DA needs a new engine
#1
Posté 30 juillet 2011 - 03:32
#2
Posté 30 juillet 2011 - 03:40
Modifié par Dr. rotinaj, 30 juillet 2011 - 05:19 .
#3
Posté 30 juillet 2011 - 03:43
Despite what they want to believe, Dragon Age isn't Call of Duty or Madden where you can crank out a new game every 18 months and receive praise for it. Those games don't need to change all that much.
#4
Posté 30 juillet 2011 - 03:54
(I don't know squat about how engines actually work, of course)
Modifié par bleetman, 30 juillet 2011 - 04:02 .
#5
Posté 30 juillet 2011 - 04:00
Dr. rotinaj wrote...
Couldn't they just make there own new engine?
That's what happened with DAo which took seven years to make. It was alredy incredibly dated in 2009. Then DA2 justn changes the engine to allow for DX11 ad stylizes the graphics. PLus, making engine changes for DA2 used up too much dev time which is why the game feels rushed as Bioware only had 15 months to work on a 40 hour game AND had to change the engine.
Point being, Frostbite 2 would look amazing, RedEngine is well optimized and CryEngine 3 is a healthy medium b etween the two. All are much better than the current engine.
#6
Posté 30 juillet 2011 - 04:02
#7
Posté 30 juillet 2011 - 04:04
nerdage wrote...
Infinity Engine.
Infinity Engine for the win. + 50 approval
#8
Posté 30 juillet 2011 - 04:05
bleetman wrote...
Aren't the latter two of those first person shooter engines? I'm not entirely sure how well those would translate into a party based rpg.
(I don't know squat about how engines actually work, of course)
that doesnt really matter. The unreal engine was used at first for FPS games but now the unreal engine is used in anything from RTS to video based card games.
#9
Posté 30 juillet 2011 - 04:18
I feel that the current engine is good enough at what it does.
What new features, that would require a new engine, would people like to see?
#10
Guest_Guest12345_*
Posté 30 juillet 2011 - 04:20
Guest_Guest12345_*
#11
Posté 30 juillet 2011 - 04:51
#12
Posté 30 juillet 2011 - 04:55
Yep, DA:O looked WAY better than DA2, in my opinion and the character creator was far more versatile in DA:O. While I can't blame style on the engine, there's no getting away from the puffy faces with tiny mouths.Tirfan wrote...
nerdage wrote...
Infinity Engine.
Infinity Engine for the win. + 50 approval
Modifié par errant_knight, 30 juillet 2011 - 04:58 .
#13
Posté 30 juillet 2011 - 04:57
People need to understand that Dragon Age will never look like Assassins Creed or The Witcher. It's not meant to.
Personally I think Dragon Age 2 looks stunning and it has it's own style and charm to go along with it.
Like the tired old saying goes, if it aint broke, don't fix it! And the Dragon Age engine is definitely not broken.
#14
Posté 30 juillet 2011 - 05:00
That same adage could be applied to everything about the first game, so use it with care.Dubya75 wrote...
I don't think there is anything wrong with the current engine. It works very well. It plays well and it looks good.
People need to understand that Dragon Age will never look like Assassins Creed or The Witcher. It's not meant to.
Personally I think Dragon Age 2 looks stunning and it has it's own style and charm to go along with it.
Like the tired old saying goes, if it aint broke, don't fix it! And the Dragon Age engine is definitely not broken.
#15
Posté 30 juillet 2011 - 05:04
errant_knight wrote...
That same adage could be applied to everything about the first game, so use it with care.Dubya75 wrote...
I don't think there is anything wrong with the current engine. It works very well. It plays well and it looks good.
People need to understand that Dragon Age will never look like Assassins Creed or The Witcher. It's not meant to.
Personally I think Dragon Age 2 looks stunning and it has it's own style and charm to go along with it.
Like the tired old saying goes, if it aint broke, don't fix it! And the Dragon Age engine is definitely not broken.Or reall, better not.
Well...Origins didn't look that great. It looked bland and generic at best.
Combat really sucked.
(Both of which have been improved in DA2)
Plus some other technical constraints which I won't go into.
The engine in DA2 is vastly improved over what they had in Origins.
Sure, it can do with some tweaks here and there but suggesting a whole new engine is a bit extreme.
Modifié par Dubya75, 30 juillet 2011 - 05:05 .
