[quote]Ieldra2 wrote...
Part I: Delusional moralistic arguments(1) "No good can come from it". This is plainly wishful thinking. History has proven again and again that yes, some good can come from absolutely dreadful stuff. [/quote]
What is wishful thinking is you associating that with morals. It's simply offensive.
Nothing advantageous can come out of it, since it practically can only cause harm to organic fleets, not Reaper ones. Unless you are suggesting that the base will somehow make every single vessel in the galaxy as powerful as a Reaper, and somehow produce thousands of new ships.
[quote](2) "Cerberus is evil. We shouldn't help them". This is simplified, but in the end most arguments given are a permutations of this. This is based on screwed up priorities, disregarding that the Reapers are the greater evil. If you can help to prevent the greater evil by helping a lesser one, then that is the correct course to take.
The Reapers are the greater evil in two ways: first, they want to destroy all intelligent organic life in the galaxy, which is, by almost all measures I can think of, a greater evil than to make one species dominant. Second, the manifestation of the lesser evil - Cerberus' rise to power - depends on their defeat. If the Reapers win, it won't matter at all if you have successfully denied Cerberus a cache of hyper-advanced technology. [/quote]
Greater evil?
You mean greater practical evil, right? For all we know the Reapers are only trying to do this to survive.
And again, that's assuming that anything useful can come out of the base, which as I said, it can't.
Let's cut the "Infinite possibilities" crap, please. Even if the technolodgy out of the base can, directly or not, make the organic fleets as powerful as the Reaper ones and have the same numbers (Hint: It's impossible), you have yet to point out to ONE potential technolodgy that could come out of the base and do this.
[quote](3) "There must another way". Wishful thinking again. Imagine acting like this in Arrival. The result: a game over screen. Sometimes, we have no choice but to resort to unpleasant means or suffer an even more unpleasant fate. [/quote]
You have obviously never played Arrival, or you have no idea what a moral choice is. You were never given one in Arrival. It's very debatable if 300000 of innocent lives were worth a few months of stalling the Reapers.
[quote](4) "By using Reaper technology, we are "developing along the path they desire'". First, it is implied that this path is evil, which is a simple assumption without any merit as an argument. Second, I very much doubt that the destruction of Sovereign and the defeat of the Collectors are part of what the Reapers want. Developing along the paths they desire, that includes the reset by the once-in-50k-years culling of intelligent organic species. Once that cycle is broken, development will continue outside of anyone's plans. There's also this: I very much doubt that the technologies the Reapers meant us to have include the technology they are built on.[/quote]
What do you mean by that? If we start making our own Reapers, then we are no better, how can you claim otherwise?
[quote]Part II: Delusional practical arguments
I call these arguments delusional because they're so obviously wrong that I conclude that they're just after-the-fact justifications for a decision based on a moral intuition.[/quote]
I am sorry.
But.
What.
They are so "obviously" wrong to you, and you still manage to stick morals somewhere in there. Please.
[quote](1) "We can't reverse engineer it. It will take too long/There will be no useful data, schematics etc.". Remember this isn't a Reaper. This is a Reaper *factory*. To say that we won't find any schematics there is equivalent to saying that a car factory hasn't got any schematics of the cars built there. Also if EDI can datamine Collector databanks (as proven on the Collector ship), then it can datamine the base. [/quote]
A) You didn't pay attention to the Collector General and how he worked at all.

You missed a very small part about the databases...
...the one that it was a trap.
[quote](2) "Keeping the base is based on blind faith (in finding something useful)". In fact, no,
it is not blind faith but a reasonable expectation based on experience and logic. [/quote]
Experience? Yeah, right.
Logic? If you can't provide reasonable arguments then it's not logic, obviously. You are still repeating "There has to be somewhere in there, even if I can't think of something!". You also state that there is any chance that the CB will let us help the base.
Again, blind statements, not backed up by any arguments.
[quote]We can reasonably expect to find useful insights into the structure of Reapers on the base (see (1)).[/quote]
Yes, if you missed the part about telepathy.
[quote]To say anything else is - again - akin to saying we can't find out anything useful about the structure of cars in a car factory. And again, it has already been shown that Collector data can be read by EDI.
In fact, the expectation that will we find other means to defeat the Reapers (see I-(3) above) is a much greater leap of faith. [/quote]
I am sorry, I can't take you seriously for saying "leap of faith" and implying that the CB will be a means of defeating the Reapers.
Also, learning useful things about the structure of cars in a car factory? Having the machines without schematics doesn't do anything...yes.

