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The Enkindler Lives! "Remember this... soon, your memory may be all that remains." ~Javik Support Thread~


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#3851
Mhg122287

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AdmiralCheez wrote...

The Tesla Effect wrote...

The beginning reminds me of Assassins creed revelations theme, i liked it.

Speaking of ACR, theme songs, and Prothy, "Iron" by Woodkid, anyone?

A link for those still woefully ignorant of this beauty.



If Ezio can kick all sorts of ass in his 50s(and in his 60s if you watched Embers, although he really felt his age at that point) Then Prothy can kick some ass on his 50,000s.

#3852
Bundalings

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Meh to Slam, Dark Channel sounds cool though. But he'd have a third and fourth power, they all do.

#3853
royard

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AVPen wrote...

royard wrote...

Bundalings wrote...

So we know he's a biotic, likely similar to a Vanguard, but do we know what his powers will be? I think it would be cool to have a squad member that could use Charge... doesn't seem like it's too much to ask for, but I don't know.


Slam and "Dark Channel," which from the data file looks like a really long-lasting but slow-acting ME2 reave (20 dmg/s, 30 s duration). 

Could you please post his power loadout and the name (or even Ranks) for his class passive?

(I tried to find that info in the original leaks, but all I could come with for the Prothean's powers were Slam and Biotic Focus)


SLAM:
    "sfxgamecontent.sfxpowercustomaction_slam": {"cooldowntime": [  "(BaseValue=4,RankBonuses[0]=0.0f,RankBonuses[1]=0.25f,RankBonuses[2]=0.0f,Formula=DivideByBonusSum)"],
"damage": [  "(BaseValue=50.0f,RankBonuses[2]=0.3f)"],
"effectduration": [  "(BaseValue=1.5)"],
"evolve_bioticcombomult": [  "0.5f"],
"evolve_forcebonus": [  "0.4f"],
"evolve_forcebonus2": [  "0.5f"],
"evolve_impactradius": [  "200.0f"],
"evolve_ragdollduration": [  "5.0f"],
"evolve_rechargespeedbonus": [  "0.5f"],
"force": [  "(BaseValue=900.0,RankBonuses[2]=0.3f)"],
"henchmancooldowntime": [  "(BaseValue=8,RankBonuses[0]=0.0f,RankBonuses[1]=0.25f,RankBonuses[2]=0.0f,Formula=DivideByBonusSum)"],
"impactradius": [  "(BaseValue=0,Formula=BonusIsHardValue)"],
"initialforce": [  "(BaseValue=600.0f)"],
"maximumimpacttargets": [  "(BaseValue=0)"],
"maximumrange": [  "(BaseValue=6000)"]    },

DARK CHANNEL:
    "sfxgamecontent.sfxpowercustomaction_darkchannel": {
"cooldowntime": ["(BaseValue=10,Formula=DivideByBonusSum,RankBonuses[1]=0.25f)"],
"damage": [  "(BaseValue=20.0f,RankBonuses[2]=0.2f)"],
"effectduration": [  "(BaseValue=30.0f)"],
"evolve_armorbarrierdamage": ["0.75f"],
"evolve_damagebonus": [ "0.3f"],
"evolve_damagebonus2": [  "0.5f"],
"evolve_durationbonus": [  "0.4f"],
"evolve_movespeedpenalty": [  "0.3f"],
"evolve_rechargespeedbonus": [  "0.35f"],
"force": [  "(BaseValue=50.0f)"],
"henchmancooldowntime": [  "(BaseValue=20,Formula=DivideByBonusSum,RankBonuses[1]=0.25f)"
],
"maximumrange": [  "(BaseValue=6000.0f)"]    },

Can't find his passive.  Or any passive, for that matter.  It's really weird considering liara's passive is obviously in the demo. 

#3854
Guest_Arcian_*

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Mhg122287 wrote...

If Ezio can kick all sorts of ass in his 50s(and in his 60s if you watched Embers, although he really felt his age at that point) Then Prothy can kick some ass on his 50,000s.

Javik isn't biologically 50,000 years old. Plus, his species might be really long-lived like the asari.

EDIT: My point being, Prothy being 300 years old may not mean that much in terms of "mental age" if his species lives as long as the krogan or the asari, kind of like a 30 year old Mordin being an old man among the salarians.

Modifié par Arcian, 21 février 2012 - 08:44 .


#3855
mredders91

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Prothean Demo Dialog i knoe this has proably been posted already but so many pages about this....

Modifié par mredders91, 21 février 2012 - 09:42 .


#3856
Guest_Arcian_*

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mredders91 wrote...

