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Dragon Age 2 reception and community discussed


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#1226
Zanallen

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Sylvianus wrote...

Not at all. The real issue is to totally change what she is in the franchise, how she is presented in the book for a simple artistic will that goes contrary to the presentation. Bioware should be consistent. The only changes of this kind which are justified are those motivated by the story.

I thought she was younger and she had eaten one of her daughters. That simple reason would have sufficed.

Isabella understandable, Flemeth much less when she has already profile narrative, and that interactions in the first game prove the opposite of what she has become for reasons out of game and without explications.

This kind of mentality is one of the things to change for the next game. I turn now to remember with that. :lol:


Those reasons are in game. She has already played her hand as a powerful sorceress. Why would she then try and use the crazy old woman schtick? Plus, she is a shapeshifter of unknown power. Who is to say that she cannot alter her appearance at will?

#1227
Sylvius the Mad

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hoorayforicecream wrote...

Offer the best constructive feedback you can within the provided constraints. If you can't do that, most of your feedback will likely fall under "Well that would be nice if we were doing that" category and you'll most likely continue to be disappointed.

I'd continue to be disappointed anyway.  What I want isn't changed just by my asking for something else.

Here's a solution - don't put cutscenes immediately before combat.  Give us a cutscene that sets up an imminent encounter, but then let us face that encounter as we see fit, stealthed or not.  That way, the cutscenes could still work as they do in DAO and DA2 without damaging combat gameplay.

#1228
Zanallen

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KnightofPhoenix wrote...

Yes it would have been better. But that's not the point.

She could have saved Hawke in a more subtle manner. Perhaps whisper voices in his head leading him to a safer location. Perhaps just Hawke getting knocked unconscious, only to find Flemeth standing next to him. Flemeth seemed powerful enough to make the blight not even see her when she's in the middle of the wilds.

And how did the giant bird happen to deal with the darkspawn that were seconds away from you? I think it's more likely she became a dragon. In any case, it's left ambiguous and I prefer it to sexy dragon milf.


Are you seriously saying that you never connected "giant bird" with Flemeth's dragon form when she transformed to fight the Warden?

#1229
nitefyre410

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KnightofPhoenix wrote...

nitefyre410 wrote...

Example A - Powerful Mage woman of mysterious origins

Exampe B - Crazy cat lady - that says the funniest things


Which is exactly why I prefer B.

Because she's subtle. She doesn't need audacious display of power and sexiness to impose herself (excellent VA there in Origins). Even with her old bat look and bad humor, I felt she was much more powerful and much more mysterious.

The Flemeth in DA2 looked too bombastic to me.


You know it was same VA in both game   but  I digress  

This is my story i and I stickin to it but games  have no  real definitive  art style   even  the more  "Bombastic"  Flameth is still rather run of the mill normal  everday   Western RPG designed character.  There is nothing unique that sets  either game - IMO out from the rest of the pack.    I playing  DA:O right at this  moment and I looking my  Warden and  Alistar both in there  armor.  One is wearing the Ancient Elven Armor and the other is wear I beleave the heavy chainmail and all it is a palete swap with some add designs and engraving.  So Ancient Elves  made armor the same way human did?   DA  2 more of the  same...  I am not a huge fan  of either .

#1230
TEWR

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KnightofPhoenix wrote...

The Ethereal Writer Redux wrote...

KnightofPhoenix wrote...

Which is why she shouldn't have come as a dragon in the first place.

I much prefer not knowing how Flemeth saved the Warden in Origins.


And then Hawke would've been overwhelmed by Darkspawn....

Which would've made people happy actually. =P

And Morrigan tells you how she saved you. She transformed into a giant bird and plucked you both. Morrigan really has no reason to lie since she was there at Ostagar when you were rescued and Flemeth taught Morrigan how to be a shapeshifter.


Yes it would have been better. But that's not the point.

