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Did any one else not feel attached to any characters in da2 compared to da1


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#126
PrinceLionheart

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Having recently completed DA2, I have to say I like the Party Dynamics a lot better than I did for the DA1 cast. DA1 certainly had the better romances, but none of the companions seemed to develop any friendships/relationships between one another (save for Morrigans disdain of everyone not named Sten).

#127
Sabariel

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That's always how I talk to my friends...

Me: Hey, friend! :)

Friend: Sorry. Can't talk to you. It's not the right time of year. Plus I don't have any quests or problems to discuss, also we have to be in my house, I can't speak to you outdoors or anything silly like that.

Me: But... I wanted to know about-

Friend: We should move on.

Me: :(

Modifié par Sabariel, 01 août 2011 - 03:20 .


#128
Masako52

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I felt MORE attached to the DA2 characters. Their personalities are much fiercer, I think. I like mainly how they interacted with each other and really established themselves, instead of acting really only solely to your Warden. Each character was really developed, and none of the characters felt like filler.

Honestly, the only characters I didn't care much for were Carver and Bethany, but that probably wouldn't be the case if they had more screen time.

#129
ApostleinTriumph

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Varric was great, I truly loved that character. Hated Fenris, hated Anders. Isabella was fine, and so were our siblings. Merril was boring to death. Aveline is an interesting woman, but nothing too impressive tbh.

#130
Teddie Sage

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What about Sebastian? (Usually, I don't care about DLC characters, but this one pisses me off.)

#131
leggywillow

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I personally felt more attached to the DA2 characters.  In terms of how they interacted with the PC, I think DA2 had some good ideas.  Sure, it was nice in Origins to be able to talk to your companions any time you wanted, but I think DA2 made up for that by staggering your interactions across the entire game, giving multiple Codex entries for each characters, and giving each companion multiple quests.  Each companion had a story arc that you saw through to the end, which was nice.

Plus, I think the DA2 cast mixed things up a little from the typical fantasy cast.  In Origins we had the wise old mage, the crude drunk dwarf, the suave and roguish assassin, etc.  (Pretty much in keeping with this article.) In DA2, they mixed it up a bit and I think we got some pretty cool characters out of it.  Not to dismiss the Origins cast, of course.  I love those guys dearly.  But in terms of who I really got attached to, the DA2 cast wins it.

#132
Malistix

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u gotto love.. varric the dwarf he was amazing.
apart from that i liked hawke! for sure! but not much apart from that :P

i miss the campfire where u could talk to everybody, or even the spaceship like in ME2. seemed like a chore to visit everybody, specially because i didn't really care anyway ;-)

i really always did go to my friend in the tavern to have a blast :D dwarfs in DA are just funny ^_^

but i agree DA:O was better in this departement.

#133
MarauderESP

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i just liked Merril, Varric and Aveline, the rest can go and throw themselves to a river and die :P

#134
alex90c

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Teddie Sage wrote...

Oh what's this? I'm talking to you, random companion, right after we fought darkspawns and you're covered in blood. Oh! What's this again? You're now talking about how you were happy in your youth? Totally irrelevant. I prefered how the conversations were done in Dragon Age 2. At least, it felt like they were more focused on the quests than losing their time talking to your character. It added a serious touch to the game.


Ah yes, because the fact you chose to talk to your companion then is the game's fault isn't it? :whistle:

#135
Shockwave Pulsar

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Quite the opposite in fact, Origins had four great companions (Morrigan, Zevran, Alistair & Leliana), but the rest weren't really fleshed out characters and I didn't care for them.
They were also pretty much cliché RPG companions (healer granny, charming prince, witch b***, drunk belching dwarf, silent warrior giant, and so on), the DA2 characters are more original.

The overall cast in DA2 is so much more diverse and interesting, and the group dynamics are a lot better

( Isabela <> Aveline - from enemies to BFFs; Isabela <> Merril - big/little sister; Varric/Isabela <> everyone - comedy gold; Sebastian <> Fenris - total bros; Fenris <> Aveline - warrior friends; Hawke <> Carver/Bethany - sibling rivalry/love; etc.).

I also loved that they developed relationships with each other, in Origins the companions only existed and evolved around the warden.

