What I don't like is Tidus-Fenris
elaborate please.
his grandmother (Flemeth)
I happen to approve of her new look, as not only is she a powerful shapeshifting mage, but she was described as being able to seduce men easily by both Morrigan and Leliana. So it fits with what we know of her.
, comic-cartoon-stereotype ****tification of Isabela
As opposed to Origins Isabela where she has sex with the Warden and Alistair (if female), the Warden and Leliana, or the Warden, Zevran, and Leliana.
She was always a very promiscuous person.
Now, is her "armor" what I would expect her to wear? No, not really. But that's a different issue.
, spikes, feathers, jaggy edges, horns,
Horns? You dislike that the Kossith have horns? Why? Hornless Kossith like Sten still exist, so it isn't a retcon.
semiautomatic crossbow with all kinds of other fantastic effects
http://en.wikipedia....eating_crossbow, single swordsweeps that hits every foe in the coartyard, even far away, but no friend,
So they made friendly fire nonexistent on the lower playthroughs. Big deal. That's hardly something major to hate the game for. Should they put it back? Yes. And swordsweeps don't hit far away enemies. From what I remember, they only hit the enemy you're targeting and the ones next to that enemy.
gameplay that only emphasize something meant to be "fun combat action",
As if Origins was tactical. Trust me, while DA2 is not tactical, Origins wasn't either, and I'd like to see them take some of my ideas regarding combat and implement them to make the game tactical.
dialogue with the single purpose to surprise with cheekky answers and no other function
Again, this is something where they should take some of the ideas I've posted and implement them (not just my ideas though)
Modifié par The Ethereal Writer Redux, 08 août 2011 - 06:02 .