Prothean Demo Dialog i knoe this has proably been posted already but so many pages about this....

It's been posted.

#3857
The Tesla Effect

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Arcian wrote...

Mhg122287 wrote...

If Ezio can kick all sorts of ass in his 50s(and in his 60s if you watched Embers, although he really felt his age at that point) Then Prothy can kick some ass on his 50,000s.

Javik isn't biologically 50,000 years old. Plus, his species might be really long-lived like the asari.

EDIT: My point being, Prothy being 300 years old may not mean that much in terms of "mental age" if his species lives as long as the krogan or the asari, kind of like a 30 year old Mordin being an old man among the salarians.

Does anyone think that Sentinels dual omni blades are like Ezios dual hidden blades. The end of Assassins creed revelation kinda reminded me of the talk with Vigil, the protheans fall and Shepards mission to stop a catastrophe.
Im sorry but there are alot of similarities with Assassins creed and Mass Effect (witch is not a bad thing may I add), cant wait for AC3 and ME3 this year (2012 is surprisingly a verry god year for game trilogy endings).

#3858
DiosMios

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Arcian wrote...

Mhg122287 wrote...

If Ezio can kick all sorts of ass in his 50s (and in his 60s if you watched Embers, although he really felt his age at that point), then Prothy can kick some ass on his 50,000s.

Javik isn't biologically 50,000 years old. Plus, his species might be really long-lived like the asari.

EDIT: My point being, Prothy being 300 years old may not mean that much in terms of "mental age" if his species lives as long as the krogan or the asari, kind of like a 30 year old Mordin being an old man among the salarians.

That makes me curious, do you think Protheans live as long as the Asari? Perhaps their lives are around Salarian or human length, though their survival during the Reaper war implies longevity in order to enact their final plans. I'm guessing longer lives, since it would better fit their sage-like nature.

Modifié par DiosMios, 21 février 2012 - 01:19 .


#3859
NitrousDJ

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I know this has nothing to do with the thread but right now im playing me2 like a boss

#3860
Guest_Arcian_*

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The Tesla Effect wrote...

Arcian wrote...

Mhg122287 wrote...

If Ezio can kick all sorts of ass in his 50s(and in his 60s if you watched Embers, although he really felt his age at that point) Then Prothy can kick some ass on his 50,000s.

Javik isn't biologically 50,000 years old. Plus, his species might be really long-lived like the asari.

EDIT: My point being, Prothy being 300 years old may not mean that much in terms of "mental age" if his species lives as long as the krogan or the asari, kind of like a 30 year old Mordin being an old man among the salarians.

Does anyone think that Sentinels dual omni blades are like Ezios dual hidden blades. The end of Assassins creed revelation kinda reminded me of the talk with Vigil, the protheans fall and Shepards mission to stop a catastrophe.
Im sorry but there are alot of similarities with Assassins creed and Mass Effect (witch is not a bad thing may I add), cant wait for AC3 and ME3 this year (2012 is surprisingly a verry god year for game trilogy endings).

Dude, the two best things I know in video gaming is Assassin's Creed and Mass Effect. I've personally been clamoring for Infiltrator getting the dual omniblades instead of the sentinel and being able to deliver an extra-damaging stabbing attack from stealth.

Alas, I'll have to wait for Assassin's Creed XXVII to be able to go dual-laserblade space assassin.

#3861
Armass81

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Arcian wrote...

Mhg122287 wrote...

If Ezio can kick all sorts of ass in his 50s(and in his 60s if you watched Embers, although he really felt his age at that point) Then Prothy can kick some ass on his 50,000s.

Javik isn't biologically 50,000 years old. Plus, his species might be really long-lived like the asari.

EDIT: My point being, Prothy being 300 years old may not mean that much in terms of "mental age" if his species lives as long as the krogan or the asari, kind of like a 30 year old Mordin being an old man among the salarians.


I think they said Mordin is over 40. Some say hes even 50 years old, thats really old for a salarian.

#3862
Guest_Arcian_*

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Armass81 wrote...

Arcian wrote...

Mhg122287 wrote...

If Ezio can kick all sorts of ass in his 50s(and in his 60s if you watched Embers, although he really felt his age at that point) Then Prothy can kick some ass on his 50,000s.

Javik isn't biologically 50,000 years old. Plus, his species might be really long-lived like the asari.

EDIT: My point being, Prothy being 300 years old may not mean that much in terms of "mental age" if his species lives as long as the krogan or the asari, kind of like a 30 year old Mordin being an old man among the salarians.


I think they said Mordin is over 40. Some say hes even 50 years old, thats really old for a salarian.

