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Dragon Age 2 reception and community discussed


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#951
Wulfram

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ipgd wrote...

Dragoonlordz wrote...

You used the word repetition seven times in one paragragh -> irony. :lol:

Yes, dear, that was the point.


Well, it bears repeating.

#952
Dragoonlordz

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ipgd wrote...

Dragoonlordz wrote...

You used the word repetition seven times in one paragragh -> irony. :lol:

Yes, dear, that was the point.


Actually it wasn't, but by someone pointing out what you did by mistake you are free to claim was on purpose to save face. =]

#953
upsettingshorts

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Dragoonlordz wrote...

ipgd wrote...

Dragoonlordz wrote...

You used the word repetition seven times in one paragragh -> irony. :lol:

Yes, dear, that was the point.


Actually it wasn't, but by someone pointing out what you did by mistake you are free to claim was on purpose to save face. =]


Whatever you need to tell yourself.

#954
Rinji the Bearded

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Dragoonlordz wrote...

ipgd wrote...

Dragoonlordz wrote...

You used the word repetition seven times in one paragragh -> irony. :lol:

Yes, dear, that was the point.


Actually it wasn't, but by someone pointing out what you did by mistake you are free to claim was on purpose to save face. =]


I just read through the last page or so, and the way that the word 'repetition' was used, it was pretty obvious that it was intentional.

Modifié par RinjiRenee, 07 août 2011 - 03:25 .


#955
ipgd

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Dragoonlordz wrote...

Actually it wasn't, but by someone pointing out what you did by mistake you are free to claim was on purpose to save face. =]

... lololololwhat.

In other words, you didn't realize it was something I did on purpose, so in order to save face you're trying to cast it like I'm the one trying to save face? How delightfully meta of you.

Modifié par ipgd, 07 août 2011 - 03:27 .


#956
Dragoonlordz

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ipgd wrote...

Dragoonlordz wrote...

Actually it wasn't, but by someone pointing out what you did by mistake you are free to claim was on purpose to save face. =]

... lololololwhat.

In other words, you didn't realize it was something I did on purpose, so in order to save face you're trying to cast it like I'm the one trying to save face? How delightfully meta of you.


Whatever helps you sleep at night dear. Off I go flying into the the sunset back home play some games. Posted Image

Modifié par Dragoonlordz, 07 août 2011 - 03:36 .


#957
erynnar

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FieryDove wrote...

erynnar wrote...

I totally agree! I want the kissing back too. It did feel like a one night stand or rushed. Hey, lets sleep together. Okay, now what?  I need more intimate interactions to feel more deeply for these characters than wam bam thank ya' ma'am(or sir) and lets live together.

I would like a DLC that fixes the living statue in my house. The legacy statue has more to say. Posted Image
Maybe such a DLC could add kisses on demand as well. Posted Image

As far as non romance stuff. The companions had more fun with each other and my dog than Hawke. Everytime I go to hanged man they stop what they are doing. I wanted to play wicked grace with Anders and Varric or Fenris and Varric. Isabela would always win so instead I would do a drink me under the table type challenge. Posted Image

Sigh.


Now I wished for this too. You know it's sad when Varric comes to pick up the dog for a night playing Diamond Back at the Hanged Man, and never invites you along. He and dog just go off without you. :lol:

#958
upsettingshorts

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Dragoonlordz wrote...

go into the the sunset / back home


You mixed your symbolism there.

#959
Dragoonlordz

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Upsettingshorts wrote...

Dragoonlordz wrote...

go into the the sunset / back home


You mixed your symbolism there.


Sets in the west, I live in west therefore homeward bound. :)

Modifié par Dragoonlordz, 07 août 2011 - 03:39 .


#960
erynnar

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[/quote]
This^ I agree with as it comes down to taste. You found something that appeals to you and it is understandable that you would want that kind of RPG exepreince to continue, and I repsect that totally. Even then, you recognize the opposing views, this is why I respect you so much here, even though we disagree with out tastes :-)



Yay for mutual respect even when we disagree. smilie

I guess that makes us akin to DA2 rivals... smilie

[quote]

Count me in respecting you Z, you are one of my favorite rival posters here. And yeah it took control away from me one too many times, you hit the nail on the head. Glad it didn't bother you though sweetie. I don't fault anyone for enjoying DA2 despite its flaws, just like I did with DAO. Just different tastes. *HUGGLES*

Modifié par erynnar, 07 août 2011 - 03:43 .


