Humanoid_Typhoon wrote...
SandTrout wrote...
@Humaniod_Typhoon
Meh, they claimed that the technical advances occurred in between ME1 and ME2. That disqualifies it from retcon status, and I just consider it a game mechanic though (like the biotic 'bolts' that act like physical objects), and largely ignore it for lore purposes, similar to ignoring space-ships making noise in sci-fi movies.
Seems like a stupid idea but my point still stands. How can you trust a guy with tech like what was at the Collector's Base if he does crap like that to you? In the military, you basically have no choice... in ME2, Shep was basically like a badass mercenary/James Bond that could make his own decisions.
You don't need to trust him in any general sense. All you need to do is have faith in TIM's desire to save his own butt.
What about that one dudes Jacob loyalty mission,they were there for 8+ years...I suppose this is just an isolated incident. Carry-on.
Given that he had it pretty snazzy on that planet, what exactly is strange there?
But really, all I see here is a a lot of irratioanl Cerberus/TIM hate. I can sorta understand where it's coming from - heck, Cerberus isn't something I'd tolerate, were it not for hte reapers.
However, all the reasons for not giving the base over are a load of rubbish.
TIM has NO reasons whatsoever to turn on you and EVERY reason to use the base agasint the reapers. Cerberus is an anti-repaer, pro-human organization. They have been working to thwart the reapers from day 1. They have been wokring with Shep agasint the Collectors, and very sucesfully.
TIM has proven to be more usefull than the Council in that regard.
Indoctrination? No one is safe from it and you're gonna have to face it sooner or later. Better sooner, on your own terms - you can learn how to fight it hopefully.
I can go on all day...