Dragon Age 2 reception and community discussed
#326
Posté 05 août 2011 - 08:37
#327
Posté 05 août 2011 - 08:40
*hands John uber protective gear along with wishes of luck*
Seriously though, it's truly amazing to get those little insights into the team's thinking (what I wouldn't give to be a fly in that office). And it's definitely heartwarming to know that some things you really care about and wish addressed are actually being looked at.
Take companion interaction, for example. While it may not necessarily be an essential part of the gaming experience, I do find the ability to be able to get to know your companions and form natural and strong relationships with them IS a necessary element of an RPG experience; it only adds to the immersion. Love or hate a character, those strong bonds really do matter. And like it's been touched upon before, those little and seemingly insignificant details (like being able to hug a companion - not even necessarily your LI - when the occassion calls for it or just because you want to) can make all the difference.
#328
Posté 05 août 2011 - 08:41
Well, if this doesn't call for a tub of jello.Maria Caliban wrote...
That would be me.ishmaeltheforsaken wrote...
Who's the other? I'll tear her throat out!
And a ticket booth.
#329
Posté 05 août 2011 - 08:46
As for shoes, I don't care about them wearing shoes. Well, I don't care about the Dalish not wearing shoes. Some city elves should though. Not all, since they are poor and everything, but some.
#330
Posté 05 août 2011 - 08:48
TheBlackBaron wrote...
hoorayforicecream wrote...
I don't want my tooltips to be super cluttered at the bare minimum. I am fine with that information being made available for those who want it through various avenues, but that is not what you said. You said that at the bare minimum, the game should provide all this information by default. I disagree.
If that level of information is enabled by default with the option to switch it off, I don't see how it's a problem.
Or have it the other way. The detail is switched off and the user can turn it on via a toggle
#331
Posté 05 août 2011 - 08:48
Mike Laidlaw wrote...
Saintthanksgiving wrote...
2nd EDIT: Just read the second Laidlaw post where he directly agrees to "Fundamental Changes" specifically in follower armor and loot. I think my work here is done. Your Welcome everyone.... Fundamentally.
While feedback is appreciated, I would like to take a moment to discourage people who think that torches and pitchforks is the way to fix things, as you advocated, Saint. It is not.
The end result of a successful campaign to prevent all sales of DA games would likely be the end of DA, not a redesign from the ground up. And while some might call that a "win," I don't see how losing one of the increasingly rare crop of fantasy RPGs out there benefits anyone.
Reasonable, passionate feedback is the best possible thing to provide. Seeing strongly negative reaction to DA II, and strongly positive reaction to Legacy, even from some of DAII's strongest detractors (and yes, I know it's not universal, but what is), is incredibly useful.
Those of us who pre-ordered the game did so because we trusted Bioware. I hope you recognize that this trust is gone now. This is the risk we took in trusting you: our money upfront, in exchange for promises.
Through either malicious intent or stunning incompetence, we were betrayed. Getting out the pitchforks might not be the best way to "save" the series, but it sure makes me feel better about flushing nearly a hundred dollars down the toilet on DA2.
Thank you for speaking with us, and good luck at restoring trust among the fanbase. You have your work cut out for you now, as pre-orders for DA3 will drop faster than the stock market.
#332
Posté 05 août 2011 - 08:50
#333
Posté 05 août 2011 - 08:51
BlooShinja wrote...
I'm someone who loved DA2, and I rank it as one of my favorite games of all time. But I know developers skip
over positive comment and find negative things, so here's a negative:
In my last playthrough, I immediately Stashed all of the DLC equipment in Storage and played the whole game with non-DLC equipment. It was a completely different experience. It was much harder (especially at the
beginning). I found myself actually using looted equipment a lot (which made looting way more fun), and I even bought some stuff from the plain old vendors besides Backpacks and armor upgrades.
I realize that DLC equipment needs to be better than what's in the game if BioWare wants people to pay for it. My problem is with the early accessibility of it. I think it should be gained through quests, or at least not be available until it closer in power to the available non-DLC equipment.