#961
Dragoonlordz

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lol ery. If knew what I was playing over last few days my taste(s) in games would seen questionable as I've been playing some hack clone of X-Com title. Turn based, isometric slow paced bad clone of the original UFO/X-Com series however for the $1.50 I paid for it I can't complain and will surfice but it will do till Dues Ex is out in couple weeks.

Modifié par Dragoonlordz, 07 août 2011 - 03:49 .


#962
Tirfan

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Oh god, what X-com clone? I need this.
Because the new "X-com" is the definition of BETRAYAL.

Or maybe I need to go back to playing the original X-com. because it is THE best turn-based strategy game ever. And this is a fact.

#963
Dragoonlordz

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Tirfan wrote...

Oh god, what X-com clone? I need this.
Because the new "X-com" is the definition of BETRAYAL.

Or maybe I need to go back to playing the original X-com. because it is THE best turn-based strategy game ever. And this is a fact.


Well I bought the original X-com Enemy Unknown was called here for PS1 decades ago and then Terror from Deep then also picked up Apocalypse which was quite good, those were best ones but TFD was quite buggy. Skipped the flight sim Interceptor/Enforcer one (can't recall exact name) and then bought the trilogy set Aftershock/Afterlight and Aftermath they wern't that good. The $1.50 title is called Extraterrestrials but it isn't that great, it's ok as in quite long game wise though. In a way X-Com is bit like Jagged Alliance series of which they bringing out new one of that soon I heard.

I will more than likley be skipping the FPS X-Com as I'm not a fan of FPS in general and them denying it is a pure FPS for so long and finally admitting it recently was something already knew so yeh not interested tbh. It's devs screwing up original series for ****s and giggles or more accuratley "broading the fanbase" bit like Front Mission series newest title going from series known for turn based strategy RPG to bland generic mech action shooter, X-Com original series going from turn based (EU and TFD) + realtime (apoc) strategy to generic FPS and DA franchise (imho) going from cRPG to an action game with RPG elements bit like ME being (again imho) third person shooter title with RPG elements.

Now I'm sure people will disagree with me but they **** out of luck since it's personal opinion and taste I have no interest in bickering with them about my preferences. :P

You should try Front Mission series though Tir, the original series 1-5 though 5 wasn't released outside Japan I believe. Then again if looking for more recent turn based/realtime strategy hybrid there's always the truly amazing Valkyria Chronicles. I'm also a fan of Disciples series though thats not everyone's cup of tea ~I enjoy them, find them relaxing and entertaining. Theres new one of that series out soon called Resurrection I believe which is follow up from Renaissance. Oh and yeh check out Battle Isle : Shadow of the Emperor which was really good imho though bit old.

Bit off topic but meh done now.

Modifié par Dragoonlordz, 07 août 2011 - 04:35 .


#964
Xewaka

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ipgd wrote...
Let's have better paraphrases that reduce instances of confusion.

That is not possible, due to paraphrases' nature.

#965
Atakuma

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Xewaka wrote...

ipgd wrote...
Let's have better paraphrases that reduce instances of confusion.

That is not possible, due to paraphrases' nature.

It's completely possible. A paraphrase is supposed to be concise, and if you've read about bioware's method for writing the dialogue wheel, you can see that it is so far removed from that to the point  that they aren't really paraphrases at all.

#966
ipgd

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Xewaka wrote...

That is not possible, due to paraphrases' nature.

While you may categorize all paraphrasing as intrinsically horrible it is possible for paraphrases to fall into different places on the horrible spectrum and they can attempt to bring them further away from the worst end. And that's the best you're going to get, because they've made it patently clear that paraphrasing and player VA are here to stay.

#967
rak72

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I'm going to bring up something that is a little bit on a tangent.  Mike mentioned a few pages back that you aren't just limited to your 3 tones, that you have your investigat options as well.  I found it a little jarring when Hawk was politly asking her investigate questions, then respond to the question at hand with her rude/angry tone when the agressive option was picked.  It was like Justice suddenly decided to come out of her.

#968
Dormiglione

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Xewaka wrote...

Dormiglione wrote...
I agree with you that 30 characters cant express a complex statement. But its simple to write a paraphrase that is not misleading.
*Examples snniped*
Thats what made me angry was not the paraphrase system itself, it was the issue that too many times, the paraphrase that i had choosen and that what Hawke said, didnt match.

