...Larius ?
There isn't even the puzzle to resolve.Only three separate switch to activate which do nothing.(well nothing noticeable)
You can't get the warden helm if you side with ...
Débuté par
Nonorules
, juil. 30 2011 06:06
#1
Posté 30 juillet 2011 - 06:06
#2
Posté 30 juillet 2011 - 06:10
You can get the helm with Larius. The power nexuses activate colored beams in the beam column room. Once you align all four colors, you'll get access to the treasure room.
#3
Posté 30 juillet 2011 - 08:00
Yep, I didn't figure it out the first play through, but now doing it with a mage I started the game all over with and got it. It's a pain, but bascily you got to get all three lights wight for it to open up that section.
#4
Posté 30 juillet 2011 - 08:06
Hahaha I actually got it on my first playthrough....after half an hour of running in circles and screwing with the puzzle room. Still not that hard to figure out though.
#5
Posté 31 juillet 2011 - 02:42
Is there a trick to the puzzle room? I can get 2 of the colors aligned (red and purple) but not the third. Any help is appreciated?
#6
Posté 31 juillet 2011 - 02:49
Try connecting the ones you've already got using different routes. Not very specific but that's how I got it.LadyBlackhawk wrote...
Is there a trick to the puzzle room? I can get 2 of the colors aligned (red and purple) but not the third. Any help is appreciated?
#7
Posté 31 juillet 2011 - 03:10
Get all four colors turned on before you mess with it. Then head in and solve green first - there are only two possible solutions so it's a good base to work from, and if you hit the right one it'll solve either blue or orange for you while you're at it. Once that's done, start tweaking the others, starting with columns that aren't involved in the green route.
I found it a lot easier than J-whaterface's. You can actually map out the columns on a piece of paper and draw out possible paths to experiment and solve it logically. With the door wards there's no obvious logic or convenient map to work from so I just ran around banging lamps at random, and finally got bored and used Vaddi.
I found it a lot easier than J-whaterface's. You can actually map out the columns on a piece of paper and draw out possible paths to experiment and solve it logically. With the door wards there's no obvious logic or convenient map to work from so I just ran around banging lamps at random, and finally got bored and used Vaddi.
#8
Posté 31 juillet 2011 - 03:23
there's a nifty window that looks in on the puzzle room near where you exit the area, if you look over you can see the blue/red/green lights instead of the white one you left there with. That's how I spotted it the first time.
I think I used the same logic I use with sudoku; this light can only ever go this way or this way and that way doesn't work so it must go the other way kind of thing.
I think I used the same logic I use with sudoku; this light can only ever go this way or this way and that way doesn't work so it must go the other way kind of thing.
#9
Posté 31 juillet 2011 - 03:33
Actually Quething I did them one at a time. Solved for yellow, switched on blue, solved blue, switched on red, solved red, switched on green .... and by then the pillars were in the right formation for green to be solved as soon as I switched it on.
#10
Posté 31 juillet 2011 - 03:45
Well, sure, you can do it that way, but it's kind of the long way round XD
#11
Posté 31 juillet 2011 - 04:06
Yeah more runnng around that's for sure. First time I solved it I had them all turned on and it made me go a bit crosseyed .. but then I made the mistake of trying to solve for them all at the same time and I think parts of my brain exploded.
#12
Posté 31 juillet 2011 - 06:39
LadyBlackhawk wrote...
Is there a trick to the puzzle room? I can get 2 of the colors aligned (red and purple) but not the third. Any help is appreciated?
In another thread, Janeka Puzzle, I posted a simple diagram for the solution. Just turn the columns until the lower sconces point in a specific pattern for each column. The main difficulty on the PC is the limited camera position made it very difficult to see all the lights from any one position. But since all the sconces are fixed, once I figured out the pattern of sconces on each column, I only needed to see the bottom sconces to know how to position the columns. And you have to turn on the three color power nexus before you can do the puzzle.
Harold





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