It is mentioned that he was born in the 2150's, which is about the time Shepard was born.

Christina Norman's clarification on the matter.

#3863
AVPen

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royard wrote...

SLAM:
    "sfxgamecontent.sfxpowercustomaction_slam": {"cooldowntime": [  "(BaseValue=4,RankBonuses[0]=0.0f,RankBonuses[1]=0.25f,RankBonuses[2]=0.0f,Formula=DivideByBonusSum)"],
"damage": [  "(BaseValue=50.0f,RankBonuses[2]=0.3f)"],
"effectduration": [  "(BaseValue=1.5)"],
"evolve_bioticcombomult": [  "0.5f"],
"evolve_forcebonus": [  "0.4f"],
"evolve_forcebonus2": [  "0.5f"],
"evolve_impactradius": [  "200.0f"],
"evolve_ragdollduration": [  "5.0f"],
"evolve_rechargespeedbonus": [  "0.5f"],
"force": [  "(BaseValue=900.0,RankBonuses[2]=0.3f)"],
"henchmancooldowntime": [  "(BaseValue=8,RankBonuses[0]=0.0f,RankBonuses[1]=0.25f,RankBonuses[2]=0.0f,Formula=DivideByBonusSum)"],
"impactradius": [  "(BaseValue=0,Formula=BonusIsHardValue)"],
"initialforce": [  "(BaseValue=600.0f)"],
"maximumimpacttargets": [  "(BaseValue=0)"],
"maximumrange": [  "(BaseValue=6000)"]    },

DARK CHANNEL:
    "sfxgamecontent.sfxpowercustomaction_darkchannel": {
"cooldowntime": ["(BaseValue=10,Formula=DivideByBonusSum,RankBonuses[1]=0.25f)"],
"damage": [  "(BaseValue=20.0f,RankBonuses[2]=0.2f)"],
"effectduration": [  "(BaseValue=30.0f)"],
"evolve_armorbarrierdamage": ["0.75f"],
"evolve_damagebonus": [ "0.3f"],
"evolve_damagebonus2": [  "0.5f"],
"evolve_durationbonus": [  "0.4f"],
"evolve_movespeedpenalty": [  "0.3f"],
"evolve_rechargespeedbonus": [  "0.35f"],
"force": [  "(BaseValue=50.0f)"],
"henchmancooldowntime": [  "(BaseValue=20,Formula=DivideByBonusSum,RankBonuses[1]=0.25f)"
],
"maximumrange": [  "(BaseValue=6000.0f)"]    },

Can't find his passive.  Or any passive, for that matter.  It's really weird considering liara's passive is obviously in the demo. 

Hmm, interesting.... I'd assume that he'd have two other of the "normal" powers (maybe Pull and/ro Throw), but it would be hard to tell which he'd have exactly with the formating of the data's list. Anything in there about a power called "Biotic Focus"? I had found that one in the previous leaks (was a power which reset squadmate cooldowns and buffed their powers/recharge speed) and had assumed that that was a power that the Prothean would have, but perhaps it was later replaced by Dark Channel.

#3864
AdmiralCheez

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AVPen wrote...

Hmm, interesting.... I'd assume that he'd have two other of the "normal" powers (maybe Pull and/ro Throw), but it would be hard to tell which he'd have exactly with the formating of the data's list. Anything in there about a power called "Biotic Focus"? I had found that one in the previous leaks (was a power which reset squadmate cooldowns and buffed their powers/recharge speed) and had assumed that that was a power that the Prothean would have, but perhaps it was later replaced by Dark Channel.

Maybe he still gets Biotic Focus? /hopeful

#3865
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AdmiralCheez wrote...

AVPen wrote...

Hmm, interesting.... I'd assume that he'd have two other of the "normal" powers (maybe Pull and/ro Throw), but it would be hard to tell which he'd have exactly with the formating of the data's list. Anything in there about a power called "Biotic Focus"? I had found that one in the previous leaks (was a power which reset squadmate cooldowns and buffed their powers/recharge speed) and had assumed that that was a power that the Prothean would have, but perhaps it was later replaced by Dark Channel.

Maybe he still gets Biotic Focus? /hopeful

I hope he does; it sounds cool. Not to mention useful.

#3866
AdmiralCheez

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Cthulhu42 wrote...

I hope he does; it sounds cool. Not to mention useful.

Not that "Dark Channel" doesn't sound awesome, too, but Biotic Focus = I HAVE NO COOLDOWNS U MAD BRO?

I'm also gonna guess that one of his "normal" powers is Shockwave, just throwin' it out there.

#3867
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AdmiralCheez wrote...

Cthulhu42 wrote...

