Seboist wrote...
The whole thing reeks of Bioware trying to have an enemy that draws an emotional response from the player as opposed to the Reapers who amount to being nothing more than a natural disaster that can speak. Cerberus just happens to fit the mold best.
We'll see if the alleged reason they're fighting Shepard is as clever as BW thinks it is...
I doubt it. And even if the reason is clever, the decision stays poor from a design perspective: the CB decision should've been
the point at which the main routes split, leading the Paragon go Alliance/rogue/whatever and fight Cerbies, while the Renegade would stay with Cerberus and fight mercs and other enemies.
It doesn't seem to difficult from my end to only have just the one big endgame choice have such a 'big' effect, which from a gameplay perspective would come down mostly to having either enemy set P or enemy set R placed in the levels, as well as a couple of 3 to 5 minute scenes with your 'handler' (TIM or Hackett/Anderson).
Also, should I still change the topic title?
Modifié par Kaiser Shepard, 18 août 2011 - 07:06 .