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The Enkindler Lives! "Remember this... soon, your memory may be all that remains." ~Javik Support Thread~


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#1051
Gorosaur

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So, Prothy IS the DLC squadmate, correct? So does this mean we will only have him shoot one liners at us like Zaeed and Kasumi, or will we actually be able to have full conversations with him like a normal squaddie?

#1052
Unpleasant Implications

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NVM, stupid question.

Modifié par Unpleasant Implications, 08 janvier 2012 - 03:18 .


#1053
Guest_Cthulhu42_*

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Gorosaur wrote...

So, Prothy IS the DLC squadmate, correct? So does this mean we will only have him shoot one liners at us like Zaeed and Kasumi, or will we actually be able to have full conversations with him like a normal squaddie?

We're not 100% sure he's DLC, but it's looking rather likely. And don't worry, you'll get full conversations with him.

#1054
Someone With Mass

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Cthulhu42 wrote...

I guess the question is: how many missions does Prothy have dialogue for compared to other squadmates? If someone knows that, it'll settle this "how early can you recruit" question.


Do you mean dialogues on the missions or on the ship? Because he has a lot to talk about on the ship, like the Portheans' original plan when they tried to put him and his team in stasis or the memory totem.

On missions and certain locations, I think he has some pretty interesting stuff to say as well.

I don't really care about the quantity as much as I care about the quality.

As for the number of missions he can be in, I'd say...6-7 main missions or so.

#1055
shepskisaac

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Cthulhu42 wrote...

Gorosaur wrote...

So, Prothy IS the DLC squadmate, correct? So does this mean we will only have him shoot one liners at us like Zaeed and Kasumi, or will we actually be able to have full conversations with him like a normal squaddie?

We're not 100% sure he's DLC, but it's looking rather likely. And don't worry, you'll get full conversations with him.

Plus, EA leaked him as the DLC squaddie themselves lol. I mean c'mon. Yeah, Priestly said that info was outdated but he also said alot of stuff dyring ME2 marketing campaign. So at this point I pretty much 100% sure he's gonna be the DLC character.

#1056
JeffZero

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Yeah, it's... Pretty damn likely he's the DLC squadmate.

#1057
Guest_Arcian_*

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JeffZero wrote...

Yeah, it's... Pretty damn likely he's the DLC squadmate.

Reasons why he's probably not:

1) He is kidnapped by Kai Leng in what appears to be a main story mission.
2) He is apparently recruited midgame. Both Kasumi and Zaeed were available from the get-go. Make the math.
3) You can kill him when you meet him. Neither Kasumi nor Zaeed were killable until the Suicide Mission in ME2, and while Zaeed was killable outside the SM, you needed to have done it to make the option available on Zorya. And come on, how much sense would it make for BioWare to create a DLC where you can kill off the entire content within 5 minutes of starting the mission? That's fist-in-mouth retarded.
4) Not having a Prothy-DLC would be an excuse to make a FemTurian/Batarian/Pick-one-ME2-squaddie-for-the-ME3-team DLC.

Quite frankly, Prothy is ME3's Legion - that cool, unusual squadmember who continues and explores a previously established storyline. Whereas Femturian/Batarian/POME2SFTME3T would be a cool side story (like Kasumi/Zaeed) and favor to the fans that's not necessary to enjoy the full story.

Butt hurrdurr wishful thinking.

#1058
CroGamer002

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Arcian wrote...

JeffZero wrote...

Yeah, it's... Pretty damn likely he's the DLC squadmate.

Reasons why he's probably not:

1) He is kidnapped by Kai Leng in what appears to be a main story mission.
2) He is apparently recruited midgame. Both Kasumi and Zaeed were available from the get-go. Make the math.
3) You can kill him when you meet him. Neither Kasumi nor Zaeed were killable until the Suicide Mission in ME2, and while Zaeed was killable outside the SM, you needed to have done it to make the option available on Zorya. And come on, how much sense would it make for BioWare to create a DLC where you can kill off the entire content within 5 minutes of starting the mission? That's fist-in-mouth retarded.
4) Not having a Prothy-DLC would be an excuse to make a FemTurian/Batarian/Pick-one-ME2-squaddie-for-the-ME3-team DLC.

Quite frankly, Prothy is ME3's Legion - that cool, unusual squadmember who continues and explores a previously established storyline. Whereas Femturian/Batarian/POME2SFTME3T would be a cool side story (like Kasumi/Zaeed) and favor to the fans that's not necessary to enjoy the full story.

