Can I have pics ?
Is the ground is different from walls in the game?
Do you see the faces of the NPC in the streets of Kirkwall ?
The faces of the companions are more accurate ? Have a relief ?
Modifié par Sylvianus, 03 août 2011 - 07:02 .
Modifié par Sylvianus, 03 août 2011 - 07:02 .

Modifié par Mr.House, 03 août 2011 - 07:18 .

hoorayforicecream wrote...
But none of them actually react. As your complaint is with DA2, it ultimately doesn't matter. In my game, Geralt fought his way through a horde of armed guards and tried to proclaim his love for Triss at every opportunity, and he gets nary a flirt, a smile, or even a mention from her, even after rescuing her from her captors. Everyone in the game that mentions it thinks that Geralt and Triss are together except for Geralt and Triss. If Geralt says otherwise, it doesn't matter. If Geralt agrees, it doesn't matter. Triss treats Geralt like a sibling the entire time, except for the one scene, which just makes it even *more* jarring, due to how the rest of the "relationship" is handled. That's what grates on me, because I wanted Geralt to have a relationship, and everyone else in the game SAYS that Geralt has a relationship, but when I actually see the two of them together, there *is* no relationship past "friends and **** buddies that one time".
I don't think you read what I wrote. The choice of what Act 2 you play is the *only* real choice that matters in W2.
Except it doesn't make a difference later on. I wasn't convinced that he made a genuine change, because as soon as I got to Act 3, he was the exact same Vernon Roche as he was in Act 1, regicide or no.
If the characters aren't relatable to me, I can't care about the setting. I'm perfectly willing to handwave away the setting if I can have a good character story. This is why I enjoyed the Matrix, but not its sequels.
Modifié par KnightofPhoenix, 03 août 2011 - 07:39 .





