craigdolphin wrote...
And I'm all for that. But what I want to know is whether we will additionally get back the ability to INITIATE dialog on the road (Active Dialog) as we were able to do in DAO?
As I noted elsewhere, we will be looking at putting player-initiated dialog back in. Likely at some sort of camp/base/etc.
I very much doubt that we will be doing player-initiated dialog "on the road," however, as our systems are designed to work in fixed places. There are several technical and multiple story reasons why it's inappropriate to stop to chat about someone's personal feelings in the middle of a dungeon; while possible, it doesn't make a lot of sense, so it would not be a priority for us.





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