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The Enkindler Lives! "Remember this... soon, your memory may be all that remains." ~Javik Support Thread~


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#1826
JeffZero

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AdmiralCheez wrote...
I like that you threw all this depth in there because now I'm totally in on it as well.


Aww yeah.

#1827
Nissun

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In case he is, I'll make sure I have a good quantity of microsoft points by March. I will not play a sinlgle minute of the game without him installed in my game*

*I'm exaggerating again.

Also, guys, assuming that squadmates occupy different areas of the ship like in ME2, where do you guys think Prothy will dwell?

#1828
JeffZero

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Nissun wrote...

In case he is, I'll make sure I have a good quantity of microsoft points by March. I will not play a sinlgle minute of the game without him installed in my game*

*I'm exaggerating again.

Also, guys, assuming that squadmates occupy different areas of the ship like in ME2, where do you guys think Prothy will dwell?


Teh Lair of teh Prothy Bunker.

#1829
Spartanburger

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GodWood wrote...
Just because you like it that doesn't stop it from being a retcon.

Just because you call it a retcon doesn't mean that it is.

Retroactive continuity is the alteration of previously established facts in a fictional work. Now that would fit what you are describing if we actually knew that the statues were of protheans. We don't. Considering what the leak (true, it is a leak so we do have to take it with some salt) says, the Protheans weren't all one race, Prothean more referring to the galactic community at the time. The statues could have been of any of those races and not just the main one that became the Collectors.

The Illos facility was built, by the Protheans, on top of the ruins of the previous cycle too, so the statues could be of them instead.

Finally, if you actually look at the statues, they look an awful lot like Human husks. It is possible that they were originally considered to be Prothean statues by BioWare, but because they never specifically said what they were it cannot be considered game fact.

#1830
Guest_Arcian_*

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Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.

#1831
AVPen

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Blacklash93 wrote...

GodWood wrote...Just because you like it that doesn't stop it from being a retcon.

A retcon is something previously established in the story magically becoming false. It was never outright said what the Protheans looked like.

It also needs to be said that no one in the galaxy really knows what a Prothean is suppose to look like at this point - all they have left of the race is their technology (there's never been a "holo" or any physical representation of a Prothean found with any of their tech). Additionally, a lot of the ruins and that the current races attribute to the Protheans were leftovers from previous races (like the ruins on Ilos and even Feros).

#1832
JeffZero

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Arcian wrote...

Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.


Indeed. I'd be of a more mixed opinion on this matter if I weren't wholly convinced James Vega will give him a nickname much of the fandom will inevitably come to know him by, anyway.

#1833
Sailears

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JeffZero wrote...

<snip>
Fair enough then, I don't think there's much else to be said anyway. :lol:

:)

But that's interesting - what if Prothy is standard and the DLC is a different character! :o

Nissun wrote...
<snip>

Also,
guys, assuming that squadmates occupy different areas of the ship like
in ME2, where do you guys think Prothy will dwell?

The bar/lounge. ;)

#1834
AVPen

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Arcian wrote...

Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.

Yeah, I noticed that as well, which makes me really wonder how that one guy who complied that previous squadmate power list ever thought that "Javrik" was suppose to be the Prothean's name (especially considering that he did apparently get the correct power loadout for each squadmate as well). :?

Modifié par AVPen, 27 janvier 2012 - 12:28 .


#1835
CDRSkyShepard

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JeffZero wrote...

CDRSkyShepard wrote...
I can definitely see that. 

If they were gonna do EDI as an autonomous character, I think they did it right. However, still not a fan of the autonomy thing.


Yeah, as I stated in 'your' thread (the Joker one, of course!) several weeks ago I can totally get why a lot of fans aren't exactly thrilled with this development. For me, the good outweighs the bad; I've pondered plenty of more implicit meanings for EDI getting a humanoid makeover and come to some fairly interesting conclusions.

For one thing, the series' core is quite tied in with the ongoing AI debates of the real world and, of course, many other popular works of science fiction, and while the Reapers 'ascend' to these great structures that float across a sea of stars, EDI 'descends' into a humanoid form; this then leads to a string of questions over which direction is truly better, truly more significant?

I just really dig the whole deal, for all kinds of reasons, so long as it isn't utterly plastered onto the screen that she's just a walking sexbot and that's all there is to it. And I have much more faith in the scribes than to go that route, although I'm fully anticipating some relatively witty banter to that end and I'm fully aware there's a certain catering at play here as well.


And this, Jeff, is why I like reading your posts.

I get all of that, I've even thought about the big, over-arching themes, too. I guess it's why I'm not terribly upset over EDI getting a body...and even half-expected it, even though I wouldn't have chosen that for the character myself. What I would've done is have all those over-arching themes you mentioned play themselves out, and all the while, EDI is still slaved to the ship, wondering what it's like to be autonomous; asking Shepard questions, pondering existence as she knows it. Then, at the end of the game, she can finally make her decision and actually be autonomous. Maybe BioWare even explored that path of storytelling and decided that this was better, I have no idea.