And that is because the paraphrases, due to their limited space nature, cannot properly express what the full statement will be.


Right, with the limited space they cant express properly what the PC then says. But you can use paraphrase that show more precise what Hawke will say. My example that you snipped out:

Hawke says: I have friends amongst the mages.

actual Paraphrase "Im a mage"  (9 characters)
better Paraphrase "My friends are mages"  20 characters

if 30 characters are not enough, why not use 40 characters? It shouldnt be a problem to use 40 character during a conversation where the "action" stand still.

#969
Atakuma

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rak72 wrote...

I'm going to bring up something that is a little bit on a tangent.  Mike mentioned a few pages back that you aren't just limited to your 3 tones, that you have your investigat options as well.  I found it a little jarring when Hawk was politly asking her investigate questions, then respond to the question at hand with her rude/angry tone when the agressive option was picked.  It was like Justice suddenly decided to come out of her.


I had totally forgotten about that, and how much it bugged me. Some of the investigate options were jarringly inconsistent with my chosen tone, which it took me right out of the scene.

Modifié par Atakuma, 07 août 2011 - 06:01 .


#970
Dragoonlordz

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Everything was either investigate or romance thats part of the problem. Hawke's responses are pretty much limited to either going along with what the NPCs and companions say or getting to pick between +1 romance option or -1 romance option in effect. The branching was investigate X or Y choices and the knock on effect was either +1 or -1 to like or dislike from companions.

Posted Image

Thats just how it felt to me and maybe just me but when take into fact everything felt like was being force fed via time specifc "x or x has decided that it's time for you to go speak to them" and no actual talking while out and about other than picking up or handing in quests for the most part.

From looks of Legacy they are now trying to address the issues but until an expansion comes out or DA3, no DLC is going to solve anything major and will come at a price on top of the original game for half measures.

Modifié par Dragoonlordz, 07 août 2011 - 06:20 .


#971
Luke Barrett

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Dormiglione wrote...

if 30 characters are not enough, why not use 40 characters? It shouldnt be a problem to use 40 character during a conversation where the "action" stand still.


The character limit is so it fits on screen when playing in lower resolutions.

Modifié par Luke Barrett, 07 août 2011 - 06:18 .


#972
Sylvius the Mad

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PC games stopped supporting 640*480 years ago. When are consoles going to do that?

Or, a better question, why not then start all the paraphrases at one end of the screen instead of the middle?  Having the hub in the middle necessarily limits you to using only half of the screen for each paraphrase.  A list down the side would allow significantly longer paraphrases.

Modifié par Sylvius the Mad, 07 août 2011 - 06:21 .


#973
RinpocheSchnozberry

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Sylvius the Mad wrote...

PC games stopped supporting 640*480 years ago. When are consoles going to do that?

Or, a better question, why not then start all the paraphrases at one end of the screen instead of the middle?  Having the hub in the middle necessarily limits you to using only half of the screen for each paraphrase.  A list down the side would allow significantly longer paraphrases.


Even better, do away with the previews and just select the icons.  It would be like Renegade/Paragon in ME2. 

#974
Dragoonlordz

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Sylvius the Mad wrote...

PC games stopped supporting 640*480 years ago. When are consoles going to do that?

Or, a better question, why not then start all the paraphrases at one end of the screen instead of the middle?  Having the hub in the middle necessarily limits you to using only half of the screen for each paraphrase.  A list down the side would allow significantly longer paraphrases.


Agreed there is no good reason why can't align text to side, other than vanity of having bubble like mass effect has where sentences are cut in half becuase icon in middle of screen being inpractical. You hit the nail on the head there. I edit this pic before but it came to mind when you said about the icon in middle limiting the amount of words on screen

Posted Image

P.s. Don't listen to Rinpoch if his ideas ever became reailty it would lead to a truly vast decrease in sales.

Modifié par Dragoonlordz, 07 août 2011 - 06:31 .


#975
Luke Barrett

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Sylvius the Mad wrote...

PC games stopped supporting 640*480 years ago. When are consoles going to do that?



My guess is nextgen consoles? Send an email to Mr. Iwata over at Nintendo and ask him to start that trend with Wii-U :P

Personally I agree but as PC gamers we're raised on a platform where you have to constantly upgrade to keep up. Not everyone is used to - and okay with - that.