It's funny you mention this. My first playthrough (pre 1.03), I completely ignored the Black Emporium and facebook bonus items and such and played through the game on hard. There was quite a bit of challenge, especially in Act I combat, akin to the early combat of TW2 Act I. And yes, you just about had to examine the vendors' inventories and plan out what weapons and armor you might buy, and when. But you also might decide to save up to purchase and assemble certain loadouts, like the "all fire-resistant" loadout or the "maximum cold damage" loadout to go up against certain bosses. The danger of "unearned" item DLC is that you might short-circuit this discovery and gameplay process and just go for the "free stuff", and then partway through the game wonder why it now takes so long to kill some enemies. I wonder how the community's reception to the gameplay might have been different had only the base game been available upon launch.
Modifié par jds1bio, 05 août 2011 - 08:52 .
#334
Posté 05 août 2011 - 08:51
Modifié par The Ethereal Writer Redux, 05 août 2011 - 08:52 .
#335
Posté 05 août 2011 - 08:52
stoicsentry2 wrote...
Mike Laidlaw wrote...
Saintthanksgiving wrote...
2nd EDIT: Just read the second Laidlaw post where he directly agrees to "Fundamental Changes" specifically in follower armor and loot. I think my work here is done. Your Welcome everyone.... Fundamentally.
While feedback is appreciated, I would like to take a moment to discourage people who think that torches and pitchforks is the way to fix things, as you advocated, Saint. It is not.
The end result of a successful campaign to prevent all sales of DA games would likely be the end of DA, not a redesign from the ground up. And while some might call that a "win," I don't see how losing one of the increasingly rare crop of fantasy RPGs out there benefits anyone.
Reasonable, passionate feedback is the best possible thing to provide. Seeing strongly negative reaction to DA II, and strongly positive reaction to Legacy, even from some of DAII's strongest detractors (and yes, I know it's not universal, but what is), is incredibly useful.
Those of us who pre-ordered the game did so because we trusted Bioware. I hope you recognize that this trust is gone now. This is the risk we took in trusting you: our money upfront, in exchange for promises.
Through either malicious intent or stunning incompetence, we were betrayed. Getting out the pitchforks might not be the best way to "save" the series, but it sure makes me feel better about flushing nearly a hundred dollars down the toilet on DA2.
Thank you for speaking with us, and good luck at restoring trust among the fanbase. You have your work cut out for you now, as pre-orders for DA3 will drop faster than the stock market.
For the record, I've preordered most of my BioWare games, and MY trust is still there. Please don't assume to speak for everyone here.
~ Roxy
Modifié par Roxy Ferret, 05 août 2011 - 08:52 .
#336
Posté 05 août 2011 - 08:52
#337
Posté 05 août 2011 - 08:53
The Ethereal Writer Redux wrote...
Fenris seems to have normal sized legs to me.
As for shoes, I don't care about them wearing shoes. Well, I don't care about the Dalish not wearing shoes. Some city elves should though. Not all, since they are poor and everything, but some.
Fenris needs shoes with all that broken glass in his mansion.
Need something like the black emporium's mirror in all games. I changed many a characters look with the mirror since in-game something ended up being *off* with them. It was an awesome thing to have.
Companions/story is Bioware's trademark. Its what you folks are fantastic at. Go with the flow, not against.Mike Laidlaw wrote...
Still, I completely understand the desire to plunk down and at least have the option to ask Fenris a few things, even if they're eventually going to be the same things (as was the case in Origins), if only to show off / enjoy / savor Gideon Emery's dulcet tones.
Modifié par FieryDove, 05 août 2011 - 09:14 .
#338
Posté 05 août 2011 - 08:57
If Laidlaw and Co. can create a poltical story stretching in-game from Orlais to Rivain with plot arts hinted in DA:O to DA2:
- The Mages vs. Chantry war continues - Make it more morally ambigious that goes beyond both sides being simple asses. Give us two origins: Mage or Templar. Wait.. no screw that, gives us an entirely new perspective with a recently freed qunari mage that breaks away from the Qun.
- The possibility of war between Fereldan and Orlais (hinted by Alistair) - This entire premise just kinda reminds of the Nilfgaraad vs Northern Kingdoms in Witcher 2. Anything close to this will be cool. Give us two origins: Fereldan commoner or Orlesian Noble.
- The uprising/restoration of the elven race. - Enough of elves been oppresssed.. lets finally see the elves come back in style led by a charismatic leader. Give us the origins of the first Revas who leads the elven race back to their former glory.