She could have saved Hawke in a more subtle manner. Perhaps whisper voices in his head leading him to a safer location. Perhaps just Hawke getting knocked unconscious, only to find Flemeth standing next to him. Flemeth seemed powerful enough to make the blight not even get near her when she's in the middle of the wilds.

And how did the giant bird happen to deal with the darkspawn that were seconds away from you? I think it's more likely she became a dragon. In any case, it's left ambiguous and I prefer it to sexy dragon milf.



Didn't you once say power is sexy? Image IPB

Anyway, it's a giant bird. Talons and a beak, along with a Morrigan. Morrigan can kill Darkspawn as a Spider, bear, or even insects. You think a giant bird can't?

#1231
Sylvianus

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The Ethereal Writer Redux wrote...

KnightofPhoenix wrote...

Which is why she shouldn't have come as a dragon in the first place.

I much prefer not knowing how Flemeth saved the Warden in Origins.

 Seriously, if she appeared as just a crazy old woman like she did in Origins and wiped the floor with the Darkspawn in that form, subtlety would be just as gone.

Efforts could have been made ​​to make her more presentable without completely changing her, and turn to  bombastic witch, that doesn't correspond at all to what she was presented.

We must stop with this kind of assumed  inconsistencies that suggest that the story of Dragon age has no meaning, forgive me, less and less sense, to each sequel that drive the universe of this franchise.

Modifié par Sylvianus, 08 août 2011 - 10:18 .


#1232
KnightofPhoenix

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Zanallen wrote...

KnightofPhoenix wrote...

Yes it would have been better. But that's not the point.

She could have saved Hawke in a more subtle manner. Perhaps whisper voices in his head leading him to a safer location. Perhaps just Hawke getting knocked unconscious, only to find Flemeth standing next to him. Flemeth seemed powerful enough to make the blight not even see her when she's in the middle of the wilds.

And how did the giant bird happen to deal with the darkspawn that were seconds away from you? I think it's more likely she became a dragon. In any case, it's left ambiguous and I prefer it to sexy dragon milf.


Are you seriously saying that you never connected "giant bird" with Flemeth's dragon form when she transformed to fight the Warden?


After fighting her. Not at the beginning. which is the point.

#1233
bEVEsthda

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The Ethereal Writer Redux wrote...

aww man... all that effort put into a long comment and you only quote 2 things? Image IPB 


You have to forgive me. But I'm a more tired person than you. I didn't see or read anything I wanted to comment.

That can mean any of three things:

1 - I agree.
2 - difference of opinions have already been mutually stated, and nothing remains to be explained.
3 - No point.

I make this explanation to tell you the reason was No. 1. ...Since I felt you maybe solicited for that.Image IPB

Modifié par bEVEsthda, 08 août 2011 - 10:25 .


#1234
KnightofPhoenix

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The Ethereal Writer Redux wrote...
Didn't you once say power is sexy? Image IPB

Anyway, it's a giant bird. Talons and a beak, along with a Morrigan. Morrigan can kill Darkspawn as a Spider, bear, or even insects. You think a giant bird can't?


And I am the kind that believes subtelty is sexier. "Simplicité fait beauté"

I don't think a giant bird can break the roof of a tower no. It's more likely she did so as a dragon.

#1235
Morroian

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Sylvianus wrote...

We must stop with this kind of assumed  inconsistencies that suggest that the story of Dragon age has no meaning, forgive me, less and less sense, to each sequel that drive the universe of this franchise.

I don't see an inconsistency, I see them  presenting another side to Flemeth which IMHO does not conflict with what was presented in DAO. She wanted to present as 1 thing to the warden to better manipulate him and another to Hawke.

#1236
Sylvianus

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Zanallen wrote...

Sylvianus wrote...

Not at all. The real issue is to totally change what she is in the franchise, how she is presented in the book for a simple artistic will that goes contrary to the presentation. Bioware should be consistent. The only changes of this kind which are justified are those motivated by the story.

