Ever.  


They're at odds because you can't really get that many useful items.

Since the very beginning of things the natural motivation for slaying that dragon was to get to its legendary Hoard. The purpose for venturing deep into the bowels of a dungeon was to find the ancient forgotten treasure/relicry. Any any rags to riches story is about acquiring Riches.


This is true. But you know what the story wasn't about? The hero stealing "dragon kidneys" and selling them for 4 coppers, as well as the boots of the undead corpses in the treasury for 15 coppers, all of that adding to the gold & hoard.

Item-rewards & monetary rewards are great fun, and should be in an RPG. But these != garbage.

But that all said, when a fantasy RPG's version of a convenience store sells powerful artifacts and unlimited supplies of enchanted equipment, then something obviously broke within the system along the way. In my old Pen and Paper days, my DM's campaign was loot heavy, but we had to fight tooth and claw for everything we got. 


If magic is widespread, it doesn't make sense for magically enhanced items not to be.

We did NOT have the luxury of being able to just walk down to the "merchant" square and take our pick of Excalibur, Thor's Hammer and Sauron's ring. Because that would be silly.    it cheapens the drama.  And  it's definitely  not in the spirit of any good role-playing adventure.  We also couldn't just  decide to gather a bunch of ingredients and  quickly  whip together  a powerful magic item.  Same reason.


It's always fun to have a dungeon crawl (as long as the story reason isn't loot) and find powerful items.

On the flipside, I can't imagine the blandness of a system void of rich and storied magical loot. If I want to immerse myself in a game where the only reward is money,  I'll go play the stock market and leave my "fantasy RPG" desires behind.


We're not talking about "rich and storied" magical loot. We're talking about blank paper and stale biscuits. 

#100
IsleySilverlord

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 10$//10€.

Too expensive for 2h playing a rushed worthless game.

A couple new maps do not fix the real problem about DA2.

I would think about it if it was some kind of exp. And if Hawke was not the main character in there.