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DA3 must become another The Witcher


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#51
KnightofPhoenix

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meteorswarm wrote...

DAO is awesome,the witcher 2 too,maybe I'm wrong.But James Ohlen or Brent Knowles will return DA team from TOR team I really wish so.Mike Laidlaw is so sick.


For me, TW2 is much better than DA:O, DA2 (with ease), and every single Bioware game I've played, in almost every way.
And I still don't want Bioware to start copying it.

#52
sami jo

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Of all the things I disliked about DA2, the companions weren't it. In fact, that was one of the things they got right, or at least would have with a bit more interaction. I like The Witcher series. It is well done. The DA team could learn some things from TW--the consequences of actions are less obvious and the story more intricate. The thing I really wished TW had copied from DA was the companions.

But yes, to echo many here, please no.

#53
mya11

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No Dragon age3 must become to back to the origins with dragon age and no 2 please

#54
KnightofPhoenix

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sami jo wrote...
 The thing I really wished TW had copied from DA was the companions.
 


Oh please no. Wouldn't make much sense for Geralt, and I'd rather have characters who do their own thing and not just follow him like his shadow.

I once thought that Bioware's formula of companions was the only or most efficient way to get attached to characters, but TW1 and to a greater extent TW2, showed me that this does not need to be the case. And I like it that way. 

#55
Guest_Mash Mashington_*

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I don't know about The Witcher, but i certainly don't want to ever go back to DA:O

#56
Aeowyn

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**** no. Keep TW and it's subpar storyline away from the BioWare games please...

#57
Mr.House

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The only thing Bioware needs to take from the TW is making a world that feels alive(city and npcs), and frankly AC2, Rockstar and Bethesda games do that better so Bioware should learn from them when making a city.

#58
Guest_Mash Mashington_*

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Mr.House wrote...

The only thing Bioware needs to take from the TW is making a world that feels alive(city and npcs), and frankly AC2, Rockstar and Bethesda games do that better so Bioware should learn from them when making a city.


Didn't think i'd ever say it, but House speaks the truth

#59
KnightofPhoenix

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Mr.House wrote...

The only thing Bioware needs to take from the TW is making a world that feels alive(city and npcs), and frankly AC2, Rockstar and Bethesda games do that better so Bioware should learn from them when making a city.


What they need to take from TW is choices making a differences, and not just being illusions.

What I'd personally want them to take is a bit of their political complexity and maturity, and stop making stories that ****** me off.

#60
The Uncanny

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TheChris92 wrote...

No, please dont.


This.

#61
Costin_Razvan

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errant_knight wrote...

meteorswarm wrote...

Some deeply storytelling,one protagonist ,no companions and no teammates .The third person visual  is nearly the witcher 2 of course,better with the first person visual if it has.


This is the opposite of what I want. Totally.


You don't want deep storytelling and your PC to be the only protagonist?

Tough personally I fail to see how the PC is NOT the protagonist in any Bioware game.

#62
meteorswarm

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Mr.House wrote...

The only thing Bioware needs to take from the TW is making a world that feels alive(city and npcs), and frankly AC2, Rockstar and Bethesda games do that better so Bioware should learn from them when making a city.

Oh,yes,AC's city felt so awesome
Even maybe considering add a city floating on the sky in DA3 like the Bioshock:Infinity.Romatic.Image IPB

#63
luki1234567

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No. NO AND NOOOOO. I love TW2 but i don't want bioware to copy TW. Da3 should be another DaO

#64
afhdjs

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BW has a lot to learn from TW if it wants to make a real "dark fantasy". TW is truly morally ambiguous. Playing the game you don't feel anybody is good or bad, and become indifferent to a lot of things (like torture, mutilation, revenge etc.) BW games, despite trying to become morally ambiguous, still have a black and white feel (maybe its the music, mood or ways characters were designed or something).

Another thing that makes TW a true dark fantasy (and a great game too) is that it doesn't try to pander to all audiences. It is an "adult" game plain and simple. Some people say it uses sex and foul language just to sell the game to adolescents, but I don't think so. It doesn't shove nudity and cursing in your face all the time, and uses it in a way that adds to the moral ambiguity of the game. (ex. Sex is not about getting to know the LI or trying to falling in love with them (like BW games). It is just done by Geralt, a person who has little emotion and does not adhere to strict morals for fun most of the time). BW should follow this.

#65
jlb524

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I have no desire to play this 'Witcher' game so I definitely don't want DA3 to be like it.

Mash Mashington wrote...

I don't know about The Witcher, but i certainly don't want to ever go back to DA:O


I agree, so hard.

#66
_Somebody

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 Do people hate DA:O now?:?

#67
syllogi

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Somebody wrote...

 Do people hate DA:O now?:?


Only weirdos who hate kittens and female dwarves, most likely.

#68
The Uncanny

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jlb524 wrote...

I have no desire to play this 'Witcher' game so I definitely don't want DA3 to be like it.

Mash Mashington wrote...

I don't know about The Witcher, but i certainly don't want to ever go back to DA:O


I agree, so hard.


Similarly agreed.

#69
KnightofPhoenix

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afhdjs wrote...

BW has a lot to learn from TW if it wants to make a real "dark fantasy". TW is truly morally ambiguous. Playing the game you don't feel anybody is good or bad, and become indifferent to a lot of things (like torture, mutilation, revenge etc.) BW games, despite trying to become morally ambiguous, still have a black and white feel (maybe its the music, mood or ways characters were designed or something).