I thought she was younger and she had eaten one of her daughters. That simple reason would have sufficed.

Isabella understandable, Flemeth much less when she has already profile narrative, and that interactions in the first game prove the opposite of what she has become for reasons out of game and without explications.

This kind of mentality is one of the things to change for the next game. I turn now to remember with that. :lol:


Those reasons are in game. She has already played her hand as a powerful sorceress. Why would she then try and use the crazy old woman schtick? Plus, she is a shapeshifter of unknown power. Who is to say that she cannot alter her appearance at will?

Several reasons suggest that Flemeth lacks the capacity to rejuvenate in doing a simple Concots magic potion. In my opinion she must follow a specific ritual and not friendly.

Flemeth has nostalgia for her beauty and for her appeal when it was effective. It is clear that if she had the opportunity to rejuvenate or change her appearance other but a dragon, it would have done.

Modifié par Sylvianus, 08 août 2011 - 10:23 .


#1237
Zanallen

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Morroian wrote...

I don't see an inconsistency, I see them  presenting another side to Flemeth which IMHO does not conflict with what was presented in DAO. She wanted to present as 1 thing to the warden to better manipulate him and another to Hawke.


It is really that simple. She used two different methods to manipulate two different people.

#1238
TEWR

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Sylvianus wrote...

Efforts could have been made ​​to make her more presentable without completely changing her, and turn to bombastic witch, that doesn't correspond at all to what she was presented.

We must stop with this kind of assumed inconsistencies that suggest that the story of Dragon age has no meaning, forgive me, less and less sense, to each sequel that drive the universe of this franchise.


I doubt it. Had they done gradual changes people still would've complained. Now, perhaps they could've shown her in her dragon form, have her shapeshift into her old crone form, and then Hawke doubts that form actually saved him, to which Flemeth changes into her new form because she wants to prove a point.

That would've shown the extent of her powers and gotten people to not have such an issue with it.

#1239
LPPrince

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Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.

#1240
bEVEsthda

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LPPrince wrote...

Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.


That's really cool. At least it makes a lot of things clear.

#1241
TEWR

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KnightofPhoenix wrote...

The Ethereal Writer Redux wrote...
Didn't you once say power is sexy? Image IPB

Anyway, it's a giant bird. Talons and a beak, along with a Morrigan. Morrigan can kill Darkspawn as a Spider, bear, or even insects. You think a giant bird can't?


And I am the kind that believes subtelty is sexier. "Simplicité fait beauté"

I don't think a giant bird can break the roof of a tower no. It's more likely she did so as a dragon.



well, somehow I think the topic of "Oh btw my mother can transform into a giant dragon, so be careful when you go to kill her" would've come up with Morrigan when she sends you to kill her.

So, you think giant dragon. I think giant bird.

#1242
Zanallen

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Sylvianus wrote...

Several reasons suggest that Flemeth lacks the capacity to rejuvenate in doing a simple Concots magic potion. In my opinion she must follow a specific ritual and not friendly.

Flemeth has nostalgia for her beauty and for her appeal when it was effective. It is clear that if she had the opportunity to rejuvenate or change her appearance other but a dragon, it would have done.


Flemeth in DA2 is still an old woman. She is just not a dirty swamp witch. All she really did was change her clothes and hair style. She looks mildly healthier as well, but not really any younger.

#1243
LPPrince

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bEVEsthda wrote...

LPPrince wrote...

Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.


That's really cool. At least it makes a lot of things clear.


Don't read too much into it, the reason he says there might not be any more dev posts here is because its the same arguments being brought up that have been addressed before.

#1244
KnightofPhoenix

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The Ethereal Writer Redux wrote...

well, somehow I think the topic of "Oh btw my mother can transform into a giant dragon, so be careful when you go to kill her" would've come up with Morrigan when she sends you to kill her.

So, you think giant dragon. I think giant bird.