#16
Posté 30 juillet 2011 - 05:28
#17
Posté 30 juillet 2011 - 05:28
It's all just personal taste though so there is no right or wrong here. However DA2 was lifeless and bland to me. One of biggest things they would need to look at from Skyrim and Witcher 2 for inspiration is the (living world) aspects because DA2 was as static and tacky as could possibly imagine as far as enviroments, NPCs and world in general. The day/night cycles being button clicked, no passing of time at all without time jumps from menu; visually. No active weather system and and NPCs souless and lifeless. No real wildlife etc just some examples. DA2 felt lifeless and bland to me, the limited locations added to this feeling sorry to say but it's true imho.
Modifié par Dragoonlordz, 30 juillet 2011 - 05:29 .
#18
Posté 30 juillet 2011 - 05:32
*go to Circle of Magi*
okay.
*Now go to Warden's Keep*
bah I dislike it.
Modifié par The Ethereal Writer Redux, 30 juillet 2011 - 05:33 .
#19
Posté 30 juillet 2011 - 05:35
Nepenthe87 wrote...
that doesnt really matter. The unreal engine was used at first for FPS games but now the unreal engine is used in anything from RTS to video based card games.
Fair enough, then.
I'd like to see how much can be squeezed out of the current engine for the time being, at any rate. It does seem capable of a lot more than it originally managed, at least.
#20
Posté 30 juillet 2011 - 06:17
#21
Posté 30 juillet 2011 - 06:35
#22
Posté 30 juillet 2011 - 07:06
Reidbynature wrote...
I think it could use a new engine. Origins was pretty bland in looks and while DA2 clearly isn't pretty itself, it did at least try to change the art style to compensate (but still ultimately looked pretty bland itself... and made the darkspawn a bit dorky). I can't help but feel that a new engine or even just a different one would give a chance for a better looking game. No more creepy Elves or corpse hands Bethany.
"creepy elves" was a design choice (one I would say make perfect sense in setting them apart as a species).
This has absolutely nothing to do with the engine.
#23
Posté 30 juillet 2011 - 07:08
That said, I don't support DA II's graphics very much. I think the series can gain more benefit from a more realistic style.
#24
Posté 30 juillet 2011 - 07:26
Dubya75 wrote...
Reidbynature wrote...
I think it could use a new engine. Origins was pretty bland in looks and while DA2 clearly isn't pretty itself, it did at least try to change the art style to compensate (but still ultimately looked pretty bland itself... and made the darkspawn a bit dorky). I can't help but feel that a new engine or even just a different one would give a chance for a better looking game. No more creepy Elves or corpse hands Bethany.
"creepy elves" was a design choice (one I would say make perfect sense in setting them apart as a species).
This has absolutely nothing to do with the engine.
I don't disagree that they were trying to set them apart as a species, but I don't think they were trying to make them ugly. I think they were trying to aim for something more cartoony (much like the rest of the art style), but didn't quite pull it off in game. I mean they're still supposed to be attractive within the context of the game (and the books from what I've heard from those who have read them).
#25
Posté 30 juillet 2011 - 07:38
Dubya75 wrote...
errant_knight wrote...
That same adage could be applied to everything about the first game, so use it with care.Dubya75 wrote...
I don't think there is anything wrong with the current engine. It works very well. It plays well and it looks good.
People need to understand that Dragon Age will never look like Assassins Creed or The Witcher. It's not meant to.
Personally I think Dragon Age 2 looks stunning and it has it's own style and charm to go along with it.
Like the tired old saying goes, if it aint broke, don't fix it! And the Dragon Age engine is definitely not broken.Or reall, better not.
Well...Origins didn't look that great. It looked bland and generic at best.
Combat really sucked.
(Both of which have been improved in DA2)
Plus some other technical constraints which I won't go into.
The engine in DA2 is vastly improved over what they had in Origins.
Sure, it can do with some tweaks here and there but suggesting a whole new engine is a bit extreme.
I loved the combat in DA:O and found the combat in DA2 so dull,over the top and badly animated that I couldn't even bring myself to play the game a second time. But what the heck does that have to do with this topic?
Personally, I thiink DA2 looks very bad, although some of the environment modelling was okay. We obviously have wildly different takes on 'improved,' though, so there isn't much to debate.
Modifié par errant_knight, 30 juillet 2011 - 07:53 .





Retour en haut