Another thing that makes TW a true dark fantasy (and a great game too) is that it doesn't try to pander to all audiences. It is an "adult" game plain and simple. Some people say it uses sex and foul language just to sell the game to adolescents, but I don't think so. It doesn't shove nudity and cursing in your face all the time, and uses it in a way that adds to the moral ambiguity of the game. (ex. Sex is not about getting to know the LI or trying to falling in love with them (like BW games). It is just done by Geralt, a person who has little emotion and does not adhere to strict morals for fun most of the time). BW should follow this.


Agreed with the first part, in that Bioware is too bipolar for my tastes, and often childish at it. There are very few exceptions to that rule imo, the major ones being Bhelen Aeducan and Loghain Mac Tir. The genophage is ambiguous, but the problem is so far, everything that is interesting about it is being shoved in the bg and the issue has been simplified to paragon / renegade (God I hate that system) and to just concepts (my impression)

Disagreed on the second part. Bioware doesn't need sex to be "adult" and while I appreciate the not ridiculous sex scenes in TW2, I can do without them and my enjoyement of the game has little to do with it. What makes TW2 a more mature game imo is its story, characters and setting. The sex and cursing are a small part of it, imo.

Modifié par KnightofPhoenix, 30 juillet 2011 - 06:15 .


#70
Zjarcal

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The Uncanny wrote...

jlb524 wrote...

I have no desire to play this 'Witcher' game so I definitely don't want DA3 to be like it.

Mash Mashington wrote...

I don't know about The Witcher, but i certainly don't want to ever go back to DA:O


I agree, so hard.


Similarly agreed.


Agreed as well, though not because I dislike DAO, more because I prefer the formula of DA2 (which if executed to perfection would've made me like DA2 more than DAO).

Modifié par Zjarcal, 30 juillet 2011 - 06:14 .


#71
whykikyouwhy

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afhdjs wrote...

BW has a lot to learn from TW if it wants to make a real "dark fantasy". TW is truly morally ambiguous. Playing the game you don't feel anybody is good or bad, and become indifferent to a lot of things (like torture, mutilation, revenge etc.) BW games, despite trying to become morally ambiguous, still have a black and white feel (maybe its the music, mood or ways characters were designed or something).

Another thing that makes TW a true dark fantasy (and a great game too) is that it doesn't try to pander to all audiences. It is an "adult" game plain and simple. Some people say it uses sex and foul language just to sell the game to adolescents, but I don't think so. It doesn't shove nudity and cursing in your face all the time, and uses it in a way that adds to the moral ambiguity of the game. (ex. Sex is not about getting to know the LI or trying to falling in love with them (like BW games). It is just done by Geralt, a person who has little emotion and does not adhere to strict morals for fun most of the time). BW should follow this.

Not to get too tangential...but sex does not equal romance. Bioware adds romance options for their main characters in their games, not just sexual encounters. For sex without the romance, there are brothels to visit.

Plus, and this may be just my opinion, I don't think Bioware is pandering in any way. Image IPB

#72
billy the squid

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RageGT wrote...

If by that you mean, amazing graphics, mechanics, a real dark and mature game for adults, filled with really meaningful choices, clever humor, amazingly intrinsic politics, no hands holding, punitive of stupidity, no button awesome - at least until adrenaline bar is filled =) - a game which treats gamers at least as half intelligent beings who knows how to read...

All that combined with BioWare usual party-based combat and customizable protagonists (with all different races too) is certainly a winner.



Agreed. TW2 is currently ranked top of my favorites, at the moment at least, until I can get my hands on Deus Ex and Skyrim, maybe Mass Effect 3. But, Dragon Age should remain true to its origins and its setting, not outright copy TW2. It could learn a lot from the execution, of the above concepts, which TW2 did a very good job on, but not simply copy.

The party and customisation of the protagonist is something that I missed in TW2, but as the game was predetermined to follow the character of Geralt I felt that I didn't loose out, indeed I didn't have a problem with the more preset nature of Commander Shepherd in ME either. Hawke, meh I just didn't like him, but I have no issues with a preset character and voice actor in theory, rather in execution or implementation.

As to Party and the character interactions, particularly in DAO. It is one of Bioware's strengths and not something I would like to see go unless there is a compelling reason for it.

#73
Guest_Mash Mashington_*

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I disliked the dorky combat (no, i actually absolutely hated DA:O combat, who am i kidding), the art style and the fact that i have a silent protagonist in a world where everybody else talks. It worked in BG and such games, but it was incredibly annoying since KotOR was out. And DA2 cast blows DA:O out of the water for me.

But if you like to call me weirdo please go on

#74
Apollo Starflare

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TeenZombie wrote...

Somebody wrote...

 Do people hate DA:O now?:?


Only weirdos who hate kittens and female dwarves, most likely.


I miss female Dwarves so much. :(

Edit: More OT: Whilst there are things I think BioWare could take notes on in the Witcher games, I would most definitely not like to see them make DA3 into a Witcher game. The Witcher forumlae is nowhere near as perfect as some like to make out, and I would rather see BioWare focus on making the DA formulae better, personally I hope they find a middle ground between DA2 and DAO. I think the answer lies there somewhere (more or less).

Modifié par Apollo Starflare, 30 juillet 2011 - 06:18 .


#75
jwalker

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NOOOOO !!! NOOOO !!!!!