A true point, but I doubt that an ME1 based movie will make a lot of money, or even a profit.littlezack wrote...
A bad idea that makes lots of money is a good idea.
Anyone else already upset about the Mass Effect movie?
#76
Posté 30 juillet 2011 - 07:14
#77
Posté 30 juillet 2011 - 07:19
SandTrout wrote...
A true point, but I doubt that an ME1 based movie will make a lot of money, or even a profit.littlezack wrote...
A bad idea that makes lots of money is a good idea.
I don't get why you think that. ME1 is a good story. Lots of action, interesting characters, great setup, great universe. It has all the elements that could make a good movie in the right hands. It's silly to think that a competent director couldn't make a good movie out of it, and saying 'all videogame movies suck' is a poor argument. As I said before, video game movies tend to suck because they're usually made by people who suck, and would turn out a poor product regardless of the source material. Uwe Bolls movies don't suck because they're based on videogames, they suck because HE SUCKS.
#78
Posté 30 juillet 2011 - 07:30
Other than that, there are the principals I described earlier about adapting a video game to a movie forces sacrifices of meaningful content without any meaningful return by using the format of a movie. A movie adaptation would likely need to alter the story and cut out significant portions of what was portrayed in the game, rendering it simply a 'dumbed down' version of the game, which is not of interest to large portions of the ME fan-base, as well as resulting in a weaker story than the one told in the game.
Using a section of the lore that is isolated from the game allows the movie to actually be written as a movie in original format. Almost every story is superior in its original format, books, movies, comics, and video games inclusive. Even Shakespeare (adapted for modern audiences) is better on stage, in person, than in a movie, IMO.
Unless there is some return native to the medium that is being a story is being adapted to, any story will inherently degrade in quality of the entertainment experience.
#79
Posté 30 juillet 2011 - 07:38
Badpie wrote...
I'm fully against a movie. I know it's happening and I'm not happy about it. They're going to please exactly four Mass Effect fans with whatever they choose for cast/story/decisions/love interest etc. And they're going to butcher and Hollywood up and cliff note everything else for all the people they want to draw in who have no idea what Mass Effect is.
It's a bad idea.
A bad idea that will make lots of money - hence the movie happening.
*gag*
EDIT: Unless it's not the Mass Effect story and something the First Contact War or something else, in which case I'd be all for it but I can't imagine why they would do that.
why would there be a love interest? they could easily just do it as a hint at but never fully form any relationships. and I was a mass effect fan when I heard Bioware was making an rpg for the next generation Xbox back in like 2004 when it was still titled "working title" (why? because bioware makes great rpgs, period). I say that as a prefface to I am all for the movie. will they use mark vaderloo (never played a female shep, can't stand what the VA makes her sound like, and none of the other male sheps I've made look right to me) for Shepard? probably not but thats not a really big deal. will they make all the same things happen that I made happen? no but this isn't my version of the story either so again not a big deal.
the biggest reason why Im all for it is so that other people can indeed get to see and witness what a great IP the Mass Effect universe is.
#80
Posté 30 juillet 2011 - 07:42
#81
Posté 30 juillet 2011 - 07:43
And as for the game cutting out significant portions of the game and resulting in a lesser experience, here's the thing - I guarantee you, the movie is not being made with hardcore fans in mind. It's being made to appeal to the movie-going public in general, who, for the most part, haven't played Mass Effect. The vast majority of people do not care whether it's dumbed down or not - if it attracts them, if it looks good, they will go and see it. Plain as that.
#82
Posté 30 juillet 2011 - 07:44
Bo Hodges: You realize who goes to see movies. Eighty percent of them are between the ages of 12 and 22. And you know what the kids like?
Michael Burgess: What?
Bo Hodges: Well, this may sound silly to you, but kids go completely ape if you do three things in a picture: defy authority, destroy property, and take people's clothes off.
