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[SUGGESTION] : Squad Armor Customization System (Updated suggestion image)


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#251
RocketManSR2

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People, settle down before Phaedon's great thread gets locked.

#252
Jebel Krong

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GodWood wrote...

Jebel Krong wrote...

GodWood wrote...

Jebel Krong wrote...
let alone the fact that as someone else nicely said mass effect is not "magical alien dress-up experience" - you don't need to be dressing your squad - you can customise shepard, why on earth would you be telling other people how to?

I take it you hate ME2's feature of being able to choose what guns your squadmates use, yes?

no - they are restricted by their class as befits the character - garrus/thane snipers etc - so my point actually compliments that as it is a realistic limit on customisation not the "barbie dress-up way because rpgs gotta have total choices!"

You missed my point.

With the ME2 system you can still choose what guns your squadmates use.
Will Garrus use the Avenger or the Vindicator? It's up to you!

This is no different then choosing what armour they wear.


well that's a relic of the rpg-upgrade system that you just gotta have or everyone starts screaming about not having enough "rpg" in their TPS/RPG game. if the characters could choose their own weapons suited for the specific mission, i'd have no problem with that (if they were ever intelligent enough to do that, i'd be amazed) because that, by itself, doesn't stop weapon/technology progression, just limits impractical choice on behalf of the player.

Modifié par Jebel Krong, 02 août 2011 - 09:12 .


#253
The Elder King

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Jebel Krong wrote...

 let alone the fact that as someone else nicely said mass effect is not "magical alien dress-up experience" - you don't need to be dressing your squad - you can customise shepard, why on earth would you be telling other people how to?


Then why we have to choose what weapon should they use? They could do it themselves. And they can choose themselves what power to upgrade when they level up. Oh, and we don't have to decide what powers should they use in battle, or pointing them to a direction.
Even if we don't get the stats (and I really like to have them, but I'm doubtful that we'll get them), I'd like to have some outfits/armours for squadmates, so I can choose what I like, and I don't have to see squadmates with no armours if I don't like. It annoyed me to have some squadmates with no armour in ME2.
At least it seems that in ME3 Garrus will wear a armour that it's not broken. I guess that Cerberus didn't have much money to spend on Turian armour after LP and the SR-2<_<

Modifié par hhh89, 02 août 2011 - 09:20 .


#254
The Elder King

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Jebel Krong wrote...

GodWood wrote...

You missed my point.

With the ME2 system you can still choose what guns your squadmates use.
Will Garrus use the Avenger or the Vindicator? It's up to you!

This is no different then choosing what armour they wear.


well that's a relic of the rpg-upgrade system that you just gotta have or everyone starts screaming about not having enough "rpg" in their TPS/RPG game. if the characters could choose their own weapons suited for the specific mission, i'd have no problem with that (if they were ever intelligent enough to do that, i'd be amazed) because that, by itself, doesn't stop weapon/technology progression, just limits impractical choice on behalf of the player.


People like different things. You don't like or think that it's not necessary to manage companions. Other people like it. But it's not "relic" or anything like that.

Modifié par hhh89, 02 août 2011 - 09:18 .


#255
Kabanya101

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Phaedon wrote...

Oh and just for the sake of contributing something to the thread other than advice to others, you two DO realise that every spaceflight species is humanoid ?(Aside from that one Biotic God cutscene we haven't seen Volus, Hanar or Elcor fight ........- as much as we want them to)
Batarians originally were meant to be much different and have ears (similar to Lombaxes from Ratchet and Clank) but they were scaled down to fit on a human skeleton.

Last time I checked Batarians, Humans and Asari can all wear the same stuff, I know the argument of, say, Liara being different to kaidan but then compare her outline to Ashley, Kasumi or Miranda and aside from a few details the general outline is the same.

All of the other species are unique unless I've missed any and Last time I checked Thane was roughly the same size and height as my Shepard though I'll get back to you on that Phaedon.

Drell have slimer and longer bodies. Anyway, I did say that that would only be correct if you go with the scientific definition of humanoid, because these species are not human-like at all. Krogan, turians, drell, salarians, etc. wouldn't be able to wear those outfits.

And even so, not even humans and asari have the same body types.




Kabanya101 wrote...

To Phaedon:

I concieved this same idea about one-two months ago on another thread about aromor/customization of squad mates.

Except mine was slightly different. My idea was that each character had 5 outfits, two for the ship, and three for armor.

Shepard had like six outfits to wear on the ship, so the squadmates would have two. One to show off their individual personalities, like in ME2 before loyalty quests, and another that could be customized, colors, designs, ect.

