/rant following be aware to skip if not bored enough to read someones ranting and don't expect much amazing insight or any epiphanys lol
From my standpoint I bought Kotor and it was a great game which inspired me to fork out for Kotor 2 and again (bugs aside) was still great game this left me wanting more in the series which has yet to be done, single player not MMO. I also thought well if Bioware can make this game good I'll try some more and followed it up with BG again loved, got me interested and bought the follow up which still loved and keenly awaited next title in series again which so far hasn't been been developed.
My friend then sent me a copy of ME1, I thought was amazing game and replayed many times like the rest, it peaked my interest in any follow up title and I bought ME2 for me and my friend and while not as good imho as the first one I still enjoyed enough to await number 3 to come out but due to some aspects within it such as tedious planet scanning which more importantly that it replaced exploration, more shooter / less RPG of number 2 plus removal of exploration replaced with ****ty planet scanning made me keep eye on future developments to see if they "streamline" it to death or not. It didn't put my off buying the next one though but had to keep my fingers crossed which still are.
My friend then bought me DAO and I thought was best game yet which immediatly made me hope the next one would be as amazing, so my friend bought me copy and I bought her one (odd way around I know but she wanted SE and I didn't; I had job she didnt so I paid the most for her and she gave me normal copy to make up for it). After playing that I have lost almost all interest in future titles in that series unlike every other franchise Bioware has ever made this one has actually put me off spending my money on the next title. Thats the effect of DA2 so while people can claimed "ooh was best thing since sliced bread, love new direction hope next one stays that way" the knock on effect for most is for first time since buying any Bioware title it has made me lose interest in one of their franchises.
While I see Bioware fall from grace with DA2 I see others rise up Skyrim, DuesEx, Diablo (still keeping by far enough to still be Diablo with the exception of logging in to play which I don't mind) also TW2. All these peaked my interest while Biowares DA series has crumbled imho into a streamlined, flashy over the top instant gratification series. Hope they change direction which I'm sure won't happen but DA2 lost my interest in future DA products, thats the real life cuase/effect of the choices/consequence of games direction changing. When they produce a game which imho is of worse quality and enjoyment than a mediocre or average game like Nier or FF13 (personal opinion, if don't like deal with it and move on) then it's time to look elsewhere. Was first time playing their titles that I stopped playing half way through for ages and just played decade old not great titles that I have completed a million times already because they were more fun to me than DA2.
So I left my feedback and hope things change but I don't think they will not enough to peak my interest since they have already stated keeping heading in same direction as DA2 with the whole "broaden the audience" "appeal to everyone" "attract non RPG players via simplification" etc.
I wanted a truly deep, vast amount of loot and customisation, many locations all looking unique that enabled exploration, a world that seemed alive not lifeless like was, no childish spam attack combat against spam waves plus choices that matter and not truly tacky bottlenecking so obvious that a 3 y/o could tell the difference between making a choice and then being kicked in the nuts after saying no I don't want to carry your amulet/pendant when you are given the option of saying no then sister and his/her mommy saying will do it or no I don't want to enter Kirkwall which gave you the option of saying go somewhere else then again his mommy and sister say they going in, no I don't want to side with one group or the other when there was option to not pick sides and the sentence got repeated followed by your choice removed from dialog and no I wouldn't sit around for decade not interested in mothers relationship enough to ask a single question about mystery person and no I don't want to let sister patrice walk out building when I picked kill/stop her and she still did it.. Amongst a million other things which slap you in the face.
It going to take a drastic change in many areas of gameplay to peak my interest again which let's be honest won't happen due to they want this new audience at it seems to me regardless of cost of the previous one. The one thing I will give Bioware credit they do seem to be listening but I don't see how they will pull off this fix successfully in the end now that they have two types of game one who liked deeper with less hand held titles such as DAO and the new direction of simple enough for little kiddies with no experience of games especially any RPGs who will need their hand held telling them what save game means or what an inventory is.
I do wish them luck with trying to resolve that but the last thing I am going to be doing is holding my breath. They have created a chasm between two titles within the same franchise with different directions and idiologies and I don't see them finding a perfect solution instead just a mix match which will due to being mash up of two different types of game approaches will be a diluted mess of random directions. This in itself will make the final product stopped from ever being a masterpeice or amazing. I think next title will be average as they try to appeal to audiences of DAO plus DA2 and still a third one, the 'need hands held' generation of new players. So expect more simplification, more streamlining and less features imho.
^ The result of lack of quality in a rushed DA2 and change in direction and idiologies from DAO to DA2 (Can quote Brent's words on direction he wanted to go, which differes from Mikes if think the idiology is same which in reality wasn't and isn't).
/end rant *grumble grumble*
Saying that I still have a lot of respect for Bioware and staff especially ability to listen to people even if don't make changes based on what people ask for, and nothing against Mike he just has different opinion than me thats all which is quite fair and no reason why shouldn't have different opinions. I just don't like the direction and it lost my interest purely as a result of product they released following up from one loved (wasn't just because wanted DAO2 which people might claim, I also played it pretending wasn't a follow up to DAO and still had so many flaws and things did not like as a standalone game that still didn't like it). DAO wasn't perfect but when put it all together created a masterpeice imho, DA2 was full of bad aspects and when put together it was only at most average to me personally. They are trying to put things right with Legacy and from what I understand was a step in right direction and proved listened to people but due to admitting they sticking with streamlining (some people don't like the word but it merely means simplification or removal of things people claim is useless regardless of in fact if is used and liked) I don't think the end result will be the right balance. Time will tell.
Modifié par Dragoonlordz, 10 août 2011 - 04:59 .