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MMO Mass Effect? hmm....sounds interesting


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#51
Guest_Saphra Deden_*

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marshalleck wrote...

Gamers want something different, not more of the same they've had since November 2004.


Well they already like WOW so why go and try some other MMO where they have to start all over again?

In some sense it is too bad FFXIV failed so badly. At least it was different from WoW, like its predecessor was (which was actually good).

Maybe instead of jumping straight into MMO territory of the kind we're talking about Bioware should go more the route of Battlefield or something. A game that would let them transfer some of the skills and knowledge they've gained making Mass Effect while also crafting a new multiplayer experience.

It would allow for an easy backstory as well. All you need is two factions stuck in a stalemate as they fight a war.

#52
Xarathox

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Valentia X wrote...

I wouldn't mind. MMOs definitely aren't for everyone, and ME would be difficult due to the lack of classic 'tank' class in the current series (plus no healer?) but if they can get around that, it might be fun. Although how they're going to do tactics would be interesting...


Erm, Krogan? (tanks) Salarian? (healers)

#53
SandTrout

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marshalleck wrote...

Saphra Deden wrote...

Only if it isn't anything like World of Warcraft. TOR already looks like it will be just like it. I can't say I blame them though. WOW is huge and anyone who wants to compete with them is going to try and emulate everything WOW does.


Which really doesn't explain why time ater time, WoW-clones fail and go free to play supported by microtransactions.

Gamers want something different, not more of the same they've had since November 2004.

I agree with Saphra that I don't want WoW, but I also agree with Marshal that the rehashed format (which is older than 2004) has peaked with WoW and is headed for a decline.

I am probably going to be the odd-man out for wanting a MMOFPRPG, though. I'm an old Planetside veteran, and I miss how that game played before SOE started going Texas Chainsaw Massacre on it. Of course, what I would want to see is something that is sandboxish, like EvE or SWG, and maybe a stats-system remeniscent of Fallout 3.

Like I said, though, I'm probably the odd-man-out on this.

#54
marshalleck

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Saphra Deden wrote...

marshalleck wrote...

Gamers want something different, not more of the same they've had since November 2004.


Well they already like WOW so why go and try some other MMO where they have to start all over again?

In some sense it is too bad FFXIV failed so badly. At least it was different from WoW, like its predecessor was (which was actually good).

Maybe instead of jumping straight into MMO territory of the kind we're talking about Bioware should go more the route of Battlefield or something. A game that would let them transfer some of the skills and knowledge they've gained making Mass Effect while also crafting a new multiplayer experience.

It would allow for an easy backstory as well. All you need is two factions stuck in a stalemate as they fight a war.


Well, presumably, the answer to the question is because it would provide a new experience, or at least an interesting, novel approach to an older concept. Which is actually what WoW did in the first place; they didn't invent any of the game's design aspects on their own, at least not initially. They looked at what everyone else was doing, took what worked and scrapped what did not. That's pretty much what got the steamroller rolling. After that it was just their excellent commitment to customer service which helped maintain their momentum. They offer an amazingly robust selection of services such that the player base has very few reasons to say "I can't do such-and-such which means I have to start over, I'd rather cancel."

Change servers, change your character's name, change its gender, appearance, faction, maybe even class these days (I haven't looked recently). It's all there and available at a moment's notice, all for the most part automated. 

But there are signs all is not well with Azeroth. Anecdotally, I've been hearing that the last expansion and major gameplay changes were not well-received, and the population is in steady noticeable decline. Which seems to be substantiated by the fact that WoW is now free-to-play, at least until level 20. That's a substantial marker in WoW's long history. 

Modifié par marshalleck, 30 juillet 2011 - 09:43 .


#55
MaskedAffection

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Nearly everything they need to make an ME MMO is in place, and if they are missing anything, whether it be class roles, factions, ect. can be solved by new material.. I played WoW, I liked it, but I want something different. Out of all the potential MMO's on the horizon, Mass Effect would be my vote.

#56
iEscaflowne

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Valentia X wrote...