- Morrigan's God Baby - We all want to see the fate of Morrigan.
Now integrate all four plots into a single game and I'm preordering DA3.
Edit: In retrospect, this should be in other thread about the Warden. My bad.
Modifié par Savber100, 05 août 2011 - 09:03 .
#339
Posté 05 août 2011 - 09:09
stoicsentry2 wrote...
Through either malicious intent or stunning incompetence
You really need to get some perspective. You have set up two extremes - either BioWare is evil or they are utter morons. Neither of which - I'm sure - are anywhere close to what is going on. So you didn't like the game? Okay. I get that you are upset. But going to That Place just because you didn't like one of their games is pretty unhealthy, don't you think?
#340
Posté 05 août 2011 - 09:18
Though malicious intent is still possible, incompetence is the far more likely scenario.Bryy_Miller wrote...
stoicsentry2 wrote...
Through either malicious intent or stunning incompetence
You really need to get some perspective. You have set up two extremes - either BioWare is evil or they are utter morons. Neither of which - I'm sure - are anywhere close to what is going on. So you didn't like the game? Okay. I get that you are upset. But going to That Place just because you didn't like one of their games is pretty unhealthy, don't you think?
Unhealthy? I don't know. Accurate? Yes.
Frankly, they have already admitted how incompetent they were in several regards. They were surprised that constant area re-use was an issue, they didn't realize that fans of DA:O preferred to have choices that mattered, they were flabbergasted when people purchased their sequel expecting.... a sequel.
Then, even in this thread alone you have a member of the team using the phrase "parachuting templars" to describe parts of the game.
That is barely scratching the surface.
So yes, it is absolutely accurate.
If you like the game, fine. I'm not out with the proverbial "pitchfork" anymore, but damned if I will trust BioWare enough to pre-order anything again after this game...
#341
Posté 05 août 2011 - 09:28
stoicsentry2 wrote...
Frankly, they have already admitted how incompetent they were in several regards. They were surprised that constant area re-use was an issue, they didn't realize that fans of DA:O preferred to have choices that mattered, they were flabbergasted when people purchased their sequel expecting.... a sequel.
To go back to the original topic, this kind of post is very destructive to developer feedback. Having your words thrown in your face with a healthy dose of hyperbole (I don't recall admitting incompetence at any point in this discussion, nor have I ever actually been flabbergasted in my life that I can recall), rarely makes for spritely dinner conversation.
#342
Posté 05 août 2011 - 09:31
stoicsentry2 wrote...
Those of us who pre-ordered the game
did so because we trusted Bioware. I hope you recognize that this trust
is gone now. This is the risk we took in trusting you: our money
upfront, in exchange for promises.
Through either malicious
intent or stunning incompetence, we were betrayed. Getting out the
pitchforks might not be the best way to "save" the series, but it sure
makes me feel better about flushing nearly a hundred dollars down the
toilet on DA2.
Thank you for speaking with us, and good luck at
restoring trust among the fanbase. You have your work cut out for you
now, as pre-orders for DA3 will drop faster than the stock market.
You pre-ordered the game because you wanted to play it the day it came out. Besides being able to play the game on day one, what else were you promised with your pre-order, exactly?
Like I said in a previous post, this kind of post tells the community nothing about what you didn't like about the game. It only tells us how you prefer to deal with feelings of buyer's remorse.
And since you can't seem to decide on the root cause of the betrayal, I'll give you a helpful hint - it's neither of
the two causes you suggest.
One question: is this what you really want - the number DA3 pre-orders to drop faster than the stock market?
Modifié par jds1bio, 05 août 2011 - 09:33 .
#343
Posté 05 août 2011 - 09:35
stoicsentry2 wrote...
Frankly, they have already admitted how incompetent they were in several regards. They were surprised that constant area re-use was an issue, they didn't realize that fans of DA:O preferred to have choices that mattered, they were flabbergasted when people purchased their sequel expecting.... a sequel.
Once again, my point was that they are not stupid because you think they are.
Your personal opinion does not have any bearing on actual intent - or IQ, for that matter.
And if you think going That Far is actually constructive, then I have a bridge to sell you.
Modifié par Bryy_Miller, 05 août 2011 - 09:36 .
#344
Posté 05 août 2011 - 09:35
Mike Laidlaw wrote...