Butt hurrdurr wishful thinking.


+1

#1059
JeffZero

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Point one in particular is shockingly effective. I hereby change my belief.

#1060
Someone With Mass

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I thought Kai Leng took something else.

#1061
Guest_Cthulhu42_*

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Someone With Mass wrote...

I thought Kai Leng took something else.

So did I. It was in that spoiler you posted in another thread recently.

Edit: Just went in and found it. Here are the relevant lines:


You couldn't have stopped that invasion. Even if you'd gotten the Prothean VI, Thessia would have fallen.

-If I'd gotten the VI, we'd be finishing the Crucible instead of looking for Cerberus.

Modifié par Cthulhu42, 08 janvier 2012 - 08:01 .


#1062
Nissun

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It's so good I have no context for most of the things I'm reading. They make no sense to me, and that's GREAT!

Hmm, well, mid-game? That doesn't sound so bad, but it's not so great either. I guess we can't have everything. But I wish I could. I'm gonna want to be with that prothean 24/7 from the beginning, and I know it.
:crying:

Modifié par Nissun, 08 janvier 2012 - 08:12 .


#1063
Guest_Arcian_*

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Someone With Mass wrote...

I thought Kai Leng took something else.

It's not in the main file. The main file is the dialogue file, the second is the story draft file and the third is somekind of mix between them. The info about Prothy is in the story draft file, just search for "Cathedral".

Modifié par Arcian, 08 janvier 2012 - 08:21 .


#1064
AVPen

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If Prothy is indeed the DLC character (and at this point, I still haven't figured out whether he is or isn't, though I sincerely hope he's not and is a main squadie in the game proper :pinched: ), then what might his "Bonus Mission" be?

Would it simply be the mission where you aquire him (which frankly, would be rather retarded...) or would it be more along the lines where you have to accompany him on a person mission of his (a'la Zaeed to Zoya or Kasumi to Bekenstein in ME2)?

#1065
shepskisaac

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About Kai Lend & Prothy (highlight "spoiler"):

Kai Leng doesn't capture Prothy. That was in the rough draft and was removed so it's not even a spoiler anymore since it won't happen.

Modifié par IsaacShep, 08 janvier 2012 - 08:41 .


#1066
darthnick427

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Mesina2 wrote...

Arcian wrote...

JeffZero wrote...

Yeah, it's... Pretty damn likely he's the DLC squadmate.

Reasons why he's probably not:

1) He is kidnapped by Kai Leng in what appears to be a main story mission.
2) He is apparently recruited midgame. Both Kasumi and Zaeed were available from the get-go. Make the math.
3) You can kill him when you meet him. Neither Kasumi nor Zaeed were killable until the Suicide Mission in ME2, and while Zaeed was killable outside the SM, you needed to have done it to make the option available on Zorya. And come on, how much sense would it make for BioWare to create a DLC where you can kill off the entire content within 5 minutes of starting the mission? That's fist-in-mouth retarded.
4) Not having a Prothy-DLC would be an excuse to make a FemTurian/Batarian/Pick-one-ME2-squaddie-for-the-ME3-team DLC.

Quite frankly, Prothy is ME3's Legion - that cool, unusual squadmember who continues and explores a previously established storyline. Whereas Femturian/Batarian/POME2SFTME3T would be a cool side story (like Kasumi/Zaeed) and favor to the fans that's not necessary to enjoy the full story.

Butt hurrdurr wishful thinking.


+1


+2

#1067
JeffZero

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Well, Isaac seems to have discounted the most convincing of Arcian's points, or so it appears. The rest kind of put me in "50/50 on it now" territory.

#1068
Guest_Arcian_*

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IsaacShep wrote...

About Kai Lend & Prothy (highlight "spoiler"):

-cut-

You do know the "rough draft" and the "not-rough draft" are just two different files of the same script, right? What people refer to as the "new script" is actually a list of dialogue, codex entries, interaction/button text (Open/activate etc) and weapon/skillset information, whereas the second file, referred to as the "old script", is actually a story draft where each mission scenario is summarized, from which the writers work with the storyboarders to write the dialogue that is present in the dialogue file. 

Even so, there is an absolutely staggering amount of dialogue that is missing from the dialogue file, so using it as a guideline to what's in the game and not is an extremely unsound idea. Some of the stuff will be, yes, given that we have seen it in the demos, but that could be more of an indication that those scenes were written and completed first.