Overall, I have to agree with you. I put faith in the writers to do good by the story and the characters. I'll admit, my faith has been shaken given one particular character because his dialogue is really, really out of character, but I digress. I think they'll try to make EDI valuable in a non-sexbot way; surely they know how easy it is to fall into that cliche, and have done everything they can to avoid it.

#1836
JeffZero

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AVPen wrote...

Arcian wrote...

Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.

Yeah, I noticed that as well, which makes me really wonder how that one guy who came up with that squadmate power list ever thought that "Javrik" was suppose to be the Prothean's name (especially considering that he did apparently get the correct power loadout for each squadmate as well). :?


Oh heck, I completely forgot about that. Huh...

#1837
Guest_Arcian_*

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Nissun wrote...

Also, guys, assuming that squadmates occupy different areas of the ship like in ME2, where do you guys think Prothy will dwell?

He'll be in Grunt's old den.

#1838
JeffZero

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CDRSkyShepard wrote...
And this, Jeff, is why I like reading your posts.

I get all of that, I've even thought about the big, over-arching themes, too. I guess it's why I'm not terribly upset over EDI getting a body...and even half-expected it, even though I wouldn't have chosen that for the character myself. What I would've done is have all those over-arching themes you mentioned play themselves out, and all the while, EDI is still slaved to the ship, wondering what it's like to be autonomous; asking Shepard questions, pondering existence as she knows it. Then, at the end of the game, she can finally make her decision and actually be autonomous. Maybe BioWare even explored that path of storytelling and decided that this was better, I have no idea.

Overall, I have to agree with you. I put faith in the writers to do good by the story and the characters. I'll admit, my faith has been shaken given one particular character because his dialogue is really, really out of character, but I digress. I think they'll try to make EDI valuable in a non-sexbot way; surely they know how easy it is to fall into that cliche, and have done everything they can to avoid it.


Hey, thanks for the compliment! Yours are always great too.

That's a really cool alternative, I have to say. I'd dig it just as easily, I really would. An excellent implementation of the "your decisions matter" thing too, since you'd be guiding her in one direction or the other on a mission of discovery opposite her mission of self-discovery. As she learns more about herself, about the ups and downs, highs and lows of us 'simple organic folk', she'd come to a well-educated conclusion and Shepard -- or rather, the player -- would be engaging in some nifty critical thinking as well.

Whichever character is out-of-character -- I haven't read the leaks, although I've heard tidbits so I might well have a hunch -- I feel fairly confident that the majority of ME3 will be great.

#1839
Guest_Arcian_*

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JeffZero wrote...

Arcian wrote...

Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.


Indeed. I'd be of a more mixed opinion on this matter if I weren't wholly convinced James Vega will give him a nickname much of the fandom will inevitably come to know him by, anyway.

Well the thing is that he doesn't, not from what I've seen. He calls him "Sun Tzu with more eyes" and "Buggy", but that's pretty much it. Nothing that sticks.

SWM might know more than me, though.

#1840
GodWood

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Blacklash93 wrote...



GodWood wrote...Just because you like it that doesn't stop it from being a retcon.

A retcon is something previously established in the story magically becoming false. It was never outright said what the Protheans looked like.

Backlash to the rescue!

The statues on the prothean world looked like cthulhus. The prothean visions from the prothean beacons in ME1 and ME2 looked like cthulhus and the codex itself used one of the statues for it's picture of the protheans.

For all intents and purposes the cthulhu people were the protheans. It seems however Bioware scrapped that and went with this new design. Retcon.

And honestly I'm not going to bother with this particular debate as I'm certain the people who deny it can not, and will not be swayed.

Modifié par GodWood, 27 janvier 2012 - 12:39 .


#1841
RainyDayLover

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JeffZero wrote...

RainyDayLover wrote...

JeffZero wrote...

You still think this guy is DLC? I mean Neither Kasumi or Zaeed was in the artbook I got for ME2.


I doubt the Prothean is a DLC character.....unless he isn't central to the main story of ME3 which seems unlikely...


I haven't read the leaks, nor will I do so for any reason, but that seems like an incredibly loaded question. Depending on who you'll ask, you'll get a firm 'yes' or 'no' as to how integral he is.

The biggest piece of evidence that he is a DLC character still stems from the original, allegedly unintentional unveiling. When the CE was announced, the bonus squadmate was literally listed as 'The Prothean', as many are aware. Priestly said it was an old and outdated piece of information as they quickly changed it, but for a cautious few, the search for answers was just beginning.

These days I just don't know anymore. He's definitely in... beyond that I'll take whatever I can get. I'd love for him not to be the DLC character though, since that means another squadmate.


Ah, guess we'll just have to wait and see.

And why did they have to make EDI completely blue. Looks too much like the Asari....at least from that scan.

#1842
JeffZero

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Arcian wrote...

JeffZero wrote...

Arcian wrote...

Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.


Indeed. I'd be of a more mixed opinion on this matter if I weren't wholly convinced James Vega will give him a nickname much of the fandom will inevitably come to know him by, anyway.

Well the thing is that he doesn't, not from what I've seen. He calls him "Sun Tzu with more eyes" and "Buggy", but that's pretty much it. Nothing that sticks.