I wouldn't mind. MMOs definitely aren't for everyone, and ME would be difficult due to the lack of classic 'tank' class in the current series (plus no healer?) but if they can get around that, it might be fun. Although how they're going to do tactics would be interesting...


If done correctly, there is no need for tanks or healers, look at Guild Wars 2 for an example of this.

The only way I see an MMO being successful is if like others have mentioned, it is different to what is the norm (aka a WoW clone) Even SWTOR looks like a WoW clone. If I wanted WoW style gameplay, I would play WoW.

Modifié par iEscaflowne, 30 juillet 2011 - 09:58 .


#57
FRANCESCO84Inn

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I like the MMO to form expand the ME universe, new world,new city, new Spece station,
the possibility to visit alla conuntry all area in this location, and i like more chepter in ME.
Mass Effect is a live universe, so i want to discover and explore new world, this is a sci-fi
story, and this is space story.

#58
Lumikki

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Hehe, ME MMO doesn't interest me at all. Mostly because ME serie is game with high cinematic impression and MMO's have no cinematic impression at all, because it's totally destroyed by other players.

#59
CrazyCatDude

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It could be done and done very well. I do agree with Marshelleck that a heavy sandbox approach would be a good way to go. All those uncharted worlds out there. Give us a story heavy, TOR style leveling experience for 50 or so levels, along with traditional themepark endgame content, but also point in a few hundred barren uncharted worlds that we could colonize. Make them huge. Let us stake out our own territory, set up resource harvesting mechs. Build colonies. Craft gear. You could make it even more fun by doing things like randomly spawning Batarian slaver raids that you have to defend the colony against. Make progression all about upgrades instead of gear. Ammo mods, silencers, frictionless mats, high capacity thermal clips, gyro-stablizers, telescopic sights, shield boosters, supercooled biotic amps, hard suit capacitor plates.

A Mass Effect MMO could be amazing.

#60
marshalleck

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CrazyCatDude wrote...

It could be done and done very well. I do agree with Marshelleck that a heavy sandbox approach would be a good way to go. All those uncharted worlds out there. Give us a story heavy, TOR style leveling experience for 50 or so levels, along with traditional themepark endgame content, but also point in a few hundred barren uncharted worlds that we could colonize. Make them huge. Let us stake out our own territory, set up resource harvesting mechs. Build colonies. Craft gear. You could make it even more fun by doing things like randomly spawning Batarian slaver raids that you have to defend the colony against. Make progression all about upgrades instead of gear. Ammo mods, silencers, frictionless mats, high capacity thermal clips, gyro-stablizers, telescopic sights, shield boosters, supercooled biotic amps, hard suit capacitor plates.

A Mass Effect MMO could be amazing.


I like your ideas and wish to subscribe to your newsletter.

Also, I really enjoy the fact that your username is "CrazyCatDude" and you have a picture of female Shepard. It pleases me.

Modifié par marshalleck, 30 juillet 2011 - 10:34 .


#61
anlk92

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This would be a great experience as long as it relies on interactions between players themselves rather than being another Wow clone which is what Tor is apparently going for.

First of all it needs to be something fresh to succeed. It would be perfect to have a game where instead of a prefixed story there is a constantly changing universe depending on the players' interactions. The story should be constructed by the players as the game progresses.

A merc/pirate could raid an important ship, capture an important npc like a counselor which would be followed by a mistake from a diplomat and ends up in war between two species that would be fought by soldier classes. This would all be done by players and happen organically in the course of the game.

If done and balanced correctly this could end up being a great game.

#62
sg1fan75

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I have not fond an MMO yet that did not suck the joy out of playing a game. I tried DCU online and WOW ,still hate them. I bet BioWare could pull it off I just have little fath in MMO's

#63
Drone223

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No, Because once an MMO is made all recources are devoted to maintaing it and adding more gameplay, and there is no room for single player games and also it will be a slap to the face for the 360/PS3 fan base I think ME games should be enjoyed on all platforms

#64
dasGleamer

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Mass effect would make a great MMO in my opinion. As has been already stated, most of the material is already in place and ready. As far as environments go, i can't think of a better one than the mass effect universe. and i'm not a fan of mmo's normally.

