Phaedon wrote...
spiros9110 wrote...
I do like your idea of being able to have different sets for each person, but only if it works with the individuals personality.
That's where the concept of unique armor parts and patterns focuses on.
Yeah it's a pretty good suggestion, since it would assuage the concerns of both the "Jack shouldn't be naked in a near vaccuum" crowd and the "Jack needs to be naked to be mobile" crowd without Bioware stepping on any toes. Now players can decide just how naked they personally feel Jack needs to be.
Course, I doubt you'd get it in now. I imagine that they design hundreds and hundreds and hundreds and hundreds of variations for Shep's custom armor, and while they might only use a few in the end, I'm sure the process is a long one.
It stands to reason then, that designing dozens of sets of hundreds and hundreds and hundreds of variations might be more work than BW wants to do to solve the problem.
Or more work than they need to do to solve the problem, really.
RinpocheSchnozberry wrote...
Exactly. Tweaking the basic outfit is all we really need. Plus, compare Miranda in her wonderful suit to the fashion victim in the OP's graphic. Which do you want to play with and see in a cut scene? It's an easy choice.
I think that can be solved by speaking to what I said above: the better designed the interchangeable pieces are, the better they theoretically should look even when swapped with one another. Also note that ME2 Shep armor customization doesn't let you mismatch colors as badly as the OP image does. I imagine squad mate armor would at least be similar, with a primary and secondary armor color applied to all of the pieces in uniform.
Again, the more time they spend on it the better it would look. Personally, I think the threshold for what would look good vs. time spent might not necessarily be cost/time effecitve before a March release. I would love to see it in the game, but I doubt that BW will do it unless they feel like crunching even more.
Modifié par Uszi, 01 août 2011 - 05:44 .





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