#83
Posté 30 juillet 2011 - 07:46
#84
Posté 30 juillet 2011 - 07:51
I agree. So why make it based off an already existing game? There is plenty of other content that they could draw from that would not take significantly more effort than adapting ME1's plot. Other content would also lead more people to actually buy and play the games because they wont know how it ends (or is supposed to end).And as for the game cutting out significant portions of the game and resulting in a lesser experience, here's the thing - I guarantee you, the movie is not being made with hardcore fans in mind. It's being made to appeal to the movie-going public in general, who, for the most part, haven't played Mass Effect. The vast majority of people do not care whether it's dumbed down or not - if it attracts them, if it looks good, they will go and see it. Plain as that. .
Also, the things that made the game so good (Choices that define your character, multiple well developed characters, a nuanced plot, and a thoroughly crafted world) would be the first things cut from the movie by necessity. There are simply things that cannot be effectively communicated when working under the constraints of a 2-hour movie that needs to hold people's attention.
#85
Guest_darkness reborn_*
Posté 30 juillet 2011 - 08:00
Guest_darkness reborn_*
Thats my own personal opinion.
#86
Posté 30 juillet 2011 - 08:03
And while I would prefer a more original story, I do get the idea behind it. Shepard is the mascot of ME. When casual people, people who've only seen or heard about ME in passing if they heard about it all, think about ME, they think about Sheploo. His face is on everything, after all, so people naturally expect him to be in the movie.
#87
Posté 30 juillet 2011 - 08:07
My point is that without these aspects, ME1 becomes a pretty hollow story.People who don't play videogames don't care what made the game good. They don't care that it has lots of choices. They just want to see a fun movie. Mass Effect the Movie doesn't need what Mass Effect the game has.
Don't get me wrong, I understand why they would make the choice. I simply thing that it is a horrible mistake that will make further exploitation of the IP more difficult and is unlikely to be profitable on its own.
#88
Posté 30 juillet 2011 - 08:14
SandTrout wrote...
My point is that without these aspects, ME1 becomes a pretty hollow story.People who don't play videogames don't care what made the game good. They don't care that it has lots of choices. They just want to see a fun movie. Mass Effect the Movie doesn't need what Mass Effect the game has.
Don't get me wrong, I understand why they would make the choice. I simply thing that it is a horrible mistake that will make further exploitation of the IP more difficult and is unlikely to be profitable on its own.
I think most people get the concept of a movie being in different continuity than a game or a comic or whathaveyou. Or they just don't care, either way.
#89
Posté 30 juillet 2011 - 08:16
If that is the case, there is no reason for us 'hardcore' fans to watch it. And if you are not going to use the IP to attract the allready established fanbase to spend $10 at the movie theater, then why use the IP at all?I think most people get the concept of a movie being in different continuity than a game or a comic or whathaveyou. Or they just don't care, either way.
#90
Posté 30 juillet 2011 - 08:18
#91
Posté 30 juillet 2011 - 08:19
Mass Effect: The Movie: The Game
And then maybe they can later make a movie off of that so we can have...
Mass Effect: The Movie: The Game: The Movie
And of course we'll need a game of this too.
#92
Posté 30 juillet 2011 - 08:23
SandTrout wrote...
And if you are not going to use the IP to attract the allready established fanbase to spend $10 at the movie theater, then why use the IP at all?
To attract a larger audience that has probably never played Mass Effect to the IP?
#93
Posté 30 juillet 2011 - 08:24
However, I also think that its a bad idea to base the film off of the first contact war as well. One of Mass Effect's biggest strong-points is discovering the universe for the first time and learning how it works. With a first contact war story, humans wouldn't encounter the other races or even hear of the Citadel until the very end of the film. The film needs a character that is introduced to the galaxy along with the audience, so a story about a person who has lived their whole live on a dead-end colony world would make the best sense.
Modifié par M33T SH33LD, 30 juillet 2011 - 08:28 .
#94
Posté 30 juillet 2011 - 08:25
Then why screw with what they will go into the IP knowing as canon by butchering the story from ME1?Dry County wrote...
To attract a larger audience that has probably never played Mass Effect to the IP?