#65
Polka14

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I'm not a fan of MMO games but I think mass effect would be a good franchise to expand into that. I would try an MMO if it was centered on the mass effect universe. I would enjoy playing as various creatures like the Salarians, Quarians or Asari. Players can travel to many different hub worlds like the Citadel or the Migrant Fleet and various explorable planets. And people can join mercenary groups like the Blue Suns or even elite military groups. Generic enemies would include various dangerous creatures, Geth and Vorcha.

#66
Selene Moonsong

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I wouldn't mind inviting a friend or two to play, but I wouldn't want an MMO game that would end up nothing more than WoW in the space age, I don't even like the WoW environment in the medieval age.

#67
marshalleck

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Drone223 wrote...

No, Because once an MMO is made all recources are devoted to maintaing it and adding more gameplay, and there is no room for single player games and also it will be a slap to the face for the 360/PS3 fan base I think ME games should be enjoyed on all platforms


http://www.wowhead.c...lap-in-the-face

Slap in the Face
5 Rage
Instant cast
1 day cooldown

Delivers a face slap to all nearby players, stunning them.  Targets affected by this ability can still communicate through the forums.  Lasts until the next patch is released.

Modifié par marshalleck, 31 juillet 2011 - 12:21 .


#68
matt-bassist

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Mass Effect: First Contact

#69
matt-bassist

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Why do you need tanks? Why do you need healers? In the Mass Effect world, you don't. Sure in some backwards assed game like WOW you need them, because the classes are so restricted. But in Mass Effect MMO you're shooting guns most of the time, so in a way the soldier is the tank class - he can wear the heaviest armor and carry heavy fire-power. Maybe certain classes could specialize in a "Medic" skill tree, but obviously not all classes can specialize to the highest degree.

Maybe the SOLDIER (TANK) class can only reach level 2 Medic, meaning they can use Omni-gel, Health stations and do basic wound treatment. Where as an INFLITRATOR (RANGED) can't wear as heavy armor but is capable of becoming far more proficient at healing and thus can heal more and reach a higher "Medic" level.

It's not complicated. I think a MASS EFFECT MMO has to be simple for it to work. Complicating it too much by forcing you to *have* to have healer class in your group or whatever is just stupid, arciac and out-dated. This is 2011, not 2004.

#70
Apollo Starflare

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Short of some drastic drop in interest for the franchise a Mass Effect 'MMO' will happen one day in the not too distant future. However it'll most likely be after another ME based game (probably a shooter with MP focus) and will be quite unrecognisable as we know MMOs right now, at least typically. That genre of game is changing, with many predicting TOR will be one of the last hurrahs of the subscription based MMO. Considering an ME MMO would quite possibly be shooter based as well it would make even more sense for it to look to other inspirations other than WoW and it's ilk.

#71
shepskisaac

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matt-bassist wrote...

Mass Effect: First Contact

An FPS in style of Republic Commando? Yes please! <3 And then a new RPG trilogy set after ME3 with a Galactic Civilization rebuilding after the war with the Reapers! <3

#72
ThePwener

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I support a Mass Effect MMO as long as this is avoided....

Image IPB

#73
shepskisaac

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ThePwener wrote...

I support a Mass Effect MMO as long as this is avoided....

Well, unless BW restricts name choices and severly limits face generator, it's guaranteed you will meet quadrillion "TheRealShepard!!!11"s with Sheploo's face

#74
joriandrake

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Oh God, please no, SWTOR is already too much as it pretty much ends any chance for real singleplayer KOTOR games, no I don't want that to happen with ME, and yes, I am pretty sure the quality of an MMO is always subpar to that of single player campaign oriented RPG-s

Modifié par joriandrake, 31 juillet 2011 - 12:48 .


#75
fenix8081

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@marshal ECM & crazycatdude

The idea of SWG type merchants and entertainers combined with uncharted world colonization would be amazing. I'd really like to see diplomat or politician roles as well. I hate when games like civilization claim they're going to have diplomatic options but end up boiling down to no rhyme or reason in negotiations. Plus, who doesn't want to roleplay as a Udina-esque tool...or just about any politician in the US right now for that matter.