So all in all , I think that Bioware did a really good job with the companions - listening to their conversations was probably my favorite part of the game.

Modifié par Balthamoss, 01 août 2011 - 10:05 .


#136
Teddie Sage

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alex90c wrote...

Teddie Sage wrote...

Oh what's this? I'm talking to you, random companion, right after we fought darkspawns and you're covered in blood. Oh! What's this again? You're now talking about how you were happy in your youth? Totally irrelevant. I prefered how the conversations were done in Dragon Age 2. At least, it felt like they were more focused on the quests than losing their time talking to your character. It added a serious touch to the game.


Ah yes, because the fact you chose to talk to your companion then is the game's fault isn't it? :whistle:


The thing is, it felt unnatural. This is probably why the devs cut these while doing quests. Totally understandable.

#137
Maricsblade

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Teddie Sage wrote...

alex90c wrote...

Teddie Sage wrote...

Oh what's this? I'm talking to you, random companion, right after we fought darkspawns and you're covered in blood. Oh! What's this again? You're now talking about how you were happy in your youth? Totally irrelevant. I prefered how the conversations were done in Dragon Age 2. At least, it felt like they were more focused on the quests than losing their time talking to your character. It added a serious touch to the game.


Ah yes, because the fact you chose to talk to your companion then is the game's fault isn't it? :whistle:


The thing is, it felt unnatural. This is probably why the devs cut these while doing quests. Totally understandable.


It wouldn't be that hard to offer player-initiated dialogue anywhere and reserve NPC-initiated dialogue for camp/NPC's "home." Isn't that what we'd really like? 

Modifié par alisgirl, 01 août 2011 - 11:52 .


#138
indyracing

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I'm only just into Act 2 of DA 2, but have played a ton of DA 1 (due to losing my 3 launch saves with a hard drive failure).

DA 2 has a MUCH more interesting Dwarf than DA 1.  I don't know if I've ever been as annoyed with a Bioware party NPC as I am with Oghren (and I was so disappointed that HE was the only one in Awakenings).

I really liked Leliana and Alistair from DA 1, but I don't quite get all the Morrigan love (she was interesting to a point).  I barely remember Sten.  Shale was interesting to talk to, but I never took her with my party, and Zevran was very funny, IMO.  Wynne was a good mage character, but for me just a little less forgettable than Sten.

Awakenings (only 1 playthrough) I liked Anders and (strangely) Velanna the best, so was glad to see Anders back for DA 2.

My first impression from what I've played in DA 2 is that Fenris will be, for me, completely forgettable (moreso than Sten).  Anders, Bethany, Isabella and Varric look like good characters.  Seb, I don't know - I only installed the DLC right before ending Act 1 and haven't interacted with him.  Merrill is Aerie (almost).  Aveline I'm not sure about (I'm a Warrior in DA 2, so I find myself not ever bringing her).  And Carver - not sure - and not sure I'll really experience him as my next play through will be as Rogue, and I don't know if I'll do a Mage character.  But if Carver is like Carth or Kaiden, I think I'd prefer him dead (well, simply not in my game).

I think for me it depends on MY class, though, and what banters I get to hear.  I was almost always Rogue in DA 1 (though also have a Warrior, but installed a mod that let you multi-class and took lockpicking skills), so I tended to take Alistair almost always (always chose him over Oghren or Sten) and then casters or Leliana for another ranged.  In DA 2 I'm a Warrior so far, so am always taking Isabella or Varric, and then usually 2 of Anders, Merrill and Bethany (mages seem a bit strong!)

#139
Sabariel

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alisgirl wrote...

Teddie Sage wrote...

alex90c wrote...

Teddie Sage wrote...

Oh what's this? I'm talking to you, random companion, right after we fought darkspawns and you're covered in blood. Oh! What's this again? You're now talking about how you were happy in your youth? Totally irrelevant. I prefered how the conversations were done in Dragon Age 2. At least, it felt like they were more focused on the quests than losing their time talking to your character. It added a serious touch to the game.


Ah yes, because the fact you chose to talk to your companion then is the game's fault isn't it? :whistle:


The thing is, it felt unnatural. This is probably why the devs cut these while doing quests. Totally understandable.


It wouldn't be that hard to offer player-initiated dialogue anywhere and reserve NPC-initiated dialogue for camp/NPC's "home." Isn't that what we'd really like? 


