Saphra Deden wrote...
marshalleck wrote...
Gamers want something different, not more of the same they've had since November 2004.
Well they already like WOW so why go and try some other MMO where they have to start all over again?
In some sense it is too bad FFXIV failed so badly. At least it was different from WoW, like its predecessor was (which was actually good).
Maybe instead of jumping straight into MMO territory of the kind we're talking about Bioware should go more the route of Battlefield or something. A game that would let them transfer some of the skills and knowledge they've gained making Mass Effect while also crafting a new multiplayer experience.
It would allow for an easy backstory as well. All you need is two factions stuck in a stalemate as they fight a war.
Well, presumably, the answer to the question is because it would provide a new experience, or at least an interesting, novel approach to an older concept. Which is actually what WoW did in the first place; they didn't invent any of the game's design aspects on their own, at least not initially. They looked at what everyone else was doing, took what worked and scrapped what did not. That's pretty much what got the steamroller rolling. After that it was just their excellent commitment to customer service which helped maintain their momentum. They offer an amazingly robust selection of services such that the player base has very few reasons to say "I can't do such-and-such which means I have to start over, I'd rather cancel."
Change servers, change your character's name, change its gender, appearance, faction, maybe even class these days (I haven't looked recently). It's all there and available at a moment's notice, all for the most part automated.
But there are signs all is not well with Azeroth. Anecdotally, I've been hearing that the last expansion and major gameplay changes were not well-received, and the population is in steady noticeable decline. Which seems to be substantiated by the fact that WoW is now free-to-play, at least until level 20. That's a substantial marker in WoW's long history.
Modifié par marshalleck, 30 juillet 2011 - 09:43 .