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Worth picking up Legacy? Reviews please.


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#101
Demon Velsper

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PresidentCowboy wrote...

Contradicting yourself, sweet

*facepalm* I was imitating his statement. Guess that was too subtle for you to pick up on.

Modifié par Demon Velsper, 30 juillet 2011 - 02:39 .


#102
John Epler

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Demon Velsper wrote...

Hey John, how about you don't drag the topic off-topic?


Any topic is organic. Certain things are brought up and commented on.

If you have a problem with this, then perhaps forums are not for you.

#103
Xewaka

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JohnEpler wrote...

Brockololly wrote...
Well, hell, screw loot. Lets just have coins explode out of the enemies along side all their vital organs in a cascade of bodily fluids and raw currency.

Brock, I'm sure you're well aware that saying 'Junk loot may not be a staple of the series forever' is not the same as saying 'EVERYONE DROPS COINS AND NOTHING BUT COINS!'. There is plenty of middle ground to tread, and hyperbole does you no credit.

Actually, The Bard's Tale converted every loot that wasn't equippable by the character into coins. I found that quite neat for a Diablo clone.
Then again, the Bard's equippable items were always quest or chest specific.

Modifié par Xewaka, 30 juillet 2011 - 07:00 .


#104
Addai

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The Ethereal Writer Redux wrote...

Point. Missing it.

You're saying Legacy, which is a great DLC, was overpriced when there were other DLCs that were worse in quality and were definitely overpriced for what they gave.

But I'm sure if it was $7 like Witch Hunt or Warden's Keep people would still complain about it being overpriced.

Witch Hunt was fine if you didn't have much invested in Morrigan's appearance.  I thought it was a pretty fun DLC.  Warden's Keep and Stone Prisoner, also great DLC's.  Return to Ostagar was halfway decent, esp if you brought Wynne and Loghain.

Now, Legacy... I really don't know what the fuss is about.  I think people want so badly for DA2 to be good, they're giving it handicap points.  I found it boring, the boss battle is tedious, the whole setup kind of spurious and shoehorned in, in a futile attempt to make Hawke interesting.  In no way does it compare to LotSB except that they did allow you to bring your squad, and if you're an Anders fan you get some good dialogue from him.

If you're not already a fan of DA2 and have something else to spend your gaming cash on, don't bother to get it.  FNV Old World Blues is a better use of $10.

#105
aries1001

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I haven't played Legacy yet, since my gaming computer is in the repair shop. I've dragged my old laptop out and am typing on this. It still works - amazing - but I digress...

So not having played Legacy, I can't really comment on it; I can, however, comment on Witch Hunt and Warden's Keep. It took me 4+ hours to go through Witch Hunt, and I think about the same, maybe a little more for Warden's Keep. I don't get where people get the 1 hour and or ½ hour times for the dlc from.
Then again, I like to do everything...

As for loot, I really like the junk item tab in DA2, makes it so much easier to just hit the sell button. As for loot, I saved every piece of blank vellum etc. in DA: Origins thinking they would be involved in a quest of some sorts. Sadly, the never were...

Now, the interesting thing is this: what need to say wolves or deep stalkers have of coins?

#106
Yrkoon

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4 hours to finish witch hunt? Witch Hunt??

No wonder  you took your computer to the shop.  It was too slow.  lol  Just kidding.

Seriously though, if Witch Hunt takes you 4 hours to complete then I shudder to think how long your DA:O run was... 300 hours?

Modifié par Yrkoon, 30 juillet 2011 - 08:51 .


#107
Blastback

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In Exile wrote...

Brockololly wrote...
Loot is, IMO, a central aspect of any RPG and one which should be tied to player progression and customization. I'd be fine with getting rid of some junk loot at least as it was presented in DA2, but in nixing junk loot I can see it where loot overall becomes meaningless, similar to how we've gotten to the point in DA2 where you can't change companion armor or in the case of Varric, weapons. Why not just get rid of loot and just have them as upgrades at that point? Its a slippery slope.  


I think nothing is more fundamentally opposed to what an RPG is that loot. It's pure and simple nonsense.

To begin with, the power curves on loot are ridiculous in most games. This means that there is no actual choice with junk loot.

What do 50 darkspawn daggers, blank vellums and garnets add to customization? Nothing, because they're either suboptimal weapons outclassed at every tier or not even equipable in the first place. 

They're vendor trash, nothing more. Replacing vendor trash with coin just kills the pack mule design RPGs are apparently cursed with.

In fact, I will go so far as to say that killing and removing loot from games is the only way to get a halfway realistic inventory.

Let's look at TW1 - how much loot was there? Functionally, almost none. There were weapon drops, but weapons were basically identical. There were three tiers of armour, one of which was tied to the story. And otherwise, there were flavour items that had uses either in alchemy or directly in buffs. 

TW2 wrecked this great inventory system for trash items and a list.

Instead, keep some junk loot but give it some small purpose. Whether thats certain merchants who pay a premium for Blank Vellum because they're Blank Vellum connoisseurs or have it that instead of giving coin to that beggar, you can pawn off that Stale Biscuit to him or if you get a intriguing sounding book, give it a little codex entry or description at least. In an RPG it should be about creating a believable world at every level and quirky loot can do that but it needs to do more than occupy a spot on a Excel-like inventory list.