My point is that it is counterproductive toward exploiting the IP.
Edit:
Which makes it the perfect point to jump-start new people into the franchise. They still get to learn about the species through the games, but they will be interested in the IP from the movie that doesn't need to contradict anything, anywhere.With a first contact war story, humans wouldn't encounter the other
races or even hear of the Citadel until the very end of the film.
Modifié par SandTrout, 30 juillet 2011 - 08:28 .
#95
Posté 30 juillet 2011 - 08:27
thats a great point about TFC but where would you base the movie, or do you not want a movie at all? just curiousM33T SH33LD wrote...
I'm glad this topic was brought up, as it has been bugging me for a while now. I agree that basing the movie off of the story ME1 is a bad idea. Like others have said, I don't want to watch a Shepard that's not my Shepard strut around onscreen and make decisions that I would have never made. Furthermore, I believe it would be very hard to tell ME1's story in just 2-3 hours. It would be incredibely hard to cover Eden Prime, the Citadel, Noveria, Ferros, Therum, Virmire, the Citadel again, Ilos, and the Citadel finale in such a short time frame. Nine major plot points is a huge story! I mean, look at Harry Potter 4.... it only had 4 plot points and it was a rushed mess in movie form.
However, I also think that its a bad idea to base the film off of the first contact war as well. One of Mass Effect's biggest strong-points is discovering the universe for the first time and learning how it works. With a first contact war story, humans wouldn't encounter the other races or even hear of the Citadel until the very end of the film.
#96
Posté 30 juillet 2011 - 08:34
SandTrout wrote...
If that is the case, there is no reason for us 'hardcore' fans to watch it. And if you are not going to use the IP to attract the allready established fanbase to spend $10 at the movie theater, then why use the IP at all?I think most people get the concept of a movie being in different continuity than a game or a comic or whathaveyou. Or they just don't care, either way.
First off, not every fan is hardcore. Second off, if there's one group of people you never want to cater to with your movie, it's the hardcore fans - because,chances are, if you've somehow managed the Herculean task of making them happy, you've alienated everyone else.
#97
Posté 30 juillet 2011 - 08:35
JediMaster_Murph wrote...
thats a great point about TFC but where would you base the movie, or do you not want a movie at all? just curious
Ok here's a quick example off the top of my head. I would put the movie at the same timeframe as ME1, so as to add little tie-ins to the game such as seeing the Normandy docked at the Citadel. This would add interest in the games. The story could be about a boy growing up on a colony world who has had little contact with the rest of the galaxy and perhaps has been taught by his father ( a TFC vet) to hate all aliens. Something happens to the colony and he is thrust headfirst into the galaxy. It's a classic space epic story.... look at the first Star Wars and see how good it is to have a character that is as naive as the audience.
#98
Posté 30 juillet 2011 - 08:35
SandTrout wrote...
Then why screw with what they will go into the IP knowing as canon by butchering the story from ME1?Dry County wrote...
To attract a larger audience that has probably never played Mass Effect to the IP?
My point is that it is counterproductive toward exploiting the IP.
Edit:Which makes it the perfect point to jump-start new people into the franchise. They still get to learn about the species through the games, but they will be interested in the IP from the movie that doesn't need to contradict anything, anywhere.With a first contact war story, humans wouldn't encounter the other
races or even hear of the Citadel until the very end of the film.
The main problem being, of course, that the First Contact War is boring.
#99
Posté 30 juillet 2011 - 08:36
#100
Posté 30 juillet 2011 - 08:40
The only reason we have to think that it is boring is that we know so little about it. We have virtually no details other than the inital Turian attack at the relay, their occupation of Shanxi, which was opposed by Alliance marines using guerilla tactics until they ran out of food and were forced to surrender, and the subsequent expulsion of the Turian fleet by the alliance.littlezack wrote...
The main problem being, of course, that the First Contact War is boring.
Honestly, that sounds similar to the plot of most war movies I've seen, and very few of them were boring.





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