lobi wrote...
Definitely not alone! That would be a great History to explore.
Woop! *high five*
erynnar wrote...
We didn't need the McGuffins for Meredith, or Orsino. I too would have had more of an emotional impact if Meredith had just been bat **** insane due to her <spoiler>, and Osino didn't have to help <spoiler> he could have just been looking at blood magic due to watching for it in the other mages and then used it under pressure himself.
(spoilers for end game)
I didn't want Orsino to be a blood mage at all. The reasoning that he resorts to it because that's what the Templars expect him to do anyway feels a bit contrived. I didn't want Meredith to be ensnared in this lyrium idol business, either. Maybe the idol will play a strong role in the next game. I don't know. For now, it feels very out of place and it confuses me deeply.
I would have rather seen Orsino as a sane, rational man. He believes in upholding mage rights in a way that is calm, that mages are simply people, and that mages aren't all devils in disguise. They just want to be happy. I would have also loved to see him break down when he sees pupils, who he thinks he has taught honor and what is right, turn into abominations out of blind fear right before his eyes. He could have his own crisis of faith where, hey, maybe the Templars are right and we need to be restrained. Maybe we
do have too much power. Or if Meredith faced abandonment and the iminent self-doubt when her Templars decided it was more important to protect the rights of subjectified mages.
/shrug
In the end, I just wanted them to be more understandable and sympathetic. It was simply difficult to feel embroiled in a conflict that turned from a great mage-templar one to a crazy-crazy one.
Sutekh wrote...
Now I wonder whether the Idol created a resonance effect with the Veil's thinness. Which still doesn't explain some of the logic (or lack thereof) of Act III.
Cool theory. Makes sense, given that is indeed made of lyrium.
I just wish that it had been explained or explored more, along with the freaking weird red lyrium mines. It was fascinating, but it seemed so... random. More DLC I guess, hah.
EDIT: Let me just point out that I loved this game, that I loved the combat changes, that I have a healthy respect for the developers and that I have stuck with BioWare for a long time. It just drives me bonkers to see such quality content there but know that it had the potential to be more. I don't want to seem contrary for the sake of contrary.
Modifié par pixieface, 06 août 2011 - 04:22 .