Quirky loot doesn't create a believable world. Having a vendor obsessed with paper doesn't make the world real, unless crazy but somehow succesful business make you think "totally real!"

Why does picking up and selling garbage adds to your immersion?


Why does it all have to be about immersion?  Somethings, like customisable companion armor or loot are just fun.  Not that I'm saying that there isn't room for improvment.  There is. 

#108
FieryDove

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aries1001 wrote...

As for loot, I saved every piece of blank vellum etc. in DA: Origins thinking they would be involved in a quest of some sorts. Sadly, the never were...
 


So you never took 15 blank vellums to that place and...

Xewaka wrote...

Actually, The Bard's Tale converted every loot that wasn't equippable by the character into coins.


We need a transmute spell ala Dungeon Siege 1/2. Or have junk loots not take up BP space, OR unlimited BP space. Image IPB

RinpocheSchnozberry wrote...

 DAO.


Yes, DAO awesome game...agree. Image IPB

#109
aries1001

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So what place could you take 15 blank vellums to in DA: Origins?

As for me taking 4 hours to complete Witch Hunt, I think I spent say 1 hour in one place because of a glitch in the dlc-game, related to -ahem- a certain mod, I had. I also think that the game's clock do count the times I've reloaded to the total time. My DA: Origins took nearly 120 hours to complete....

Me taking my computer to the repair shop (where it was also built) probably has more to do with the fact that on the 24th r 25th of August 2011, it will be 8 years old. And it has never been working better - turns out there was a lot of dust in the computer, especially around the graphics card. I also bought the laptop I'm writing on 8 years ago; it still works...

As for loot in general, I'm in favour of the loot system in Witcher 1; it makes sense that Geralt only has 2-3 (good) swords at a time + a set of armor. I also like the distintive look for DA2's characters, and the fact that I can adorn them with belts, rings and amulets as well as change their weapons.

#110
Yrkoon

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That's not too strange.  My first DA:O run was exactly 92 hrs and 25 Minutes.

But Witch Hunt took me  an hour, as did Warden's keep.  Return to Ostagar took me an hour and a half.   Golem's of Amgarrok took me  2 1/2 hours.  Lelianna's song took me 3 hours.   And Legacy was by far the Longest for me.  I didn't keep exact track of time,  but I downloaded it at ~2am and  it was   light outside when I got done with it....  so at least 4 hours.

Modifié par Yrkoon, 31 juillet 2011 - 02:14 .


#111
Last Darkness

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Yrkoon wrote...

That's not too strange.  My first DA:O run was exactly 92 hrs and 25 Minutes.

But Witch Hunt took me  an hour, as did Warden's keep.  Return to Ostagar took me an hour and a half.   Golem's of Amgarrok took me  2 1/2 hours.  Lelianna's song took me 3 hours.   And Legacy was by far the Longest for me.  I didn't keep exact track of time,  but I downloaded it at ~2am and  it was   light outside when I got done with it....  so at least 4 hours.


Such a enjoyable time investment.

#112
Romantiq

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Its ok but it shouldn't cost $9.99.

DLCs like Old World Blues are worth $9.99.

#113
S_I_a_D

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If you thought DA2 was great: yes, Legacy is definitely for you.
Everyone else should pass imo.

#114
Travie

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Romantiq wrote...

Its ok but it shouldn't cost $9.99.

DLCs like Old World Blues are worth $9.99.


This.

I just played through Old World Blues earlier this week... wow. 

SO many sub-plots and easter eggs, great voice acting, excellent story... just amazing for a DLC. 

Did anyone else feel the need to end every sentence with; WITH SCIENCE!!!! after playing?

Sure, lets go to the park... WITH SCIENCE!!!

#115
vometia

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Romantiq wrote...

Its ok but it shouldn't cost $9.99.

DLCs like Old World Blues are worth $9.99.

This is something that's bothering me: I enjoyed OWB and the other New Vegas DLC, each of which gave me about 12 hours of gameplay with no gratuitous padding; lots to do and see, and a huge amount of often very funny dialogue in OWB.

My concern about Legacy is that people have quoted between two and four hours' playing time and there have been suggestions that there may be excessive amounts of combat.  Considering it's the same price, I'm not entirely convinced: I don't want to miss out, especially if it introduces some elements that were missing from DA2, but even for the sake of just £6-7 I suspect I may be left feeling a little short-changed...

#116
Drone696

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A Spaghetti Western setting with Varric in it was alone worth the 7€ I paid for it.

#117
Perles75

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MorrigansLove wrote...

PARAGON87 wrote...

ralph2190 wrote...

Gamespot gave it a horrible score. I don't think I will get it.

http://www.gamespot....tor;all;title;1


Gamespot has a horrible habit of underrating everything they see, I'd take this review with a grain of salt and pay more attention to the fans here, who almost entirely love it, myself included (I rated it #3 all-time best BioWare DLC behind BDtS and LotSB).


I agree, they DEFINITELY underrated the PC version of Dragon Age: Origins.

