Savber100 wrote...
jds1bio wrote...
But this is what Naughty Dog has done with their Uncharted games. This is what CDPRojekt RED did with The Witcher 2. This is why Crytek did with Crysis 2. This is what Rocksteady is doing with the next Batman game. This is what COD continues to do by alternating dev houses every year. All of these, including DA2, have been commercial successes.
lol.
...
Call of Duty.. wait, you did NOT just use COD as an example of a developer improving on a product.
So adding RPG elements to Call of Duty did NOT improve the product?
Savber100 wrote...
I want sources that actually prove that DA2 sold better than DA:O. If anything, it was underselling according to several sites like vgchartz.com etc.
I said they were commercal successes (with over 2 million sold). I never said they outsold any particular game.
Savber100 wrote...
The problem is that Bioware didn't IMPROVE and POLISH the edges like CD Projekt RED or Naughty Dog.
CD Projekt RED didn't polish the edges - they completely overhauled both the engine and the gameplay. So did Naughty Dog to maximize Cell usage.
Savber100 wrote...
They stripped away the original concept of "Baldur's Gate successor" and a "gritty, dark world akin to Game of Thrones" to something entirely different.
Some people like it, some people don't.
I can't speak for them but I don't think Bioware should feign surprise why DA2 was underwhelming for many fans compared to DA:O.
I think their public interviews have largely spun things positively, but I don't think they're feigning surprise or any other reaction to fan or critic feedback.





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