[quote]Ariella wrote...
New York City has terrible problems with the parking habits of UN envoys, lose millions of dollars in revenue every year because of diplomatic immunity. Has to spend money making sure that certain visitors to the UN (who also have immunity) are guarded, especially someone like the president of Iran or Venesula...
If you listen to what Bran said, in an act 2 quest. The Qunari are politically neutral, and hunting them like animals would certainly be a violation of the Accords. Countries follow treaties, even when it's politically disadvantageous for them. Consider what would happen if Kirkwall broke the treaty first, as it is part of the alliance of the Free Marches, the entirety of the Marches would be at risk for Qunari aggression. So not only would there be political trouble from the Qunari but trouble from the other cities as well. Might even excise Kirkwall from the Alliance leaving it open for attack.
And the major characters of DA2 aren't stupid, they just follow agendas that you don't agree with. The Viscount is in a weak position , but that's not the same as stupid. High Cleric Elethea has a blind spot for the Chantry, and is passive, but not stupid. As for Hawke it depends how you play him/her. Meredith and Orsino are certainly not stupid just driven and locked so completely in their conflict they can't see how the outcome will affect anything else. Even the Arishok is not stupid, but he will do what the Qun requires because he believes. None of this is stupidty. Character flaws, yes. "Human" weakness absolutely, desperation, certainly. But not stupidity.
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There is no need to follow a treaty, if not respected by the other party.
A treaty does it work both ways. Kirkwall was in self-defense in every respect, and had the right to ask Qunari to get out. Anyone, any sovereign nation invaded by foreign troops dangerous, which behaves as a power, would have required that.
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The qunari weren't openly hostile in the first act, didn't even ASK for the compound, it was a "gift" in order to contain them. It wasn't something they walked in and took over. In fact, they didn't ask for anything. The Viscount acted within the Accords. The Qunari also followed the Accords up until act two. Until then there was no real reason to kick them out. The Viscount was taking the high road, and expecting the Arishok to act in the same manner other politicals would. A misjudgement, in that he was expecting them to do as humans would, but not stupidty. Just unfamiliarty with the Qunari. The player (not Hawke) has familiarity, but characters can't be judged on what the player knows.
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No, it's not only politically disadvantageous, it's a dangerous, disadvantage which directly affects the sovereignty of a country, its security. Sorry but not credible. Even the Swiss completely neutral during the Renaissance has never accepted that the French soldiers, German or Italian just take away a piece of their land, their Sovereignty. unless they anointed been defeated, or that they were powerless faced to a higher power, which was not the case of Kirkwall, of course.
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The land was given, not taken away. The Qunari were put there to limit their influence on Kirkwall from the beginning.
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For New York, Unfortunately, this analogy doesn't match.
We are talking about a military presence that has invaded a sovereign city, that listen no one, do what it wants, wathever the will of the authorities. The United States of America as I know, will not allow hundreds of Venezuelan soldiers invading a small American city, and let them make their own law to the detriment of a whole section of citizens.
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Actually it does, as the president of Iran is technically a criminal in the US as he played a part in the 1980 hostage situation. And the US is also sovereign territory where the envoys flaunt their diplomantic immunity to get out of paying parking tickets. It's the same lack of respect for the host country's laws, and it is detrimental to city, and state of New York, as that revenue can go to many things New Yorkers need and would ease up on driving and parking in NYC, which is monsterous anyway.
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The people of Kirkwall shows a concern and a growing weariness in their presence. It is obvious qunari are not considered as neutral. I see nothing that justifies the acceptance of a removed part of the city to its citizens, its people , governs its own rules.
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That's why I said politically neutral. This is all being seen through the lens on the game of diplomacy. It's chess on a larger scale, move and counter move. Kirkwall isn't going to risk breaking the accords, and the Qunari aren't going to move unless forced to by the dictates of the Qun.
As for the "people of Kirkwall", neither group gives a flying fig about "the people". Kirkwall might as well have a caste system as strident as the dwarves. Most of the people, especially in Lowtown and Darktown are more concerned with their next meal, having a roof when it rains and not being killed by the Carta or the Coterie than the giants behind the gate in the docks. But it also makes "the people" good cannon fodder when a fanatic comes up with an idea to blame all their ills on these foreigners. The fanatics don't care about "the people" either, just their agendas. So the idea of what "the people" want when they are seen as disposible assets by some and not at all by others doesn't work real well.
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A state within a state. Nothing justifies that. It would not hunt them like animals, if the viscount asked to leave the city, depending precisely on their peace agreement. They could have moved outdoors or on beaches.
Your logic is wrong when you say they didn't attack first. A peace agreement assumes to not attack the sovereignty. The Qunari have not respected this agreement, they are clearly wrong. The physical attack is certainly not the first act.
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They didn't attack Kirkwall when they arrived, and Kirkwall responded by gifting them an area of the docks where they could wait for their ship. That the Qunari weren't completely honest has little bearing on the issue. As for sovereignty, the Qunari didn't really start pushing until act 2. In act one they stayed were they were supposed to, having contact with only a few. There was no obvious attack on Kirkwall's sovereign rights, and the area in question could be considered like an embassy in RL. No average Kirkwaller was going to enter there, so the fact the Qunari were policing themselves, mattered little.





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