Why do you assume that Flemeth didn't lie to Morrigan?

In any case, it's irrelevent. Point was, we didn't see it. It was kept ambiguous. I prefer it that way.

#1245
TEWR

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LPPrince wrote...

Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.



Well that sucks. If anything this thread is, to me, "What we didn't like about DA2 and ways it can be improved in DA3, but we'd like some devs to come in here and discuss these things with us so we can understand the development process better."

#1246
Zanallen

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LPPrince wrote...

Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.


That is what most threads devolve into so it is no surprise that this one did as well.

#1247
TEWR

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KnightofPhoenix wrote...

The Ethereal Writer Redux wrote...

well, somehow I think the topic of "Oh btw my mother can transform into a giant dragon, so be careful when you go to kill her" would've come up with Morrigan when she sends you to kill her.

So, you think giant dragon. I think giant bird.


Why do you assume that Flemeth didn't lie to Morrigan?

In any case, it's irrelevent. Point was, we didn't see it. It was kept ambiguous. I prefer it that way.




about what? turning into a bird?  well, because Morrigan was there. Because she saw the view of the battlefield. Because in order for her to have a good view of the battlefield, she would've had to have been flying overhead if she was going to reach the tower in time.

#1248
LPPrince

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The Ethereal Writer Redux wrote...

LPPrince wrote...

Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.



Well that sucks. If anything this thread is, to me, "What we didn't like about DA2 and ways it can be improved in DA3, but we'd like some devs to come in here and discuss these things with us so we can understand the development process better."


That's what I thought too. But if I were the devs I'd be tired of constantly saying the same thing about the same issues being brought up over and over again.

I wish we'd get more responses, but alas, it seems it won't be so.

My long winded post on page 41 is for the fans to read, then.

#1249
Jamie_edmo

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The Ethereal Writer Redux wrote...

LPPrince wrote...

Hey guys- Just so you know, David Gaider sent me a PM saying that he thinks the thread has moved on to "What I don't like about DA2" so anymore dev posts in here is unlikely.

Just thought I'd bring that up. Sucks, but it is what it is.



Well that sucks. If anything this thread is, to me, "What we didn't like about DA2 and ways it can be improved in DA3, but we'd like some devs to come in here and discuss these things with us so we can understand the development process better."


Same, a pity they dont see it that way, but at the same time the devs probably dont want to a sparring match on the forums all the time

#1250
Morroian

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craigdolphin wrote...

Versus DA2's endlessly repetitive theme of mages vs templars. I thought for a while the mass murderer storyline was a refreshing change from that: and I was really peeved it turned out to be more of the same old same old. 

At that point it was hardly endlessly repetitive. There were a only few quests about it by then.

In DAO Thedas was full of conflicts with difficult and morally ambiguous major choices to make. In DA2, the only morally ambiguous major choice was which side to support, and the net result was that your choice really made no difference.

There were plenty of ambiguous choices ot make in DA2, Feynriel, Act of Mercy, Isabela..........

The feel of the world, Thedas, in DAO evoked a semi-realistic setting. Gravity worked about how you'd expect. People looked like people do. There was trash on the streets and much maligned cheese wheels on every counter. There was dirt on the walls, and broken-down wagons, and plants and clutter, just like in the real world today. People in heavy armor did not leap about like ninjas on speed. 

You didn't play a dual wield warrior I take it.

No-one did cartwheels in-place, as if an invisible treadmill was present. Combat encounters had fewer opponents each time, but each opponent was stronger and if felt like darkspawn and other humans were serious, tangible opposition. In DA2 there was a marked shift towards larger groups (and waves of reinforcements too) of much-wimpier opponents. This had the effect of making those opponents seem pretty trivial fare. If one human can take down 30 hurlocks, how the heck did the deep roads fall to such puny enemies in the first place? 

Sorry but my warden took down 30 darkspawn on his own easily in the deep roads..... on nightmare.