This, Legacy did adress that issue and Bioware is looknig for level designers for DA3 so that's good news. The only issue with the moddels is like the devs have two divisions, the good who make great faces and the ones who are drunk.luki1234567 wrote...
the charcter moddels ARE good but the environments but... wait what environments?
Modifié par Mr.House, 03 août 2011 - 07:42 .
luki1234567 wrote...
the charcter moddels ARE good but the environments but... wait what environments?
Okay, no, that's enough. Thank you.Mr.House wrote...
There you go Sylvianus, if you want more, just let me know.
meteorswarm wrote...
Some deeply storytelling,one protagonist ,no companions and no teammates .The third person visual is nearly the witcher 2 of course,better with the first person visual if it has.
for me environments are as important as charcter models (all made graphics) it's nice to have environments like in first tw where litlle animals are walking around, birds are flying, dynamical weather and lightning effect , detailed grass. it is just that the environments in da are pretty much none and bioware (ea) has a budget to afford making thoselolnoobs wrote...
luki1234567 wrote...
the charcter moddels ARE good but the environments but... wait what environments?
Why would you even want that? It's the characters that are important. Bioware does not want you spending your time looking at bushes or trees.
Yeah. It is especially not how Bioware has to think,. Thank you to avoid giving false ideas to Bioware. If the details can be worked, they must be worked.lolnoobs wrote...
luki1234567 wrote...
the charcter moddels ARE good but the environments but... wait what environments?
Why would you even want that? It's the characters that are important. Bioware does not want you spending your time looking at bushes or trees.
Modifié par Sylvianus, 03 août 2011 - 07:53 .
KnightofPhoenix wrote...
They don't, just like they don't in DA2, but I do not base the game on that. I enjoy it for different reasons. They add to my enjoyement, but I do not base it on them.
And I am not seeing them acting like siblings. I am really not. I do see and feel that they are a couple.
Not the most touching, or memorable romance. But I still felt it was a romance. I do see a relationship.
I do not need to see "I love you"s for that. But that ends up going to what and who Geralt is. Geralt beign explicitly in love just feels OOC for me.
It's things like that, that I miss in most bioware companions. That they do not really react to what's happening around them, but rather to what the PC tells them.
AngryFrozenWater wrote...
I am playing on maxed out settings and I use Crossfire. Don't make me laugh. Did you play TW2?lolnoobs wrote...
Did you play DA2 with low settings? It looks incredibly detailed on my high end user pc.AngryFrozenWater wrote...
I think DA3 might learn some things from TW2, but BW games have their own atmosphere and that shouldn't be replaced by something total alien to them.
BW could use the branching stories, though. The way decisions are implemented now defies the whole idea of making them, because they switch back to the main railroaded story as soon as possible. To me the DA2 world feels like a collection of points of interest, puzzles and bosses placed on the map and connected by a story. No matter what decisions you make you usually visit the same points on the map and fight the same bosses. The "decisions" wrap back to the same story line within no time. The dialogue variations act as rationalizations to get you there. That makes the decisions feel cosmetic and the dialogue feel constructed and artificial. All that has a negative impact on telling the story. Put all that energy in something meaningful, please.
Something that I love about TW2 is that he world feels bigger and more alive. NPCs seem to do things. The world is dirty and feels like it is being lived it. It feels like TW2's devs gave it a lot of love and attention. In Kirkwall there is no dirt. It feels like it is kept clean 24/7. Even the Alienage (which is no more than a square with a tree and a couple of doors) has no dirt. There is no detail. NPCs are static. It feels like it has no soul.
Even though DA2 supports DX11 it doesn't look as good as the TW2. The lighting and scenery are breath taking. Nothing in DA2 compares to that, so DA2 could use a bit of that.
Modifié par erynnar, 03 août 2011 - 08:12 .
Modifié par Lenimph, 03 août 2011 - 08:09 .
Lenimph wrote...
@those complaing about DA2's console graphics....
Dragon Age 2 looked fine on my grandma's HD television... I don't know what the fuss is all about *sexbox girl* Yeah it doesn't look good on my standard TV but nothing looks great on that thing really.
I'll wait to see how "great" TW2 will perform on console before I would say anything personally...
Modifié par nitefyre410, 03 août 2011 - 08:26 .
they will not be worse than in DA2, that is certain.Lenimph wrote...
@those complaing about DA2's console graphics....
Dragon Age 2 looked fine on my grandma's HD television... I don't know what the fuss is all about *sexbox girl* Yeah it doesn't look good on my standard TV but nothing looks great on that thing really.
I'll wait to see how "great" TW2 will perform on console before I would say anything personally...
As can Leliana and we saw how that turned out. :innocent:Mr.House wrote...
The GW can be dead.:innocent:Duncaaaaaan wrote...
I think bioware needs to make Dragon Age: origins 2, not Dragon age 3.
A continuation of the grey warden story line, and to make the end really really epic, the game fast forwards many years later, and the warden finally hears the calling, and the very last quest in the game is to wonder into the deep roads and kill a ridiculous amount of darkspawn, eventually dying himself.
hoorayforicecream wrote...
They do in DA2. Others comment on it. The LI comments on it. Hawke comments on it. Hawke can flirt, and they respond. If Hawke breaks up with certain companions, it's mentioned too. There's mention of it, because it's there. You can see a relationship build, because it's acknowledged. The choices Hawke makes can and do directly affect the companions and their relationships, and it's built up and acknowledged in the game.
With Geralt, there isn't any recognition of any relationship between the two most important people in it aside from the immediate reaction, and that's lame. It just reinforces how immutable the characters are. Geralt *can't* have a relationship with Triss, and being told that they have one when there isn't one is one of the most jarring experiences out there, because I'm told one thing and shown a totally different one.
A couple that never touches, expresses affection once early and never returns to it, and pretty much ignore each other for most of it? You say "couple", I say "**** buddies". Geralt can initiate and get a one-line immediate response, but Triss never does anything to acknowledge the relationship without Geralt prompting her first. That's not much of a relationship to me.
And Geralt being explicitly *anything* is OOC for him. That's why I dislike it.
Disagree. Case in point: Anders.
Modifié par KnightofPhoenix, 03 août 2011 - 08:47 .
Lenimph wrote...
@those complaing about DA2's console graphics....
Dragon Age 2 looked fine on my grandma's HD television... I don't know what the fuss is all about *sexbox girl* Yeah it doesn't look good on my standard TV but nothing looks great on that thing really.
I'll wait to see how "great" TW2 will perform on console before I would say anything personally...