Then for the armor, I had the same thing were they would get three suits of armor that would break up and swap with each other. But it would be sort of like ME1, where one would be a light, medium, a heavy armor plating outfit. Remind you, that heavy armor plating for someone like Tali, wouldn't be like the Colossal armor, just her basic suit, but with thicker chest, arm, and leg plating. And yes, you would be able to customize it, just like Shepard's in ME2.

Each piece of the armor would add up into individual stats/bonuses. And they would be:
Movement: How fast to move through cover
Protection: The amount of damage taken to health
Shield/Biotic strength: How strong shields are
Power Strength: Increase power damage
Power Recharge: How fast powers recharge
Weapon Damage: Increase in weapon damage

My system is slightly different and more in depth, but mostly the same as yours. You could always try to propose the customization system to Bioware, or see if one of the Moderators could talk to some of the developers about it, I bet they have connections. Because either one of our ideas would be great. Or at least I would think so.

It's an interesting proposition.

I would gladly add your quote to the OP if it's all right for you.


That would be fine by me. Sorry it took so long to respond, working and starting a business takes a lot of my time lately.

#256
Sidney

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hhh89 wrote...

Then why we have to choose what weapon should they use? They could do it themselves. And they can choose themselves what power to upgrade when they level up. Oh, and we don't have to decide what powers should they use in battle, or pointing them to a direction.


Welcome to Fallout New Vegas, OMFG....not an RPG!!!!!! Right?

#257
jasonsantanna

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The whole thing about customization can be solved very simple like with leveling up you have the choice to push one button and let the game auto level up for you or you can place pts in the slots you choose, the same can be done for those that don't like/want customization , when you obtain a mod, better weapon or better armor/armor pcs , you can press that little lvl up button
Those of us that like to customize can choose which mods , armor/armor pcs to put where or level up weapons at our discretion.
This solves the grip for those who say they don't want to miss out on better equipment or by being forced to flip thur menu screens to lvl up squads or weapons or so forth
For the record I don't think ME1 inventory screen was difficult , it just had to many of the same equipment , there should have been one of each type of weapon which you could mod , same with armor ,lite med hvy armor is cool , but there should have just had mods to upgrade them, but I think neither side wants that again.

#258
Sidney

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jasonsantanna wrote...

The whole thing about customization can be solved very simple like with leveling up you have the choice to push one button and let the game auto level up for you or you can place pts in the slots you choose, the same can be done for those that don't like/want customization , when you obtain a mod, better weapon or better armor/armor pcs , you can press that little lvl up button


You continue to miss the time and effort problem that your dress up fetish has for development. It isn't like this is free and relative to any other feature dress up is the least important thing in an RPG.

The cheapest and closest to free approach is the DA2 "rune" approach because the art on the companion remains the same but the attributes of the armor changes. It actually allows a lot more customization than anything in DAO but I've heard nothinhg but caterwauling by the dress up crowd about that as well.

#259
efrgfhnm_

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I am fine without squad armour customisation, it seems to be one of those traditional RPG features that actually adds little to the game. It not only makes little sense, it is just unneeded. The new leveling feature seems to be the feature which will affect the offence and efence etc, changing the armour just seems like a relic

#260
jasonsantanna

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Sidney wrote...

jasonsantanna wrote...

The whole thing about customization can be solved very simple like with leveling up you have the choice to push one button and let the game auto level up for you or you can place pts in the slots you choose, the same can be done for those that don't like/want customization , when you obtain a mod, better weapon or better armor/armor pcs , you can press that little lvl up button


You continue to miss the time and effort problem that your dress up fetish has for development. It isn't like this is free and relative to any other feature dress up is the least important thing in an RPG.

The cheapest and closest to free approach is the DA2 "rune" approach because the art on the companion remains the same but the attributes of the armor changes. It actually allows a lot more customization than anything in DAO but I've heard nothinhg but caterwauling by the dress up crowd about that as well.



So tell me . . . You must be against weapon mods for squads too?
We don't want to dress up just for the sake of it , we like or want it for situations that call for it
Hazardous planets toxin seals, heavy battles stronger shielding and so on
And what is wrong with my suggestion on having a simple button to push for those non customize players out there ?
Cost to develop a squad inventory screen. . . ?
They already have 2 one from ME1&ME2 we just wanted it mod'd to allow a lil more freedom
ME1 inventory screen was cool for changing inventory of your squad , just use it but tweek it a little.
ME2 had the squad screen with your parties powers and the ability to change into alternative outfit , so what's the difference , we just want the ability to do that and add the ability to switch to different outfits with a purpose, not just for the sake of doing it .
You would change there outfits just for the same reason you change Shep's
I just like having freedom of choice

#261
lazuli

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Sidney wrote...