I hope he does; it sounds cool. Not to mention useful.

Not that "Dark Channel" doesn't sound awesome, too, but Biotic Focus = I HAVE NO COOLDOWNS U MAD BRO?

I'm also gonna guess that one of his "normal" powers is Shockwave, just throwin' it out there.

I hope not shockwave; I have shockwave myself.

But yes, no cooldowns = charge forever. I do so want that.

#3868
AdmiralCheez

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Cthulhu42 wrote...

I hope not shockwave; I have shockwave myself.

Clearly, you do not know the joys of double-Shockwave.  I took Jack with my Vanguard on a bunch of missions, and the two of us (plus Zaeed/Garrus/Grunt with his Concussive Blast) would just knock sh*t over and cackle madly.

Good times, bro.  Good times.

But yes, no cooldowns = charge forever. I do so want that.

Chargenovachargenovachargenovachargenova...

#3869
AVPen

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Cthulhu42 wrote...

AdmiralCheez wrote...

Not that "Dark Channel" doesn't sound awesome, too, but Biotic Focus = I HAVE NO COOLDOWNS U MAD BRO?

I'm also gonna guess that one of his "normal" powers is Shockwave, just throwin' it out there.

I hope not shockwave; I have shockwave myself.

But yes, no cooldowns = charge forever. I do so want that.

Shockwave's been improved a fair bit in ME3 - you can give it a farther range to travel, evolve it to make enemies hit by it levitate helplessly in the air for a few moments, and it can cause biotic detonations on enemies already affected by biotics.

EDIT: Oh, thought you said you "hate shockwave myself", not "have shockwave myself". :pinched:

Modifié par AVPen, 21 février 2012 - 05:23 .


#3870
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AdmiralCheez wrote...

Cthulhu42 wrote...

I hope not shockwave; I have shockwave myself.

Clearly, you do not know the joys of double-Shockwave.  I took Jack with my Vanguard on a bunch of missions, and the two of us (plus Zaeed/Garrus/Grunt with his Concussive Blast) would just knock sh*t over and cackle madly.

Good times, bro.  Good times.

When you play on Insanity, though, the enemies all have shields, and are unaffected by Shockwave. When I used Jack with my Vanguard, it was mostly for the joys of the Triple-Shotgun-Squad, in which she was my replacement for Wrex (and will be replaced in return by Prothy for my Triple-Shotgun-ME3-Squad).

Edit: Ooh, I'm liking the improvements to Shockwave.

Modifié par Cthulhu42, 21 février 2012 - 05:25 .


#3871
nitefyre410

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AdmiralCheez wrote...

Cthulhu42 wrote...

I hope not shockwave; I have shockwave myself.

Clearly, you do not know the joys of double-Shockwave.  I took Jack with my Vanguard on a bunch of missions, and the two of us (plus Zaeed/Garrus/Grunt with his Concussive Blast) would just knock sh*t over and cackle madly.

Good times, bro.  Good times.

But yes, no cooldowns = charge forever. I do so want that.

Chargenovachargenovachargenovachargenova...

 

Here's  Question because  did discover the joy of the double shockwave...  now how  I went about at least was have my Shepard spec in the heavy verison while Jack specced in the version that had the wider area of effect.  

No cooldowns on powers  = :devil:   Chargenovachargenova, shockwavechargenova.  

#3872
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For some reason I am looking forward to all the 1000+ Cool Runnings jokes about Prothy.

I suspect it's because I love that movie.

#3873
AdmiralCheez

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Cthulhu42 wrote...

When you play on Insanity, though, the enemies all have shields, and are unaffected by Shockwave. When I used Jack with my Vanguard, it was mostly for the joys of the Triple-Shotgun-Squad, in which she was my replacement for Wrex (and will be replaced in return by Prothy for my Triple-Shotgun-ME3-Squad).

Shockwave still staggers protected enemies (giving you time to knock a few out of cover/pop off a few shots), and with the right guns/ammo/powers, protection gets stripped pretty quickly (Incineration Blast/Area Overload make for funzies).

You may argue that it's easier to just shoot stuff, but in that case you should probably be playing Soldier.  Or spec your Vanguard like a Soldier, but with Charge.

Edit: Ooh, I'm liking the improvements to Shockwave.

Si.  Me gusta.  FYI, distance upgrade is vital, especially in multiplayer.

#3874
FeralEwok

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Cheez is a pretty awesome vanguard. Saved my butt on many occasions.

Let's face it, when it comes to so crazy it's brilliant style gameplay, Cheez has no substitute

#3875
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Also, 45 pages until 200. We did 25 in the last 4 days, so...