Uhm, GS gave Origins PC 9.5/10... were you being sarcastic?
I really think that Gamespot gave such a low score for compensation of the excessively high score they gave DA2.


I'll think a bit more before buying Legacy,  it had very good reception here (and that counts, considering how bashed was DA2), but 10$ sounds too much for a DLC.
I'll wait for a couple more DLC before playing Dragon Age 2 again.

#118
contextual_entity

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Thanks for the feedback guys.

I'm really conflicted on this at the moment. Legacy seems to be getting panned in the conventional reviews at the moment, but considering the high ratings DA2 got, I'm not sure whether or not to trust them at all. Even Eurogamer, which is usually decent. My personal favourite gaming site, Rock Paper Shotgun, has ignored it all together.

I think I'll sit on it for a little. It's not like the games going anywhere.

#119
MorrigansLove

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I told you all it would get bad reviews, but nobody believed me. Shows how naive you all are.

Modifié par MorrigansLove, 02 août 2011 - 07:38 .


#120
Atakuma

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MorrigansLove wrote...

I told you all it would get bad reviews but nobody believed me. Shows how naive you all are.

And this comment shows how immature you are.

#121
MorrigansLove

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*Shrugs* Can't blame me for being underwhelmed by Legacy's thin and indifferent plot.

#122
macrocarl

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I thought it was up there with LoTSB from ME2 for DLC. There are some LI banter bugs for the XBox and a bug in the final battle that some people are getting (like me) but other than that it's pretty dang swell! Go BW!

#123
JaegerBane

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Addai67 wrote...

Witch Hunt was fine if you didn't have much invested in Morrigan's appearance.  I thought it was a pretty fun DLC.  Warden's Keep and Stone Prisoner, also great DLC's.  Return to Ostagar was halfway decent, esp if you brought Wynne and Loghain.

Now, Legacy... I really don't know what the fuss is about.  I think people want so badly for DA2 to be good, they're giving it handicap points.  I found it boring, the boss battle is tedious, the whole setup kind of spurious and shoehorned in, in a futile attempt to make Hawke interesting.  In no way does it compare to LotSB except that they did allow you to bring your squad, and if you're an Anders fan you get some good dialogue from him.

If you're not already a fan of DA2 and have something else to spend your gaming cash on, don't bother to get it.  FNV Old World Blues is a better use of $10.


*scratches head*

I'm not totally sure what to make of this. I can certainly understand why people would have disliked the original DA:O DLCs. I really enjoyed them, but I can see how the largely rehashed environments and same-y gameplay wouldn't have done much for anyone who'd already gotten sick of that in the main game.

I can also understand why someone wouldn't have taken to Legacy. Again, I enjoyed it, but mainly because it stuck to what DA does best and steered clear of all the high-brow 'mature' nonsense that DA2 got obsessed with later on. I can totally understand why someone would have gotten sick of that despite the new environments and whatnot, as it's very similar gameplay.

What I can't understand is how someone can justifiably like the DA:O DLC (aswell as LotSB) but dislike Legacy, as they're along the same lines - more of the same action and gameplay in slightly new settings with some puzzles and new bosses thrown in. Legacy's only major difference was that it was trying to tell a story that was a lot more related to the Hawkes and potentially could lead on to further developments.

#124
JaegerBane

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Amitar wrote...

Thanks for the feedback guys.

I'm really conflicted on this at the moment. Legacy seems to be getting panned in the conventional reviews at the moment, but considering the high ratings DA2 got, I'm not sure whether or not to trust them at all. Even Eurogamer, which is usually decent. My personal favourite gaming site, Rock Paper Shotgun, has ignored it all together.

I think I'll sit on it for a little. It's not like the games going anywhere.


I have to admit I was thrown a bit off by the whole review mentality when it comes to DA2. Some magazines practically orgasmed over it without any good reason, yet this DLC, which actually does a lot well, gets bad reviews. Gamepsot's review panned it for things that never even appeared in my playthrough (what was that about the invincible boss?).

I was on somewhat optimistic about it, and after the playthrough, I left satisfied. There was definitely room for improvment - in terms of pacing, it started off brilliantly but kind of rushed it a bit at the end (though I must stress this wasn't to the extremes of DA2, where Act 1 was good and Act 3 was the gaming equivalent of Plan 9 from Outer Space). I thought the end boss was a satisfying fight but it could have done with a bit more exposition on Corypheus and the.... odd thing that happened with the grey wardens. I'm assuming that issue will rear it's head later, but all in all, it was an excellent step in the right direction.

The only issue I was distinctly unimpressed with was the loot. The armour looked pretty good, at least for a mage, but wasn't that effective and the stave looked absurd... like a piece of wreckage. It didn't matter though, I just stuck with the Mage pack items. 

Overall, I was happy with my purchase. I do hope they stick with this storyline, as it's a lot more interesting than rehashing the Circle Tower quest from DA:O like they did with DA2.

#125
JaegerBane

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MorrigansLove wrote...

I told you all it would get bad reviews, but nobody believed me. Shows how naive you all are.


But of course, we're all naive for not listening to your ceaseless bellyaching. Give me a break.