The cheapest and closest to free approach is the DA2 "rune" approach because the art on the companion remains the same but the attributes of the armor changes. It actually allows a lot more customization than anything in DAO but I've heard nothinhg but caterwauling by the dress up crowd about that as well.


The rune system was poorly conceived and dated.  It encouraged hoarding runes, not actually using them.  I would hate for that particular aspect of DA2 to bleed over into ME3.

The system suggested in the OP looks like a lot of time and effort went into it.  But, to me, it's needless fluff.  While ME2's selection of only 2 outfits for each squadmate was a little disappointing, it got the job done.  I'd much rather see more fleshed out skill sets for the companions than this armor customization.  Obviously the two aren't mutually exclusive, but I agree with the other posters that have pointed out that such a system couldn't just be thrown in overnight.

#262
xxSgt_Reed_24xx

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Jebel Krong wrote...

GodWood wrote...

Jebel Krong wrote...
let alone the fact that as someone else nicely said mass effect is not "magical alien dress-up experience" - you don't need to be dressing your squad - you can customise shepard, why on earth would you be telling other people how to?

I take it you hate ME2's feature of being able to choose what guns your squadmates use, yes?


no - they are restricted by their class as befits the character - garrus/thane snipers etc - so my point actually compliments that as it is a realistic limit on customisation not the "barbie dress-up way because rpgs gotta have total choices!"


Well, contrary to popular belief.... Miranda, Jack, etc don't need to be going into combat in the crap they are wearing. Some people would like to customize their outfits? What's the big deal? you don't want to, then don't! That simple.

#263
xxSgt_Reed_24xx

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Sidney wrote...

hhh89 wrote...

Then why we have to choose what weapon should they use? They could do it themselves. And they can choose themselves what power to upgrade when they level up. Oh, and we don't have to decide what powers should they use in battle, or pointing them to a direction.


Welcome to Fallout New Vegas, OMFG....not an RPG!!!!!! Right?




Um... except for the part where you can give them things to wear and weapons to use and change their tactics....

not sure what your point is.

#264
S Seraff

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i like :)

#265
bryon_n7

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I think this would be a great addition to Mass Effect 3

#266
kold213

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I love how people are crying about people wanting to change their squads outfit when you can do it in ME2 to a smaller degree. God forbid you got more customization in a game about customizing your experience.

#267
jasonsantanna

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xxSgt_Reed_24xx wrote...

Jebel Krong wrote...

GodWood wrote...

Jebel Krong wrote...
let alone the fact that as someone else nicely said mass effect is not "magical alien dress-up experience" - you don't need to be dressing your squad - you can customise shepard, why on earth would you be telling other people how to?

I take it you hate ME2's feature of being able to choose what guns your squadmates use, yes?


no - they are restricted by their class as befits the character - garrus/thane snipers etc - so my point actually compliments that as it is a realistic limit on customisation not the "barbie dress-up way because rpgs gotta have total choices!"


Well, contrary to popular belief.... Miranda, Jack, etc don't need to be going into combat in the crap they are wearing. Some people would like to customize their outfits? What's the big deal? you don't want to, then don't! That simple.









My feelings exactly!

Give me the option if you don't want to then don't
Like I said before , I played ME1 15x-20x always upgraded my Shep and squad
It was part of the replay value for me, my son played and only changed Shep's armor once and his squad never , still finished the game that was his play style , mine is different I like changing weapons and armor he did not , his approach was just run and gun , didn't care if squad was leveled up or not , I suggested at least auto level up.
That's what I suggested a few post ago , for those that don't want to do a lot of customization but want to reap the rewards, for my son it was him being use to playing call of duty and other games of that nature, that made him not interested , he just wanted good story and shooting.
My point is we both have different play styles , and the game was tailored to allow both of those different styles , which gave us that choice so those of us who started out playing ME1 and liked customizing squad should be able to , those of you who don't , like my son then dontm
But its nice to at least have the freedom to decide, so neither party of this debate is wrong , you play your way I play mine, the only thing I find wrong is those that are against the idea because the opinion is different from theirs

#268
xxSgt_Reed_24xx

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kold213 wrote...

I love how people are crying about people wanting to change their squads outfit when you can do it in ME2 to a smaller degree. God forbid you got more customization in a game about customizing your experience.


I know!!

Besides, if they don't want to play "barbie dress up" (lol wtf) then... they don't have to! All it would do is add the choice for those of us that do!