I know that's what I'd like. I like chatting about frivilous things while on the road, such as cheese, as much as I enjoy chatting about the "4serioz" stuff at home, like "help me free the mages" ^_^

Modifié par Sabariel, 02 août 2011 - 01:36 .


#140
R0vena

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I liked how you could talk to the characters any time in DAO, but I also liked how their story arcs lasted through the whole game in DA2. And about personal attachment - about the same. Loved all companions in DAO (save Morrigan, but even she was OK  to some degree -  after several playthroughs). Loved all companions in DA2 save Anders (started fine with him, hated him more and more after each playthrough). And in both cases they were - imho - great characters, they just rubbed me the wrong way.:)

Modifié par R0vena, 02 août 2011 - 01:43 .


#141
cobretti1818

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DA2 characters were terrible - with the exception of Varric and Aveline.Characters like Isabella, Anders and Fenris were downright horrible people to be around - Merril was ok, but very boring.

DAO had wonderful characters - Morrigan, Lelian, Alistair, Zevrin were all wonderful. They felt so much more fleshed out than those in DA2. Heck, even the dog was a much better character in O than 2 - where he was some magic spell character who appeared out of nowhere. In Origins, he had a back story and all.

#142
TEWR

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Teddie Sage wrote...

alex90c wrote...

Teddie Sage wrote...

Oh what's this? I'm talking to you, random companion, right after we fought darkspawns and you're covered in blood. Oh! What's this again? You're now talking about how you were happy in your youth? Totally irrelevant. I prefered how the conversations were done in Dragon Age 2. At least, it felt like they were more focused on the quests than losing their time talking to your character. It added a serious touch to the game.


Ah yes, because the fact you chose to talk to your companion then is the game's fault isn't it? :whistle:


The thing is, it felt unnatural. This is probably why the devs cut these while doing quests. Totally understandable.



It would've been nice to at least talk to them in a sort of Origins style at their homes/hubs or at the Hanged Man.

#143
Tommyspa

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I prefer the companions of DA2 over DAO as a group, the whole they have their own business is far more interesting than the clingy warden love fest.

Modifié par Tommyspa, 02 août 2011 - 07:44 .


#144
Eterna

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I enjoyed the companions in DA2 far more than the cast from Origins.

The only companions I truly liked from Origins were Alistair and Wynne.

#145
Huntress

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I like all the companions in DA2, I miss the DAO companions but, DA2 companions have more "flesh" into them. I like the siblings, wishing I could keep them in my games alive and well..

#146
Guest_PresidentCowboy_*

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Tommyspa wrote...

I prefer the companions of DA2 over DAO as a group, the whole they have their own business is far more interesting than the clingy warden love fest.


Hehe, sums it up pretty well. Thinking about it now though, Awakening's were an improvement on DAO's. Loved Anders and Nathaniel, Justice and Elven Morrigan were interesting, Sigrun I had to kill when she turned on me. I don't miss her. And Oghren is just unbearable... while I don't like every DA2 companion, they're all very well written.

#147
ninja0809

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Well i agree with the OP, i didn't really feel anything with anyone except Bethany, whom i feel a strong urge to protect her from any harm.

But i guess there is one pro here: I usually get too sucked into the story like in Origins when Morrigan left my ass i was bummed out the whole day lol.

#148
Sylvianus

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I like almost them all. Anders is the only one I can't stand since DA2, and Sten in DAO. Varric well, very boring for a dwarf.

My preferences : Morrigan, Allistair, Aveline, Bethany ( Warden please and not mage's circle ) , Wynne, Leliana, Isabella, Sigrun.

#149
Quatre

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My favorite characters are Leliana, Nathaniel, Anders, Fenris and Loghain.

The characters I find most annoying are Velanna, Oghren, Wynne, Carver and Alistair.
When it comes to DLC characters I prefered Sebastian to Shale. And I really liked Sketch.:wizard:

#150
Prince_12

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I felt more connected to the party in DA2 than DA:O. Felt more alive, and I loved the party banter with every single one of them. Sure, I love Alistair and Stena and Zevran, but they can't beat Isabela or Fenris or Merrill or Anders or Sebastian or Varric =P