I was hoping I would be able to edit in something before you replied...namely, I just went back to an earlier save of mine in the hope of trying out those bugs the cheat book mentioned. I.e. I've undone my Miranda loyalty mission and did the recruit Tali mission instead...got a useful tip from the cheat book...you can pick up a geth gun if you play that mission in hardcore, which I did. Looks like only Garrus and Grunt can use that weapon though, which I thought was a bit odd.
Anyway, might try that Samara bug, where, apparently, you can gain a lot of Paragon points in a conversation with her...I'm assuming I still will have trouble recruiting Morinth, so maybe this won't worry me much. It looks like it might be a grind, but HOPEFULLY, it might hold me in good stead once I replay the Miranda loyalty mission. That was actually a useful tip which worked from the cheat book! Pity about their dead wrong advice for Miranda/Jack conflict though.
Anyway, to your reply...
No, actually, my point is that the game is ALREADY undermined due to bugs which subvert the system, perhaps. If you are MEANT to be able to engineer the loyalty of both Jack and Miranda, then I think it should be more transparent on HOW you do that...it looks like the developers are just allowing the bug freaks to engineer outcomes, which I'm not a fan of...give everyone the chance!
Ideally, if there are real dilemmas, then I think that the devs should NOT have bugs which can counter the system...less aggro for me in that case. It just bugs me that cheats can beat the sytem because they can manipulate it. Like I say, the system is opaque in the game.
re not suggesting following script...but that's the fact of the matter, isn't it? I.e. if you want to have the option of recruiting Morinth, you are 'supposed' to do her loyalty mission early...I'm not a fan of that...i.e. some obscure bit of knowledge which can help you with some desirable outcome...I'm saying that a GOOD game would be indifferent to what order you did things...there's NO logical reason why doing Samara's loyalty mission very early should make it easier to recruit Morinth...it's just a bs system, in my view. You're pretty much forcing people to replay the entire game again, if they come onto these boards asking how to recruit Morinth and they have already played 'too much' of the game in order to do that. It's just a bad system, in my view.
re needing a deeper understanding of the game mechanics...again, whilst Wiki has info on loads of stuff, it is vague as far as Paragon/Renegade info goes, as in how to orchestrate certain outcomes using this system in the game...just because Wiki mentions this stuff, doesn't mean that the knowledge is useful...it doesn't help me. A hypothetical useful bit of info might look like this: "On your first conversation choose the bottom left converstion option. From then on, always keep conversations short...always choose the options on the right hand side. When you see the flashing Paragon symbol, press it. Never press it again. You now have the ability to ensure the loyalty of fighting crew in disputes". I have no idea if that is true, but it is a level of detail that the Wiki does not have...there's really no point steering people to that section of the site, because it doesn't really help anybody...and most of the info is just pointing out bugs which you can abuse for P/R in any case.
re specific outcomes...I was happy with my first play through...I could get desired outcomes just using my intuition and logic...only lost Jack. It bugged me that in the game it made no difference how long you took to do stuff, until you did the IFF mission...I waited too long to rescue my kidnapped crew and so lost them...was hoping that the game would carry on not caring how long you took to do stuff. I suppose that is why I'm particulary hard on the game now...I should be on my second playthrough now playing as a female, instead I'm trying to replay the game as I would have liked it to end first time...being 'forced' to play the game again to right those earlier 'wrongs'.
Anyway, will look at your suggested link re Miranda/Jack...maybe I've previously seen it. I suppose deciding who to side with in the game will be less of an issue for me if EITHER can stay alive at the end of the game, even if one is not loyal...hopefully that is the case for both of them.
P.S. had a quick glance at some of the posts and links which come from your previous post...one link has a really long list of points for P/R conversation options...man, that really is too much work, if it's useful at all. Noticed that some posts contradict each other too, in the link you gave...maybe the Official Site should post on this? As in their source of info which is guaranteed reliable? Dunno. Will check in closer detail when I have more time though.
Modifié par dfle3, 18 août 2011 - 08:53 .