And Reaper structure, I am sorry, but what are you on about? That thing is hardly 100 meters tall. Sovereign and Harbinger are both 2 kilometers in size. Not only does that thing miss an exoskeleton, shields, or a main weapon...
...it's a genetic material storage device for heck's sake.
You know where we could have learned things about Reaper structure? The Derelict Reaper. Cerberus has literally placed platforms all over it. Of course, with their idiocy, I suppose that it is possible that they didn't bother making a map, or taking some scans, or sending them to TIM.
[quote](Some people have argued that the Collectors might not need schematics - that is, again, wishful thinking. Based on experience and logic, they should be there. As long as we have no evidence to the contrary, that expectation remains valid)[/quote]
Actually, "experience and logic" is a nice phrase that once again carries no weight.
Collectors have the intelligence of animals, I doubt they can...read.
And you must have missed the part about the Collector General controlling them, who was in turn controlled by Harbinger.
[quote](2a) "Keeping the base is based on blind faith (in Cerberus not doing something horrible with it). That's a strawman argument. Those who keep the base are very much aware of the fact that TIM might do something horrible with it. We only say that this is a risk that must be taken since we're grasping at straws for a means to defeat the Reapers. [/quote]
No, just no.
It's a terrible logical mistake of your part, which wouldn't have happenned if you really thought before giving the base to TIM.
You do realize that the Reapers have several thousands ships, correct? And that a single one is more powerful than two major fleets?
And that all of the allied fleets combined would probably hardly make over 1000 ships, correct? (Hint: Read the codex entry about the Alliance).
In what way would Cerberus gaining the base make around 1000 vessels destroy the multiple thousands of much more powerful Reapers?
Oh wait, even that's wishful thinking. Why would Cerberus share their tech with aliens or the Alliance?
[quote](3) "Cerberus is indoctrinated in ME3. The base will only make them stronger". This argument should have no weight in the decision, since Shepard does't know what will happen in ME3 when making the decision. Apart from that, from Bioware's latest information it appears that TIM is not indoctrinated but has some other mysterious agenda. For the argument "Cerberus *may* end up indoctrinated and helping the Reapers" see below. [/quote]
That's absolutely irrelevant. You are giving the base to an organization who makes up 40% of your enemies in ME3.
[quote](4) "There is no evidence that keeping the base won't result in a even bigger catastrophe". A bigger catastrophe than what? The extinction of all intelligent organic life in the galaxy? (That was indeed the context of the original argument). There are always infinite possibilities. The question is which of them are reasonable expectations. A bigger catatrophe than extinction of all intelligent organic life in the galaxy isn't exactly a reasonable expectation. It's just something to frighten people into going along with you.
Also please note the nature of evidence: Though it is, by its nature, never conclusive, in the absence of any deductive reasoning leading to scenario X, absence of evidence for X does indeed count as evidence for absence. Invoking greater catastrophes is akin to invoking God. [/quote]
I have never read anything close to resembling that.
[quote]
Part III: Arguments with some weight(1) "Cerberus is too incompetent to deal with Reaper technology. They may end up indoctrinated and helping the Reapers". This is indeed a risk that we take by keeping the base. Cerberus' track record isn't exactly impressive. The question here is "Can we afford to destroy the base because of that risk?". If both of the following scenarios come to pass:
(a) Some knowledge is found on the base that makes a decisive difference to the Reapers' defeat.[/quote]
Why is that one of the two scenarios? Why is it even a scenario? Where is the "logic and experience" behind it?
[quote](

Cerberus becomes indoctrinated and ends up helping the Reapers.
...then that is still a preferable scenario provided that we can get our hands on that knowledge before it is too late. We do not know if we can do that, but it is a reasonable expectation that the knowledge in Cerberus' hands is more accessible than if only the Reapers had it.[/quote]
Again, baseless wishful thinking with a huge flaw in logic.
The scientists in the Reaper IFF managed to do nothing before getting indoctrinated.
[quote]If you, as a player who destroys the base, switch to argument III-(1) to support your decision after having read this post, then you will thereby have proven that you're using after-the-fact reasoning, that the argument follows the decision and not the other way round, and that the decision itself is based on something else but arguments. Namely, a moral intuition. [/quote]
I don't know what your beef is with people having morals, but it is to the point of considering upholding your ethical code as an intuition, and suggesting the lack of a realistic way of thinking. Basically, you are being blinded, for a reason which I don't understand. Is being immoral and amoral edgy or cool or something? I must have missed it.
The thing is, I can only see
you basing your theories on a moral intuition.
- You say that the base will (based on your long-term experience with handling children torturers and extragalactic deities and logic, which you don't even explain) make a decisive difference against the Reapers.
- You fail to propose any useful technolodgy that could come out of the base.
- You also fail to understand that the Reaper lavra is a very small component of the actual Reaper.
- You fail to understand that for your plan to work, the result must be that a single ship defeating 10-100 (maybe more) Reapers by itself, assuming that Cerberus will somehow sent all that tech to all of the species in the galaxy, which will in turn retrofit every single of their ships. And yes, that does include assuming that a single fighter with the upgraded technolodgy can take out 10-100 Reapers.
- You are blind as to the extent of the Cerberus threat. You claim that we don't know how things will turn out, when we know for a fact that 40% of the enemies in ME3 are Cerberus operatives (which would have to be funded by TIM, read my earlier post on this), and that TIM is an antagonist. You then go ahead and imply that it is very possible that Cerberus will have studied and reverse engineered the Reaper tech before they are indoctrinated. Yeah, just like it turned out last time, right?
Your post further justifies the blind way of thinking that often comes with saving the base, and the actual lack of arguments, as well as failure to understand anti-arguments that the "Save the Base" side has had.
Modifié par Phaedon, 01 août 2011 - 04:08 .