We can't be sure either way since this is all old information from an old beta build. I'm just asking you to consider all information and not discard possibilities based on the notion of perceived age.

JeffZero wrote...

Well, Isaac seems to have discounted the most convincing of Arcian's points, or so it appears. The rest kind of put me in "50/50 on it now" territory.

I'm afraid you are jumping the gun, my esteemed gun-jumping friend. Nothing said or claimed in this thread is final. In 56 days, we will know the final, definitive answer to this mystery. Or earlier, if the ME3 marketing department decides to repeat the mistakes of its predecessor.

#1069
JeffZero

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Yesss, I'm a gun-jumping friend. That sounds like a rad title. I feel powerful now! :D

But yeah, too early to say with 100% certainty either way of course.

#1070
shepskisaac

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Arcian wrote...

You do know the "rough draft" and the "not-rough draft" are just two different files of the same script, right? What people refer to as the "new script" is actually a list of dialogue, codex entries, interaction/button text (Open/activate etc) and weapon/skillset information, whereas the second file, referred to as the "old script", is actually a story draft where each mission scenario is summarized, from which the writers work with the storyboarders to write the dialogue that is present in the dialogue file.

Except that the actual dialogues suppousedly written based on that story summary present very different events. That's the point.

Arcian wrote...

Even so, there is an absolutely staggering amount of dialogue that is missing from the dialogue file

Not really, especially not Kai Leng parts. The particular part you brought up - Kai Leng stealing Prothy actually IS in the script with full dialogues, but not with Prothy anymore of course. Prothy is no longer involved in critical-path plot points. He was replaced with something else, and it's very clear.

Arcian wrote...
We can't be sure either way since this is all old information from an old beta build. I'm just asking you to consider all information and not discard possibilities based on the notion of perceived age.

I'm going with what's the most likely and at this stage, considering the script file that has quadrillion dialogues, Prothy seems to be the DLC character, especially considering that EA leakd this info itself months ago.

#1071
Guest_Arcian_*

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IsaacShep wrote...

Arcian wrote...

You do know the "rough draft" and the "not-rough draft" are just two different files of the same script, right? What people refer to as the "new script" is actually a list of dialogue, codex entries, interaction/button text (Open/activate etc) and weapon/skillset information, whereas the second file, referred to as the "old script", is actually a story draft where each mission scenario is summarized, from which the writers work with the storyboarders to write the dialogue that is present in the dialogue file.

Except that the actual dialogues suppousedly written based on that story summary present very different events. That's the point.

Regardless, it is no guarantee and should not be accepted as a truth until it has been confirmed with hard evidence, with which I mean gameplay. Until such hard evidence is available, nothing is true and anything is possible.

#1072
Volc19

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(EDIT:this may take a while. Damn mobile incompatibility...)

Modifié par Volc19, 08 janvier 2012 - 10:15 .


#1073
Someone With Mass

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Arcian wrote...

It's not in the main file. The main file is the dialogue file, the second is the story draft file and the third is somekind of mix between them. The info about Prothy is in the story draft file, just search for "Cathedral".


I don't think that's anything canon, though. Seems more like brainstorming to me.

#1074
Guest_Arcian_*

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Someone With Mass wrote...

Arcian wrote...

It's not in the main file. The main file is the dialogue file, the second is the story draft file and the third is somekind of mix between them. The info about Prothy is in the story draft file, just search for "Cathedral".


I don't think that's anything canon, though. Seems more like brainstorming to me.

It's actually more likely that it is a plot outline for the story missions that the writers will use to get their creative mojo working. Brainstorming isn't something they would put in the game files.

#1075
Volc19

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Yeah, the storyline file (or, as it is better known, the "old script") seemed exceptionally rough, differing in several ways to the script. The script, in most cases, was more refined and well thought out, based upon what content could be derived from it. I'm not stating the the script is the one true guide to the game, though it seemed much closer to being fully finished and thought out than the storyline. And that is why we take quotes from the script more seriously than the outline. I still know that a good amount of the content in the script has been modified in some way, shape or form, and am eager to see the game in it's entirety.

Also, Arcian, I agree with you on the basis of Prothy's non-DLC status, seeing as he is gotten mid-ish game, can be killed off before you can recruit him, and is a LIVING PROTHEAN.