SandTrout wrote...
The judgment of the winner of a debate is either through one side conceding the point (extremely rare on the internet) or by some sort of poll that measures judgements from a 3'rd party on which side's arguments were more compelling(difficult to organize over the internet).
In this case, the Keep the Baser's drew over at least one person (myself) while there is no example of the Blow the Baser's drawing anyone that didn't already share their viewpoint to their side. So unless I missed someone stating that they changed their mind and decided that blowing up the base is the better idea, this can be considered a win for the Keep the Baser's.
I still believe that there are rational reasons for destroying and keeping the base. You saw that, I saw that. It's really hard to change the viewpoint of people who hold irrational view points, such as giving the base to TIM would definitely win us the war against the reapers, or that
no information could be obtained from the base.
You mentioned above that the Illusive man kind of put you on the spot as to the desicion, and had you more time, you might have made a different decision. But in the end, I think the game was designed to put you on the spot, and force you to go with your "gut".
So, from one rational person to another, there are REASONS for seemingly
irrational behavior. Emotions like fear are designed to help us
determine a preferable course of action in a limited amount of time when
faced with a daunting circumstance. Fight or Flight, to a degree.
You might end up regretting the decision to keep that base, or to blow it up. Heck, the devs could decide to punish us for EITHER decision (exactly what I would do, *maniacal laugh*).