Pulletlamer wrote.... "One thing that I would really like would be like some scripted aggresivity detector that the enemies should have. If anyone has played Army of Two they probably know what I mean. I don't mean the actual agressive meter on the screen, just it's function.
Basically the more shoots you fire at the enemy the more you draw their attention. That way if you order your squadmates to fire or do suppresive fire (if it's implemented) they get aggresivity and you can go unnoticed and be actually able to do stealth attacks and the like. Basically it would almost make you invisible like the Tactical cloak, but without going that far so that if enemies see you they'll still shoot you.
It would be a cool addition to squadmates to make them actually draw some fire when you need it. Also if squad commands are implemented the tactical possibilities enhance significantly.
Examples: You order your squadmates to hold fire and you draw aggresivity, so squadmates with low aggro can advance positions. Or the other way around, you make your squadmates cover you while you flank the enemy and go unnoticed."
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Yes, squad programming scripts have been mentioned before - and it's definitely worth mentioning again !
I mentioned on previous M.E. 2 threads that I had the worst problems with my squad NOT following orders during the Geth Heretic Base Mission. The squad wouldn't even do basic motions like moving up through areas or doorways.
"I'm there." "No....you're NOT THERE !"
Getting better squad movement and tactical script options would make the game play a lot more fun, interesting, and hopefully a lot less frustrating !!!!
Hello to the Designers and Testers for Mass Effect 3 !!!Captain Kirahee wants to remind EVERYONE that - "Together -
WE WILL... HOLD...THE.. LINE ! ! ! ”
Modifié par Major_Tao_Tau, 06 août 2011 - 12:13 .