To go back to the original topic, this kind of post is very destructive to developer feedback. Having your words thrown in your face with a healthy dose of hyperbole (I don't recall admitting incompetence at any point in this discussion, nor have I ever actually been flabbergasted in my life that I can recall), rarely makes for spritely dinner conversation.
You need a hug I can tell. ((Hug))
#345
Posté 05 août 2011 - 09:36
Anyway, Mr. Laidlaw? Mike? Mike Laidlaw? Layer-Of-Laws?
(Whichever.)
So: I was not planning on getting Legacy, as I was majorly disappointed with DA2. I will be getting it now. This is due entirely to the fact that you've engaged with the community here in a real way. Thanks for that.
I would quote a post from another forum outlining all the issues I had with DA2, but alas, I see no spoiler button, and if such a function exists, I am crap enough with code to balls it up. As several problems I and many others have with the game are firmly in spoiler territory, I wish there was somewhere we could Q&A that allowed spoilers. Also, that site seems to be temporarily down. Sigh.
Anyway, thanks for letting us know you're listening!
#346
Posté 05 août 2011 - 09:37
FieryDove wrote...
Mike Laidlaw wrote...
To go back to the original topic, this kind of post is very destructive to developer feedback. Having your words thrown in your face with a healthy dose of hyperbole (I don't recall admitting incompetence at any point in this discussion, nor have I ever actually been flabbergasted in my life that I can recall), rarely makes for spritely dinner conversation.
You need a hug I can tell. ((Hug))
Ha! I'm fine, but thank you! This topic IS about dev/community interaction, though, so I thought that deserved a call out.
#347
Posté 05 août 2011 - 09:37
Watch out, there's throat-ripping fangirls lurking around the thread.FieryDove wrote...
You need a hug I can tell. ((Hug))
#348
Posté 05 août 2011 - 09:38
Mike Laidlaw wrote...
stoicsentry2 wrote...
Frankly, they have already admitted how incompetent they were in several regards. They were surprised that constant area re-use was an issue, they didn't realize that fans of DA:O preferred to have choices that mattered, they were flabbergasted when people purchased their sequel expecting.... a sequel.
To go back to the original topic, this kind of post is very destructive to developer feedback. Having your words thrown in your face with a healthy dose of hyperbole (I don't recall admitting incompetence at any point in this discussion, nor have I ever actually been flabbergasted in my life that I can recall), rarely makes for spritely dinner conversation.
What, you don't like Fox News?
#349
Posté 05 août 2011 - 09:38
While I do like RPGs I simply did not care for DA:O. Bioware ripped of the story from lord of the rings and the whole grey warden thing is just Bioware rehashing the spirit monk / spectre crap they have been using since jedi in KOTOR. Bioware pushing Dragon Age as the spirtual succesor to Black Isles Studios Baldurs Gate is crap too. DA was no where as good story wise, in fact the story sucked. The graphics sucked, everything was grey. The weapons system sucked (weapons changed stats based on the level you got them at? WTF?!), most of the party memebers sucked (outside of morrigan and allistar).
Dragon Age 2 has its faults, many have been mentioned already, but in fareness....the game looks and plays better and the quests are better written. The story has a better feel and moves at a better pace with a talking lead.
Frankly neither game compares to the Witcher 2 or Mass Effect 2 and I am always shocked when people list dragon age I as a top RPG.
Bioware has made two great space RPGs (KOTOR & ME2) that can stand up with any RPGs out there but they have put out a lot of mediocre stuff to...dragon age1, mass effect 1, jade empire
#350
Posté 05 août 2011 - 09:39
Welcome!Adobe Amena wrote...
This is my first post on this forum, and may or may not be my only one. Not that I don't think the community around here seems pretty cool. I'm just antisocial.
Mike is just fine. That last one's pretty bad-ass, though.Anyway, Mr. Laidlaw? Mike? Mike Laidlaw? Layer-Of-Laws?
So: I was not planning on getting Legacy, as I was majorly disappointed with DA2. I will be getting it now. This is due entirely to the fact that you've engaged with the community here in a real way. Thanks for that.
(snip)
Anyway, thanks for letting us know you're listening!:D:D
That's great to hear, and you're more than welcome. Hope you enjoy it. Take your sibling, they're awesome.





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