SWM might know more than me, though.


Hmm, I admit to chortling at both but I can't see either sticking, yeah. Phooey.

#1843
AVPen

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Arcian wrote...

Nissun wrote...

Also, guys, assuming that squadmates occupy different areas of the ship like in ME2, where do you guys think Prothy will dwell?

He'll be in Grunt's old den.

Prothean: "Shepard."

Shepard: "Just checking in, making sure you were climatizing."

Prothean: "Your current species still apparently jabbers on with nothing intelligent to speak of, like your ancient ancestors who dragged themselves on hairy knuckles in front of stone caves millenia past.... Return later."

Modifié par AVPen, 27 janvier 2012 - 12:49 .


#1844
AdmiralCheez

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Personally, I'd be cool with him having no name. Think about it--his race is gone, so his race has become his identity. There's no point in going by who he used to be because the relevance of that person died with the empire, long before any nation-race alive today established a civilization.

And now I'm trying to make up Prothy-esque lyrics to this.

Modifié par AdmiralCheez, 27 janvier 2012 - 12:42 .


#1845
Guest_Arcian_*

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JeffZero wrote...

Arcian wrote...

JeffZero wrote...

Arcian wrote...

Also, the fact that he's only called "The Prothean" in the art book suggests they have decided to scrap him having a name at all. All ME2 squadmates were named by the time the ME2 artbook came out.


Indeed. I'd be of a more mixed opinion on this matter if I weren't wholly convinced James Vega will give him a nickname much of the fandom will inevitably come to know him by, anyway.

Well the thing is that he doesn't, not from what I've seen. He calls him "Sun Tzu with more eyes" and "Buggy", but that's pretty much it. Nothing that sticks.

SWM might know more than me, though.


Hmm, I admit to chortling at both but I can't see either sticking, yeah. Phooey.

We could always just stick with Prothy. "Don't fix what ain't broken", right?

#1846
Nissun

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I hope the crew's rooms have a bit more... "zazz" this time around. Like Kasumi's and Zaeed's. Though those two probably had cool rooms in an effort to balance their lack of dialogue aboard the ship, so I don't know.

#1847
CDRSkyShepard

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JeffZero wrote...

Hey, thanks for the compliment! Yours are always great too.

That's a really cool alternative, I have to say. I'd dig it just as easily, I really would. An excellent implementation of the "your decisions matter" thing too, since you'd be guiding her in one direction or the other on a mission of discovery opposite her mission of self-discovery. As she learns more about herself, about the ups and downs, highs and lows of us 'simple organic folk', she'd come to a well-educated conclusion and Shepard -- or rather, the player -- would be engaging in some nifty critical thinking as well.

Whichever character is out-of-character -- I haven't read the leaks, although I've heard tidbits so I might well have a hunch -- I feel fairly confident that the majority of ME3 will be great.


Well thanks! Yay for compliments.

It's days like these I wonder if I should be writer instead of a pilot/aerospace engineer. XD I like how you were able to influence Garrus in ME1, and I think it would be great to be able to do that for EDI...mentor her in the ways of individuality and organic existence. That's the biggest argument me and other fans (mostly other Jokermancers, but others as well) have against giving EDI autonomy like they are in ME3. It's too much too soon. It's like we escape Earth, go to Mars, then "Oh hai! EDI has a new body!" Though, I'm sure there will be some conversation options to be had here, but I still think it's a huge decision that's made too quickly. I guess it was a good excuse to get another tech squaddie into the game.

I just realize there should probably be a dedicated EDI thread for this. Lol. I can't recall seeing one... I know there's an EDI group, but it's been inactive for a while. I have a feeling, though, it's going to become necessary.

#1848
CDRSkyShepard

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AdmiralCheez wrote...

Personally, I'd be cool with him having no name. Think about it--his race is gone, so his race has become his identity. There's no point in going by who he used to be because the relevance of that person died with the empire, long before any nation-race alive today established a civilization.

And now I'm trying to make up Prothy-esque lyrics to this.


Cheez, you never cease to amuse me.

As for the more academic part of that post, I wholeheartedly agree. He is the Prothean race.

#1849
Nissun

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Yeah, and since he's the only one left, there would be no confusion.

Unlike with my other idea of just calling him "You there, handsome". Half the male crew would answer to that, it would be so impractical...

#1850
AdmiralCheez

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The wonderful thing about Pro-theens,
Is Pro-theens are wonderful things!
Their tops are made out of chiton;
Their bottoms are made out of springs!
They're strong and royal, badass, loyal,
fun fun fun fun FUN!
But the most wonderful thing about Pro-theens
Is I'm the only one!

Pro-theens are handsomer fellas,
Pro-theens are hardest to beat,
Everyone else is just jealous,
And that is why I repeat and repeat:

The wonderful thing about Pro-theens,
Is Pro-theens are smarter than you.
They're loaded with brains and biotics,
And they're totally better than you!
They're big and shiny, stylish, wily,
Fun fun fun fun FUN!
But the most wonderful thing about Pro-theens
Is I'm the only one!

I'mmmm the only one!